Merge p17-w2-t1-docked-overlay into dev (Phase 17 Wave 17.2: docked queue overlay + ClearUpcoming)

This commit is contained in:
daniel-c-harvey
2026-06-19 15:34:59 -04:00
10 changed files with 441 additions and 6 deletions
+96
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@@ -144,6 +144,33 @@ public class QueueServiceTests
});
}
[Test]
public async Task PlayRelease_ViaLiveQueueItems_PreservesTracksAndJumpsToIndex()
{
// Regression guard for the aliasing bug: OnQueueJump calls PlayRelease(QueueService.Items, index).
// Items returns the backing list directly; without a defensive copy, the cast
// "tracks as IReadOnlyList<TrackDto>" aliases _items, so _items.Clear() also clears list,
// and _items.AddRange(list) adds nothing — wiping the queue and playing nothing.
await _queue.PlayRelease(Tracks(4)); // populate the live queue
// Jump to index 2 via the live Items reference, exactly as OnQueueJump does.
await _queue.PlayRelease(_queue.Items, 2);
Assert.Multiple(() =>
{
// The queue must survive — all four tracks still present, in order.
Assert.That(_queue.Items, Has.Count.EqualTo(4));
Assert.That(_queue.Items.Select(t => t.EntryKey),
Is.EqualTo(new[] { "track-1", "track-2", "track-3", "track-4" }));
// CurrentIndex must be the jumped-to slot.
Assert.That(_queue.CurrentIndex, Is.EqualTo(2));
// Current must be the right track.
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-3"));
// The player must have streamed the jumped-to track.
Assert.That(_player.SelectedTracks.Last().EntryKey, Is.EqualTo("track-3"));
});
}
// --- Arm: prerender-safe load without streaming (release embed) ---
[Test]
@@ -678,6 +705,75 @@ public class QueueServiceTests
});
}
// --- ClearUpcoming (OQ5: keep the current track, drop the up-next) — Phase 17 wave 17.2 ---
[Test]
public async Task ClearUpcoming_KeepsCurrentTrack_DropsTheRest_WithoutStopping()
{
// Current = track-2; ClearUpcoming leaves only track-2 at index 0 and does not stop the player.
await _queue.PlayRelease(Tracks(4), startIndex: 1);
var streamedBefore = _player.SelectedTracks.Count;
_queue.ClearUpcoming();
Assert.Multiple(() =>
{
Assert.That(_queue.Items.Select(t => t.EntryKey), Is.EqualTo(new[] { "track-2" }));
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
Assert.That(_queue.Current!.EntryKey, Is.EqualTo("track-2"));
Assert.That(_queue.HasNext, Is.False);
Assert.That(_queue.HasPrevious, Is.False);
Assert.That(_player.StopCount, Is.EqualTo(0), "ClearUpcoming must not stop playback (C2)");
Assert.That(_player.SelectedTracks, Has.Count.EqualTo(streamedBefore),
"ClearUpcoming must not re-stream");
});
}
[Test]
public async Task ClearUpcoming_RaisesQueueChangedOnce()
{
await _queue.PlayRelease(Tracks(3));
var changed = 0;
_queue.QueueChanged += () => changed++;
_queue.ClearUpcoming();
Assert.That(changed, Is.EqualTo(1));
}
[Test]
public async Task ClearUpcoming_WhenOnlyCurrentRemains_IsNoOpAndDoesNotRaiseQueueChanged()
{
await _queue.PlayRelease(Tracks(1));
var raised = false;
_queue.QueueChanged += () => raised = true;
_queue.ClearUpcoming();
Assert.Multiple(() =>
{
Assert.That(_queue.Items, Has.Count.EqualTo(1));
Assert.That(_queue.CurrentIndex, Is.EqualTo(0));
Assert.That(raised, Is.False);
});
}
[Test]
public void ClearUpcoming_OnEmptyQueue_IsNoOpAndDoesNotRaiseQueueChanged()
{
var raised = false;
_queue.QueueChanged += () => raised = true;
_queue.ClearUpcoming();
Assert.Multiple(() =>
{
Assert.That(_queue.Items, Is.Empty);
Assert.That(_queue.CurrentIndex, Is.EqualTo(-1));
Assert.That(raised, Is.False);
});
}
// --- QueueChanged notifications ---
[Test]