*Audio Playback*
Content API: - Enabling CORS for access from Blazor app Web Server: - Content API URL environment config - Web Audio API JS Interop layer in TypeScript - HttpClient configs Web Client: - Audio Tack player controls - Audio Player example page - Audio Interop Service Layer - Named HttpClients
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@using DeepDrftWeb.Client.Services
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@implements IAsyncDisposable
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@inject AudioInteropService AudioInterop
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<MudPaper Elevation="2" Class="pa-4">
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<MudStack Spacing="4">
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<MudStack Row Spacing="3" AlignItems="AlignItems.Center">
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<MudIconButton Icon="@GetPlayIcon()"
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Color="Color.Primary"
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Size="Size.Large"
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OnClick="@TogglePlayPause"
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Disabled="!IsLoaded" />
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<MudIconButton Icon="Icons.Material.Filled.Stop"
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Color="Color.Secondary"
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OnClick="Stop"
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Disabled="!IsLoaded" />
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<MudText Typo="Typo.body2" Class="font-monospace" Style="min-width: 120px">
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@FormatTime(CurrentTime) / @FormatTime(Duration)
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</MudText>
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</MudStack>
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<MudStack Spacing="2">
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<MudSlider T="double"
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Min="0"
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Max="@Duration"
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Step="0.1"
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Value="@CurrentTime"
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ValueChanged="OnSeek"
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Disabled="!IsLoaded" />
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@if (ShowLoadProgress && LoadProgress < 100)
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{
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<MudStack Row Spacing="2" AlignItems="AlignItems.Center">
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<MudProgressLinear Value="@LoadProgress" Size="Size.Small" Color="Color.Info" Class="flex-grow-1" />
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<MudText Typo="Typo.caption">Loading: @LoadProgress.ToString("F1")%</MudText>
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</MudStack>
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}
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</MudStack>
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<MudStack Row Spacing="2" AlignItems="AlignItems.Center" Style="max-width: 200px">
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<MudIcon Icon="@GetVolumeIcon()" />
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<MudSlider T="double"
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Min="0"
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Max="1"
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Step="0.01"
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Value="@Volume"
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ValueChanged="OnVolumeChange"
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Class="flex-grow-1" />
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</MudStack>
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@if (!string.IsNullOrEmpty(ErrorMessage))
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{
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<MudAlert Severity="Severity.Error" ShowCloseIcon="true" CloseIconClicked="ClearError">
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@ErrorMessage
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</MudAlert>
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}
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</MudStack>
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</MudPaper>
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@code {
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[Parameter] public string? AudioUrl { get; set; }
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[Parameter] public bool ShowLoadProgress { get; set; } = true;
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[Parameter] public EventCallback<double> OnProgressChanged { get; set; }
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[Parameter] public EventCallback OnPlaybackEnded { get; set; }
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private string PlayerId = Guid.NewGuid().ToString();
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private bool IsLoaded = false;
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private bool IsPlaying = false;
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private bool IsPaused = false;
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private double CurrentTime = 0;
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private double Duration = 0;
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private double Volume = 0.8;
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private double LoadProgress = 0;
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private string? ErrorMessage;
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private Timer? progressTimer;
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protected override async Task OnInitializedAsync()
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{
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var result = await AudioInterop.CreatePlayerAsync(PlayerId);
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if (!result.Success)
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{
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ErrorMessage = $"Failed to initialize audio player: {result.Error}";
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return;
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}
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await AudioInterop.SetOnProgressCallbackAsync(PlayerId, OnProgress);
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await AudioInterop.SetOnEndCallbackAsync(PlayerId, OnPlaybackEnd);
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await AudioInterop.SetOnLoadProgressCallbackAsync(PlayerId, OnLoadProgress);
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await AudioInterop.SetVolumeAsync(PlayerId, Volume);
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}
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protected override async Task OnParametersSetAsync()
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{
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if (IsLoaded) return;
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try
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{
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AudioLoadResult? loadResult = null;
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if (!string.IsNullOrEmpty(AudioUrl))
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{
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loadResult = await AudioInterop.LoadAudioFromUrlAsync(PlayerId, AudioUrl);
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}
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if (loadResult?.Success == true)
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{
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IsLoaded = true;
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Duration = loadResult.Duration;
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LoadProgress = loadResult.LoadProgress;
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ErrorMessage = null;
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StateHasChanged();
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}
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else
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{
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ErrorMessage = $"Failed to load audio: {loadResult?.Error ?? "No audio source provided"}";
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}
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}
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catch (Exception ex)
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{
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ErrorMessage = $"Error loading audio: {ex.Message}";
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}
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}
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private async Task TogglePlayPause()
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{
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if (!IsLoaded) return;
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try
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{
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AudioOperationResult result;
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if (IsPlaying)
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{
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result = await AudioInterop.PauseAsync(PlayerId);
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if (result.Success)
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{
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IsPlaying = false;
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IsPaused = true;
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}
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}
