feat(audio): accept EXTENSIBLE IEEE-float and padded 24-in-32 WAV
Convert float to 24-bit PCM and repack padded containers on normalize; vault still stores standard PCM.
This commit is contained in:
@@ -69,11 +69,23 @@ public class AudioProcessor
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return null;
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}
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// Float and padded-container EXTENSIBLE require a sample-level transform to become integer PCM.
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// TryExtractPcm feeds loudness analysis, not storage, and must not hand back float bytes
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// mislabeled as integer PCM — out of scope here, so treat them as "no profile computable".
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if (validation.IsFloat)
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{
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return null;
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}
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WavMetadata metadata;
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try
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{
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metadata = ParseWavMetadata(bytes, validation);
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ValidateAudioParameters(metadata);
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if (metadata.IsPaddedContainer)
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{
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return null;
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}
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}
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catch
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{
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@@ -162,10 +174,12 @@ public class AudioProcessor
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}
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// Validate audio format. Standard PCM (1) is accepted directly. WAVE_FORMAT_EXTENSIBLE
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// (0xFFFE) is accepted only when its SubFormat GUID indicates PCM — the raw sample data is
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// then byte-identical to standard PCM and we normalize it downstream.
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// (0xFFFE) is accepted when its SubFormat GUID indicates PCM (0x0001) or IEEE float
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// (0x0003). PCM sample data is byte-identical to standard PCM; float data is converted to
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// 24-bit PCM downstream. Either way the vault only ever holds standard PCM.
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var audioFormat = BitConverter.ToUInt16(buffer, fmtChunkPos + 8);
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var isExtensible = false;
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var isFloat = false;
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if (audioFormat == 0xFFFE)
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{
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// EXTENSIBLE requires the full extension: 16 base + 2 cbSize + 22 extension = 40 bytes.
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@@ -180,14 +194,23 @@ public class AudioProcessor
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}
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// SubFormat GUID begins 24 bytes into the fmt chunk data (fmtChunkPos + 8 + 24). Its
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// first two bytes are the little-endian format tag; 0x0001 == WAVE_FORMAT_PCM.
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// first two bytes are the little-endian format tag: 0x0001 == WAVE_FORMAT_PCM,
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// 0x0003 == WAVE_FORMAT_IEEE_FLOAT.
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var subFormatPos = fmtChunkPos + 8 + 24;
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if (buffer[subFormatPos] != 0x01 || buffer[subFormatPos + 1] != 0x00)
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var subFormatTag = BitConverter.ToUInt16(buffer, subFormatPos);
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if (subFormatTag == 0x0001)
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{
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return new WavValidationResult { IsValid = false, ErrorMessage = "Invalid data: EXTENSIBLE SubFormat is not PCM" };
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isExtensible = true;
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}
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else if (subFormatTag == 0x0003)
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{
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isExtensible = true;
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isFloat = true;
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}
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else
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{
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return new WavValidationResult { IsValid = false, ErrorMessage = "Invalid data: EXTENSIBLE SubFormat is neither PCM nor IEEE float" };
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}
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isExtensible = true;
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}
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else if (audioFormat != 1)
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{
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@@ -206,7 +229,8 @@ public class AudioProcessor
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IsValid = true,
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FmtChunkPos = fmtChunkPos,
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DataChunkPos = dataChunkPos,
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IsExtensible = isExtensible
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IsExtensible = isExtensible,
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IsFloat = isFloat
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};
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}
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@@ -224,13 +248,19 @@ public class AudioProcessor
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// For EXTENSIBLE the offset-22 field is the container width; the true sample depth lives in
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// wValidBitsPerSample (fmtChunkPos + 8 + 18). They usually match (Bandcamp 24-bit = 24/24)
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// but the valid bits are authoritative for the normalized header and metadata.
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// Note: padded-container EXTENSIBLE (e.g. 24-bit valid in a 32-bit container) is not yet
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// supported — the mismatched BlockAlign will cause ValidateAudioParameters to throw and fall
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// back to defaults. This is an accepted gap as of this fix.
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// but the valid bits are authoritative for the normalized header and metadata. When they
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// differ (e.g. 24-bit valid in a 32-bit container) we keep the container width separately so
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// ValidateAudioParameters can reconcile against the header BlockAlign and NormalizeToStandardPcm
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// can re-pack the padded frames.
