Refactor Audio Plaback layers for simplification and improved maintenance

This commit is contained in:
daniel-c-harvey
2025-09-13 08:26:12 -04:00
parent 9ac2c9182a
commit 0f0fd828d2
16 changed files with 545 additions and 534 deletions
@@ -1,91 +1,80 @@
@if (_isMinimized)
{
<div class="deepdrft-minimized-player-dock">
<div class="minimized-dock d-flex align-center justify-center"
@onclick="@ToggleMinimized">
<MudIconButton Icon="@GetPlayIcon()"
Color="Color.Primary"
Size="Size.Large"
Class="deepdrft-minimized-player-button"
Class="minimized-button"
OnClick="@ToggleMinimized"/>
</div>
}
else
{
@* Full-width outer container *@
<div class="deepdrft-player-outer-container">
<MudContainer MaxWidth="MaxWidth.Large" Class="deepdrft-player-inner-container">
<div class="deepdrft-audio-player-bar">
@* Full Screen *@
<div class="d-none d-md-block deepdrft-audio-player-content">
<div class="deepdrft-audio-controls-section">
<div class="deepdrft-audio-buttons-row">
<div class="player-outer-container d-flex flex-column">
<MudContainer MaxWidth="MaxWidth.Large" Class="player-inner-container">
<div class="player-backdrop pa-3">
@* Desktop Layout *@
<div class="d-none d-md-flex align-center gap-3">
<div class="controls-left d-flex flex-column align-center gap-2">
<div class="d-flex align-center gap-1">
<PlayerControls IsPlaying="IsPlaying"
IsLoaded="IsLoaded"
TogglePlayPause="@TogglePlayPause"
Stop="@Stop"/>
@if (!IsLoaded)
{
<MudProgressCircular Color="Color.Tertiary"
Max="1D"
Value="@LoadProgress"
Indeterminate="@(LoadProgress == 0)"/>
}
</div>
<TimestampLabel CurrentTime="CurrentTime"
Duration="Duration"/>
<TimestampLabel CurrentTime="CurrentTime" Duration="Duration"/>
</div>
@* Seek slider *@
<div class="seekbar-flex mx-3">
<MudSlider T="double"
Min="0"
Max="@(Duration ?? 0D)"
Step="0.1"
Value="@CurrentTime"
ValueChanged="@OnSeek"
Disabled="!IsLoaded"
Class="deepdrft-audio-seek-slider"/>
Disabled="!IsLoaded"/>
</div>
<div class="deepdrft-audio-volume-section">
<div class="volume-right">
<VolumeControls Volume="@Volume" VolumeChanged="@OnVolumeChange"/>
</div>
</div>
@* Mobile *@
<div class="d-md-none deepdrft-audio-player-content">
<div class="deepdrft-audio-controls-section">
<div class="deepdrft-audio-buttons-row">
@* Mobile Layout *@
<div class="d-md-none">
<div class="d-flex align-center justify-space-between mb-3">
<div class="d-flex align-center gap-2">
<PlayerControls IsPlaying="IsPlaying"
IsLoaded="IsLoaded"
TogglePlayPause="@TogglePlayPause"
Stop="@Stop"/>
<VolumeControls Volume="@Volume"
VolumeChanged="@OnVolumeChange"/>
@if (!IsLoaded)
@if (IsLoading)
{
<MudProgressCircular Color="Color.Tertiary"
Size="Size.Small"
Max="1D"
Value="@LoadProgress"
Indeterminate="@(LoadProgress == 0)"/>
}
</div>
<TimestampLabel CurrentTime="CurrentTime"
Duration="Duration"/>
<TimestampLabel CurrentTime="CurrentTime" Duration="Duration"/>
<VolumeControls Volume="@Volume" VolumeChanged="@OnVolumeChange"/>
</div>
@* Seek slider *@
<MudSlider T="double"
Min="0"
Max="@(Duration ?? 0D)"
Step="0.1"
Value="@CurrentTime"
ValueChanged="@OnSeek"
Disabled="!IsLoaded"
Class="deepdrft-audio-seek-slider"/>
Disabled="!IsLoaded"/>
</div>
<div class="deepdrft-audio-minimize-section">
@* Control Buttons - positioned absolutely like original *@
<div class="player-controls d-flex align-center justify-center gap-1">
<MudIconButton Icon="@Icons.Material.Filled.Minimize"
