Refactor Audio Plaback layers for simplification and improved maintenance
This commit is contained in:
@@ -1,91 +1,80 @@
|
||||
@if (_isMinimized)
|
||||
{
|
||||
<div class="deepdrft-minimized-player-dock">
|
||||
<div class="minimized-dock d-flex align-center justify-center"
|
||||
@onclick="@ToggleMinimized">
|
||||
<MudIconButton Icon="@GetPlayIcon()"
|
||||
Color="Color.Primary"
|
||||
Size="Size.Large"
|
||||
Class="deepdrft-minimized-player-button"
|
||||
OnClick="@ToggleMinimized" />
|
||||
Class="minimized-button"
|
||||
OnClick="@ToggleMinimized"/>
|
||||
</div>
|
||||
}
|
||||
else
|
||||
{
|
||||
@* Full-width outer container *@
|
||||
<div class="deepdrft-player-outer-container">
|
||||
<MudContainer MaxWidth="MaxWidth.Large" Class="deepdrft-player-inner-container">
|
||||
<div class="deepdrft-audio-player-bar">
|
||||
@* Full Screen *@
|
||||
<div class="d-none d-md-block deepdrft-audio-player-content">
|
||||
<div class="deepdrft-audio-controls-section">
|
||||
<div class="deepdrft-audio-buttons-row">
|
||||
<div class="player-outer-container d-flex flex-column">
|
||||
<MudContainer MaxWidth="MaxWidth.Large" Class="player-inner-container">
|
||||
<div class="player-backdrop pa-3">
|
||||
|
||||
@* Desktop Layout *@
|
||||
<div class="d-none d-md-flex align-center gap-3">
|
||||
<div class="controls-left d-flex flex-column align-center gap-2">
|
||||
<div class="d-flex align-center gap-1">
|
||||
<PlayerControls IsPlaying="IsPlaying"
|
||||
IsLoaded="IsLoaded"
|
||||
TogglePlayPause="@TogglePlayPause"
|
||||
Stop="@Stop"/>
|
||||
|
||||
@if (!IsLoaded)
|
||||
{
|
||||
<MudProgressCircular Color="Color.Tertiary"
|
||||
Max="1D"
|
||||
Value="@LoadProgress"
|
||||
Indeterminate="@(LoadProgress == 0)"/>
|
||||
}
|
||||
</div>
|
||||
<TimestampLabel CurrentTime="CurrentTime"
|
||||
Duration="Duration"/>
|
||||
<TimestampLabel CurrentTime="CurrentTime" Duration="Duration"/>
|
||||
</div>
|
||||
|
||||
@* Seek slider *@
|
||||
<MudSlider T="double"
|
||||
Min="0"
|
||||
Max="@(Duration ?? 0D)"
|
||||
Step="0.1"
|
||||
Value="@CurrentTime"
|
||||
ValueChanged="@OnSeek"
|
||||
Disabled="!IsLoaded"
|
||||
Class="deepdrft-audio-seek-slider"/>
|
||||
<div class="seekbar-flex mx-3">
|
||||
<MudSlider T="double"
|
||||
Min="0"
|
||||
Max="@(Duration ?? 0D)"
|
||||
Step="0.1"
|
||||
Value="@CurrentTime"
|
||||
ValueChanged="@OnSeek"
|
||||
Disabled="!IsLoaded"/>
|
||||
</div>
|
||||
|
||||
<div class="deepdrft-audio-volume-section">
|
||||
<div class="volume-right">
|
||||
<VolumeControls Volume="@Volume" VolumeChanged="@OnVolumeChange"/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@* Mobile *@
|
||||
<div class="d-md-none deepdrft-audio-player-content">
|
||||
<div class="deepdrft-audio-controls-section">
|
||||
<div class="deepdrft-audio-buttons-row">
|
||||
@* Mobile Layout *@
|
||||
<div class="d-md-none">
|
||||
<div class="d-flex align-center justify-space-between mb-3">
|
||||
<div class="d-flex align-center gap-2">
|
||||
<PlayerControls IsPlaying="IsPlaying"
|
||||
IsLoaded="IsLoaded"
|
||||
TogglePlayPause="@TogglePlayPause"
|
||||
Stop="@Stop"/>
|
||||
|
||||
<VolumeControls Volume="@Volume"
|
||||
VolumeChanged="@OnVolumeChange"/>
|
||||
|
||||
@if (!IsLoaded)
|
||||
@if (IsLoading)
|
||||
{
|
||||
<MudProgressCircular Color="Color.Tertiary"
|
||||
Size="Size.Small"
|
||||
Max="1D"
|
||||
Value="@LoadProgress"
|
||||
Indeterminate="@(LoadProgress == 0)"/>
|
||||
}
|
||||
</div>
|
||||
<TimestampLabel CurrentTime="CurrentTime"
|
||||
Duration="Duration"/>
|
||||
<TimestampLabel CurrentTime="CurrentTime" Duration="Duration"/>
|
||||
<VolumeControls Volume="@Volume" VolumeChanged="@OnVolumeChange"/>
|
||||
</div>
|
||||
|
||||
@* Seek slider *@
|
||||
<MudSlider T="double"
|
||||
Min="0"
|
||||
Max="@(Duration ?? 0D)"
|
||||
Step="0.1"
|
||||
Value="@CurrentTime"
|
||||
ValueChanged="@OnSeek"
|
||||
Disabled="!IsLoaded"
|
||||
Class="deepdrft-audio-seek-slider"/>
|
||||
Disabled="!IsLoaded"/>
|
||||
</div>
|
||||
|
||||
<div class="deepdrft-audio-minimize-section">
|
||||
@* Control Buttons - positioned absolutely like original *@
|
||||
<div class="player-controls d-flex align-center justify-center gap-1">
|
||||
<MudIconButton Icon="@Icons.Material.Filled.Minimize"
|
||||
Color="Color.Secondary"
|
||||
Size="Size.Small"
|
||||
@@ -96,19 +85,19 @@ else
|
||||
OnClick="@Close"/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
@if (!string.IsNullOrEmpty(ErrorMessage))
|
||||
{
|
||||
