Front End Streaming Playback Improvements

This commit is contained in:
daniel-c-harvey
2025-09-13 15:22:26 -04:00
parent cdeb300d5e
commit 0fa8ac7379
8 changed files with 417 additions and 11 deletions
+2 -1
View File
@@ -45,7 +45,8 @@
"Read(/F:\\Development\\DeepDrftHome\\DeepDrftTests/**)", "Read(/F:\\Development\\DeepDrftHome\\DeepDrftTests/**)",
"Read(/F:\\Development\\DeepDrftHome\\DeepDrftTests/**)", "Read(/F:\\Development\\DeepDrftHome\\DeepDrftTests/**)",
"Read(/F:\\Development\\DeepDrftHome\\DeepDrftTests/**)", "Read(/F:\\Development\\DeepDrftHome\\DeepDrftTests/**)",
"Read(//f/Development/NetBlocks/**)" "Read(//f/Development/NetBlocks/**)",
"Read(//c/lib/NetBlocks/Models//**)"
], ],
"deny": [], "deny": [],
"ask": [] "ask": []
@@ -3,7 +3,7 @@ using NetBlocks.Models;
namespace DeepDrftWeb.Client.Clients; namespace DeepDrftWeb.Client.Clients;
public class TrackMediaResponse public class TrackMediaResponse : IDisposable
{ {
public Stream Stream { get; } public Stream Stream { get; }
public long ContentLength { get; } public long ContentLength { get; }
@@ -13,6 +13,11 @@ public class TrackMediaResponse
Stream = stream; Stream = stream;
ContentLength = contentLength; ContentLength = contentLength;
} }
public void Dispose()
{
Stream?.Dispose();
}
} }
public class TrackMediaClient public class TrackMediaClient
+1 -1
View File
@@ -7,7 +7,7 @@
@* Hero Section *@ @* Hero Section *@
<MudPaper Elevation="0" Class="pa-8 mb-6 text-center deepdrft-gradient-hero deepdrft-hero-container"> <MudPaper Elevation="0" Class="pa-8 mb-6 text-center deepdrft-gradient-hero deepdrft-hero-container">
<MudGrid Justify="Justify.Center" AlignItems="Center"> <MudGrid Justify="Justify.Center">
<MudItem xs="12" md="8"> <MudItem xs="12" md="8">
<MudText Typo="Typo.h1" Color="Color.Surface" <MudText Typo="Typo.h1" Color="Color.Surface"
Class="mb-4 deepdrft-text-hero"> Class="mb-4 deepdrft-text-hero">
@@ -40,6 +40,21 @@ public class AudioInteropService : IAsyncDisposable
return await InvokeJsAsync<AudioLoadResult>("DeepDrftAudio.finalizeAudioBuffer", playerId); return await InvokeJsAsync<AudioLoadResult>("DeepDrftAudio.finalizeAudioBuffer", playerId);
} }
// Streaming methods
public async Task<AudioOperationResult> InitializeStreaming(string playerId)
{
return await InvokeJsAsync<AudioOperationResult>("DeepDrftAudio.initializeStreaming", playerId);
}
public async Task<StreamingResult> ProcessStreamingChunk(string playerId, byte[] audioChunk)
{
return await InvokeJsAsync<StreamingResult>("DeepDrftAudio.processStreamingChunk", playerId, audioChunk);
}
public async Task<AudioOperationResult> StartStreamingPlayback(string playerId)
{
return await InvokeJsAsync<AudioOperationResult>("DeepDrftAudio.startStreamingPlayback", playerId);
}
public async Task<AudioOperationResult> PlayAsync(string playerId) public async Task<AudioOperationResult> PlayAsync(string playerId)
{ {
@@ -216,6 +231,13 @@ public class AudioLoadResult : AudioOperationResult
public double LoadProgress { get; set; } public double LoadProgress { get; set; }
} }
public class StreamingResult : AudioOperationResult
{
public bool CanStartStreaming { get; set; }
public bool HeaderParsed { get; set; }
public int BufferCount { get; set; }
}
public class AudioPlayerState public class AudioPlayerState
{ {
public bool IsPlaying { get; set; } public bool IsPlaying { get; set; }
+16 -3
View File
@@ -1,4 +1,5 @@
using DeepDrftModels.Entities; using DeepDrftModels.Entities;
using Microsoft.AspNetCore.Components;
using NetBlocks.Models; using NetBlocks.Models;
namespace DeepDrftWeb.Client.Services; namespace DeepDrftWeb.Client.Services;
@@ -18,8 +19,8 @@ public interface IPlayerService
