Phase 9 Wave 4: ARCHIVE nav + Cuts/Sessions/Mixes pages + MixWaveformVisualizer

Replaces flat RELEASES/SESSIONS/MIXES nav with ARCHIVE dropdown (PageRoute.Children,
one-level cap, dual-role node). Adds /archive overview, /cuts (AlbumsView + medium
filter; /albums redirects), /sessions + /sessions/{id} (hero-dominant), /mixes +
/mixes/{id} (MixWaveformVisualizer full-page background). Extracts ReleaseDetailScaffold
from TrackDetail (invariant trio). PersistentComponentState bridge on all new pages.
Click-to-seek seam designed on MixWaveformVisualizer (inert until wired).
This commit is contained in:
daniel-c-harvey
2026-06-12 23:05:25 -04:00
parent 5f7eaed112
commit af724ce570
31 changed files with 1334 additions and 122 deletions
@@ -1,5 +1,4 @@
using DeepDrftModels.DTOs;
using DeepDrftPublic.Client.Services;
using DeepDrftPublic.Client.ViewModels;
using Microsoft.AspNetCore.Components;
@@ -12,9 +11,7 @@ public partial class TrackDetail : ComponentBase, IDisposable
[Parameter] public required string EntryKey { get; set; }
[Inject] public required TrackDetailViewModel ViewModel { get; set; }
[Inject] public required PersistentComponentState PersistentState { get; set; }
[CascadingParameter] public required IStreamingPlayerService PlayerService { get; set; }
private IStreamingPlayerService? _subscribedService;
private PersistingComponentStateSubscription _persistingSubscription;
protected override async Task OnInitializedAsync()
@@ -36,24 +33,6 @@ public partial class TrackDetail : ComponentBase, IDisposable
}
}
protected override void OnParametersSet()
{
// The play button's icon reads off the player's live state (CurrentTrack /
// IsPlaying / IsPaused), which mutates outside this component's render path.
// The cascade is IsFixed, so the provider's re-render never reaches us —
// subscribe to the multicast side-channel and re-render on every state change.
if (PlayerService != null && !ReferenceEquals(PlayerService, _subscribedService))
{
if (_subscribedService != null)
_subscribedService.StateChanged -= OnPlayerStateChanged;
PlayerService.StateChanged += OnPlayerStateChanged;
_subscribedService = PlayerService;
}
}
private void OnPlayerStateChanged() => InvokeAsync(StateHasChanged);
private Task PersistTrack()
{
if (ViewModel.Track is not null)
@@ -63,33 +42,5 @@ public partial class TrackDetail : ComponentBase, IDisposable
return Task.CompletedTask;
}
private async Task PlayTrack()
{
if (ViewModel.Track is null) return;
var isThisTrack = PlayerService.CurrentTrack?.Id == ViewModel.Track.Id;
// Toggle play/pause if this track is already the active one (playing or paused);
// otherwise start a fresh stream. SelectTrackStreaming is the live entry point —
// the buffered SelectTrack path is dead.
if (isThisTrack && (PlayerService.IsPlaying || PlayerService.IsPaused))
{
await PlayerService.TogglePlayPause();
}
else
{
await PlayerService.SelectTrackStreaming(ViewModel.Track);
}
}
public void Dispose()
{
_persistingSubscription.Dispose();
if (_subscribedService != null)
{
_subscribedService.StateChanged -= OnPlayerStateChanged;
_subscribedService = null;
}
}
public void Dispose() => _persistingSubscription.Dispose();
}