Fix large CMS upload timeout with idle heartbeat and add per-file progress meter
Replace the 100s default HttpClient timeout (set Timeout=Infinite) with an idle/heartbeat deadline driven by a ProgressStreamContent wrapper that reports bytes-on-the-wire. Each tick resets the idle window and advances a MudProgressLinear per upload row. Idle window is configurable via Upload:IdleTimeoutSeconds (default 90s).
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@@ -476,9 +476,26 @@
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{
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// New track — upload, then link cover art with a follow-up update (same
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// two-step pattern as BatchUpload; the upload endpoint takes no imagePath).
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await using var wavStream = row.WavFile!.OpenReadStream(MaxUploadBytes);
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row.UploadedBytes = 0;
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row.TotalBytes = row.WavFile!.Size;
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await using var wavStream = row.WavFile.OpenReadStream(MaxUploadBytes);
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// Re-render only on whole-percent change so a large upload paints ~100 frames,
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// not thousands. Progress<T> marshals back onto the renderer dispatcher.
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var lastPercent = -1;
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var progress = new Progress<long>(written =>
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{
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row.UploadedBytes = written;
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if (row.UploadPercent != lastPercent)
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{
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lastPercent = row.UploadPercent;
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StateHasChanged();
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}
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});
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var uploadResult = await CmsTrackService.UploadTrackAsync(
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wavStream,
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row.WavFile.Size,
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row.WavFile.Name,
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row.WavFile.ContentType,
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row.TrackName,
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@@ -491,7 +508,8 @@
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createdByUserId,
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_releaseType,
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trackNumber,
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_medium);
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_medium,
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progress);
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if (!uploadResult.Success || uploadResult.Value is null)
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{
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@@ -27,6 +27,17 @@ public class BatchRowModel
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public BatchRowStatus Status { get; set; } = BatchRowStatus.Queued;
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public string? ErrorMessage { get; set; }
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/// <summary>Bytes pushed to the wire so far for this row's in-flight upload. Reset per attempt.</summary>
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public long UploadedBytes { get; set; }
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/// <summary>Total payload bytes for this row (the WAV file size), the progress denominator.</summary>
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public long TotalBytes { get; set; }
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/// <summary>Upload completion as a 0–100 percent, or 0 when the total is unknown.</summary>
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public int UploadPercent => TotalBytes > 0
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? (int)Math.Clamp(UploadedBytes * 100 / TotalBytes, 0, 100)
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: 0;
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}
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public enum BatchRowStatus { Queued, Uploading, Done, Failed }
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@@ -41,6 +41,13 @@
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OnClick="@(() => OnRemove.InvokeAsync(index))"
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aria-label="Remove track" />
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</MudStack>
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@if (row.Status == BatchRowStatus.Uploading)
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{
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<MudProgressLinear Color="Color.Info"
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Value="@row.UploadPercent"
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Class="mx-2 mb-2"
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aria-label="@($"Uploading {row.TrackName}")" />
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}
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</div>
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}
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</MudList>
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@@ -64,6 +64,12 @@
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{
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@* Track name is derived from the Release Name for Session/Mix — no separate input. *@
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<MudText Typo="Typo.caption">Selected: @(_tracks[0].WavFile?.Name ?? "—")</MudText>
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@if (_tracks[0].Status == BatchRowStatus.Uploading)
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{
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<MudProgressLinear Color="Color.Info"
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Value="@_tracks[0].UploadPercent"
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aria-label="Uploading track" />
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}
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}
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</MudStack>
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</MudPaper>
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@@ -330,14 +336,33 @@
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row.Status = BatchRowStatus.Uploading;
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StateHasChanged();
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row.UploadedBytes = 0;
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row.TotalBytes = row.WavFile!.Size;
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try
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{
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// OpenReadStream streams chunks from the browser via the SignalR circuit; the
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// service wraps it in StreamContent so the whole file is never materialised in
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// memory before DeepDrftAPI receives it.
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await using var wavStream = row.WavFile!.OpenReadStream(MaxUploadBytes);
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// service wraps it in ProgressStreamContent so the whole file is never materialised
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// in memory before DeepDrftAPI receives it, and reports bytes-on-the-wire back here.
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await using var wavStream = row.WavFile.OpenReadStream(MaxUploadBytes);
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// Progress ticks fire ~once per 80 KB; re-render only when the whole-percent changes
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// so a half-gig upload paints ~100 frames, not thousands. Progress<T> marshals the
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// callback onto the component's renderer dispatcher, so StateHasChanged is safe here.
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var lastPercent = -1;
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var progress = new Progress<long>(written =>
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{
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row.UploadedBytes = written;
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if (row.UploadPercent != lastPercent)
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{
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lastPercent = row.UploadPercent;
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StateHasChanged();
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}
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});
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var result = await CmsTrackService.UploadTrackAsync(
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wavStream,
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row.WavFile.Size,
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row.WavFile.Name,
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row.WavFile.ContentType,
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row.TrackName,
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@@ -350,7 +375,8 @@
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createdByUserId,
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_releaseType,
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trackNumber,
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_medium);
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_medium,
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progress);
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if (!result.Success || result.Value is null)
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{
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