feat(visualizer): controls row + unified MixVisualizerControlState; 3 inert uniforms wired (P10 W2)
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@@ -11,23 +11,6 @@
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<canvas @ref="_canvas" class="mix-waveform-canvas"></canvas>
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</div>
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@* Viewing control only — never a seek surface. Hidden until a datum is present.
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Deliberately a SIBLING of .mix-waveform-bg, not a child: the backdrop is position:fixed and so
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forms its own stacking context, which would trap any descendant below the page's z-index:1
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foreground (.mix-detail-foreground) and let that foreground swallow the slider's pointer events.
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As a top-level sibling with its own z-index, the slider stacks above the foreground and stays
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draggable. *@
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@if (_hasDatum)
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{
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<div class="mix-waveform-zoom">
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<MudSlider T="double"
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Value="@ZoomFraction"
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ValueChanged="@OnZoomFractionChanged"
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Min="0"
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Max="1"
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Step="0.001"
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Size="Size.Small"
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Color="Color.Primary"
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aria-label="Waveform zoom" />
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</div>
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}
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@* The viewing controls (resolution + the three Wave 2 controls) live in MixVisualizerControls,
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rendered in the mix-detail foreground row below the back button — NOT here. This component is now a
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pure backdrop bridge; it pushes uniforms in response to the shared MixVisualizerControlState. *@
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