feat(cms): replace track audio in edit form, gate last-track delete

Swap a track's audio by EntryKey (metadata/release/position preserved, waveform regenerated); hide per-track remove on a release's sole persisted track so it can only be replaced or release-deleted.
This commit is contained in:
daniel-c-harvey
2026-06-18 12:59:56 -04:00
parent 8ddecb4acc
commit 16784b37f2
9 changed files with 761 additions and 83 deletions
+172 -75
View File
@@ -71,54 +71,11 @@ public class CmsTrackService : ICmsTrackService
IProgress<long>? progress = null,
CancellationToken ct = default)
{
// Two-phase cancellation for the upload send:
//
// BODY-STREAMING phase (while bytes are on the wire):
// idleCts fires if no progress tick arrives within the idle window. Each
// ProgressStreamContent chunk resets CancelAfter(idle), so a slow-but-moving
// upload never trips it; a genuinely stalled socket does.
//
// RESPONSE-WAIT phase (after the last byte, while the server persists):
// The idle heartbeat goes silent once the body is fully sent. responseCts is
// armed at that moment with a larger budget so a fully-uploaded file is never
// killed mid-persist. idleCts is simultaneously disarmed (CancelAfter(Infinite))
// so it cannot misfire during the response-wait.
//
// sendCts links both so either deadline — plus the caller's ct — cancels the send.
using var idleCts = CancellationTokenSource.CreateLinkedTokenSource(ct);
idleCts.CancelAfter(_uploadIdleTimeout);
// Build the WAV part once; the two-phase send helper owns the cancellation plumbing.
using var phase = new UploadPhase(this, ct);
var wavContent = phase.WrapContent(wavStream, contentLength, contentType, progress);
// responseCts starts disarmed; the body-complete callback below arms it.
using var responseCts = CancellationTokenSource.CreateLinkedTokenSource(ct);
// Umbrella token passed to SendAsync — either phase token (or the caller) can cancel.
using var sendCts = CancellationTokenSource.CreateLinkedTokenSource(idleCts.Token, responseCts.Token);
// Rebuild the multipart container so the boundary is owned by HttpClient and the
// caller-supplied stream (already buffered by the SignalR upload) is the source.
using var multipart = new MultipartFormDataContent();
var wavContent = new ProgressStreamContent(
wavStream,
contentLength,
written =>
{
// One mechanism, three consumers: advance the UI meter, reset the idle heartbeat,
// and on body-complete transition to the response-wait budget.
progress?.Report(written);
if (written < contentLength)
{
// Body still in flight — keep the idle heartbeat alive.
idleCts.CancelAfter(_uploadIdleTimeout);
}
else
{
// Last byte on the wire. Disarm the idle timer and start the response budget.
idleCts.CancelAfter(Timeout.InfiniteTimeSpan);
responseCts.CancelAfter(_uploadResponseTimeout);
}
});
wavContent.Headers.ContentType = new MediaTypeHeaderValue(
string.IsNullOrWhiteSpace(contentType) ? "audio/wav" : contentType);
multipart.Add(wavContent, "audioFile", fileName);
multipart.Add(new StringContent(trackName), "trackName");
multipart.Add(new StringContent(artist), "artist");
@@ -135,36 +92,10 @@ public class CmsTrackService : ICmsTrackService
// for an unrecognised value). Authoritative only when this upload creates the release.
multipart.Add(new StringContent(medium.ToString()), "medium");
// Use the dedicated upload client (InfiniteTimeSpan) so the two-phase CTS logic above is the
// sole timeout authority. Non-upload operations use the bounded "DeepDrft.Content.Cms" client.
var client = _httpClientFactory.CreateClient(UploadClientName);
using var request = new HttpRequestMessage(HttpMethod.Post, UploadPath) { Content = multipart };
HttpResponseMessage response;
try
var send = await phase.SendAsync(UploadPath, multipart, $"upload of {trackName}");
if (send.Response is not { } response)
{
response = await client.SendAsync(request, HttpCompletionOption.ResponseHeadersRead, sendCts.Token);
}
catch (OperationCanceledException) when (!ct.IsCancellationRequested)
{
// Either idle window (body-streaming stall) or response-wait budget (server persist too slow).