Color="Color.Secondary"
Size="Size.Small"
@@ -96,19 +85,19 @@ else
OnClick="@Close"/>
</div>
</div>
</MudContainer>
@if (!string.IsNullOrEmpty(ErrorMessage))
{
<MudAlert Severity="Severity.Error" ShowCloseIcon="true" CloseIconClicked="ClearError" Class="ma-2">
<MudAlert Severity="Severity.Error"
ShowCloseIcon="true"
CloseIconClicked="ClearError"
Class="ma-2">
@ErrorMessage
</MudAlert>
}
</MudContainer>
</div>
@* Spacer div to maintain layout spacing *@
<div class="deepdrft-player-spacer"></div>
@* Spacer to prevent content overlap *@
<div class="player-spacer"></div>
}
@@ -1,4 +1,4 @@
using DeepDrftWeb.Client.Services;
using DeepDrftWeb.Client.Services;
using Microsoft.AspNetCore.Components;
using MudBlazor;
@@ -7,10 +7,11 @@ namespace DeepDrftWeb.Client.Controls.AudioPlayerBar;
public partial class AudioPlayerBar : ComponentBase
{
[CascadingParameter] public required IPlayerService PlayerService { get; set; }
[Parameter] public bool ShowLoadProgress { get; set; } = true;
private bool _isMinimized = true;
private bool IsLoaded => PlayerService.IsLoaded;
private bool IsLoading => PlayerService.IsLoading;
private bool IsPlaying => PlayerService.IsPlaying;
private bool IsPaused => PlayerService.IsPaused;
private double CurrentTime => PlayerService.CurrentTime;
@@ -1,26 +1,24 @@
/* AudioPlayerBar Component - Scoped Styles */
/* Preserve key visual styles while simplifying layout */
/* Outer container - full width, fixed to bottom */
.deepdrft-player-outer-container {
/* Player outer container - fixed positioning */
.player-outer-container {
position: fixed;
bottom: 0;
left: 0;
right: 0;
width: 100%;
z-index: 1200;
padding: 0;
margin: 0;
}
/* Inner container wrapper */
.deepdrft-player-inner-container {
/* Player inner container */
.player-inner-container {
padding: 1rem;
padding-bottom: 1.5rem;
margin: 0 auto;
}
/* Player bar with rounded corners and semi-opaque background */
.deepdrft-audio-player-bar {
/* Custom backdrop blur container */
.player-backdrop {
position: relative;
background: var(--deepdrft-theme-background-gray);
backdrop-filter: blur(15px);
@@ -29,21 +27,21 @@
border: 1px solid var(--deepdrft-theme-primary);
box-shadow: 0 4px 20px rgba(0, 0, 0, 0.4),
0 2px 10px var(--deepdrft-theme-secondary);
transition: all 0.3s ease;
color: #ffffff;
transition: all 0.3s ease;
overflow: hidden;
margin-bottom: 1rem;
}
/* Spacer div to maintain layout spacing */
.deepdrft-player-spacer {
height: 140px;
width: 100%;
flex-shrink: 0;
/* Control buttons positioning */
.player-controls {
position: absolute;
top: 0.5rem;
right: 0.5rem;
}
/* Minimized floating dock */
.deepdrft-minimized-player-dock {
/* Minimized floating dock with gradient */
.minimized-dock {
position: fixed;
bottom: 60px;
right: 60px;
@@ -51,148 +49,83 @@
width: 60px;
height: 60px;
border-radius: 50%;
display: flex;
justify-content: center;
align-items: center;
cursor: pointer;
background: linear-gradient(135deg,
var(--deepdrft-theme-primary) 0%,
var(--deepdrft-theme-secondary) 50%,
var(--deepdrft-theme-tertiary) 100%
);
backdrop-filter: blur(15px);
-webkit-backdrop-filter: blur(15px);
border: 2px solid var(--deepdrft-theme-secondary);
box-shadow: 0 4px 20px var(--deepdrft-theme-primary),
0 2px 10px rgba(0, 0, 0, 0.3);
transition: all 0.3s ease;
cursor: pointer;
}
.deepdrft-minimized-player-dock:hover {
.minimized-dock:hover {