<MudAlert Severity="Severity.Error" ShowCloseIcon="true" CloseIconClicked="ClearError" Class="ma-2">
|
||||
@ErrorMessage
|
||||
</MudAlert>
|
||||
}
|
||||
|
||||
</MudContainer>
|
||||
|
||||
@if (!string.IsNullOrEmpty(ErrorMessage))
|
||||
{
|
||||
<MudAlert Severity="Severity.Error"
|
||||
ShowCloseIcon="true"
|
||||
CloseIconClicked="ClearError"
|
||||
Class="ma-2">
|
||||
@ErrorMessage
|
||||
</MudAlert>
|
||||
}
|
||||
</div>
|
||||
|
||||
@* Spacer div to maintain layout spacing *@
|
||||
<div class="deepdrft-player-spacer"></div>
|
||||
@* Spacer to prevent content overlap *@
|
||||
<div class="player-spacer"></div>
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
using DeepDrftWeb.Client.Services;
|
||||
using DeepDrftWeb.Client.Services;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using MudBlazor;
|
||||
|
||||
@@ -7,10 +7,11 @@ namespace DeepDrftWeb.Client.Controls.AudioPlayerBar;
|
||||
public partial class AudioPlayerBar : ComponentBase
|
||||
{
|
||||
[CascadingParameter] public required IPlayerService PlayerService { get; set; }
|
||||
[Parameter] public bool ShowLoadProgress { get; set; } = true;
|
||||
|
||||
private bool _isMinimized = true;
|
||||
|
||||
private bool IsLoaded => PlayerService.IsLoaded;
|
||||
private bool IsLoading => PlayerService.IsLoading;
|
||||
private bool IsPlaying => PlayerService.IsPlaying;
|
||||
private bool IsPaused => PlayerService.IsPaused;
|
||||
private double CurrentTime => PlayerService.CurrentTime;
|
||||
|
||||
@@ -1,26 +1,24 @@
|
||||
/* AudioPlayerBar Component - Scoped Styles */
|
||||
/* Preserve key visual styles while simplifying layout */
|
||||
|
||||
/* Outer container - full width, fixed to bottom */
|
||||
.deepdrft-player-outer-container {
|
||||
/* Player outer container - fixed positioning */
|
||||
.player-outer-container {
|
||||
position: fixed;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
width: 100%;
|
||||
z-index: 1200;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
/* Inner container wrapper */
|
||||
.deepdrft-player-inner-container {
|
||||
/* Player inner container */
|
||||
.player-inner-container {
|
||||
padding: 1rem;
|
||||
padding-bottom: 1.5rem;
|
||||
margin: 0 auto;
|
||||
}
|
||||
|
||||
/* Player bar with rounded corners and semi-opaque background */
|
||||
.deepdrft-audio-player-bar {
|
||||
/* Custom backdrop blur container */
|
||||
.player-backdrop {
|
||||
position: relative;
|
||||
background: var(--deepdrft-theme-background-gray);
|
||||
backdrop-filter: blur(15px);
|
||||
@@ -29,21 +27,21 @@
|
||||
border: 1px solid var(--deepdrft-theme-primary);
|
||||
box-shadow: 0 4px 20px rgba(0, 0, 0, 0.4),
|
||||
0 2px 10px var(--deepdrft-theme-secondary);
|
||||
transition: all 0.3s ease;
|
||||
color: #ffffff;
|
||||
transition: all 0.3s ease;
|
||||
overflow: hidden;
|
||||
margin-bottom: 1rem;
|
||||
}
|
||||
|
||||
/* Spacer div to maintain layout spacing */
|
||||
.deepdrft-player-spacer {
|
||||
height: 140px;
|
||||
width: 100%;
|
||||
flex-shrink: 0;
|
||||
/* Control buttons positioning */
|
||||
.player-controls {
|
||||
position: absolute;
|
||||
top: 0.5rem;
|
||||
right: 0.5rem;
|
||||
}
|
||||
|
||||
/* Minimized floating dock */
|
||||
.deepdrft-minimized-player-dock {
|
||||
/* Minimized floating dock with gradient */
|
||||
.minimized-dock {
|
||||
position: fixed;
|
||||
bottom: 60px;
|
||||
right: 60px;
|
||||
@@ -51,148 +49,83 @@
|
||||
width: 60px;
|
||||
height: 60px;
|
||||
border-radius: 50%;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
cursor: pointer;
|
||||
background: linear-gradient(135deg,
|
||||
var(--deepdrft-theme-primary) 0%,
|
||||
var(--deepdrft-theme-secondary) 50%,
|
||||
var(--deepdrft-theme-tertiary) 100%
|
||||
);
|
||||
backdrop-filter: blur(15px);
|
||||
-webkit-backdrop-filter: blur(15px);
|
||||
border: 2px solid var(--deepdrft-theme-secondary);
|
||||
box-shadow: 0 4px 20px var(--deepdrft-theme-primary),
|
||||
0 2px 10px rgba(0, 0, 0, 0.3);
|
||||
transition: all 0.3s ease;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.deepdrft-minimized-player-dock:hover {
|
||||
.minimized-dock:hover {
|
||||
transform: scale(1.1);
|
||||
box-shadow: 0 6px 25px rgba(var(--mud-palette-primary-rgb), 0.8),
|
||||
box-shadow: 0 6px 25px rgba(var(--deepdrft-theme-primary), 0.8),
|
||||
0 3px 15px rgba(0, 0, 0, 0.4);
|
||||
}
|
||||
|
||||
.deepdrft-minimized-player-button {
|
||||
border-radius: 50%;
|
||||
/* Minimized button styles */
|
||||
.minimized-button {
|
||||
