feature: Cleanup Waveform Controls
This commit is contained in:
@@ -35,18 +35,7 @@
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@if (Visible)
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@if (Visible)
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{
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{
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@* ── Row 1 — MODE (always visible). Toggles + collisions group left; color pinned right. ── *@
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@* ── Row 1 — MODE (always visible). Toggles + collisions group left; color pinned right. ── *@
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<div class="wvc-row wvc-row-mode">
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<MudStack Row AlignItems="AlignItems.Center" Justify="Justify.Center" Class="mx-auto" Spacing="4">
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<div class="wvc-row-left">
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<MudTooltip Text="Light the lamp — or let it go cold.">
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<div class="wvc-toggle @(ControlState.LavaEnabled ? "wvc-toggle-on" : "wvc-toggle-off")" role="group" aria-label="Lava field on or off">
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<MudIconButton Icon="@(ControlState.LavaEnabled ? DDIcons.LavaLampFilled : DDIcons.LavaLamp)"
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Color="Color.Primary"
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OnClick="@ToggleLava"
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aria-label="Lava field on or off"
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aria-pressed="@ControlState.LavaEnabled" />
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</div>
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</MudTooltip>
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<MudTooltip Text="Show the sound, or hide the ribbon.">
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<MudTooltip Text="Show the sound, or hide the ribbon.">
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<div class="wvc-toggle @(ControlState.WaveformEnabled ? "wvc-toggle-on" : "wvc-toggle-off")" role="group" aria-label="Waveform ribbon on or off">
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<div class="wvc-toggle @(ControlState.WaveformEnabled ? "wvc-toggle-on" : "wvc-toggle-off")" role="group" aria-label="Waveform ribbon on or off">
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@@ -54,7 +43,7 @@
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Color="Color.Primary"
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Color="Color.Primary"
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OnClick="@ToggleWaveform"
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OnClick="@ToggleWaveform"
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aria-label="Waveform ribbon on or off"
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aria-label="Waveform ribbon on or off"
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aria-pressed="@ControlState.WaveformEnabled" />
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aria-pressed="@ControlState.WaveformEnabled"/>
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</div>
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</div>
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</MudTooltip>
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</MudTooltip>
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@@ -68,12 +57,12 @@
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ValueChanged="@OnCollisionStrengthChanged"
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ValueChanged="@OnCollisionStrengthChanged"
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Min="0" Max="1" Step="0.001"
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Min="0" Max="1" Step="0.001"
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Size="64"
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Size="64"
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Color="Color.Primary" />
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Color="Color.Primary"/>
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<MudIcon Icon="@Icons.Material.Filled.Compress" Size="Size.Small" Class="waveform-visualizer-control-icon mix-visualizer-control-icon" />
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<MudIcon Icon="@Icons.Material.Filled.Compress" Size="Size.Small" Class="waveform-visualizer-control-icon mix-visualizer-control-icon"/>
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</div>
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</div>
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</MudTooltip>
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</MudTooltip>
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}
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}
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</div>
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@* </div> *@
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@* Color applies to the whole field regardless of which subsystems are on, so it is pinned
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@* Color applies to the whole field regardless of which subsystems are on, so it is pinned
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far-right of row 1 and never reflows when collisions hides (§3). *@
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far-right of row 1 and never reflows when collisions hides (§3). *@
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@@ -83,18 +72,63 @@
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ValueChanged="@OnGradientRotationSpeedChanged"
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ValueChanged="@OnGradientRotationSpeedChanged"
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Min="0" Max="1" Step="0.001"
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Min="0" Max="1" Step="0.001"
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Size="64"
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Size="64"
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Color="Color.Primary" />
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Color="Color.Primary"/>
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<MudIcon Icon="@Icons.Material.Filled.Palette" Size="Size.Small" Class="waveform-visualizer-control-icon mix-visualizer-control-icon" />
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<MudIcon Icon="@Icons.Material.Filled.Palette" Size="Size.Small" Class="waveform-visualizer-control-icon mix-visualizer-control-icon"/>
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</div>
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</div>
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</MudTooltip>
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</MudTooltip>
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</div>
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@* ── Row 2 — LAVA section (only when lava on). ── *@
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<MudTooltip Text="Light the lamp — or let it go cold.">
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<div class="wvc-toggle @(ControlState.LavaEnabled ? "wvc-toggle-on" : "wvc-toggle-off")" role="group" aria-label="Lava field on or off">
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<MudIconButton Icon="@(ControlState.LavaEnabled ? DDIcons.LavaLampFilled : DDIcons.LavaLamp)"
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Color="Color.Primary"
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OnClick="@ToggleLava"
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aria-label="Lava field on or off"
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aria-pressed="@ControlState.LavaEnabled"/>
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</div>
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</MudTooltip>
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</MudStack>
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@* ── Row 2 — WAVE section (only when waveform on). Both controls are RadialKnobs (scroll reverted
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from MudSlider per Phase 15 polish); width pinned far-right via wvc-row-wave space-between. ── *@
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@if (ControlState.WaveformEnabled)
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{
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<div class="wvc-row wvc-row-section wvc-row-wave">
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<span class="wvc-section-label">WAVE:</span>
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<MudStack Row AlignItems="AlignItems.Center" Justify="Justify.Center" Class="mx-auto" Spacing="4">
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<MudTooltip Text="How fast the sound rolls by.">
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<div class="waveform-visualizer-control mix-visualizer-control" role="group" aria-label="Waveform scroll speed">