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var containerBitsPerSample = 0;
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if (validation.IsExtensible)
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{
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bitsPerSample = BitConverter.ToUInt16(buffer, validation.FmtChunkPos + 8 + 18);
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var validBits = BitConverter.ToUInt16(buffer, validation.FmtChunkPos + 8 + 18);
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if (validBits != bitsPerSample)
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{
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containerBitsPerSample = bitsPerSample;
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}
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bitsPerSample = validBits;
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}
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var duration = byteRate > 0 ? (double)dataSize / byteRate : 0.0;
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@@ -243,10 +273,12 @@ public class AudioProcessor
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SampleRate = (int)sampleRate,
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Channels = channels,
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BitsPerSample = bitsPerSample,
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ContainerBitsPerSample = containerBitsPerSample,
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BlockAlign = blockAlign,
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DataSize = (int)dataSize,
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DataChunkPos = validation.DataChunkPos,
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IsExtensible = validation.IsExtensible
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IsExtensible = validation.IsExtensible,
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IsFloat = validation.IsFloat
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};
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}
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@@ -273,7 +305,11 @@ public class AudioProcessor
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throw new InvalidDataException($"Unsupported bit depth: {metadata.BitsPerSample}");
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}
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var expectedBlockAlign = metadata.Channels * (metadata.BitsPerSample / 8);
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// The header BlockAlign reflects the container width, not the valid bit depth. For a padded
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// EXTENSIBLE container (e.g. 24-in-32) the container width is authoritative for this check;
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// NormalizeToStandardPcm re-packs the frames down to the valid depth afterwards.
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var blockAlignBits = metadata.IsPaddedContainer ? metadata.ContainerBitsPerSample : metadata.BitsPerSample;
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var expectedBlockAlign = metadata.Channels * (blockAlignBits / 8);
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if (metadata.BlockAlign != expectedBlockAlign)
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{
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throw new InvalidDataException($"Invalid block align: expected {expectedBlockAlign}, got {metadata.BlockAlign}");
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@@ -281,21 +317,49 @@ public class AudioProcessor
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}
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/// <summary>
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/// Rebuilds an EXTENSIBLE-PCM WAV as a canonical 44-byte-header standard PCM WAV (audioFormat = 1).
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/// The sample bytes are copied verbatim — EXTENSIBLE-PCM data is byte-identical to standard PCM —
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/// only the header is replaced, so the vault stores a format the streaming pipeline already handles.
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/// Rebuilds an EXTENSIBLE WAV as a canonical 44-byte-header standard PCM WAV (audioFormat = 1)
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/// so the vault only ever holds a format the streaming pipeline already handles. Three source
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/// shapes are normalized:
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/// <list type="bullet">
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/// <item>EXTENSIBLE-PCM (depth == container): sample bytes are byte-identical to standard PCM and
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/// copied verbatim; only the header is replaced.</item>
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/// <item>IEEE float: 32-bit float samples are converted to 24-bit signed integer PCM.</item>
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/// <item>Padded container (e.g. 24-in-32): the padding/sign-extension bytes are stripped, keeping
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/// the lowest valid bytes per sample.</item>
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/// </list>
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/// The output header always reports the valid bit depth (<see cref="WavMetadata.BitsPerSample"/>).
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/// </summary>
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private byte[] NormalizeToStandardPcm(byte[] buffer, WavMetadata metadata)
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{
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// Clamp the declared data size to what is actually present; some encoders overshoot.