transform: scale(1.1);
box-shadow: 0 6px 25px rgba(var(--mud-palette-primary-rgb), 0.8),
box-shadow: 0 6px 25px rgba(var(--deepdrft-theme-primary), 0.8),
0 3px 15px rgba(0, 0, 0, 0.4);
}
.deepdrft-minimized-player-button {
border-radius: 50%;
/* Minimized button styles */
.minimized-button {
border-radius: 50% !important;
background: transparent !important;
color: white;
transition: all 0.3s ease;
color: white !important;
transition: all 0.3s ease !important;
box-shadow: none !important;
border: none !important;
width: 48px !important;
height: 48px !important;
}
/* Layout containers */
.deepdrft-audio-player-content {
display: flex;
align-items: center;
gap: 0.75rem;
padding: 0.75rem 1.25rem;
/* Spacer to prevent content overlap */
.player-spacer {
height: 140px;
width: 100%;
flex-shrink: 0;
}
.deepdrft-audio-controls-section {
display: flex;
flex-direction: column;
gap: 0.25rem;
/* Essential layout adjustments only */
.controls-left {
min-width: 200px;
}
.deepdrft-audio-buttons-row {
display: flex;
align-items: center;
gap: 0.5rem;
}
.deepdrft-audio-info-row {
display: flex;
align-items: center;
gap: 0.75rem;
margin-top: 0.25rem;
justify-items: center;
}
.deepdrft-audio-volume-section {
display: flex;
align-items: center;
gap: 0.25rem;
width: 140px;
}
.deepdrft-audio-minimize-section {
position: absolute;
top: 0.5rem;
right: 0.5rem;
display: flex;
align-items: center;
justify-content: center;
}
/* Control elements */
.deepdrft-audio-seek-slider {
.seekbar-flex {
flex: 1;
margin-right: 0.5rem;
}
.deepdrft-audio-volume-slider {
width: 100px;
.volume-right {
/*min-width: 140px;*/
}
.deepdrft-audio-time {
min-width: 120px;
}
.deepdrft-audio-volume-icon {
margin-right: 4px;
}
/* Mobile responsiveness */
/* Mobile responsive adjustments */
@media (max-width: 768px) {
.deepdrft-minimized-player-dock {
.minimized-dock {
bottom: 15px;
right: 15px;
width: 56px;
height: 56px;
}
.deepdrft-minimized-player-button {
.minimized-button {
width: 44px !important;
height: 44px !important;
}
.deepdrft-player-inner-container {
.player-inner-container {
padding: 0.75rem;
padding-bottom: 1.25rem;
}
.deepdrft-audio-player-bar {
.player-backdrop {
border-radius: 1rem;
margin-bottom: 1.25rem;
}
.deepdrft-audio-player-content {
flex-direction: column;
gap: 0.5rem;
padding: 0.75rem 1rem;
}
.deepdrft-audio-controls-section {
align-items: center;
width: 100%;
}
.deepdrft-audio-seek-slider {
margin-right: 0;
width: 100%;
}
.deepdrft-audio-volume-section {
width: 100%;
justify-content: center;
}
.deepdrft-player-spacer {
.player-spacer {
height: 160px;
}
}
@@ -1,103 +0,0 @@
@if (_isMinimized)
{
<div class="minimized-dock d-flex align-center justify-center"
@onclick="@ToggleMinimized">
<MudIconButton Icon="@GetPlayIcon()"
Color="Color.Primary"
Size="Size.Large"
Class="minimized-button"
OnClick="@ToggleMinimized"/>
</div>
}
else
{
<div class="player-outer-container d-flex flex-column">
<MudContainer MaxWidth="MaxWidth.Large" Class="player-inner-container">
<div class="player-backdrop pa-3">
@* Desktop Layout *@
<div class="d-none d-md-flex align-center gap-3">
<div class="controls-left d-flex flex-column align-center gap-2">
<div class="d-flex align-center gap-1">
<PlayerControls IsPlaying="IsPlaying"
IsLoaded="IsLoaded"
TogglePlayPause="@TogglePlayPause"
Stop="@Stop"/>
</div>
<TimestampLabel CurrentTime="CurrentTime" Duration="Duration"/>
</div>
