feat(mix-visualizer): Phase 10 tuning — smooth waveform, bouncy collision, 8 knobs
Smooth the loudness contour (~50 ms envelope at preprocessing + decode-time, plus smootherstep render reconstruction); retune wax↔waveform collision to bouncy/sub-unity (no explosion/stuck/jitter); split the bubbles knob into fluid-amount + fluid-viscosity (cohesion via uniform-only smin/wobble); retune scroll/gravity/heat/width ranges; make the colour rotation visible and boost OKLab chroma; the controls bar now holds its layout and hides only its knobs via a Visible parameter.
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@@ -53,15 +53,13 @@ else
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ShowMeta="false"
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ShowShareRow="false">
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<TopContent>
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@* The seven-knob band lives in its own full-width area below the back/lamp top row.
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Blazor — not CSS — controls its visibility: it is rendered only while the lava-lamp is
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on, so when off it is not in the DOM at all. No background, no animation, no reflow of
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the row above. The band mutates the shared MixVisualizerControlState; the backdrop
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bridge pushes the dials. A knob drag does not toggle it — the lamp's click does. *@
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@if (_controlsExpanded)
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{
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<MixVisualizerControls />
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}
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@* The eight-knob band lives in its own full-width area below the back/lamp top row.
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Phase 10 §4: the control is ALWAYS rendered; the lava-lamp toggle feeds its Visible
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parameter, and the control itself @if-gates the knobs while holding the container's
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reserved height — so content below never pops on toggle. The band mutates the shared
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MixVisualizerControlState; the backdrop bridge pushes the dials. A knob drag does not
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toggle it — the lamp's click does. *@
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<MixVisualizerControls Visible="@_controlsExpanded" />
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</TopContent>
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<TopRightAction>
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@* Lava-lamp button top-right, across from the back link. Toggles the knob band below the
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