if (idleCts.IsCancellationRequested)
{
_logger.LogWarning("Upload of {TrackName} stalled — no progress for {IdleSeconds}s; aborting.",
trackName, _uploadIdleTimeout.TotalSeconds);
return ResultContainer<TrackDto>.CreateFailResult(
$"Upload stalled — no data transferred for {_uploadIdleTimeout.TotalSeconds:0}s. Please retry.");
}
// responseCts fired: body reached the server but persist timed out.
_logger.LogWarning("Upload of {TrackName} timed out waiting for server response after {ResponseSeconds}s.",
trackName, _uploadResponseTimeout.TotalSeconds);
return ResultContainer<TrackDto>.CreateFailResult(
$"Upload timed out waiting for the server to respond after {_uploadResponseTimeout.TotalSeconds:0}s. Please retry.");
}
catch (Exception ex)
{
_logger.LogError(ex, "Content API call failed for upload of {TrackName}", trackName);
return ResultContainer<TrackDto>.CreateFailResult("Content API is unreachable.");
return ResultContainer<TrackDto>.CreateFailResult(send.FailureMessage!);
}
using (response)
@@ -208,6 +139,172 @@ public class CmsTrackService : ICmsTrackService
}
}
public async Task<Result> ReplaceTrackAudioAsync(
long id,
Stream wavStream,
long contentLength,
string fileName,
string contentType,
IProgress<long>? progress = null,
CancellationToken ct = default)
{
// Same two-phase send plumbing as UploadTrackAsync — a WAV replace is an equally large body.
// The request carries only the audio part; the server resolves the track by route id and
// preserves its metadata, so no metadata fields ride along.
using var phase = new UploadPhase(this, ct);
var wavContent = phase.WrapContent(wavStream, contentLength, contentType, progress);
using var multipart = new MultipartFormDataContent();
multipart.Add(wavContent, "audioFile", fileName);
var send = await phase.SendAsync($"api/track/{id}/replace-audio", multipart, $"replace of track {id}");
if (send.Response is not { } response)
{
return Result.CreateFailResult(send.FailureMessage!);
}
using (response)
{
if (response.IsSuccessStatusCode)
{
return Result.CreatePassResult();
}
if (response.StatusCode == HttpStatusCode.NotFound)
{
return Result.CreateFailResult("Track not found.");
}
var body = await response.Content.ReadAsStringAsync(ct);
var statusCode = (int)response.StatusCode;
if (statusCode >= 500)
{
_logger.LogError("Content API returned {Status} for replace of track {TrackId}: {Body}", statusCode, id, body);
return Result.CreateFailResult("Replace failed on the content server. Please try again.");
}
// 4xx: body is user-friendly validation text from DeepDrftAPI — relay as-is.
_logger.LogWarning("Content API rejected replace of track {TrackId}: {Status} {Body}", id, statusCode, body);
return Result.CreateFailResult(
string.IsNullOrWhiteSpace(body) ? $"Replace rejected ({statusCode})." : body);
}
}
/// <summary>
/// Owns the two-phase cancellation for a large-body multipart send (the original upload and the
/// audio replace share it identically):
///
/// BODY-STREAMING phase (while bytes are on the wire): the idle CTS fires if no progress tick
/// arrives within the idle window. Each <see cref="ProgressStreamContent"/> chunk resets it, so a
/// slow-but-moving body never trips it; a genuinely stalled socket does.
///
/// RESPONSE-WAIT phase (after the last byte, while the server persists): the idle heartbeat goes
/// silent, so a separate, larger budget is armed at body-complete and the idle timer is disarmed,
/// guaranteeing a fully-sent body is never killed mid-persist.
///
/// The send CTS links both phase tokens plus the caller's token. Single-sourcing this here keeps
/// the idle/response-wait behaviour identical across every large-body call.
