File Database Index watching

This commit is contained in:
daniel-c-harvey
2025-12-07 04:40:52 -05:00
parent 2baf0575bc
commit 8c58edd5f9
5 changed files with 308 additions and 19 deletions
+99 -2
View File
@@ -14,6 +14,8 @@ import { PlaybackScheduler } from './PlaybackScheduler.js';
export interface AudioResult {
success: boolean;
error?: string;
seekBeyondBuffer?: boolean;
byteOffset?: number;
}
export interface StreamingResult extends AudioResult {
@@ -89,7 +91,13 @@ export class AudioPlayer {
initializeStreaming(totalStreamLength: number): AudioResult {
try {
// Full cleanup before starting new stream
this.stopProgressTracking();
this.scheduler.clear();
this.streamDecoder.reset();
this.resetState();
// Initialize new stream
this.isStreamingMode = true;
this.streamDecoder.initialize(totalStreamLength);
console.log(`Streaming initialized: ${totalStreamLength} bytes expected`);
@@ -236,16 +244,105 @@ export class AudioPlayer {
return { success: false, error: 'Invalid seek position' };
}
// Get buffered duration (accounting for playback offset)
const bufferedDuration = this.scheduler.getTotalDuration() + this.scheduler.getPlaybackOffset();
// Check if seeking within buffered content
if (position <= bufferedDuration) {
return this.seekWithinBuffer(position);
} else {
// Seeking beyond buffer - signal C# to fetch new stream
return this.seekBeyondBuffer(position);
}
}
/**
* Seek within currently buffered content
*/
private seekWithinBuffer(position: number): AudioResult {
try {
const wasPlaying = this.isPlaying;
this.scheduler.stopAllSources();
// Adjust position relative to buffer start (subtract playback offset)
const bufferRelativePosition = position - this.scheduler.getPlaybackOffset();
this.pausePosition = position;
if (wasPlaying) {
this.scheduler.playFromPosition(position);
this.scheduler.playFromPosition(Math.max(0, bufferRelativePosition));
}
console.log(`🔍 Seeked to ${position.toFixed(3)}s`);
console.log(`🔍 Seeked within buffer to ${position.toFixed(3)}s (buffer-relative: ${bufferRelativePosition.toFixed(3)}s)`);
return { success: true };
} catch (error) {
return { success: false, error: (error as Error).message };
}
}
/**
* Seek beyond buffered content - calculate byte offset for server request
*/
private seekBeyondBuffer(position: number): AudioResult {
try {
const byteOffset = this.streamDecoder.calculateByteOffset(position);
if (byteOffset <= 0) {
return { success: false, error: 'Cannot calculate byte offset' };
}
console.log(`🔍 Seek beyond buffer to ${position.toFixed(3)}s requires byte offset ${byteOffset}`);
// Signal that C# needs to request new stream from offset
return {
success: true,
seekBeyondBuffer: true,
byteOffset: byteOffset
};
} catch (error) {
return { success: false, error: (error as Error).message };
}
}
/**
* Get the total buffered duration (for C# to check if seek is within buffer)
*/
getBufferedDuration(): number {
return this.scheduler.getTotalDuration() + this.scheduler.getPlaybackOffset();
}
/**
* Calculate byte offset for a time position (for C# layer)
*/
calculateByteOffset(positionSeconds: number): number {
return this.streamDecoder.calculateByteOffset(positionSeconds);
}
/**
* Reinitialize for offset streaming after seek-beyond-buffer
* Called by C# after receiving new stream from server
*/
reinitializeFromOffset(totalStreamLength: number, seekPosition: number): AudioResult {
try {
console.log(`\n=== Reinitializing for offset stream ===`);
console.log(`Seek position: ${seekPosition.toFixed(3)}s, Stream length: ${totalStreamLength}`);
// Stop current playback
this.stopProgressTracking();
const wasPlaying = this.isPlaying;
this.isPlaying = false;
// Clear buffers and set new offset
this.scheduler.clearForSeek();
this.scheduler.setPlaybackOffset(seekPosition);
// Reinitialize decoder for new stream
this.streamDecoder.reinitializeForOffset(totalStreamLength);
// Update state
this.pausePosition = seekPosition;
this.streamingStarted = false; // Will restart when new buffers arrive
this.streamingCompleted = false;
console.log(`✅ Reinitialized for offset, was playing: ${wasPlaying}`);
return { success: true };
} catch (error) {
return { success: false, error: (error as Error).message };