docs(phase-10): record Mix hero-overlay landing — ReleaseHeroOverlay in CLAUDE.md, PLAN→COMPLETED, spec marked shipped

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daniel-c-harvey
2026-06-16 21:08:14 -04:00
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@@ -10,7 +10,7 @@ All interactive UI for the site. Blazor WebAssembly. Pages, controls, the stream
## Actual structure
- `Pages/`: Routable components. `Home.razor` (hero/about), `TracksView.razor` (track gallery with pagination/sorting), `TrackDetail.razor` (single-track detail view with cover, metadata, play affordance), `SessionDetail.razor` (session detail — hero-dominant overlay composition: large background hero image with darkening gradient shim, cover thumbnail + title + play button overlaid near the hero's bottom, genre/date/share overlaid at the top; uses `MudContainer MaxWidth="Large"`; **does not compose `ReleaseDetailScaffold`**diverges from TrackDetail/MixDetail, so `PlayTrack` is wired directly in its own `@code` block). **No demo pages** (`Counter.razor`, `Weather.razor` do not exist).
- `Pages/`: Routable components. `Home.razor` (hero/about), `TracksView.razor` (track gallery with pagination/sorting), `TrackDetail.razor` (single-track detail view with cover, metadata, play affordance), `SessionDetail.razor` (session detail — hero-dominant overlay composition rendered via `<ReleaseHeroOverlay>`: large background hero image with darkening gradient shim, cover thumbnail + title + play button overlaid near the hero's bottom, genre/date/share overlaid at the top; uses `MudContainer MaxWidth="Large"`; **does not compose `ReleaseDetailScaffold`**`PlayTrack` is wired directly in its own `@code` block), `MixDetail.razor` (mix detail — composes `ReleaseDetailScaffold` with `TopRowCenter` controls + `TopRightAction` lava-lamp; hero+meta rendered via `<ReleaseHeroOverlay Class="mix-hero">` in the scaffold's `Hero` slot with `ShowHeader="false"` suppressing the duplicate masthead; square ~600px cover-as-background with metadata overlaid). **No demo pages** (`Counter.razor`, `Weather.razor` do not exist).
- `Layout/`: `MainLayout.razor` (root layout, wraps in `AudioPlayerProvider`, hosts theme switcher), `DeepDrftMenu.razor` (branded menu bar), `NavMenu.razor` (nav list), `Pages.cs` (centralised nav index — `MenuPages` for header, `AllPages` for exhaustive list).
- `Controls/`: Reusable components.
- `TrackCard.razor`: Individual track display (image, name, artist, album, genre, release date). Play/pause icon controlled via `IsPaused` parameter.
@@ -23,6 +23,7 @@ All interactive UI for the site. Blazor WebAssembly. Pages, controls, the stream
- `AudioPlayerBar/PlayStateIcon.razor`: Icon button encapsulating service subscription + transport-state icon selection. Injects `IPlayerService`, subscribes to `StateChanged`, calls `PlaybackIcons.Resolve()` to determine icon and active state.
- `AudioPlayerBar/LevelMeterFab.razor`: Floating-action button replacing the static FAB in the minimized dock. Renders a continuous vertical fill inside the music-note silhouette that tracks live audio level (0100%), with fixed three-zone gradient (green 060%, yellow 6085%, orange 85100%). Note silhouette always visible at 25% opacity; idle when paused/stopped. Reuses spectrum-callback infrastructure.
- `SpectrumVisualizer.razor`: Bar-graph spectrum display, driven by `getSpectrumData` JS callback.
- `ReleaseHeroOverlay.razor`: Shared presentational overlay shell consumed by both `SessionDetail` and `MixDetail`. Renders a background-image hero region with genre/date/share overlaid at the top and title/artist/play at the bottom. Parameters: `HeroImageKey`, `PlaceholderIcon`, `CoverThumbKey` (optional cover thumb in bottom row), `Title`, `Artist`, `Genre`, `ReleaseDate`, `ShareContent` (slot), `PlayContent` (slot), `Class` (per-page aspect/sizing override). Owns no player logic or data fetch; each consuming page passes its own play and share slots. Overlay shell is plain `<div>`s; background-image surface is a `<div class="release-hero-img">` (no `MudPaper`).
- `Helpers/`: Utilities and mapper functions.
- `PlaybackIcons.cs`: Static `Resolve(isPlaying, isPaused, trackId, currentTrackId)` method — the sole glyph-mapping source for transport icons across all surfaces. Returns `(Icon, IsActive, IsPaused)` tuple.
- `Services/`: Audio player + dark-mode services.