<div class="seekbar-flex mx-3">
<MudSlider T="double"
Min="0"
Max="@(Duration ?? 0D)"
Step="0.1"
Value="@CurrentTime"
ValueChanged="@OnSeek"
Disabled="!IsLoaded"/>
</div>
<div class="volume-right">
<VolumeControls Volume="@Volume" VolumeChanged="@OnVolumeChange"/>
</div>
</div>
@* Mobile Layout *@
<div class="d-md-none">
<div class="d-flex align-center justify-space-between mb-3">
<div class="d-flex align-center gap-2">
<PlayerControls IsPlaying="IsPlaying"
IsLoaded="IsLoaded"
TogglePlayPause="@TogglePlayPause"
Stop="@Stop"/>
@if (IsLoading)
{
<MudProgressCircular Color="Color.Tertiary"
Size="Size.Small"
Max="1D"
Value="@LoadProgress"
Indeterminate="@(LoadProgress == 0)"/>
}
</div>
<TimestampLabel CurrentTime="CurrentTime" Duration="Duration"/>
<VolumeControls Volume="@Volume" VolumeChanged="@OnVolumeChange"/>
</div>
<MudSlider T="double"
Min="0"
Max="@(Duration ?? 0D)"
Step="0.1"
Value="@CurrentTime"
ValueChanged="@OnSeek"
Disabled="!IsLoaded"/>
</div>
@* Control Buttons - positioned absolutely like original *@
<div class="player-controls d-flex align-center justify-center gap-1">
<MudIconButton Icon="@Icons.Material.Filled.Minimize"
Color="Color.Secondary"
Size="Size.Small"
OnClick="@ToggleMinimized"/>
<MudIconButton Icon="@Icons.Material.Filled.Close"
Color="Color.Secondary"
Size="Size.Small"
OnClick="@Close"/>
</div>
</div>
</MudContainer>
@if (!string.IsNullOrEmpty(ErrorMessage))
{
<MudAlert Severity="Severity.Error"
ShowCloseIcon="true"
CloseIconClicked="ClearError"
Class="ma-2">
@ErrorMessage
</MudAlert>
}
</div>
@* Spacer to prevent content overlap *@
<div class="player-spacer"></div>
}
@@ -1,93 +0,0 @@
using DeepDrftWeb.Client.Services;
using Microsoft.AspNetCore.Components;
using MudBlazor;
namespace DeepDrftWeb.Client.Controls.AudioPlayerBar;
public partial class AudioPlayerBar2 : ComponentBase
{
[CascadingParameter] public required IPlayerService PlayerService { get; set; }
[Parameter] public bool ShowLoadProgress { get; set; } = true;
private bool _isMinimized = true;
private bool IsLoaded => PlayerService.IsLoaded;
private bool IsLoading => PlayerService.IsLoading;
private bool IsPlaying => PlayerService.IsPlaying;
private bool IsPaused => PlayerService.IsPaused;
private double CurrentTime => PlayerService.CurrentTime;
private double? Duration => PlayerService.Duration;
private double Volume => PlayerService.Volume;
private double LoadProgress => PlayerService.LoadProgress;
private string? ErrorMessage => PlayerService.ErrorMessage;
protected override async Task OnInitializedAsync()
{
await base.OnInitializedAsync();
PlayerService.OnStateChanged += StateHasChanged;
PlayerService.OnTrackSelected += Expand;
}
private async Task Expand()
{
if (_isMinimized)
{
_isMinimized = false;
StateHasChanged();
}
}
private static string FormatTime(double seconds)
{
var timeSpan = TimeSpan.FromSeconds(seconds);
return timeSpan.ToString(timeSpan.TotalHours >= 1 ? @"h\:mm\:ss" : @"m\:ss");
}
private async Task TogglePlayPause()
{
await PlayerService.TogglePlayPause();
}
private async Task Stop()
{
await PlayerService.Stop();
}
private async Task OnSeek(double position)
{
await PlayerService.Seek(position);
}
private async Task OnVolumeChange(double volume)
{
await PlayerService.SetVolume(volume);
}
private void ClearError()
{
PlayerService.ClearError();
}
private void ToggleMinimized()
{
_isMinimized = !_isMinimized;
