AUdio Player Service refactor
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@@ -1,19 +0,0 @@
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@page "/counter"
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<PageTitle>Counter</PageTitle>
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<MudText Typo="Typo.h3" GutterBottom="true">Counter</MudText>
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<MudText Class="mb-4">Current count: @currentCount</MudText>
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<MudButton Color="Color.Primary" Variant="Variant.Filled" @onclick="IncrementCount">Click me</MudButton>
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@code {
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private int currentCount = 0;
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private void IncrementCount()
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{
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currentCount++;
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}
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}
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@@ -29,8 +29,6 @@
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Lifecycle Status: @_lifecycleStatus
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</MudText>
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</div>
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<AudioPlayerBar AudioPlaybackEngine="AudioPlaybackEngine" />
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</div>
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}
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else
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@@ -40,7 +38,6 @@
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</div>
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<div class="tracks-footer">
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<MudSkeleton Height="60px" Width="240px" Class="justify-center"/>
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<MudSkeleton Height="120px" Width="460px"/>
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</div>
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}
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</div>
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@@ -9,8 +9,8 @@ namespace DeepDrftWeb.Client.Pages;
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public partial class TracksView : ComponentBase
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{
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[Inject] public required TracksViewModel ViewModel { get; set; }
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[Inject] public required AudioPlaybackEngine AudioPlaybackEngine { get; set; }
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[CascadingParameter] public required IPlayerService PlayerService { get; set; }
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private TrackEntity? _selectedTrack = null;
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private int _clickCount = 0;
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private string _lifecycleStatus = "Not initialized";
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@@ -26,7 +26,6 @@ public partial class TracksView : ComponentBase
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if (firstRender)
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{
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_lifecycleStatus = "OnAfterRenderAsync called - WebAssembly is active!";
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await AudioPlaybackEngine.InitializeAudioPlayer();
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StateHasChanged();
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}
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}
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@@ -54,12 +53,13 @@ public partial class TracksView : ComponentBase
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if (track is null)
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{
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await AudioPlaybackEngine.Stop();
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await PlayerService.Stop();
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}
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else
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{
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await AudioPlaybackEngine.LoadTrack(track);
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await PlayerService.SelectTrack(track);
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}
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StateHasChanged();
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_selectedTrack = track;
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}
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}
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@@ -1,60 +0,0 @@
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@page "/weather"
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<PageTitle>Weather</PageTitle>
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<MudText Typo="Typo.h3" GutterBottom="true">Weather forecast</MudText>
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<MudText Typo="Typo.body1" Class="mb-8">This component demonstrates fetching data from the server.</MudText>
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@if (forecasts == null)
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{
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<MudProgressCircular Color="Color.Default" Indeterminate="true" />
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}
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else
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{
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<MudTable Items="forecasts" Hover="true" SortLabel="Sort By" Elevation="0" AllowUnsorted="false">
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<HeaderContent>
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<MudTh><MudTableSortLabel InitialDirection="SortDirection.Ascending" SortBy="new Func<WeatherForecast, object>(x=>x.Date)">Date</MudTableSortLabel></MudTh>
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<MudTh><MudTableSortLabel SortBy="new Func<WeatherForecast, object>(x=>x.TemperatureC)">Temp. (C)</MudTableSortLabel></MudTh>
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<MudTh><MudTableSortLabel SortBy="new Func<WeatherForecast, object>(x=>x.TemperatureF)">Temp. (F)</MudTableSortLabel></MudTh>
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<MudTh><MudTableSortLabel SortBy="new Func<WeatherForecast, object>(x=>x.Summary!)">Summary</MudTableSortLabel></MudTh>
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</HeaderContent>
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<RowTemplate>
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<MudTd DataLabel="Date">@context.Date</MudTd>
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<MudTd DataLabel="Temp. (C)">@context.TemperatureC</MudTd>
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<MudTd DataLabel="Temp. (F)">@context.TemperatureF</MudTd>
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<MudTd DataLabel="Summary">@context.Summary</MudTd>
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</RowTemplate>
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<PagerContent>
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<MudTablePager PageSizeOptions="new int[]{50, 100}" />
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</PagerContent>
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</MudTable>
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}
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@code {
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private WeatherForecast[]? forecasts;
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protected override async Task OnInitializedAsync()
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{
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// Simulate asynchronous loading to demonstrate a loading indicator
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await Task.Delay(500);
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var startDate = DateOnly.FromDateTime(DateTime.Now);
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var summaries = new[] { "Freezing", "Bracing", "Chilly", "Cool", "Mild", "Warm", "Balmy", "Hot", "Sweltering", "Scorching" };
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forecasts = Enumerable.Range(1, 5).Select(index => new WeatherForecast
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{
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Date = startDate.AddDays(index),
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TemperatureC = Random.Shared.Next(-20, 55),
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Summary = summaries[Random.Shared.Next(summaries.Length)]
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}).ToArray();
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}
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private class WeatherForecast
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{
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public DateOnly Date { get; set; }
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public int TemperatureC { get; set; }
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public string? Summary { get; set; }
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public int TemperatureF => 32 + (int)(TemperatureC / 0.5556);
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}
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}
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