Consolidate play/pause icon logic into PlaybackIcons mapper and PlayStateIcon component
Add Disabled parameter to PlayStateIcon; forward to MudIconButton; pass Disabled="!IsLoaded" from PlayerControls to match Stop button parity.
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@@ -1,16 +1,10 @@
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using Microsoft.AspNetCore.Components;
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using MudBlazor;
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using Microsoft.AspNetCore.Components;
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namespace DeepDrftPublic.Client.Controls.AudioPlayerBar;
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public partial class PlayerControls : ComponentBase
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{
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[Parameter] public required bool IsPlaying { get; set; }
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[Parameter] public required bool IsLoaded { get; set; }
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[Parameter] public required EventCallback TogglePlayPause { get; set; }
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[Parameter] public required EventCallback Stop { get; set; }
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private string GetPlayIcon()
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{
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return IsPlaying ? Icons.Material.Filled.Pause : Icons.Material.Filled.PlayArrow;
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}
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}
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}
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