StateHasChanged();
}
private async Task Close()
{
if (PlayerService.IsLoaded)
{
await PlayerService.Unload();
}
if (!_isMinimized)
{
_isMinimized = true;
StateHasChanged();
}
}
private string GetPlayIcon()
{
return IsPlaying ? Icons.Material.Filled.Pause : Icons.Material.Filled.PlayArrow;
}
}
@@ -1,131 +0,0 @@
/* Preserve key visual styles while simplifying layout */
/* Player outer container - fixed positioning */
.player-outer-container {
position: fixed;
bottom: 0;
left: 0;
right: 0;
z-index: 1200;
padding: 0;
margin: 0;
}
/* Player inner container */
.player-inner-container {
padding: 1rem;
padding-bottom: 1.5rem;
}
/* Custom backdrop blur container */
.player-backdrop {
position: relative;
background: var(--deepdrft-theme-background-gray);
backdrop-filter: blur(15px);
-webkit-backdrop-filter: blur(15px);
border-radius: 1rem;
border: 1px solid var(--deepdrft-theme-primary);
box-shadow: 0 4px 20px rgba(0, 0, 0, 0.4),
0 2px 10px var(--deepdrft-theme-secondary);
color: #ffffff;
transition: all 0.3s ease;
overflow: hidden;
margin-bottom: 1rem;
}
/* Control buttons positioning */
.player-controls {
position: absolute;
top: 0.5rem;
right: 0.5rem;
}
/* Minimized floating dock with gradient */
.minimized-dock {
position: fixed;
bottom: 60px;
right: 60px;
z-index: 1300;
width: 60px;
height: 60px;
border-radius: 50%;
cursor: pointer;
background: linear-gradient(135deg,
var(--deepdrft-theme-primary) 0%,
var(--deepdrft-theme-secondary) 50%,
var(--deepdrft-theme-tertiary) 100%
);
backdrop-filter: blur(15px);
-webkit-backdrop-filter: blur(15px);
border: 2px solid var(--deepdrft-theme-secondary);
box-shadow: 0 4px 20px var(--deepdrft-theme-primary),
0 2px 10px rgba(0, 0, 0, 0.3);
transition: all 0.3s ease;
}
.minimized-dock:hover {
transform: scale(1.1);
box-shadow: 0 6px 25px rgba(var(--deepdrft-theme-primary), 0.8),
0 3px 15px rgba(0, 0, 0, 0.4);
}
/* Minimized button styles */
.minimized-button {
border-radius: 50% !important;
background: transparent !important;
color: white !important;
transition: all 0.3s ease !important;
box-shadow: none !important;
border: none !important;
width: 48px !important;
height: 48px !important;
}
/* Spacer to prevent content overlap */
.player-spacer {
height: 140px;
width: 100%;
flex-shrink: 0;
}
/* Essential layout adjustments only */
.controls-left {
min-width: 200px;
}
.seekbar-flex {
flex: 1;
}
.volume-right {
/*min-width: 140px;*/
}
/* Mobile responsive adjustments */
@media (max-width: 768px) {
.minimized-dock {
bottom: 15px;
right: 15px;
width: 56px;
height: 56px;
}
.minimized-button {
width: 44px !important;
height: 44px !important;
}
.player-inner-container {
padding: 0.75rem;
padding-bottom: 1.25rem;
}
.player-backdrop {
border-radius: 1rem;
margin-bottom: 1.25rem;
}
.player-spacer {
height: 160px;
}
}
@@ -0,0 +1,3 @@
<CascadingValue Value="@(_audioPlayerService)" IsFixed="true">
@ChildContent
</CascadingValue>
@@ -0,0 +1,31 @@
using DeepDrftWeb.Client.Services;
using DeepDrftWeb.Client.Clients;
using Microsoft.AspNetCore.Components;
namespace DeepDrftWeb.Client.Controls;
public partial class AudioPlayerProvider : ComponentBase
{
[Inject] public required AudioInteropService AudioInterop { get; set; }
[Inject] public required TrackMediaClient TrackMediaClient { get; set; }
private AudioPlayerService? _audioPlayerService;
[Parameter] public RenderFragment? ChildContent { get; set; }
