feat(theme): light-glass panels in light theme
Queue, visualizer control deck, and privacy overlays now bind a theme-aware --deepdrft-panel-* family (surface/text/text-muted/border/row-hover): light translucent glass with dark text in light theme, unchanged dark-glass charcoal in dark. Tokens re-declared in body.deepdrft-theme-dark for the body-portaled overlays.
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@@ -80,7 +80,7 @@ Keep this seam clean — it is the most architecturally load-bearing part of the
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- Dark mode toggles via cookie (`darkMode`, 365 days). Client-side via JS interop.
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- During server prerender, `DarkModeService` (in `DeepDrftPublic`) reads the cookie and seeds `DarkModeSettings.IsDarkMode`, which carries into WASM render via `PersistentComponentState`. Avoids "wrong theme flash" on initial paint.
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- `DarkModeSettings` lives in `DeepDrftPublic.Client.Common` (consumed by both server prerender and client components).
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- **Theme-aware token layer:** `DeepDrftShared.Client/wwwroot/styles/deepdrft-tokens.css` defines two kinds of CSS custom properties. *Source tokens* (`--deepdrft-navy`, `--deepdrft-white`, `--deepdrft-green-accent`, etc.) are brand constants — identical in `:root` and `.deepdrft-theme-dark`. *Theme-aware aliases* are defined in both blocks and flip when the theme wrapper class changes. Component and page CSS must bind the **alias**, not the source token, so neutral surfaces invert for free. Current alias families: `--deepdrft-page-surface`/`-text`/`-text-muted` (neutral page backgrounds and text), `--deepdrft-play-chip`/`-glyph`/`-chip-soft` (play-state icon chip and glyph), `--deepdrft-popover-surface` (default MudBlazor popover background — light: `color-mix(navy 4%, white)`, a near-page-background surface; dark: references source token `--deepdrft-popover-surface-dark`, a `color-mix(navy-mid 80%, green-accent 20%)` bluer navy defined once in `:root` and referenced by both the `.deepdrft-theme-dark` wrapper block and `body.deepdrft-theme-dark` so portaled popovers are reached). Bespoke dark-glass panels (visualizer/queue/privacy) bind `--deepdrft-panel-ground` directly and are intentionally exempt from the neutral-surface alias.
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- **Theme-aware token layer:** `DeepDrftShared.Client/wwwroot/styles/deepdrft-tokens.css` defines two kinds of CSS custom properties. *Source tokens* (`--deepdrft-navy`, `--deepdrft-white`, `--deepdrft-green-accent`, etc.) are brand constants — identical in `:root` and `.deepdrft-theme-dark`. *Theme-aware aliases* are defined in both blocks and flip when the theme wrapper class changes. Component and page CSS must bind the **alias**, not the source token, so neutral surfaces invert for free. Current alias families: `--deepdrft-page-surface`/`-text`/`-text-muted` (neutral page backgrounds and text), `--deepdrft-play-chip`/`-glyph`/`-chip-soft` (play-state icon chip and glyph), `--deepdrft-popover-surface` (default MudBlazor popover background — light: `color-mix(navy 4%, white)`, a near-page-background surface; dark: references source token `--deepdrft-popover-surface-dark`, a `color-mix(navy-mid 80%, green-accent 20%)` bluer navy defined once in `:root` and referenced by both the `.deepdrft-theme-dark` wrapper block and `body.deepdrft-theme-dark` so portaled popovers are reached). The bespoke glass panels (visualizer/queue/privacy) now bind their own theme-aware `--deepdrft-panel-surface`/`-text`/`-text-muted`/`-border`/`-row-hover` family: dark-glass charcoal (sourced from the `--deepdrft-panel-ground` constant) with light text in dark theme, and a light translucent glass with dark text in light theme. These tokens are re-declared in `body.deepdrft-theme-dark` because the panels are MudOverlay panels that portal to `<body>` (same portal scope as popovers); the `--deepdrft-panel-ground` source token is now consumed only via the dark `--deepdrft-panel-surface` value.
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- **Portaled-popover body-class bridge:** MudBlazor popovers portal to `<body>`, outside the `.deepdrft-theme-dark` wrapper `<div>`, so the dark popover token never reached them. Fix: `MainLayout.razor` stamps `deepdrft-theme-dark` on `<body>` via the `setBodyThemeClass(isDark)` helper in `DeepDrftShared.Client/Interop/theme/theme.ts` (lazy-imported as `_content/DeepDrftShared.Client/js/theme/theme.js`). The call fires only on first render or when `_isDarkMode` actually changes (gated by `_lastAppliedDarkMode` comparison) to avoid redundant JS calls on unrelated re-renders. The `body.deepdrft-theme-dark` selector in `deepdrft-tokens.css` resolves `--deepdrft-popover-surface` from `--deepdrft-popover-surface-dark` for these portaled elements.
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- Typography: Google Fonts (Bodoni Moda, Cormorant, DM Sans). Hand-rolled gas-lamp icon (lit/unlit) lives in `DeepDrftShared.Client/Common/DDIcons.cs`.
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