FileDatabase refactor for normalization and consistency
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@@ -6,25 +6,43 @@ namespace DeepDrftContent.FileDatabase.Utils;
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/// <summary>
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/// A map implementation that uses structural equality for keys by serializing them to JSON.
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/// This provides the same behavior as the TypeScript StructuralMap.
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/// Optimized with caching to avoid repeated serialization.
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/// </summary>
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/// <typeparam name="TKey">The key type</typeparam>
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/// <typeparam name="TValue">The value type</typeparam>
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public class StructuralMap<TKey, TValue> : IEnumerable<KeyValuePair<TKey, TValue>>
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public class StructuralMap<TKey, TValue> : IEnumerable<KeyValuePair<TKey, TValue>> where TKey : notnull
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{
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private readonly Dictionary<string, KeyValuePair<TKey, TValue>> _innerMap = new();
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private readonly Dictionary<TKey, string> _keyStringCache = new();
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/// <summary>
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/// Converts a key to its string representation for structural comparison
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/// Uses caching to avoid expensive serialization on repeated lookups
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/// </summary>
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private string GetKeyString(TKey key)
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{
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return key switch
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if (key == null) return "null";
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// For reference types, use cache to avoid repeated serialization
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if (!typeof(TKey).IsValueType && _keyStringCache.TryGetValue(key, out var cached))
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{
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return cached;
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}
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var keyString = key switch
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{
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null => "null",
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string s => s,
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int or long or float or double or decimal => key.ToString()!,
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_ => JsonSerializer.Serialize(key)
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};
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// Cache for reference types only (value types are cheap to convert)
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if (!typeof(TKey).IsValueType)
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{
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_keyStringCache[key] = keyString;
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}
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return keyString;
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}
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/// <summary>
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@@ -6,24 +6,42 @@ namespace DeepDrftContent.FileDatabase.Utils;
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/// <summary>
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/// A set implementation that uses structural equality for values by serializing them to JSON.
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/// This provides the same behavior as the TypeScript StructuralSet.
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/// Optimized with caching to avoid repeated serialization.
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/// </summary>
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/// <typeparam name="T">The value type</typeparam>
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public class StructuralSet<T> : IEnumerable<T>
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public class StructuralSet<T> : IEnumerable<T> where T : notnull
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{
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private readonly Dictionary<string, T> _innerMap = new();
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private readonly Dictionary<T, string> _valueStringCache = new();
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/// <summary>
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/// Converts a value to its string representation for structural comparison
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/// Uses caching to avoid expensive serialization on repeated lookups
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/// </summary>
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private string GetValueString(T value)
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{
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return value switch
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if (value == null) return "null";
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// For reference types, use cache to avoid repeated serialization
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if (!typeof(T).IsValueType && _valueStringCache.TryGetValue(value, out var cached))
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{
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return cached;
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}
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var valueString = value switch
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{
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null => "null",
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string s => s,
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int or long or float or double or decimal => value.ToString()!,
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_ => JsonSerializer.Serialize(value)
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};
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// Cache for reference types only (value types are cheap to convert)
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if (!typeof(T).IsValueType)
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{
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_valueStringCache[value] = valueString;
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}
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return valueString;
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}
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/// <summary>
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