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else
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{
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result = await AudioInterop.PlayAsync(PlayerId);
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if (result.Success)
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{
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IsPlaying = true;
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IsPaused = false;
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}
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}
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if (!result.Success)
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{
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ErrorMessage = $"Playback error: {result.Error}";
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}
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else
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{
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ErrorMessage = null;
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}
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}
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catch (Exception ex)
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{
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ErrorMessage = $"Error controlling playback: {ex.Message}";
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}
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StateHasChanged();
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}
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private async Task Stop()
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{
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if (!IsLoaded) return;
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try
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{
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var result = await AudioInterop.StopAsync(PlayerId);
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if (result.Success)
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{
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IsPlaying = false;
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IsPaused = false;
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CurrentTime = 0;
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ErrorMessage = null;
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}
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else
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{
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ErrorMessage = $"Stop error: {result.Error}";
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}
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}
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catch (Exception ex)
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{
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ErrorMessage = $"Error stopping playback: {ex.Message}";
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}
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StateHasChanged();
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}
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private async Task OnSeek(double position)
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{
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if (!IsLoaded) return;
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try
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{
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var result = await AudioInterop.SeekAsync(PlayerId, position);
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if (result.Success)
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{
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CurrentTime = position;
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ErrorMessage = null;
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}
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else
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{
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ErrorMessage = $"Seek error: {result.Error}";
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}
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}
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catch (Exception ex)
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{
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ErrorMessage = $"Error seeking: {ex.Message}";
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}
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StateHasChanged();
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}
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private async Task OnVolumeChange(double volume)
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{
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Volume = volume;
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if (IsLoaded)
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{
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try
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{
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var result = await AudioInterop.SetVolumeAsync(PlayerId, volume);
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if (!result.Success)
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{
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ErrorMessage = $"Volume error: {result.Error}";
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StateHasChanged();
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}
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}
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catch (Exception ex)
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{
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ErrorMessage = $"Error setting volume: {ex.Message}";
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StateHasChanged();
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}
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}
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}
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private async Task OnProgress(double currentTime)
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{
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CurrentTime = currentTime;
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if (OnProgressChanged.HasDelegate)
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{
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await OnProgressChanged.InvokeAsync(currentTime);
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}
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await InvokeAsync(StateHasChanged);
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}
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private async Task OnPlaybackEnd()
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{
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IsPlaying = false;
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IsPaused = false;
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CurrentTime = 0;
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if (OnPlaybackEnded.HasDelegate)
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{
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await OnPlaybackEnded.InvokeAsync();
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}
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await InvokeAsync(StateHasChanged);
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}
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private async Task OnLoadProgress(double progress)
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{
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LoadProgress = progress;
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await InvokeAsync(StateHasChanged);
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}
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private string GetPlayIcon()
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{
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return IsPlaying ? Icons.Material.Filled.Pause : Icons.Material.Filled.PlayArrow;
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}
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private string GetVolumeIcon()
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{
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if (Volume == 0) return Icons.Material.Filled.VolumeOff;
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if (Volume < 0.5) return Icons.Material.Filled.VolumeDown;
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return Icons.Material.Filled.VolumeUp;
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}
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private static string FormatTime(double seconds)
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{
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var timeSpan = TimeSpan.FromSeconds(seconds);
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return timeSpan.ToString(timeSpan.TotalHours >= 1 ? @"h\:mm\:ss" : @"m\:ss");
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}
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private void ClearError()
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{
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ErrorMessage = null;
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StateHasChanged();
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}
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public async ValueTask DisposeAsync()
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{
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progressTimer?.Dispose();
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if (IsLoaded)
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{
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await AudioInterop.DisposePlayerAsync(PlayerId);
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}
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}