border-radius: 50% !important;
|
||||
background: transparent !important;
|
||||
color: white;
|
||||
transition: all 0.3s ease;
|
||||
color: white !important;
|
||||
transition: all 0.3s ease !important;
|
||||
box-shadow: none !important;
|
||||
border: none !important;
|
||||
width: 48px !important;
|
||||
height: 48px !important;
|
||||
}
|
||||
|
||||
/* Layout containers */
|
||||
.deepdrft-audio-player-content {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.75rem;
|
||||
padding: 0.75rem 1.25rem;
|
||||
/* Spacer to prevent content overlap */
|
||||
.player-spacer {
|
||||
height: 140px;
|
||||
width: 100%;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.deepdrft-audio-controls-section {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 0.25rem;
|
||||
/* Essential layout adjustments only */
|
||||
.controls-left {
|
||||
min-width: 200px;
|
||||
}
|
||||
|
||||
.deepdrft-audio-buttons-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.5rem;
|
||||
}
|
||||
|
||||
.deepdrft-audio-info-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.75rem;
|
||||
margin-top: 0.25rem;
|
||||
justify-items: center;
|
||||
}
|
||||
|
||||
.deepdrft-audio-volume-section {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.25rem;
|
||||
width: 140px;
|
||||
}
|
||||
|
||||
.deepdrft-audio-minimize-section {
|
||||
position: absolute;
|
||||
top: 0.5rem;
|
||||
right: 0.5rem;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
/* Control elements */
|
||||
.deepdrft-audio-seek-slider {
|
||||
.seekbar-flex {
|
||||
flex: 1;
|
||||
margin-right: 0.5rem;
|
||||
}
|
||||
|
||||
.deepdrft-audio-volume-slider {
|
||||
width: 100px;
|
||||
.volume-right {
|
||||
/*min-width: 140px;*/
|
||||
}
|
||||
|
||||
.deepdrft-audio-time {
|
||||
min-width: 120px;
|
||||
}
|
||||
|
||||
.deepdrft-audio-volume-icon {
|
||||
margin-right: 4px;
|
||||
}
|
||||
|
||||
/* Mobile responsiveness */
|
||||
/* Mobile responsive adjustments */
|
||||
@media (max-width: 768px) {
|
||||
.deepdrft-minimized-player-dock {
|
||||
.minimized-dock {
|
||||
bottom: 15px;
|
||||
right: 15px;
|
||||
width: 56px;
|
||||
height: 56px;
|
||||
}
|
||||
|
||||
.deepdrft-minimized-player-button {
|
||||
.minimized-button {
|
||||
width: 44px !important;
|
||||
height: 44px !important;
|
||||
}
|
||||
|
||||
.deepdrft-player-inner-container {
|
||||
.player-inner-container {
|
||||
padding: 0.75rem;
|
||||
padding-bottom: 1.25rem;
|
||||
}
|
||||
|
||||
.deepdrft-audio-player-bar {
|
||||
.player-backdrop {
|
||||
border-radius: 1rem;
|
||||
margin-bottom: 1.25rem;
|
||||
}
|
||||
|
||||
.deepdrft-audio-player-content {
|
||||
flex-direction: column;
|
||||
gap: 0.5rem;
|
||||
padding: 0.75rem 1rem;
|
||||
}
|
||||
|
||||
.deepdrft-audio-controls-section {
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.deepdrft-audio-seek-slider {
|
||||
margin-right: 0;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.deepdrft-audio-volume-section {
|
||||
width: 100%;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.deepdrft-player-spacer {
|
||||
.player-spacer {
|
||||
height: 160px;
|
||||
}
|
||||
}
|
||||
@@ -1,103 +0,0 @@
|
||||
@if (_isMinimized)
|
||||
{
|
||||
<div class="minimized-dock d-flex align-center justify-center"
|
||||
@onclick="@ToggleMinimized">
|
||||
<MudIconButton Icon="@GetPlayIcon()"
|
||||
Color="Color.Primary"
|
||||
Size="Size.Large"
|
||||
Class="minimized-button"
|
||||
OnClick="@ToggleMinimized"/>
|
||||
</div>
|
||||
}
|
||||
else
|
||||
{
|
||||
<div class="player-outer-container d-flex flex-column">
|
||||
<MudContainer MaxWidth="MaxWidth.Large" Class="player-inner-container">
|
||||
<div class="player-backdrop pa-3">
|
||||
|
||||
@* Desktop Layout *@
|
||||
<div class="d-none d-md-flex align-center gap-3">
|
||||
<div class="controls-left d-flex flex-column align-center gap-2">
|
||||
<div class="d-flex align-center gap-1">
|
||||
<PlayerControls IsPlaying="IsPlaying"
|
||||
IsLoaded="IsLoaded"
|
||||
TogglePlayPause="@TogglePlayPause"
|
||||
Stop="@Stop"/>
|
||||
|
||||
</div>
|
||||
<TimestampLabel CurrentTime="CurrentTime" Duration="Duration"/>
|
||||
</div>
|
||||
|
||||
<div class="seekbar-flex mx-3">
|
||||
<MudSlider T="double"
|
||||
Min="0"
|
||||
Max="@(Duration ?? 0D)"
|
||||
Step="0.1"
|
||||
Value="@CurrentTime"
|
||||
ValueChanged="@OnSeek"
|
||||
Disabled="!IsLoaded"/>
|
||||
</div>
|
||||
|
||||
<div class="volume-right">
|
||||
<VolumeControls Volume="@Volume" VolumeChanged="@OnVolumeChange"/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@* Mobile Layout *@
