feat(data): rename *.Services projects, lift TrackEntity onto BlazorBlocks data layer, regenerate initial Postgres migration
DeepDrftWeb.Services → DeepDrftData; DeepDrftContent.Services → DeepDrftContent.Data. TrackEntity:BaseEntity, TrackRepository:Repository<>, TrackManager:Manager<>+ITrackService. Drops DeepDrftModels PagingParameters/PagedResult in favour of Models.Common.* from BlazorBlocks. InitialCreate migration captures full schema including is_deleted index.
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using System.Collections;
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using System.Text.Json;
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namespace DeepDrftContent.Data.FileDatabase.Utils;
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/// <summary>
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/// A set implementation that uses structural equality for values by serializing them to JSON.
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/// This provides the same behavior as the TypeScript StructuralSet.
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/// Optimized with caching to avoid repeated serialization.
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/// </summary>
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/// <typeparam name="T">The value type</typeparam>
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public class StructuralSet<T> : IEnumerable<T> where T : notnull
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{
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private readonly Dictionary<string, T> _innerMap = new();
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private readonly Dictionary<T, string> _valueStringCache = new();
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/// <summary>
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/// Converts a value to its string representation for structural comparison
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/// Uses caching to avoid expensive serialization on repeated lookups
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/// </summary>
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private string GetValueString(T value)
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{
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if (value == null) return "null";
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// For reference types, use cache to avoid repeated serialization
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if (!typeof(T).IsValueType && _valueStringCache.TryGetValue(value, out var cached))
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{
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return cached;
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}
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var valueString = value switch
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{
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string s => s,
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int or long or float or double or decimal => value.ToString()!,
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_ => JsonSerializer.Serialize(value)
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};
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// Cache for reference types only (value types are cheap to convert)
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if (!typeof(T).IsValueType)
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{
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_valueStringCache[value] = valueString;
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}
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return valueString;
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}
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/// <summary>
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/// Adds a value to the set
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/// </summary>
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public StructuralSet<T> Add(T value)
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{
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var valueString = GetValueString(value);
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if (!_innerMap.ContainsKey(valueString))
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{
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_innerMap[valueString] = value;
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}
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return this;
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}
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/// <summary>
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/// Checks if the set contains the specified value
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/// </summary>
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public bool Has(T value)
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{
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var valueString = GetValueString(value);
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return _innerMap.ContainsKey(valueString);
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}
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/// <summary>
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/// Removes a value from the set
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/// </summary>
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public bool Delete(T value)
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{
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var valueString = GetValueString(value);
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return _innerMap.Remove(valueString);
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}
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/// <summary>
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/// Clears all values from the set
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/// </summary>
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public void Clear() => _innerMap.Clear();
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/// <summary>
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/// Gets the number of values in the set
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/// </summary>
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public int Size => _innerMap.Count;
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/// <summary>
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/// Enumerates all values in the set
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/// </summary>
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public IEnumerator<T> GetEnumerator()
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{
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return _innerMap.Values.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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/// <summary>
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/// Gets all values in the set
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/// </summary>
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public IEnumerable<T> Values => _innerMap.Values;
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}
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