string? ErrorMessage { get; } string? ErrorMessage { get; }
// Events for UI updates // Events for UI updates
event Action? OnStateChanged; EventCallback? OnStateChanged { get; set; }
event Events.EventAsync OnTrackSelected; EventCallback? OnTrackSelected { get; set; }
// Control methods // Control methods
Task InitializeAsync(); Task InitializeAsync();
@@ -29,5 +30,17 @@ public interface IPlayerService
Task TogglePlayPause(); Task TogglePlayPause();
Task Seek(double position); Task Seek(double position);
Task SetVolume(double volume); Task SetVolume(double volume);
void ClearError(); Task ClearError();
}
public interface IStreamingPlayerService : IPlayerService
{
// Streaming state properties
bool IsStreamingMode { get; }
bool CanStartStreaming { get; }
bool HeaderParsed { get; }
int BufferedChunks { get; }
// Streaming control methods
Task SelectTrackStreaming(TrackEntity track);
} }
+3 -1
View File
@@ -23,7 +23,9 @@
<Routes @rendermode="InteractiveAuto" /> <Routes @rendermode="InteractiveAuto" />
<script src="_framework/blazor.web.js"></script> <script src="_framework/blazor.web.js"></script>
<script src=@Assets["_content/MudBlazor/MudBlazor.min.js"]></script> <script src=@Assets["_content/MudBlazor/MudBlazor.min.js"]></script>
<script src="js/webaudio.js"></script> <script type="module">
import('./js/webaudio.js');
</script>
</body> </body>
</html> </html>
+118
View File
@@ -0,0 +1,118 @@
interface WavHeader {
sampleRate: number;
channels: number;
bitsPerSample: number;
byteRate: number;
blockAlign: number;
dataSize: number;
headerSize: number;
}
class WavUtils {
static parseHeader(chunks: Uint8Array[], totalSize: number): WavHeader | null {
if (totalSize < 44) return null;
const concatenated = new Uint8Array(totalSize);
let offset = 0;
for (const chunk of chunks) {
concatenated.set(chunk, offset);
offset += chunk.length;
}
const view = new DataView(concatenated.buffer, 0, 44);
// Check RIFF header
const riff = new TextDecoder().decode(concatenated.slice(0, 4));
if (riff !== 'RIFF') return null;
const wave = new TextDecoder().decode(concatenated.slice(8, 12));
if (wave !== 'WAVE') return null;
// Find fmt chunk
let fmtOffset = 12;
while (fmtOffset < totalSize - 8) {
const chunkId = new TextDecoder().decode(concatenated.slice(fmtOffset, fmtOffset + 4));
const chunkSize = view.getUint32(fmtOffset + 4, true);
if (chunkId === 'fmt ') {
const channels = view.getUint16(fmtOffset + 10, true);
const sampleRate = view.getUint32(fmtOffset + 12, true);
const byteRate = view.getUint32(fmtOffset + 16, true);
const blockAlign = view.getUint16(fmtOffset + 20, true);
const bitsPerSample = view.getUint16(fmtOffset + 22, true);
return {
sampleRate,
channels,
bitsPerSample,
byteRate,
blockAlign,
dataSize: 0, // Will be updated when we find data chunk
headerSize: 44
};
}
fmtOffset += 8 + chunkSize;
}
return null;
}
static createHeader(wavHeader: WavHeader, dataSize: number): Uint8Array {
const header = new ArrayBuffer(44);
const view = new DataView(header);
// RIFF header
view.setUint8(0, 0x52); view.setUint8(1, 0x49); view.setUint8(2, 0x46); view.setUint8(3, 0x46); // "RIFF"
view.setUint32(4, 36 + dataSize, true); // File size
view.setUint8(8, 0x57); view.setUint8(9, 0x41); view.setUint8(10, 0x56); view.setUint8(11, 0x45); // "WAVE"
// fmt chunk
view.setUint8(12, 0x66); view.setUint8(13, 0x6d); view.setUint8(14, 0x74); view.setUint8(15, 0x20); // "fmt "
view.setUint32(16, 16, true); // fmt chunk size
view.setUint16(20, 1, true); // Audio format (PCM)
view.setUint16(22, wavHeader.channels, true);
view.setUint32(24, wavHeader.sampleRate, true);
view.setUint32(28, wavHeader.byteRate, true);
view.setUint16(32, wavHeader.blockAlign, true);