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<RadialKnob Value="@ControlState.ScrollSpeed"
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ValueChanged="@OnScrollSpeedChanged"
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Min="0" Max="1" Step="0.001"
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Size="64"
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Color="Color.Primary" />
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<MudIcon Icon="@Icons.Material.Filled.Speed" Size="Size.Small" Color="Color.Surface" Class="waveform-visualizer-control-icon mix-visualizer-control-icon" />
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</div>
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</MudTooltip>
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<MudTooltip Text="How wide the ribbon spreads across the lamp.">
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<div class="waveform-visualizer-control mix-visualizer-control" role="group" aria-label="Waveform width">
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<RadialKnob Value="@ControlState.WaveformWidth"
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ValueChanged="@OnWaveformWidthChanged"
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Min="0" Max="1" Step="0.001"
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Size="64"
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Color="Color.Primary" />
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<MudIcon Icon="@Icons.Material.Filled.SettingsEthernet" Size="Size.Small" Class="waveform-visualizer-control-icon mix-visualizer-control-icon" />
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</div>
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</MudTooltip>
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</MudStack>
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</div>
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}
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@* ── Row 3 — LAVA section (only when lava on). ── *@
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@if (ControlState.LavaEnabled)
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@if (ControlState.LavaEnabled)
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{
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{
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<div class="wvc-row wvc-row-section">
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<div class="wvc-row wvc-row-section">
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<span class="wvc-section-label">LAVA:</span>
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<span class="wvc-section-label">LAVA:</span>
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<MudStack Row AlignItems="AlignItems.Center" Justify="Justify.Center" Class="mx-auto" Spacing="4">
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<MudTooltip Text="How heavy the wax feels — float, or sink.">
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<MudTooltip Text="How heavy the wax feels — float, or sink.">
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<div class="waveform-visualizer-control mix-visualizer-control" role="group" aria-label="Lava gravity">
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<div class="waveform-visualizer-control mix-visualizer-control" role="group" aria-label="Lava gravity">
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<RadialKnob Value="@ControlState.LavaGravity"
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<RadialKnob Value="@ControlState.LavaGravity"
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@@ -138,37 +172,7 @@
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<MudIcon Icon="@Icons.Material.Filled.Opacity" Size="Size.Small" Class="waveform-visualizer-control-icon mix-visualizer-control-icon" />
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<MudIcon Icon="@Icons.Material.Filled.Opacity" Size="Size.Small" Class="waveform-visualizer-control-icon mix-visualizer-control-icon" />
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</div>
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</div>
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</MudTooltip>
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</MudTooltip>
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</div>
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</MudStack>
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}
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@* ── Row 3 — WAVE section (only when waveform on). Both controls are RadialKnobs (scroll reverted
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from MudSlider per Phase 15 polish); width pinned far-right via wvc-row-wave space-between. ── *@
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@if (ControlState.WaveformEnabled)
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{
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<div class="wvc-row wvc-row-section wvc-row-wave">
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<span class="wvc-section-label">WAVE:</span>
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<MudTooltip Text="How fast the sound rolls by.">
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<div class="waveform-visualizer-control mix-visualizer-control" role="group" aria-label="Waveform scroll speed">
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<RadialKnob Value="@ControlState.ScrollSpeed"
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ValueChanged="@OnScrollSpeedChanged"
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Min="0" Max="1" Step="0.001"
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Size="64"
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Color="Color.Primary" />
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<MudIcon Icon="@Icons.Material.Filled.Speed" Size="Size.Small" Class="waveform-visualizer-control-icon mix-visualizer-control-icon" />
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</div>
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</MudTooltip>
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<MudTooltip Text="How wide the ribbon spreads across the lamp.">
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<div class="waveform-visualizer-control mix-visualizer-control" role="group" aria-label="Waveform width">
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<RadialKnob Value="@ControlState.WaveformWidth"
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ValueChanged="@OnWaveformWidthChanged"
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Min="0" Max="1" Step="0.001"
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Size="64"
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Color="Color.Primary" />
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<MudIcon Icon="@Icons.Material.Filled.SettingsEthernet" Size="Size.Small" Class="waveform-visualizer-control-icon mix-visualizer-control-icon" />
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</div>
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</MudTooltip>
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</div>
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</div>
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}
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}
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}
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}
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@@ -500,8 +500,8 @@ h2, h3, h4, h5, h6,
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inline mount) when the icon also carries mix-visualizer-control-icon. Lamp toggles are MudIconButton
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inline mount) when the icon also carries mix-visualizer-control-icon. Lamp toggles are MudIconButton
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not MudIcon so they are unaffected — they stay green (interactive, Color.Primary). (defect #3) */
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not MudIcon so they are unaffected — they stay green (interactive, Color.Primary). (defect #3) */
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.waveform-visualizer-control-panel .waveform-visualizer-control-icon {
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.waveform-visualizer-control-panel .waveform-visualizer-control-icon {
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color: var(--deepdrft-white) !important;
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opacity: 0.85;
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opacity: 0.85;
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translate: 0 -1rem;
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}
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}
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/* ── The modal overlay (Phase 15 §4). MudOverlay is already a full-viewport flex scrim that centers its
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/* ── The modal overlay (Phase 15 §4). MudOverlay is already a full-viewport flex scrim that centers its
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