feat: Player & Menu Styles

This commit is contained in:
daniel-c-harvey
2026-06-19 19:18:40 -04:00
parent 0f7088fe86
commit 0358df82ac
3 changed files with 25 additions and 23 deletions
@@ -14,14 +14,6 @@
Color="Color.Primary"
Disabled="!CanPlay"
OnToggle="@TogglePlayPause"/>
@if (!Fixed || HasPrevious || HasNext)
{
<MudIconButton Icon="@Icons.Material.Filled.SkipNext"
Color="Color.Primary"
Size="Size.Large"
OnClick="@SkipNext"
Disabled="!HasNext"/>
}
@if (!Fixed)
{
<MudIconButton Icon="@Icons.Material.Filled.Stop"
@@ -30,4 +22,12 @@
OnClick="@Stop"
Disabled="!IsLoaded"/>
}
@if (!Fixed || HasPrevious || HasNext)
{
<MudIconButton Icon="@Icons.Material.Filled.SkipNext"
Color="Color.Primary"
Size="Size.Large"
OnClick="@SkipNext"
Disabled="!HasNext"/>
}
</MudStack>
@@ -23,17 +23,19 @@
@* Queue toggle: a second row between the transport controls and the timestamp (§3.1 placement —
"below the control buttons, to the left of the timestamps"). Shown only when a queue is loaded,
mirroring the skip-affordance gating, so an empty/single-track player is byte-for-byte unchanged. *@
@if (ShowQueueButton)
{
<MudTooltip Text="Queue">
<MudIconButton Icon="@Icons.Material.Filled.QueueMusic"
Color="Color.Primary"
Size="Size.Medium"
OnClick="QueueToggle"
aria-label="Queue"
aria-expanded="@QueueOpen"
Class="@($"deepdrft-queue-toggle{(QueueOpen ? " deepdrft-queue-toggle-active" : "")}")"/>
</MudTooltip>
}
<TimestampLabel CurrentTime="DisplayTime" Duration="@Duration"/>
<MudStack Row AlignItems="AlignItems.Center">
<TimestampLabel CurrentTime="DisplayTime" Duration="@Duration"/>
@if (ShowQueueButton)
{
<MudTooltip Text="Queue">
<MudIconButton Icon="@Icons.Material.Filled.QueueMusic"
Color="Color.Primary"
Size="Size.Medium"
OnClick="QueueToggle"
aria-label="Queue"
aria-expanded="@QueueOpen"
Class="@($"deepdrft-queue-toggle{(QueueOpen ? " deepdrft-queue-toggle-active" : "")}")"/>
</MudTooltip>
}
</MudStack>
</MudStack>