view.setUint16(34, wavHeader.bitsPerSample, true);
// data chunk header
view.setUint8(36, 0x64); view.setUint8(37, 0x61); view.setUint8(38, 0x74); view.setUint8(39, 0x61); // "data"
view.setUint32(40, dataSize, true);
return new Uint8Array(header);
}
static extractAudioData(chunks: Uint8Array[], totalSize: number, headerSize: number, chunkSize: number): Uint8Array {
const bufferData = new Uint8Array(chunkSize + headerSize);
let dataOffset = headerSize; // Skip header space initially
let remainingSize = chunkSize;
// Fill with audio data, skipping the header from the first chunk
let chunkIndex = 0;
let chunkOffset = headerSize; // Skip WAV header in first chunk
while (remainingSize > 0 && chunkIndex < chunks.length) {
const chunk = chunks[chunkIndex];
const availableInChunk = chunk.length - chunkOffset;
const toCopy = Math.min(availableInChunk, remainingSize);
if (toCopy > 0) {
bufferData.set(chunk.slice(chunkOffset, chunkOffset + toCopy), dataOffset);
dataOffset += toCopy;
remainingSize -= toCopy;
chunkOffset += toCopy;
}
if (chunkOffset >= chunk.length) {
chunkIndex++;
chunkOffset = 0; // No header to skip in subsequent chunks
}
}
return bufferData.slice(0, dataOffset);
}
}
export { WavHeader, WavUtils };
+247 -2
View File
@@ -10,6 +10,14 @@ interface LoadAudioResult extends AudioResult {
loadProgress?: number; loadProgress?: number;
} }
import { WavHeader, WavUtils } from './wavutils.js';
interface StreamingResult extends AudioResult {
canStartStreaming?: boolean;
headerParsed?: boolean;
bufferCount?: number;
}
interface AudioState { interface AudioState {
isPlaying: boolean; isPlaying: boolean;
isPaused: boolean; isPaused: boolean;
@@ -21,12 +29,21 @@ interface AudioState {
type ProgressCallback = (currentTime: number) => void; type ProgressCallback = (currentTime: number) => void;
type EndCallback = () => void; type EndCallback = () => void;
type DecodeSuccessCallback = (audioBuffer: AudioBuffer) => void;
type DecodeErrorCallback = (error: DOMException) => void;
declare global {
interface Window { interface Window {
webkitAudioContext?: typeof AudioContext; webkitAudioContext?: new() => AudioContext;
DeepDrftAudio: typeof DeepDrftAudio; DeepDrftAudio: typeof DeepDrftAudio;
} }
interface AudioContext {
decodeAudioData(audioData: ArrayBuffer | SharedArrayBuffer): Promise<AudioBuffer>;
decodeAudioData(audioData: ArrayBuffer | SharedArrayBuffer, successCallback?: DecodeSuccessCallback, errorCallback?: DecodeErrorCallback): Promise<AudioBuffer>;
}
}
class AudioPlayer { class AudioPlayer {
private audioContext: AudioContext | null = null; private audioContext: AudioContext | null = null;
private audioBuffer: AudioBuffer | null = null; private audioBuffer: AudioBuffer | null = null;
@@ -44,9 +61,27 @@ class AudioPlayer {
private expectedSize: number = 0; private expectedSize: number = 0;
private currentSize: number = 0; private currentSize: number = 0;
// Streaming properties
private isStreamingMode: boolean = false;
private wavHeader: WavHeader | null = null;
private bufferQueue: AudioBuffer[] = [];
private currentStreamSource: AudioBufferSourceNode | null = null;
private nextStartTime: number = 0;
private streamingStarted: boolean = false;
private minBuffersForStreaming: number = 3;
// Buffer optimization
private cachedWavHeader: Uint8Array | null = null;
private reusableBuffer: Uint8Array | null = null;
private maxReusableBufferSize: number = 128 * 1024; // 128KB max reusable buffer
async initialize(): Promise<AudioResult> { async initialize(): Promise<AudioResult> {
try { try {
this.audioContext = new (window.AudioContext || window.webkitAudioContext)(); const AudioContextClass = window.AudioContext || window.webkitAudioContext;
