refactor(player): move TimestampLabel from PlayerTransportZone to PlayerSeekZone so volume centers against buttons row height
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@@ -1,19 +1,16 @@
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@namespace DeepDrftPublic.Client.Controls.AudioPlayerBar
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<MudStack Row="false" AlignItems="AlignItems.Center" Spacing="2" Class="@Class">
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<MudStack Row="true" AlignItems="AlignItems.Center" Spacing="1">
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<PlayerControls IsPlaying="IsPlaying"
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IsLoaded="IsLoaded"
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TogglePlayPause="TogglePlayPause"
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Stop="Stop"/>
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@if (IsLoading && !IsStreaming)
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{
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<MudProgressCircular Color="Color.Tertiary"
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Size="Size.Small"
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Max="1D"
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Value="@LoadProgress"
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Indeterminate="@(LoadProgress == 0)"/>
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}
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</MudStack>
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<TimestampLabel CurrentTime="DisplayTime" Duration="Duration"/>
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<MudStack Row="true" AlignItems="AlignItems.Center" Spacing="1" Class="@Class">
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<PlayerControls IsPlaying="IsPlaying"
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IsLoaded="IsLoaded"
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TogglePlayPause="TogglePlayPause"
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Stop="Stop"/>
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@if (IsLoading && !IsStreaming)
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{
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<MudProgressCircular Color="Color.Tertiary"
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Size="Size.Small"
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Max="1D"
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Value="@LoadProgress"
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Indeterminate="@(LoadProgress == 0)"/>
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}
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</MudStack>
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