|
||||
<div class="d-md-none">
|
||||
<div class="d-flex align-center justify-space-between mb-3">
|
||||
<div class="d-flex align-center gap-2">
|
||||
<PlayerControls IsPlaying="IsPlaying"
|
||||
IsLoaded="IsLoaded"
|
||||
TogglePlayPause="@TogglePlayPause"
|
||||
Stop="@Stop"/>
|
||||
@if (IsLoading)
|
||||
{
|
||||
<MudProgressCircular Color="Color.Tertiary"
|
||||
Size="Size.Small"
|
||||
Max="1D"
|
||||
Value="@LoadProgress"
|
||||
Indeterminate="@(LoadProgress == 0)"/>
|
||||
}
|
||||
</div>
|
||||
<TimestampLabel CurrentTime="CurrentTime" Duration="Duration"/>
|
||||
<VolumeControls Volume="@Volume" VolumeChanged="@OnVolumeChange"/>
|
||||
</div>
|
||||
|
||||
<MudSlider T="double"
|
||||
Min="0"
|
||||
Max="@(Duration ?? 0D)"
|
||||
Step="0.1"
|
||||
Value="@CurrentTime"
|
||||
ValueChanged="@OnSeek"
|
||||
Disabled="!IsLoaded"/>
|
||||
</div>
|
||||
|
||||
@* Control Buttons - positioned absolutely like original *@
|
||||
<div class="player-controls d-flex align-center justify-center gap-1">
|
||||
<MudIconButton Icon="@Icons.Material.Filled.Minimize"
|
||||
Color="Color.Secondary"
|
||||
Size="Size.Small"
|
||||
OnClick="@ToggleMinimized"/>
|
||||
<MudIconButton Icon="@Icons.Material.Filled.Close"
|
||||
Color="Color.Secondary"
|
||||
Size="Size.Small"
|
||||
OnClick="@Close"/>
|
||||
</div>
|
||||
</div>
|
||||
</MudContainer>
|
||||
|
||||
@if (!string.IsNullOrEmpty(ErrorMessage))
|
||||
{
|
||||
<MudAlert Severity="Severity.Error"
|
||||
ShowCloseIcon="true"
|
||||
CloseIconClicked="ClearError"
|
||||
Class="ma-2">
|
||||
@ErrorMessage
|
||||
</MudAlert>
|
||||
}
|
||||
</div>
|
||||
|
||||
@* Spacer to prevent content overlap *@
|
||||
<div class="player-spacer"></div>
|
||||
}
|
||||
@@ -1,93 +0,0 @@
|
||||
using DeepDrftWeb.Client.Services;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using MudBlazor;
|
||||
|
||||
namespace DeepDrftWeb.Client.Controls.AudioPlayerBar;
|
||||
|
||||
public partial class AudioPlayerBar2 : ComponentBase
|
||||
{
|
||||
[CascadingParameter] public required IPlayerService PlayerService { get; set; }
|
||||
[Parameter] public bool ShowLoadProgress { get; set; } = true;
|
||||
private bool _isMinimized = true;
|
||||
|
||||
private bool IsLoaded => PlayerService.IsLoaded;
|
||||
private bool IsLoading => PlayerService.IsLoading;
|
||||
private bool IsPlaying => PlayerService.IsPlaying;
|
||||
private bool IsPaused => PlayerService.IsPaused;
|
||||
private double CurrentTime => PlayerService.CurrentTime;
|
||||
private double? Duration => PlayerService.Duration;
|
||||
private double Volume => PlayerService.Volume;
|
||||
private double LoadProgress => PlayerService.LoadProgress;
|
||||
private string? ErrorMessage => PlayerService.ErrorMessage;
|
||||
|
||||
protected override async Task OnInitializedAsync()
|
||||
{
|
||||
await base.OnInitializedAsync();
|
||||
PlayerService.OnStateChanged += StateHasChanged;
|
||||
PlayerService.OnTrackSelected += Expand;
|
||||
}
|
||||
|
||||
private async Task Expand()
|
||||
{
|
||||
if (_isMinimized)
|
||||
{
|
||||
_isMinimized = false;
|
||||
StateHasChanged();
|
||||
}
|
||||
}
|
||||
private static string FormatTime(double seconds)
|
||||
{
|
||||
var timeSpan = TimeSpan.FromSeconds(seconds);
|
||||
return timeSpan.ToString(timeSpan.TotalHours >= 1 ? @"h\:mm\:ss" : @"m\:ss");
|
||||
}
|
||||
|
||||
private async Task TogglePlayPause()
|
||||
{
|
||||
await PlayerService.TogglePlayPause();
|
||||
}
|
||||
|
||||
private async Task Stop()
|
||||
{
|
||||
await PlayerService.Stop();
|
||||
}
|
||||
|
||||
private async Task OnSeek(double position)
|
||||
{
|
||||
await PlayerService.Seek(position);
|
||||
}
|
||||
|
||||
private async Task OnVolumeChange(double volume)
|
||||
{
|
||||
await PlayerService.SetVolume(volume);
|
||||
}
|
||||
|
||||
private void ClearError()
|
||||
{
|
||||
PlayerService.ClearError();
|
||||
}
|
||||
|
||||
private void ToggleMinimized()
|
||||
{
|
||||
_isMinimized = !_isMinimized;
|
||||
StateHasChanged();
|
||||
}
|
||||
|
||||
private async Task Close()
|
||||
{
|
||||
if (PlayerService.IsLoaded)
|
||||
{
|
||||
await PlayerService.Unload();
|
||||
}
|
||||
|
||||
if (!_isMinimized)
|
||||
{
|
||||
_isMinimized = true;
|
||||
StateHasChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private string GetPlayIcon()
|
||||
{
|
||||
return IsPlaying ? Icons.Material.Filled.Pause : Icons.Material.Filled.PlayArrow;
|
||||
}
|
||||
}
|
||||
