refactor(split): rename DeepDrftWeb -> DeepDrftPublic and DeepDrftWeb.Client -> DeepDrftPublic.Client (Phase 4)
This commit is contained in:
@@ -0,0 +1,130 @@
|
||||
@if (_isMinimized)
|
||||
{
|
||||
<div class="minimized-dock d-flex align-center justify-center"
|
||||
@onclick="@ToggleMinimized">
|
||||
<MudIconButton Icon="@GetPlayIcon()"
|
||||
Color="Color.Primary"
|
||||
Size="Size.Large"
|
||||
Class="minimized-button"
|
||||
OnClick="@ToggleMinimized"/>
|
||||
</div>
|
||||
}
|
||||
else
|
||||
{
|
||||
<div class="player-outer-container d-flex flex-column">
|
||||
<MudContainer MaxWidth="MaxWidth.Large" Class="player-inner-container">
|
||||
<div class="player-backdrop pa-3">
|
||||
|
||||
@if (_isDesktop)
|
||||
{
|
||||
@* Desktop Layout *@
|
||||
<div class="d-flex align-center gap-3">
|
||||
<div class="controls-left d-flex flex-column align-center gap-2">
|
||||
<div class="d-flex align-center gap-1">
|
||||
<PlayerControls IsPlaying="IsPlaying"
|
||||
IsLoaded="IsLoaded"
|
||||
TogglePlayPause="@TogglePlayPause"
|
||||
Stop="@Stop"/>
|
||||
@if (IsLoading && !IsStreaming)
|
||||
{
|
||||
<MudProgressCircular Color="Color.Tertiary"
|
||||
Size="Size.Small"
|
||||
Max="1D"
|
||||
Value="@LoadProgress"
|
||||
Indeterminate="@(LoadProgress == 0)"/>
|
||||
}
|
||||
</div>
|
||||
<TimestampLabel CurrentTime="DisplayTime" Duration="Duration"/>
|
||||
</div>
|
||||
|
||||
<div class="d-flex flex-column flex-grow-1">
|
||||
<div class="seekbar-flex mx-3"
|
||||
@onpointerdown="OnSeekStart"
|
||||
@onpointerup="@(() => OnSeekEnd(_seekPosition))"
|
||||
@onpointerleave="@(() => { if (_isSeeking) OnSeekEnd(_seekPosition); })">
|
||||
<MudSlider T="double"
|
||||
Min="0"
|
||||
Max="@(Duration ?? 0D)"
|
||||
Step="0.1"
|
||||
Value="@DisplayTime"
|
||||
ValueChanged="@OnSeekChange"
|
||||
Immediate="true"
|
||||
Disabled="@(!CanSeek)"/>
|
||||
</div>
|
||||
<SpectrumVisualizer />
|
||||
</div>
|
||||
|
||||
<div class="volume-right">
|
||||
<VolumeControls Volume="@Volume" VolumeChanged="@OnVolumeChange"/>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
else
|
||||
{
|
||||
@* Mobile Layout *@
|
||||
<div>
|
||||
<div class="d-flex align-center justify-space-between mb-3">
|
||||
<div class="d-flex align-center gap-2">
|
||||
<PlayerControls IsPlaying="IsPlaying"
|
||||
IsLoaded="IsLoaded"
|
||||
TogglePlayPause="@TogglePlayPause"
|
||||
Stop="@Stop"/>
|
||||
@if (IsLoading && !IsStreaming)
|
||||
{
|
||||
<MudProgressCircular Color="Color.Tertiary"
|
||||
Size="Size.Small"
|
||||
Max="1D"
|
||||
Value="@LoadProgress"
|
||||
Indeterminate="@(LoadProgress == 0)"/>
|
||||
}
|
||||
</div>
|
||||
<TimestampLabel CurrentTime="DisplayTime" Duration="Duration"/>
|
||||
<VolumeControls Volume="@Volume" VolumeChanged="@OnVolumeChange"/>
|
||||
</div>
|
||||
|
||||
<div class="d-flex flex-column flex-grow-1">
|
||||
<div @onpointerdown="OnSeekStart"
|
||||
@onpointerup="@(() => OnSeekEnd(_seekPosition))"
|
||||
@onpointerleave="@(() => { if (_isSeeking) OnSeekEnd(_seekPosition); })">
|
||||
<MudSlider T="double"
|
||||
Min="0"
|
||||
Max="@(Duration ?? 0D)"
|
||||
Step="0.1"
|
||||
Value="@DisplayTime"
|
||||
ValueChanged="@OnSeekChange"
|
||||
Immediate="true"
|
||||
Disabled="@(!CanSeek)"/>
|
||||
</div>
|
||||
<SpectrumVisualizer />
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
|
||||
@* Control Buttons - positioned absolutely like original *@
|
||||
<div class="player-controls d-flex align-center justify-center gap-1">
|
||||
<MudIconButton Icon="@Icons.Material.Filled.Minimize"
|
||||
Color="Color.Secondary"
|
||||
Size="Size.Small"
|
||||
OnClick="@ToggleMinimized"/>
|
||||
<MudIconButton Icon="@Icons.Material.Filled.Close"
|
||||
Color="Color.Secondary"
|
||||
Size="Size.Small"
|
||||
OnClick="@Close"/>
|
||||
</div>
|
||||
</div>
|
||||
</MudContainer>
|
||||
|
||||
@if (!string.IsNullOrEmpty(ErrorMessage))
|
||||
{
|
||||
<MudAlert Severity="Severity.Error"
|
||||
ShowCloseIcon="true"
|
||||
CloseIconClicked="ClearError"
|
||||
Class="ma-2">
|
||||
@ErrorMessage
|
||||
</MudAlert>
|
||||
}
|
||||
</div>
|
||||
|
||||
@* Spacer to prevent content overlap *@
|
||||
<div class="player-spacer"></div>
|
||||
}
|
||||
Reference in New Issue
Block a user