protected override void OnInitialized()
{
// Create the service immediately (but don't initialize yet)
_audioPlayerService = new AudioPlayerService(AudioInterop, TrackMediaClient);
}
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (firstRender && _audioPlayerService != null)
{
// Initialize the service after render when JavaScript is available
await _audioPlayerService.InitializeAsync();
StateHasChanged();
}
}
}
@@ -1,3 +0,0 @@
<CascadingValue Value="@(PlayerService)" IsFixed="true">
@ChildContent
</CascadingValue>
@@ -1,25 +0,0 @@
using DeepDrftWeb.Client.Services;
using Microsoft.AspNetCore.Components;
using DeepDrftModels.Entities;
namespace DeepDrftWeb.Client.Controls;
public partial class AudioPlayerService : ComponentBase
{
[Inject] public required AudioPlaybackEngine AudioPlaybackEngine { get; set; }
private readonly PlayerService _playerService = new();
private IPlayerService PlayerService => _playerService;
[Parameter] public RenderFragment? ChildContent { get; set; }
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (firstRender)
{
// Initialize the PlayerService with the AudioPlaybackEngine now that it's available
await _playerService.InitializeAsync(AudioPlaybackEngine);
StateHasChanged();
}
}
}
+3 -3
View File
@@ -7,7 +7,7 @@
<MudDialogProvider />
<MudSnackbarProvider />
<MudLayout>
<AudioPlayerService>
<AudioPlayerProvider>
<MudAppBar Elevation="_themeManager.AppBarElevation">
<MudAvatar Class="mr-2">
<MudImage Src="img/deepdrft-logo.jpg"></MudImage>
@@ -20,9 +20,9 @@
<MudContainer MaxWidth="MaxWidth.False" Class="pa-4">
@Body
</MudContainer>
<AudioPlayerBar2 />
<AudioPlayerBar />
</MudMainContent>
</AudioPlayerService>
</AudioPlayerProvider>
</MudLayout>
@@ -1,4 +1,7 @@
using DeepDrftModels.Entities;
// DEPRECATED: This class has been merged into AudioPlayerService
// TODO: Remove after testing new implementation
/*
using DeepDrftModels.Entities;
using DeepDrftWeb.Client.Clients;
using NetBlocks.Models;
@@ -358,3 +361,4 @@ public class AudioPlaybackEngine : IAsyncDisposable
await AudioInterop.DisposePlayerAsync(PlayerId);
}
}
*/
@@ -0,0 +1,400 @@
using DeepDrftModels.Entities;
using DeepDrftWeb.Client.Clients;
using NetBlocks.Models;
namespace DeepDrftWeb.Client.Services;
public class AudioPlayerService : IPlayerService, IAsyncDisposable
{
private readonly AudioInteropService _audioInterop;
private readonly TrackMediaClient _trackMediaClient;
public string PlayerId { get; private set; } = Guid.NewGuid().ToString();
// State properties
public bool IsInitialized { get; private set; } = false;
public bool IsLoaded { get; private set; } = false;
public bool IsLoading { get; private set; } = false;
public bool IsPlaying { get; private set; } = false;
public bool IsPaused { get; private set; } = false;
public double CurrentTime { get; private set; } = 0;
public double? Duration { get; private set; } = null;
public double Volume { get; private set; } = 0.8;
public double LoadProgress { get; private set; } = 0;
public string? ErrorMessage { get; private set; }
// Events
public event Action? OnStateChanged;
public event Events.EventAsync? OnTrackSelected;
public AudioPlayerService(AudioInteropService audioInterop, TrackMediaClient trackMediaClient)
{
_audioInterop = audioInterop;
_trackMediaClient = trackMediaClient;
}
public async Task InitializeAsync()
{
if (IsInitialized) return;
try
{