@@ -1,131 +0,0 @@
|
||||
/* Preserve key visual styles while simplifying layout */
|
||||
|
||||
/* Player outer container - fixed positioning */
|
||||
.player-outer-container {
|
||||
position: fixed;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
z-index: 1200;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
/* Player inner container */
|
||||
.player-inner-container {
|
||||
padding: 1rem;
|
||||
padding-bottom: 1.5rem;
|
||||
}
|
||||
|
||||
/* Custom backdrop blur container */
|
||||
.player-backdrop {
|
||||
position: relative;
|
||||
background: var(--deepdrft-theme-background-gray);
|
||||
backdrop-filter: blur(15px);
|
||||
-webkit-backdrop-filter: blur(15px);
|
||||
border-radius: 1rem;
|
||||
border: 1px solid var(--deepdrft-theme-primary);
|
||||
box-shadow: 0 4px 20px rgba(0, 0, 0, 0.4),
|
||||
0 2px 10px var(--deepdrft-theme-secondary);
|
||||
color: #ffffff;
|
||||
transition: all 0.3s ease;
|
||||
overflow: hidden;
|
||||
margin-bottom: 1rem;
|
||||
}
|
||||
|
||||
/* Control buttons positioning */
|
||||
.player-controls {
|
||||
position: absolute;
|
||||
top: 0.5rem;
|
||||
right: 0.5rem;
|
||||
}
|
||||
|
||||
/* Minimized floating dock with gradient */
|
||||
.minimized-dock {
|
||||
position: fixed;
|
||||
bottom: 60px;
|
||||
right: 60px;
|
||||
z-index: 1300;
|
||||
width: 60px;
|
||||
height: 60px;
|
||||
border-radius: 50%;
|
||||
cursor: pointer;
|
||||
background: linear-gradient(135deg,
|
||||
var(--deepdrft-theme-primary) 0%,
|
||||
var(--deepdrft-theme-secondary) 50%,
|
||||
var(--deepdrft-theme-tertiary) 100%
|
||||
);
|
||||
backdrop-filter: blur(15px);
|
||||
-webkit-backdrop-filter: blur(15px);
|
||||
border: 2px solid var(--deepdrft-theme-secondary);
|
||||
box-shadow: 0 4px 20px var(--deepdrft-theme-primary),
|
||||
0 2px 10px rgba(0, 0, 0, 0.3);
|
||||
transition: all 0.3s ease;
|
||||
}
|
||||
|
||||
.minimized-dock:hover {
|
||||
transform: scale(1.1);
|
||||
box-shadow: 0 6px 25px rgba(var(--deepdrft-theme-primary), 0.8),
|
||||
0 3px 15px rgba(0, 0, 0, 0.4);
|
||||
}
|
||||
|
||||
/* Minimized button styles */
|
||||
.minimized-button {
|
||||
border-radius: 50% !important;
|
||||
background: transparent !important;
|
||||
color: white !important;
|
||||
transition: all 0.3s ease !important;
|
||||
box-shadow: none !important;
|
||||
border: none !important;
|
||||
width: 48px !important;
|
||||
height: 48px !important;
|
||||
}
|
||||
|
||||
/* Spacer to prevent content overlap */
|
||||
.player-spacer {
|
||||
height: 140px;
|
||||
width: 100%;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
/* Essential layout adjustments only */
|
||||
.controls-left {
|
||||
min-width: 200px;
|
||||
}
|
||||
|
||||
.seekbar-flex {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.volume-right {
|
||||
/*min-width: 140px;*/
|
||||
}
|
||||
|
||||
/* Mobile responsive adjustments */
|
||||
@media (max-width: 768px) {
|
||||
.minimized-dock {
|
||||
bottom: 15px;
|
||||
right: 15px;
|
||||
width: 56px;
|
||||
height: 56px;
|
||||
}
|
||||
|
||||
.minimized-button {
|
||||
width: 44px !important;
|
||||
height: 44px !important;
|
||||
}
|
||||
|
||||
.player-inner-container {
|
||||
padding: 0.75rem;
|
||||
padding-bottom: 1.25rem;
|
||||
}
|
||||
|
||||
.player-backdrop {
|
||||
border-radius: 1rem;
|
||||
margin-bottom: 1.25rem;
|
||||
}
|
||||
|
||||
.player-spacer {
|
||||
height: 160px;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
<CascadingValue Value="@(_audioPlayerService)" IsFixed="true">
|
||||
@ChildContent
|
||||
</CascadingValue>
|
||||
@@ -0,0 +1,31 @@
|
||||
using DeepDrftWeb.Client.Services;
|
||||
using DeepDrftWeb.Client.Clients;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace DeepDrftWeb.Client.Controls;
|
||||
|
||||
public partial class AudioPlayerProvider : ComponentBase
|
||||
{
|
||||
[Inject] public required AudioInteropService AudioInterop { get; set; }
|
||||
[Inject] public required TrackMediaClient TrackMediaClient { get; set; }
|
||||
|
||||
private AudioPlayerService? _audioPlayerService;
|
||||
|
||||
[Parameter] public RenderFragment? ChildContent { get; set; }
|
||||
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
// Create the service immediately (but don't initialize yet)
|
||||
_audioPlayerService = new AudioPlayerService(AudioInterop, TrackMediaClient);
|
||||
}
|
||||
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender)
|
||||
{
|
||||
if (firstRender && _audioPlayerService != null)
|
||||
{
|
||||