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}
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@page "/audio-example"
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<PageTitle>Audio Player Example</PageTitle>
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<MudContainer MaxWidth="MaxWidth.Large">
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<MudText Typo="Typo.h3" GutterBottom="true">Audio Player Example</MudText>
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<div style="padding: 24px;">
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<MudText Typo="Typo.h5" GutterBottom="true">Load Audio from URL</MudText>
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<MudTextField @bind-Value="audioUrl"
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Label="Audio URL"
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Placeholder="https://example.com/audio.mp3"
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FullWidth="true"
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Margin="Margin.Normal" />
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<MudButton Variant="Variant.Filled"
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Color="Color.Primary"
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OnClick="@LoadFromUrl"
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StartIcon="Icons.Material.Filled.CloudDownload">
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Load Audio
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</MudButton>
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@if (showUrlPlayer)
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{
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<div style="margin-top: 24px;">
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<AudioPlayer AudioUrl="@audioUrl"
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OnProgressChanged="OnProgressChanged"
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OnPlaybackEnded="OnPlaybackEnded" />
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</div>
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}
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</div>
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@if (!string.IsNullOrEmpty(statusMessage))
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{
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<MudAlert Severity="Severity.Info" Style="margin-top: 24px;">
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@statusMessage
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</MudAlert>
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}
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<div style="margin-top: 32px;">
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<MudText Typo="Typo.h6" GutterBottom="true">Usage Instructions</MudText>
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<MudList T="string">
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<MudListItem T="string"
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Icon="Icons.Material.Filled.Audiotrack"
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Text="Load audio directly from a web URL" />
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<MudListItem T="string"
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Icon="Icons.Material.Filled.PlayArrow"
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Text="Use play/pause controls to control playback" />
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<MudListItem T="string"
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Icon="Icons.Material.Filled.VolumeUp"
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Text="Adjust volume with the volume slider" />
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<MudListItem T="string"
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Icon="Icons.Material.Filled.Timeline"
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Text="Seek through the audio using the progress slider" />
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</MudList>
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</div>
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</MudContainer>
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@code {
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private string audioUrl = "";
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private bool showUrlPlayer = false;
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private string statusMessage = "";
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private void LoadFromUrl()
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{
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if (string.IsNullOrWhiteSpace(audioUrl))
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{
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statusMessage = "Please enter a valid audio URL";
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return;
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}
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showUrlPlayer = true;
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statusMessage = $"Loading audio from: {audioUrl}";
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StateHasChanged();
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}
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private Task OnProgressChanged(double currentTime)
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{
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// Update status with current playback time
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statusMessage = $"Playing: {FormatTime(currentTime)}";
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StateHasChanged();
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return Task.CompletedTask;
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}
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private Task OnPlaybackEnded()
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{
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statusMessage = "Playback completed";
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StateHasChanged();
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return Task.CompletedTask;
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}
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private static string FormatTime(double seconds)
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{
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var timeSpan = TimeSpan.FromSeconds(seconds);
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return timeSpan.ToString(timeSpan.TotalHours >= 1 ? @"h\:mm\:ss" : @"m\:ss");
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}
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}
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@@ -73,9 +73,9 @@
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<MudFab Color="Color.Primary"
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Size="Size.Medium"
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StartIcon="@Icons.Material.Filled.PlayArrow"
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OnClick="@HandlePlayClick"
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Elevation="4" />
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StartIcon="@_playPauseIcon"
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OnClick="@HandlePlayClick"/>
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<audio class="d-none" src="@_audioStream" autoplay></audio>
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</div>
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</MudCardContent>
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@@ -1,14 +1,29 @@
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using Microsoft.AspNetCore.Components;
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using DeepDrftModels.Entities;
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using DeepDrftWeb.Client.Clients;
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using MudBlazor;
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namespace DeepDrftWeb.Client.Controls;
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public partial class TrackPlayer : ComponentBase
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{
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[Parameter] public TrackEntity? Track { get; set; }
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private void HandlePlayClick()
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[Parameter] public required TrackEntity Track { get; set; }
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[Inject] public required TrackMediaClient Client { get; set; }
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private Stream? _audioStream = null;
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private bool _isPlaying = false;
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private string _playPauseIcon => _isPlaying ? Icons.Material.Filled.Pause : Icons.Material.Filled.PlayArrow;
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private async Task HandlePlayClick()
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{
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// TODO: Implement play functionality with injected service
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if (_audioStream == null)
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{
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_audioStream = await Client.GetTrackMedia(Track.EntryKey);
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PlayAudio();
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}
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}
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private void PlayAudio()
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{
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throw new NotImplementedException();
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}
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}
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Reference in New Issue
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