var result = await _audioInterop.CreatePlayerAsync(PlayerId);
if (!result.Success)
{
ErrorMessage = $"Failed to initialize audio player: {result.Error}";
NotifyStateChanged();
return;
}
await _audioInterop.SetOnProgressCallbackAsync(PlayerId, OnProgressCallback);
await _audioInterop.SetOnEndCallbackAsync(PlayerId, OnPlaybackEndCallback);
await _audioInterop.SetOnLoadProgressCallbackAsync(PlayerId, OnLoadProgressCallback);
await _audioInterop.SetVolumeAsync(PlayerId, Volume);
IsInitialized = true;
ErrorMessage = null;
NotifyStateChanged();
}
catch (Exception ex)
{
ErrorMessage = $"Failed to initialize audio player: {ex.Message}";
NotifyStateChanged();
}
}
public async Task SelectTrack(TrackEntity track)
{
await EnsureInitializedAsync();
NotifyStateChanged();
if (OnTrackSelected != null)
await OnTrackSelected.Invoke();
await LoadTrack(track);
NotifyStateChanged();
}
private async Task LoadTrack(TrackEntity track)
{
try
{
if (IsLoading) return;
if (IsPlaying || IsPaused)
{
await Unload();
}
// Reset state to indicate loading has started
ErrorMessage = null;
LoadProgress = 0;
IsLoaded = false;
IsLoading = true;
Duration = null;
CurrentTime = 0;
NotifyStateChanged();
var loadResult = await _audioInterop.InitializeBufferedPlayerAsync(PlayerId);
if (loadResult?.Success != true)
{
ErrorMessage = $"Failed to initialize audio buffer: {loadResult?.Error ?? "Unknown error"}";
return;
}
var mediaResult = await _trackMediaClient.GetTrackMedia(track.EntryKey);
if (!mediaResult.Success)
{
ErrorMessage = mediaResult.GetMessage();
return;
}
if (mediaResult.Value == null)
{
ErrorMessage = "No audio returned from server";
return;
}
TrackMediaResponse audio = mediaResult.Value;
await StreamAudio(audio);
}
catch (Exception ex)
{
ErrorMessage = $"Error loading audio: {ex.Message}";
LoadProgress = 0;
IsLoaded = false;
}
finally
{
IsLoading = false;
NotifyStateChanged();
}
}
private async Task StreamAudio(TrackMediaResponse audio)
{
try
{
const int bufferSize = 32 * 1024;
long totalBytesRead = 0;
int currentBytes;
do
{
var buffer = new byte[bufferSize];
currentBytes = await audio.Stream.ReadAsync(buffer, 0, buffer.Length);
if (currentBytes > 0)
{
totalBytesRead += currentBytes;
if (currentBytes < bufferSize)
{
var trimmedBuffer = new byte[currentBytes];
Array.Copy(buffer, trimmedBuffer, currentBytes);
buffer = trimmedBuffer;
}
var appendResult = await _audioInterop.AppendAudioBlockAsync(PlayerId, buffer);
if (!appendResult.Success)
{
throw new Exception($"Failed to append audio block: {appendResult.Error}");
}
if (audio.ContentLength > 0)
{
LoadProgress = Math.Min(1.0, (double)totalBytesRead / audio.ContentLength);
NotifyStateChanged();
}
}
} while (currentBytes > 0);
var finalizeResult = await _audioInterop.FinalizeAudioBufferAsync(PlayerId);
if (!finalizeResult.Success)
{
throw new Exception($"Failed to finalize audio buffer: {finalizeResult.Error}");
}
Duration = finalizeResult.Duration;
LoadProgress = 1.0;
IsLoaded = true;
ErrorMessage = null;
NotifyStateChanged();
}
catch (Exception ex)
{
ErrorMessage = $"Error streaming audio: {ex.Message}";
LoadProgress = 0;
IsLoaded = false;
NotifyStateChanged();
throw;
}
}
public async Task TogglePlayPause()
{
if (!IsLoaded) return;
try
{
AudioOperationResult result;
if (IsPlaying)
{
result = await _audioInterop.PauseAsync(PlayerId);
if (result.Success)
{
IsPlaying = false;
IsPaused = true;
}
}
else
{