// Initialize the service after render when JavaScript is available
|
||||
await _audioPlayerService.InitializeAsync();
|
||||
StateHasChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
<CascadingValue Value="@(PlayerService)" IsFixed="true">
|
||||
@ChildContent
|
||||
</CascadingValue>
|
||||
@@ -1,25 +0,0 @@
|
||||
using DeepDrftWeb.Client.Services;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using DeepDrftModels.Entities;
|
||||
|
||||
namespace DeepDrftWeb.Client.Controls;
|
||||
|
||||
public partial class AudioPlayerService : ComponentBase
|
||||
{
|
||||
[Inject] public required AudioPlaybackEngine AudioPlaybackEngine { get; set; }
|
||||
|
||||
private readonly PlayerService _playerService = new();
|
||||
private IPlayerService PlayerService => _playerService;
|
||||
|
||||
[Parameter] public RenderFragment? ChildContent { get; set; }
|
||||
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender)
|
||||
{
|
||||
if (firstRender)
|
||||
{
|
||||
// Initialize the PlayerService with the AudioPlaybackEngine now that it's available
|
||||
await _playerService.InitializeAsync(AudioPlaybackEngine);
|
||||
StateHasChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,7 +7,7 @@
|
||||
<MudDialogProvider />
|
||||
<MudSnackbarProvider />
|
||||
<MudLayout>
|
||||
<AudioPlayerService>
|
||||
<AudioPlayerProvider>
|
||||
<MudAppBar Elevation="_themeManager.AppBarElevation">
|
||||
<MudAvatar Class="mr-2">
|
||||
<MudImage Src="img/deepdrft-logo.jpg"></MudImage>
|
||||
@@ -20,9 +20,9 @@
|
||||
<MudContainer MaxWidth="MaxWidth.False" Class="pa-4">
|
||||
@Body
|
||||
</MudContainer>
|
||||
<AudioPlayerBar2 />
|
||||
<AudioPlayerBar />
|
||||
</MudMainContent>
|
||||
</AudioPlayerService>
|
||||
</AudioPlayerProvider>
|
||||
</MudLayout>
|
||||
|
||||
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
using DeepDrftModels.Entities;
|
||||
// DEPRECATED: This class has been merged into AudioPlayerService
|
||||
// TODO: Remove after testing new implementation
|
||||
/*
|
||||
using DeepDrftModels.Entities;
|
||||
using DeepDrftWeb.Client.Clients;
|
||||
using NetBlocks.Models;
|
||||
|
||||
@@ -358,3 +361,4 @@ public class AudioPlaybackEngine : IAsyncDisposable
|
||||
await AudioInterop.DisposePlayerAsync(PlayerId);
|
||||
}
|
||||
}
|
||||
*/
|
||||
@@ -0,0 +1,400 @@
|
||||
using DeepDrftModels.Entities;
|
||||
using DeepDrftWeb.Client.Clients;
|
||||
using NetBlocks.Models;
|
||||
|
||||
namespace DeepDrftWeb.Client.Services;
|
||||
|
||||
public class AudioPlayerService : IPlayerService, IAsyncDisposable
|
||||
{
|
||||
private readonly AudioInteropService _audioInterop;
|
||||
private readonly TrackMediaClient _trackMediaClient;
|
||||
|
||||
public string PlayerId { get; private set; } = Guid.NewGuid().ToString();
|
||||
|
||||
// State properties
|
||||
public bool IsInitialized { get; private set; } = false;
|
||||
public bool IsLoaded { get; private set; } = false;
|
||||
public bool IsLoading { get; private set; } = false;
|
||||
public bool IsPlaying { get; private set; } = false;
|
||||
public bool IsPaused { get; private set; } = false;
|
||||
public double CurrentTime { get; private set; } = 0;
|
||||
public double? Duration { get; private set; } = null;
|
||||
public double Volume { get; private set; } = 0.8;
|
||||
public double LoadProgress { get; private set; } = 0;
|
||||
public string? ErrorMessage { get; private set; }
|
||||
|
||||
// Events
|
||||
public event Action? OnStateChanged;
|
||||
public event Events.EventAsync? OnTrackSelected;
|
||||
|
||||
public AudioPlayerService(AudioInteropService audioInterop, TrackMediaClient trackMediaClient)
|
||||
{
|
||||
_audioInterop = audioInterop;
|
||||
_trackMediaClient = trackMediaClient;
|
||||
}
|
||||
|
||||
public async Task InitializeAsync()
|
||||
{
|
||||
if (IsInitialized) return;
|
||||
|
||||
try
|
||||
{
|
||||
var result = await _audioInterop.CreatePlayerAsync(PlayerId);
|
||||
if (!result.Success)
|
||||
{
|
||||
ErrorMessage = $"Failed to initialize audio player: {result.Error}";
|
||||
NotifyStateChanged();
|
||||
return;
|
||||
}
|
||||
|
||||
await _audioInterop.SetOnProgressCallbackAsync(PlayerId, OnProgressCallback);
|
||||
await _audioInterop.SetOnEndCallbackAsync(PlayerId, OnPlaybackEndCallback);
|
||||
await _audioInterop.SetOnLoadProgressCallbackAsync(PlayerId, OnLoadProgressCallback);
|
||||
|
||||
await _audioInterop.SetVolumeAsync(PlayerId, Volume);
|
||||
|
||||
IsInitialized = true;
|
||||
ErrorMessage = null;
|
||||
