feat: add ParallaxImage scroll-parallax component to DeepDrftShared.Client
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@inherits ParallaxImageBase
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<div @ref="WindowRef"
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class="parallax-window @(FullWidth ? "full-width" : "") @Class"
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role="@(Alt1 != null ? "img" : "presentation")"
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aria-label="@Alt1"
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aria-hidden="@(Alt1 == null ? "true" : null)"
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style="--window-height: @WindowHeightValue; --parallax-pos: 0%;">
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<div class="layer layer-1"
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style="background-image: url('@Image1'); background-size: @ImageWidth @ImageHeight;">
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</div>
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@if (Image2 != null)
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{
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<div class="layer layer-2"
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style="background-image: url('@Image2'); background-size: @ImageWidth @ImageHeight;">
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</div>
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}
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</div>
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using Microsoft.AspNetCore.Components;
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using Microsoft.JSInterop;
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namespace DeepDrftShared.Client.Components;
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/// <summary>
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/// Scroll-driven parallax image window. As the component scrolls up through the viewport,
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/// the image pans through the window faster than the page scrolls. An optional second image
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/// crossfades in on hover (pure CSS). A <see cref="FullWidth"/> flag breaks the container out
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/// of parent padding to span the viewport.
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/// </summary>
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/// <remarks>
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/// Progressive enhancement: renders a static framed image at SSR; the parallax attaches after
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/// interactive boot via <c>OnAfterRenderAsync(firstRender)</c>. When <see cref="WindowHeight"/>
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/// is left null, the window renders at 300px and recomputes to naturalHeight/2 once the image
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/// decodes — this can cause a one-time layout shift on first paint. Pass an explicit
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/// <see cref="WindowHeight"/> for above-the-fold hero usage to avoid the shift.
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/// </remarks>
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public abstract class ParallaxImageBase : ComponentBase, IAsyncDisposable
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{
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[Inject] private IJSRuntime JS { get; set; } = default!;
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/// <summary>Primary image URL, shown at rest.</summary>
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[Parameter, EditorRequired] public string Image1 { get; set; } = default!;
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/// <summary>Optional hover image (assumed same dimensions as <see cref="Image1"/>).</summary>
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[Parameter] public string? Image2 { get; set; }
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/// <summary>Accessible name for <see cref="Image1"/>. When null, the window is decorative.</summary>
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[Parameter] public string? Alt1 { get; set; }
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/// <summary>Accessible name for <see cref="Image2"/> (only relevant if it adds semantic meaning).</summary>
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[Parameter] public string? Alt2 { get; set; }
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/// <summary>CSS height of the parallax window. When null, renders at 300px and recomputes to naturalHeight/2.</summary>
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[Parameter] public string? WindowHeight { get; set; }
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/// <summary><c>background-size</c> width.</summary>
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[Parameter] public string ImageWidth { get; set; } = "auto";
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/// <summary><c>background-size</c> height.</summary>
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[Parameter] public string ImageHeight { get; set; } = "auto";
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/// <summary>When true, stretches the container to 100vw via a negative-margin breakout.</summary>
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[Parameter] public bool FullWidth { get; set; }
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/// <summary>Speed multiplier, clamped to [0,1] in the JS module.</summary>
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[Parameter] public double ParallaxSpeed { get; set; } = 0.5;
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/// <summary>When false: top-on-entry to bottom-at-top. When true: inverted.</summary>
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[Parameter] public bool InvertDirection { get; set; }
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/// <summary>Extra CSS classes on the outer element.</summary>
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[Parameter] public string? Class { get; set; }
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protected ElementReference WindowRef;
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protected string WindowHeightValue { get; private set; } = "300px";
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private IJSObjectReference? _module;
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private DotNetObjectReference<ParallaxImageBase>? _dotNetRef;
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private string? _handle;
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protected override void OnParametersSet()
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{
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WindowHeightValue = WindowHeight ?? "300px";
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}
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protected override async Task OnAfterRenderAsync(bool firstRender)
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{
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if (!firstRender)
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{
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return;
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}
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_module = await JS.InvokeAsync<IJSObjectReference>(
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"import", "./_content/DeepDrftShared.Client/js/parallax/parallax.js");
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var reportNaturalHeight = WindowHeight == null;
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if (reportNaturalHeight)
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{
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_dotNetRef = DotNetObjectReference.Create(this);
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}
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_handle = await _module.InvokeAsync<string>(
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"register",
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WindowRef,
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new { speed = ParallaxSpeed, invertDirection = InvertDirection, onNaturalHeight = reportNaturalHeight, image1 = Image1 },
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_dotNetRef);
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}
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/// <summary>
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/// Invoked by the JS module once the background image decodes, when the consumer left
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/// <see cref="WindowHeight"/> null. Sets the window height to half the image's natural height.
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/// </summary>
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[JSInvokable]
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public void SetNaturalHeight(double naturalHeightPx)
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{
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WindowHeightValue = $"{(int)(naturalHeightPx / 2)}px";
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StateHasChanged();
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}
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public async ValueTask DisposeAsync()
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{
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if (_module != null)
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{
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try
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{
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if (_handle != null)
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{
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await _module.InvokeVoidAsync("unregister", _handle);
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}
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await _module.DisposeAsync();
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}
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catch (JSDisconnectedException)
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{
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// Circuit already torn down (e.g. browser navigated away) — nothing to clean up.
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}
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}
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_dotNetRef?.Dispose();
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GC.SuppressFinalize(this);
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}
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}
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@@ -0,0 +1,48 @@
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.parallax-window {
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position: relative;
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overflow: hidden;
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height: var(--window-height, 300px);
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width: 100%;
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}
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.parallax-window.full-width {
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width: 100vw;
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position: relative;
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left: 50%;
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right: 50%;
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margin-left: -50vw;
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margin-right: -50vw;
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}
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.layer {
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position: absolute;
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top: 0;
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left: 0;
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right: 0;
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bottom: 0;
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background-repeat: no-repeat;
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background-position: 50% var(--parallax-pos, 50%);
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}
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.layer-1 {
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opacity: 1;
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}
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.layer-2 {
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opacity: 0;
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transition: opacity 400ms ease;
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}
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.parallax-window:hover .layer-2 {
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opacity: 1;
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}
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@media (prefers-reduced-motion: reduce) {
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.parallax-window {
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--parallax-pos: 0%;
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}
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.layer-2 {
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transition-duration: 0ms;
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}
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}
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