/// </summary>
private sealed class UploadPhase : IDisposable
{
private readonly CmsTrackService _owner;
private readonly CancellationToken _callerToken;
private readonly CancellationTokenSource _idleCts;
private readonly CancellationTokenSource _responseCts;
private readonly CancellationTokenSource _sendCts;
public UploadPhase(CmsTrackService owner, CancellationToken callerToken)
{
_owner = owner;
_callerToken = callerToken;
_idleCts = CancellationTokenSource.CreateLinkedTokenSource(callerToken);
_idleCts.CancelAfter(owner._uploadIdleTimeout);
// responseCts starts disarmed; the body-complete callback arms it.
_responseCts = CancellationTokenSource.CreateLinkedTokenSource(callerToken);
_sendCts = CancellationTokenSource.CreateLinkedTokenSource(_idleCts.Token, _responseCts.Token);
}
public ProgressStreamContent WrapContent(
Stream wavStream, long contentLength, string contentType, IProgress<long>? progress)
{
var content = new ProgressStreamContent(
wavStream,
contentLength,
written =>
{
// One mechanism, three consumers: advance the UI meter, reset the idle heartbeat,
// and on body-complete transition to the response-wait budget.
progress?.Report(written);
if (written < contentLength)
{
_idleCts.CancelAfter(_owner._uploadIdleTimeout);
}
else
{
// Last byte on the wire. Disarm the idle timer and start the response budget.
_idleCts.CancelAfter(Timeout.InfiniteTimeSpan);
_responseCts.CancelAfter(_owner._uploadResponseTimeout);
}
});
content.Headers.ContentType = new MediaTypeHeaderValue(
string.IsNullOrWhiteSpace(contentType) ? "audio/wav" : contentType);
return content;
}
public async Task<LargeBodySendResult> SendAsync(
string path, HttpContent content, string operationLabel)
{
// Dedicated upload client (InfiniteTimeSpan) so the two-phase CTS logic is the sole timeout
// authority. Non-upload operations use the bounded "DeepDrft.Content.Cms" client.
var client = _owner._httpClientFactory.CreateClient(UploadClientName);
using var request = new HttpRequestMessage(HttpMethod.Post, path) { Content = content };
try
{
var response = await client.SendAsync(
request, HttpCompletionOption.ResponseHeadersRead, _sendCts.Token);
return LargeBodySendResult.Ok(response);
}
catch (OperationCanceledException) when (!_callerToken.IsCancellationRequested)
{
if (_idleCts.IsCancellationRequested)
{
_owner._logger.LogWarning("{Operation} stalled — no progress for {IdleSeconds}s; aborting.",
operationLabel, _owner._uploadIdleTimeout.TotalSeconds);
return LargeBodySendResult.Fail(
$"Upload stalled — no data transferred for {_owner._uploadIdleTimeout.TotalSeconds:0}s. Please retry.");
}
_owner._logger.LogWarning("{Operation} timed out waiting for server response after {ResponseSeconds}s.",
operationLabel, _owner._uploadResponseTimeout.TotalSeconds);
return LargeBodySendResult.Fail(
$"Upload timed out waiting for the server to respond after {_owner._uploadResponseTimeout.TotalSeconds:0}s. Please retry.");
}
catch (Exception ex)
{
_owner._logger.LogError(ex, "Content API call failed for {Operation}", operationLabel);
return LargeBodySendResult.Fail("Content API is unreachable.");
}
}
public void Dispose()
{
_sendCts.Dispose();
_responseCts.Dispose();
_idleCts.Dispose();
}
}
// Outcome of a two-phase send: either a live response the caller must dispose, or a user-facing
// failure message. Exactly one is non-null.
private readonly struct LargeBodySendResult
{
public HttpResponseMessage? Response { get; private init; }
public string? FailureMessage { get; private init; }
public static LargeBodySendResult Ok(HttpResponseMessage response) => new() { Response = response };
public static LargeBodySendResult Fail(string message) => new() { FailureMessage = message };
}
public async Task<Result> DeleteTrackAsync(long id, CancellationToken ct = default)
{
var client = _httpClientFactory.CreateClient(ContentCmsClientName);