NotifyStateChanged();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ErrorMessage = $"Failed to initialize audio player: {ex.Message}";
|
||||
NotifyStateChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public async Task SelectTrack(TrackEntity track)
|
||||
{
|
||||
await EnsureInitializedAsync();
|
||||
|
||||
NotifyStateChanged();
|
||||
|
||||
if (OnTrackSelected != null)
|
||||
await OnTrackSelected.Invoke();
|
||||
|
||||
await LoadTrack(track);
|
||||
NotifyStateChanged();
|
||||
}
|
||||
|
||||
private async Task LoadTrack(TrackEntity track)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (IsLoading) return;
|
||||
|
||||
if (IsPlaying || IsPaused)
|
||||
{
|
||||
await Unload();
|
||||
}
|
||||
|
||||
// Reset state to indicate loading has started
|
||||
ErrorMessage = null;
|
||||
LoadProgress = 0;
|
||||
IsLoaded = false;
|
||||
IsLoading = true;
|
||||
Duration = null;
|
||||
CurrentTime = 0;
|
||||
NotifyStateChanged();
|
||||
|
||||
var loadResult = await _audioInterop.InitializeBufferedPlayerAsync(PlayerId);
|
||||
if (loadResult?.Success != true)
|
||||
{
|
||||
ErrorMessage = $"Failed to initialize audio buffer: {loadResult?.Error ?? "Unknown error"}";
|
||||
return;
|
||||
}
|
||||
|
||||
var mediaResult = await _trackMediaClient.GetTrackMedia(track.EntryKey);
|
||||
if (!mediaResult.Success)
|
||||
{
|
||||
ErrorMessage = mediaResult.GetMessage();
|
||||
return;
|
||||
}
|
||||
|
||||
if (mediaResult.Value == null)
|
||||
{
|
||||
ErrorMessage = "No audio returned from server";
|
||||
return;
|
||||
}
|
||||
|
||||
TrackMediaResponse audio = mediaResult.Value;
|
||||
await StreamAudio(audio);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ErrorMessage = $"Error loading audio: {ex.Message}";
|
||||
LoadProgress = 0;
|
||||
IsLoaded = false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
IsLoading = false;
|
||||
NotifyStateChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private async Task StreamAudio(TrackMediaResponse audio)
|
||||
{
|
||||
try
|
||||
{
|
||||
const int bufferSize = 32 * 1024;
|
||||
long totalBytesRead = 0;
|
||||
int currentBytes;
|
||||
|
||||
do
|
||||
{
|
||||
var buffer = new byte[bufferSize];
|
||||
currentBytes = await audio.Stream.ReadAsync(buffer, 0, buffer.Length);
|
||||
|
||||
if (currentBytes > 0)
|
||||
{
|
||||
totalBytesRead += currentBytes;
|
||||
|
||||
if (currentBytes < bufferSize)
|
||||
{
|
||||
var trimmedBuffer = new byte[currentBytes];
|
||||
Array.Copy(buffer, trimmedBuffer, currentBytes);
|
||||
buffer = trimmedBuffer;
|
||||
}
|
||||
|
||||
var appendResult = await _audioInterop.AppendAudioBlockAsync(PlayerId, buffer);
|
||||
if (!appendResult.Success)
|
||||
{
|
||||
throw new Exception($"Failed to append audio block: {appendResult.Error}");
|
||||
}
|
||||
|
||||
if (audio.ContentLength > 0)
|
||||
{
|
||||
LoadProgress = Math.Min(1.0, (double)totalBytesRead / audio.ContentLength);
|
||||
NotifyStateChanged();
|
||||
}
|
||||
}
|
||||
} while (currentBytes > 0);
|
||||
|
||||
var finalizeResult = await _audioInterop.FinalizeAudioBufferAsync(PlayerId);
|
||||
if (!finalizeResult.Success)
|
||||
{
|
||||
throw new Exception($"Failed to finalize audio buffer: {finalizeResult.Error}");
|
||||
}
|
||||
|
||||
Duration = finalizeResult.Duration;
|
||||
LoadProgress = 1.0;
|
||||
IsLoaded = true;
|
||||
ErrorMessage = null;
|
||||
NotifyStateChanged();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ErrorMessage = $"Error streaming audio: {ex.Message}";
|
||||
LoadProgress = 0;
|
||||
IsLoaded = false;
|
||||
NotifyStateChanged();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task TogglePlayPause()
|
||||
{
|
||||
if (!IsLoaded) return;
|
||||
|
||||
try
|
||||
{
|
||||
AudioOperationResult result;
|
||||
|
||||
if (IsPlaying)
|
||||
{
|
||||
result = await _audioInterop.PauseAsync(PlayerId);
|
||||
if (result.Success)
|
||||
{
|
||||
IsPlaying = false;
|
||||
IsPaused = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
result = await _audioInterop.PlayAsync(PlayerId);
|
||||
if (result.Success)
|
||||
{
|
||||
IsPlaying = true;
|
||||
IsPaused = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!result.Success)
|
||||
{
|
||||
ErrorMessage = $"Playback error: {result.Error}";
|
||||
}
|
||||
else
|
||||
{
|
||||
ErrorMessage = null;
|
||||
}
|
||||
|
||||
NotifyStateChanged();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ErrorMessage = $"Error controlling playback: {ex.Message}";
|
||||
NotifyStateChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public async Task Stop()
|
||||
{
|
||||
if (!IsLoaded) return;
|
||||
|
||||
try
|
||||
{
|
||||
var result = await _audioInterop.StopAsync(PlayerId);
|
||||
if (result.Success)
|
||||
{
|
||||
IsPlaying = false;
|
||||
IsPaused = false;
|
||||
CurrentTime = 0;
|
||||
ErrorMessage = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
ErrorMessage = $"Stop error: {result.Error}";
|
||||
}
|
||||
|
||||
NotifyStateChanged();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ErrorMessage = $"Error stopping playback: {ex.Message}";
|
||||
NotifyStateChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public async Task Unload()
|
||||
{
|
||||
if (!IsLoaded) return;
|
||||
|
||||
try
|
||||
{
|
||||
await Stop();
|
||||
var result = await _audioInterop.UnloadAsync(PlayerId);
|
||||
if (result.Success)
|
||||
{
|
||||
IsPlaying = false;
|
||||
IsPaused = false;
|
||||
CurrentTime = 0;
|
||||
Duration = null;
|
||||
LoadProgress = 0;
|
||||
IsLoaded = false;
|
||||
ErrorMessage = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
ErrorMessage = $"Unload error: {result.Error}";
|
||||
}
|
||||
|
||||
NotifyStateChanged();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ErrorMessage = $"Error unloading track: {ex.Message}";
|
||||
NotifyStateChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public async Task Seek(double position)
|
||||
{
|
||||
if (!IsLoaded) return;
|
||||
|
||||
try
|
||||
{
|
||||
var result = await _audioInterop.SeekAsync(PlayerId, position);
|
||||
if (result.Success)
|
||||
{
|
||||
CurrentTime = position;
|
||||
ErrorMessage = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
ErrorMessage = $"Seek error: {result.Error}";
|
||||
}
|
||||
|
||||
NotifyStateChanged();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ErrorMessage = $"Error seeking: {ex.Message}";
|
||||
NotifyStateChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public async Task SetVolume(double volume)
|
||||
{
|
||||
Volume = volume;
|
||||
|
||||
if (IsLoaded)
|
||||
{
|
||||
try
|
||||
{
|
||||
var result = await _audioInterop.SetVolumeAsync(PlayerId, volume);
|
||||
if (!result.Success)
|
||||
{
|
||||
ErrorMessage = $"Volume error: {result.Error}";
|
||||
}
|
||||
else
|
||||
{
|
||||
ErrorMessage = null;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ErrorMessage = $"Error setting volume: {ex.Message}";
|
||||
}
|
||||
}
|
||||
|
||||
NotifyStateChanged();
|
||||
}
|
||||
|
||||
public void ClearError()
|
||||
{
|
||||
ErrorMessage = null;
|
||||
NotifyStateChanged();
|
||||
}
|
||||
|
||||
private async Task OnProgressCallback(double currentTime)
|
||||
{
|
||||
CurrentTime = currentTime;
|
||||
NotifyStateChanged();
|
||||
}
|
||||
|
||||
private async Task OnPlaybackEndCallback()
|
||||
{
|
||||
IsPlaying = false;
|
||||
IsPaused = false;
|
||||
CurrentTime = 0;
|
||||
NotifyStateChanged();
|
||||
}
|
||||
|
||||
private async Task OnLoadProgressCallback(double progress)
|
||||
{
|
||||
LoadProgress = progress;
|
||||
NotifyStateChanged();
|
||||
}
|
||||
|
||||
private async Task EnsureInitializedAsync()
|
||||
{
|
||||
if (!IsInitialized)
|
||||
{
|
||||
await InitializeAsync();
|
||||
}
|
||||
}
|
||||
|
||||
private void NotifyStateChanged()
|
||||
{
|
||||
OnStateChanged?.Invoke();
|
||||
}
|
||||
|
||||
public async ValueTask DisposeAsync()
|
||||
{
|
||||
if (IsInitialized)
|
||||
{
|
||||
await _audioInterop.DisposePlayerAsync(PlayerId);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -22,6 +22,7 @@ public interface IPlayerService
|
||||
event Events.EventAsync OnTrackSelected;
|
||||
|
||||
// Control methods
|
||||
Task InitializeAsync();
|
||||
Task SelectTrack(TrackEntity track);
|
||||
Task Stop();
|
||||
Task Unload();
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// DEPRECATED: This class has been replaced by AudioPlayerService
|
||||
// TODO: Remove after testing new implementation
|
||||
/*
|
||||
using DeepDrftModels.Entities;
|
||||
using NetBlocks.Models;
|
||||
|
||||
@@ -129,3 +132,4 @@ public class PlayerService : IPlayerService
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
@@ -29,6 +29,6 @@ public static class Startup
|
||||
});
|
||||
services.AddScoped<TrackMediaClient>();
|
||||
services.AddScoped<AudioInteropService>();
|
||||
services.AddTransient<AudioPlaybackEngine>();
|
||||
// AudioPlaybackEngine removed - functionality merged into AudioPlayerService
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user