feat(visualizer): controls row + unified MixVisualizerControlState; 3 inert uniforms wired (P10 W2)
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@@ -19,27 +19,3 @@
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height: 100%;
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display: block;
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}
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/* Zoom slider — a small viewing control pinned to the top-right, clear of the player bar at
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the bottom and the nav bar at the top. It is never a seek surface. top: 5rem sits just below the
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fixed nav bar (~4.5rem tall) so neither the expanded player bar nor the nav occludes it.
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position: fixed (not absolute) because the slider is now a top-level sibling of the backdrop, not
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a child of it — see the comment in the .razor. z-index: 10 lifts it above the page foreground
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(.mix-detail-foreground, z-index: 1) so the foreground can't intercept its pointer events; that
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occlusion was the resolution-slider regression. */
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.mix-waveform-zoom {
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position: fixed;
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right: 1.5rem;
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top: 5rem;
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z-index: 10;
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width: 180px;
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max-width: 40vw;
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pointer-events: auto;
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opacity: 0.7;
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transition: opacity 0.2s ease;
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}
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.mix-waveform-zoom:hover {
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opacity: 1;
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}
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