feat: add ParallaxImage scroll-parallax component to DeepDrftShared.Client

This commit is contained in:
daniel-c-harvey
2026-06-11 09:23:34 -04:00
parent 81b8796ba5
commit 4d9505c341
6 changed files with 380 additions and 0 deletions
@@ -0,0 +1,20 @@
@inherits ParallaxImageBase
<div @ref="WindowRef"
class="parallax-window @(FullWidth ? "full-width" : "") @Class"
role="@(Alt1 != null ? "img" : "presentation")"
aria-label="@Alt1"
aria-hidden="@(Alt1 == null ? "true" : null)"
style="--window-height: @WindowHeightValue; --parallax-pos: 0%;">
<div class="layer layer-1"
style="background-image: url('@Image1'); background-size: @ImageWidth @ImageHeight;">
</div>
@if (Image2 != null)
{
<div class="layer layer-2"
style="background-image: url('@Image2'); background-size: @ImageWidth @ImageHeight;">
</div>
}
</div>
@@ -0,0 +1,124 @@
using Microsoft.AspNetCore.Components;
using Microsoft.JSInterop;
namespace DeepDrftShared.Client.Components;
/// <summary>
/// Scroll-driven parallax image window. As the component scrolls up through the viewport,
/// the image pans through the window faster than the page scrolls. An optional second image
/// crossfades in on hover (pure CSS). A <see cref="FullWidth"/> flag breaks the container out
/// of parent padding to span the viewport.
/// </summary>
/// <remarks>
/// Progressive enhancement: renders a static framed image at SSR; the parallax attaches after
/// interactive boot via <c>OnAfterRenderAsync(firstRender)</c>. When <see cref="WindowHeight"/>
/// is left null, the window renders at 300px and recomputes to naturalHeight/2 once the image
/// decodes — this can cause a one-time layout shift on first paint. Pass an explicit
/// <see cref="WindowHeight"/> for above-the-fold hero usage to avoid the shift.
/// </remarks>
public abstract class ParallaxImageBase : ComponentBase, IAsyncDisposable
{
[Inject] private IJSRuntime JS { get; set; } = default!;
/// <summary>Primary image URL, shown at rest.</summary>
[Parameter, EditorRequired] public string Image1 { get; set; } = default!;
/// <summary>Optional hover image (assumed same dimensions as <see cref="Image1"/>).</summary>
[Parameter] public string? Image2 { get; set; }
/// <summary>Accessible name for <see cref="Image1"/>. When null, the window is decorative.</summary>
[Parameter] public string? Alt1 { get; set; }
/// <summary>Accessible name for <see cref="Image2"/> (only relevant if it adds semantic meaning).</summary>
[Parameter] public string? Alt2 { get; set; }
/// <summary>CSS height of the parallax window. When null, renders at 300px and recomputes to naturalHeight/2.</summary>
[Parameter] public string? WindowHeight { get; set; }
/// <summary><c>background-size</c> width.</summary>
[Parameter] public string ImageWidth { get; set; } = "auto";
/// <summary><c>background-size</c> height.</summary>
[Parameter] public string ImageHeight { get; set; } = "auto";
/// <summary>When true, stretches the container to 100vw via a negative-margin breakout.</summary>
[Parameter] public bool FullWidth { get; set; }
/// <summary>Speed multiplier, clamped to [0,1] in the JS module.</summary>
[Parameter] public double ParallaxSpeed { get; set; } = 0.5;
/// <summary>When false: top-on-entry to bottom-at-top. When true: inverted.</summary>
[Parameter] public bool InvertDirection { get; set; }
/// <summary>Extra CSS classes on the outer element.</summary>
[Parameter] public string? Class { get; set; }
protected ElementReference WindowRef;
protected string WindowHeightValue { get; private set; } = "300px";
private IJSObjectReference? _module;
private DotNetObjectReference<ParallaxImageBase>? _dotNetRef;
private string? _handle;
protected override void OnParametersSet()
{
WindowHeightValue = WindowHeight ?? "300px";
}
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (!firstRender)
{
return;
}
_module = await JS.InvokeAsync<IJSObjectReference>(
"import", "./_content/DeepDrftShared.Client/js/parallax/parallax.js");
var reportNaturalHeight = WindowHeight == null;
if (reportNaturalHeight)
{
_dotNetRef = DotNetObjectReference.Create(this);
}
_handle = await _module.InvokeAsync<string>(
"register",
WindowRef,
new { speed = ParallaxSpeed, invertDirection = InvertDirection, onNaturalHeight = reportNaturalHeight, image1 = Image1 },
_dotNetRef);
}
/// <summary>
/// Invoked by the JS module once the background image decodes, when the consumer left
/// <see cref="WindowHeight"/> null. Sets the window height to half the image's natural height.
/// </summary>
[JSInvokable]
public void SetNaturalHeight(double naturalHeightPx)
{
WindowHeightValue = $"{(int)(naturalHeightPx / 2)}px";
StateHasChanged();
}
public async ValueTask DisposeAsync()
{
if (_module != null)
{
try
{
if (_handle != null)
{
await _module.InvokeVoidAsync("unregister", _handle);
}
await _module.DisposeAsync();
}
catch (JSDisconnectedException)
{
// Circuit already torn down (e.g. browser navigated away) — nothing to clean up.
}
}
_dotNetRef?.Dispose();
GC.SuppressFinalize(this);
}
}
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.parallax-window {
position: relative;
overflow: hidden;
height: var(--window-height, 300px);
width: 100%;
}
.parallax-window.full-width {
width: 100vw;
position: relative;
left: 50%;
right: 50%;
margin-left: -50vw;
margin-right: -50vw;
}
.layer {
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background-repeat: no-repeat;
background-position: 50% var(--parallax-pos, 50%);
}
.layer-1 {
opacity: 1;
}
.layer-2 {
opacity: 0;
transition: opacity 400ms ease;
}
.parallax-window:hover .layer-2 {
opacity: 1;
}
@media (prefers-reduced-motion: reduce) {
.parallax-window {
--parallax-pos: 0%;
}
.layer-2 {
transition-duration: 0ms;
}
}