if (!AudioContextClass) {
throw new Error('Web Audio API not supported');
}
this.audioContext = new AudioContextClass();
this.gainNode = this.audioContext.createGain(); this.gainNode = this.audioContext.createGain();
this.gainNode.connect(this.audioContext.destination); this.gainNode.connect(this.audioContext.destination);
return { success: true }; return { success: true };
@@ -285,6 +320,170 @@ class AudioPlayer {
this.onEndCallback = callback; this.onEndCallback = callback;
} }
initializeStreaming(): AudioResult {
try {
this.isStreamingMode = true;
this.bufferChunks = [];
this.bufferQueue = [];
this.currentSize = 0;
this.wavHeader = null;
this.streamingStarted = false;
this.nextStartTime = 0;
return { success: true };
} catch (error) {
return { success: false, error: (error as Error).message };
}
}
processStreamingChunk(audioChunk: Uint8Array): StreamingResult {
try {
this.bufferChunks.push(audioChunk);
this.currentSize += audioChunk.length;
// Parse WAV header from first chunk if not done yet
if (!this.wavHeader && this.currentSize >= 44) {
const header = WavUtils.parseHeader(this.bufferChunks, this.currentSize);
if (header) {
this.wavHeader = header;
// Cache the WAV header for reuse
this.cachedWavHeader = WavUtils.createHeader(header, 64 * 1024); // Cache with dummy size
}
}
// Try to create audio buffers from accumulated chunks
if (this.wavHeader) {
this.processBufferedChunks();
}
const canStart = this.wavHeader !== null && this.bufferQueue.length >= this.minBuffersForStreaming;
return {
success: true,
canStartStreaming: canStart,
headerParsed: this.wavHeader !== null,
bufferCount: this.bufferQueue.length
};
} catch (error) {
return { success: false, error: (error as Error).message };
}
}
startStreamingPlayback(): AudioResult {
if (!this.wavHeader || this.bufferQueue.length === 0) {
return { success: false, error: "Not ready for streaming playback" };
}
try {
if (this.audioContext!.state === 'suspended') {
this.audioContext!.resume();
}
this.streamingStarted = true;
this.isPlaying = true;
this.isPaused = false;
this.nextStartTime = this.audioContext!.currentTime;
this.startTime = this.nextStartTime;
this.scheduleNextBuffer();
this.startProgressTracking();
return { success: true };
} catch (error) {
return { success: false, error: (error as Error).message };
}
}
private processBufferedChunks(): void {
if (!this.wavHeader || this.bufferChunks.length === 0) return;
try {
// Process chunks in groups to create audio buffers
const chunkSize = 64 * 1024; // 64KB chunks for streaming
while (this.currentSize >= chunkSize + this.wavHeader.headerSize) {
// Extract audio data using WavUtils
const audioData = WavUtils.extractAudioData(this.bufferChunks, this.currentSize, this.wavHeader.headerSize, chunkSize);
// Reuse buffer if possible to reduce allocations
const totalSize = this.cachedWavHeader!.length + audioData.length - this.wavHeader.headerSize;
if (!this.reusableBuffer || this.reusableBuffer.length < totalSize) {
// Only allocate if we don't have a buffer or it's too small
this.reusableBuffer = new Uint8Array(Math.min(totalSize, this.maxReusableBufferSize));
}
// Create complete WAV buffer using cached header and reusable buffer
const completeBuffer = this.reusableBuffer.slice(0, totalSize);
completeBuffer.set(this.cachedWavHeader!.slice(0, this.wavHeader.headerSize), 0);
completeBuffer.set(audioData.subarray(this.wavHeader.headerSize), this.wavHeader.headerSize);
// Create audio buffer from the chunk
this.createAudioBufferFromChunk(completeBuffer);
// Remove processed data
this.removeProcessedChunks(chunkSize);
break; // Process one chunk at a time
}
} catch (error) {
