feat: replace ?offset= seek with HTTP Range streaming across API, proxy, and client

- API: enableRangeProcessing true on no-offset FileStream path
- Proxy: transparent Range relay, forwards 206/416/Content-Range verbatim
- TrackMediaClient: Range: bytes=X- replaces ?offset=X; response disposed via TrackMediaResponse
- StreamDecoder: reinitializeForRangeContinuation retains wavHeader, counts raw PCM against 206 Content-Length
- AudioPlayer: seekBeyondBuffer adds headerSize for file-absolute offset; duration guard prevents continuation overwriting full-track duration
- StreamingAudioPlayerService: seek guard corrected to >= 0 (file-absolute offset contract)
This commit is contained in:
daniel-c-harvey
2026-06-09 07:00:35 -04:00
parent 5c3c3c3d0c
commit aaa9f732ae
6 changed files with 132 additions and 44 deletions
+38 -7
View File
@@ -60,6 +60,14 @@ export class StreamDecoder {
private streamComplete: boolean = false;
private headerError: string | null = null;
// Range-continuation state. After a seek-beyond-buffer the server responds 206
// with raw PCM from a file-absolute offset (no WAV header). We retain the header
// parsed from the initial stream and treat the whole body as audio data. The
// stream-complete check then counts raw bytes against the 206 Content-Length
// (remainingByteLength) rather than the full-file totalStreamLength + headerSize.
private isContinuation: boolean = false;
private remainingByteLength: number = 0;
// Pre-header accumulator. WAV headers can span multiple network chunks
// (small first segment, extended LIST/INFO/JUNK chunks before 'data', etc.),
// so we buffer raw bytes here until parseHeader succeeds rather than assuming
@@ -84,6 +92,8 @@ export class StreamDecoder {
this.headerBytesReceived = 0;
this.headerSearchChunks = [];
this.headerError = null;
this.isContinuation = false;
this.remainingByteLength = 0;
}
/**
@@ -183,6 +193,16 @@ export class StreamDecoder {
* otherwise pre-header bytes count toward the total.
*/
private updateStreamCompleteFlag(): void {
// Range-continuation: the 206 body is pure audio (no header), so compare raw
// audio bytes directly against the 206 Content-Length. Do NOT add headerSize —
// there is no header in this response.
if (this.isContinuation) {
if (this.remainingByteLength > 0 && this.totalRawBytes >= this.remainingByteLength) {
this.streamComplete = true;
}
return;
}
if (this.totalStreamLength <= 0) return;
const totalReceived = this.wavHeader
? this.totalRawBytes + this.wavHeader.headerSize
@@ -445,23 +465,34 @@ export class StreamDecoder {
this.headerBytesReceived = 0;
this.headerSearchChunks = [];
this.headerError = null;
this.isContinuation = false;
this.remainingByteLength = 0;
}
/**
* Reinitialize for offset streaming - preserves header format knowledge
* Called when seeking beyond buffer to prepare for new stream from server
* Reinitialize for a Range-continuation stream after seek-beyond-buffer.
*
* The server responds to a Range request with 206 Partial Content carrying raw
* PCM from a file-absolute offset — there is NO WAV header in this body. We retain
* the header parsed from the initial stream (its format describes every segment we
* synthesise via createWavFile) and feed the entire 206 body straight into the
* decode pipeline. The `if (!this.wavHeader)` branch in processChunk therefore goes
* directly to addRawData and tryParseHeader is never re-entered.
*
* @param remainingByteLength the Content-Length of the 206 response — the number of
* bytes from the range start to EOF, NOT the full file size. Stream-complete is
* reached when totalRawBytes >= this value.
*/
reinitializeForOffset(totalStreamLength: number): void {
// Reset data state but we'll get a fresh header from the offset stream
reinitializeForRangeContinuation(remainingByteLength: number): void {
// Retain this.wavHeader — the 206 body carries no header to reparse.
this.rawChunks = [];
this.totalRawBytes = 0;
this.processedBytes = 0;
this.totalStreamLength = totalStreamLength;
this.streamComplete = false;
this.headerBytesReceived = 0;
this.headerSearchChunks = [];
this.headerError = null;
// wavHeader will be reparsed from the new stream (server sends fresh header)
this.wavHeader = null;
this.isContinuation = true;
this.remainingByteLength = remainingByteLength;
}
}