result = await _audioInterop.PlayAsync(PlayerId);
if (result.Success)
{
IsPlaying = true;
IsPaused = false;
}
}
if (!result.Success)
{
ErrorMessage = $"Playback error: {result.Error}";
}
else
{
ErrorMessage = null;
}
NotifyStateChanged();
}
catch (Exception ex)
{
ErrorMessage = $"Error controlling playback: {ex.Message}";
NotifyStateChanged();
}
}
public async Task Stop()
{
if (!IsLoaded) return;
try
{
var result = await _audioInterop.StopAsync(PlayerId);
if (result.Success)
{
IsPlaying = false;
IsPaused = false;
CurrentTime = 0;
ErrorMessage = null;
}
else
{
ErrorMessage = $"Stop error: {result.Error}";
}
NotifyStateChanged();
}
catch (Exception ex)
{
ErrorMessage = $"Error stopping playback: {ex.Message}";
NotifyStateChanged();
}
}
public async Task Unload()
{
if (!IsLoaded) return;
try
{
await Stop();
var result = await _audioInterop.UnloadAsync(PlayerId);
if (result.Success)
{
IsPlaying = false;
IsPaused = false;
CurrentTime = 0;
Duration = null;
LoadProgress = 0;
IsLoaded = false;
ErrorMessage = null;
}
else
{
ErrorMessage = $"Unload error: {result.Error}";
}
NotifyStateChanged();
}
catch (Exception ex)
{
ErrorMessage = $"Error unloading track: {ex.Message}";
NotifyStateChanged();
}
}
public async Task Seek(double position)
{
if (!IsLoaded) return;
try
{
var result = await _audioInterop.SeekAsync(PlayerId, position);
if (result.Success)
{
CurrentTime = position;
ErrorMessage = null;
}
else
{
ErrorMessage = $"Seek error: {result.Error}";
}
NotifyStateChanged();
}
catch (Exception ex)
{
ErrorMessage = $"Error seeking: {ex.Message}";
NotifyStateChanged();
}
}
public async Task SetVolume(double volume)
{
Volume = volume;
if (IsLoaded)
{
try
{
var result = await _audioInterop.SetVolumeAsync(PlayerId, volume);
if (!result.Success)
{
ErrorMessage = $"Volume error: {result.Error}";
}
else
{
ErrorMessage = null;
}
}
catch (Exception ex)
{
ErrorMessage = $"Error setting volume: {ex.Message}";
}
}
NotifyStateChanged();
}
public void ClearError()
{
ErrorMessage = null;
NotifyStateChanged();
}
private async Task OnProgressCallback(double currentTime)
{
CurrentTime = currentTime;
NotifyStateChanged();
}
private async Task OnPlaybackEndCallback()
{
IsPlaying = false;
IsPaused = false;
CurrentTime = 0;
NotifyStateChanged();
}
private async Task OnLoadProgressCallback(double progress)
{
LoadProgress = progress;
NotifyStateChanged();
}
private async Task EnsureInitializedAsync()
{
if (!IsInitialized)
{
await InitializeAsync();
}
}
private void NotifyStateChanged()
{
OnStateChanged?.Invoke();
}
public async ValueTask DisposeAsync()
{
if (IsInitialized)
{
await _audioInterop.DisposePlayerAsync(PlayerId);
}
}
}
@@ -22,6 +22,7 @@ public interface IPlayerService
event Events.EventAsync OnTrackSelected;
// Control methods
Task InitializeAsync();
Task SelectTrack(TrackEntity track);
Task Stop();
Task Unload();
@@ -1,3 +1,6 @@
// DEPRECATED: This class has been replaced by AudioPlayerService
// TODO: Remove after testing new implementation
/*
using DeepDrftModels.Entities;
using NetBlocks.Models;
@@ -129,3 +132,4 @@ public class PlayerService : IPlayerService
}
}
}
*/
+1 -1
View File
@@ -29,6 +29,6 @@ public static class Startup
});
services.AddScoped<TrackMediaClient>();
services.AddScoped<AudioInteropService>();
services.AddTransient<AudioPlaybackEngine>();
// AudioPlaybackEngine removed - functionality merged into AudioPlayerService
}
}