console.error('Error processing buffered chunks:', error);
}
}
private async createAudioBufferFromChunk(chunkData: Uint8Array): Promise<void> {
try {
const arrayBuffer = chunkData.buffer.slice(chunkData.byteOffset, chunkData.byteOffset + chunkData.byteLength);
const audioBuffer = await this.audioContext!.decodeAudioData(arrayBuffer);
this.bufferQueue.push(audioBuffer);
// Schedule buffer if streaming has started
if (this.streamingStarted) {
this.scheduleNextBuffer();
}
} catch (error) {
console.error('Error creating audio buffer from chunk:', error);
}
}
private scheduleNextBuffer(): void {
if (this.bufferQueue.length === 0 || !this.streamingStarted) return;
const buffer = this.bufferQueue.shift()!;
const source = this.audioContext!.createBufferSource();
source.buffer = buffer;
source.connect(this.gainNode!);
source.onended = () => {
if (this.bufferQueue.length > 0) {
this.scheduleNextBuffer();
} else if (!this.isPlaying) {
this.onEndCallback?.();
}
};
source.start(this.nextStartTime);
this.nextStartTime += buffer.duration;
this.currentStreamSource = source;
}
private removeProcessedChunks(processedSize: number): void {
let remaining = processedSize;
while (remaining > 0 && this.bufferChunks.length > 0) {
const chunk = this.bufferChunks[0];
if (chunk.length <= remaining) {
remaining -= chunk.length;
this.currentSize -= chunk.length;
this.bufferChunks.shift();
} else {
// Partial chunk removal
const newChunk = chunk.slice(remaining);
this.bufferChunks[0] = newChunk;
this.currentSize -= remaining;
remaining = 0;
}
}
}
unload(): AudioResult { unload(): AudioResult {
try { try {
this.stop(); this.stop();
@@ -294,6 +493,21 @@ class AudioPlayer {
this.currentSize = 0; this.currentSize = 0;
this.expectedSize = 0; this.expectedSize = 0;
// Clean up streaming state
this.isStreamingMode = false;
this.wavHeader = null;
this.bufferQueue = [];
this.streamingStarted = false;
this.nextStartTime = 0;
if (this.currentStreamSource) {
this.currentStreamSource.stop();
this.currentStreamSource = null;
}
// Clean up cached buffers
this.cachedWavHeader = null;
this.reusableBuffer = null;
return { success: true }; return { success: true };
} catch (error) { } catch (error) {
return { success: false, error: (error as Error).message }; return { success: false, error: (error as Error).message };
@@ -311,6 +525,13 @@ class AudioPlayer {
this.gainNode = null; this.gainNode = null;
this.bufferChunks = []; this.bufferChunks = [];
this.currentSize = 0; this.currentSize = 0;
// Clean up streaming state
this.bufferQueue = [];
this.wavHeader = null;
this.currentStreamSource = null;
this.cachedWavHeader = null;
this.reusableBuffer = null;
} }
} }
@@ -361,6 +582,30 @@ const DeepDrftAudio = {
return await player.finalizeAudioBuffer(); return await player.finalizeAudioBuffer();
}, },
// Streaming methods
initializeStreaming: (playerId: string): AudioResult => {
const player = audioPlayers.get(playerId);
if (!player) {
return { success: false, error: "Player not found" };
}
return player.initializeStreaming();
},
processStreamingChunk: (playerId: string, audioChunk: Uint8Array): StreamingResult => {
const player = audioPlayers.get(playerId);
if (!player) {
return { success: false, error: "Player not found" };
}
return player.processStreamingChunk(audioChunk);
},
startStreamingPlayback: (playerId: string): AudioResult => {
const player = audioPlayers.get(playerId);
if (!player) {
return { success: false, error: "Player not found" };
}
return player.startStreamingPlayback();
},
play: (playerId: string): AudioResult => { play: (playerId: string): AudioResult => {
const player = audioPlayers.get(playerId); const player = audioPlayers.get(playerId);