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var dataStart = metadata.DataChunkPos + 8;
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var available = buffer.Length - dataStart;
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var dataSize = Math.Min(metadata.DataSize, available);
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var srcDataSize = Math.Min(metadata.DataSize, available);
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byte[] dataBytes;
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int outBitsPerSample;
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if (metadata.IsFloat)
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{
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dataBytes = ConvertFloatTo24BitPcm(buffer, dataStart, srcDataSize);
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outBitsPerSample = 24;
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}
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else if (metadata.IsPaddedContainer)
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{
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dataBytes = RepackPaddedContainer(buffer, dataStart, srcDataSize, metadata.ContainerBitsPerSample, metadata.BitsPerSample);
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outBitsPerSample = metadata.BitsPerSample;
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}
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else
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{
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dataBytes = new byte[srcDataSize];
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Array.Copy(buffer, dataStart, dataBytes, 0, srcDataSize);
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outBitsPerSample = metadata.BitsPerSample;
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}
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var dataSize = dataBytes.Length;
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const int headerSize = 44;
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var result = new byte[headerSize + dataSize];
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var blockAlign = (ushort)(metadata.Channels * (metadata.BitsPerSample / 8));
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var blockAlign = (ushort)(metadata.Channels * (outBitsPerSample / 8));
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var byteRate = (uint)(metadata.SampleRate * blockAlign);
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// RIFF header
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@@ -311,17 +375,70 @@ public class AudioProcessor
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BitConverter.GetBytes((uint)metadata.SampleRate).CopyTo(result, 24);
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BitConverter.GetBytes(byteRate).CopyTo(result, 28);
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BitConverter.GetBytes(blockAlign).CopyTo(result, 32);
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BitConverter.GetBytes((ushort)metadata.BitsPerSample).CopyTo(result, 34);
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BitConverter.GetBytes((ushort)outBitsPerSample).CopyTo(result, 34);
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// data chunk
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System.Text.Encoding.ASCII.GetBytes("data").CopyTo(result, 36);
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BitConverter.GetBytes((uint)dataSize).CopyTo(result, 40);
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Array.Copy(buffer, dataStart, result, headerSize, dataSize);
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Array.Copy(dataBytes, 0, result, headerSize, dataSize);
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return result;
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}
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/// <summary>
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/// Converts 32-bit little-endian IEEE float samples (range [-1.0, 1.0]) to 24-bit signed PCM.
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/// Each 4-byte source sample becomes 3 little-endian output bytes; output size is 3/4 of input.
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/// Trailing bytes that do not form a complete 4-byte sample are ignored.
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/// </summary>
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private static byte[] ConvertFloatTo24BitPcm(byte[] buffer, int dataStart, int dataSize)
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{
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var sampleCount = dataSize / 4;
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var output = new byte[sampleCount * 3];
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for (int i = 0; i < sampleCount; i++)
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{
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var sample = BitConverter.ToSingle(buffer, dataStart + i * 4);
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var value = (int)(sample * 8388607.0);
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value = Math.Clamp(value, -8388608, 8388607);
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var o = i * 3;
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output[o] = (byte)(value & 0xFF);
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output[o + 1] = (byte)((value >> 8) & 0xFF);
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output[o + 2] = (byte)((value >> 16) & 0xFF);
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}
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return output;
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}
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/// <summary>
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/// Strips container padding from a padded-container EXTENSIBLE WAV (e.g. 24-bit valid samples
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/// stored in 32-bit containers), keeping only the lowest <paramref name="validBits"/> bytes of
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/// each little-endian sample. Output size is (validBits/containerBits) of input.
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/// Trailing bytes that do not form a complete container sample are ignored.
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/// </summary>
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private static byte[] RepackPaddedContainer(byte[] buffer, int dataStart, int dataSize, int containerBits, int validBits)
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{
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var containerBytes = containerBits / 8;
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var validBytes = validBits / 8;
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var sampleCount = dataSize / containerBytes;
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var output = new byte[sampleCount * validBytes];
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for (int i = 0; i < sampleCount; i++)
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{
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var src = dataStart + i * containerBytes;
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var dst = i * validBytes;
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// Little-endian: the valid sample occupies the low bytes; the upper bytes are padding /
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// sign extension and are discarded.
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for (int b = 0; b < validBytes; b++)
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{
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output[dst + b] = buffer[src + b];
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}
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}
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return output;
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}
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/// <summary>
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/// Returns default WAV metadata for fallback scenarios
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/// </summary>
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@@ -389,11 +506,26 @@ public class AudioProcessor
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public int Bitrate { get; set; }
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public int SampleRate { get; set; }
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public int Channels { get; set; }
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/// <summary>The valid sample depth — for EXTENSIBLE, wValidBitsPerSample.</summary>
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public int BitsPerSample { get; set; }
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/// <summary>
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/// The container sample width for a padded EXTENSIBLE WAV whose valid depth is narrower
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/// (e.g. 32 for a 24-in-32 file). Zero when the container matches the valid depth.
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/// </summary>
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public int ContainerBitsPerSample { get; set; }
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public int BlockAlign { get; set; }
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public int DataSize { get; set; }
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public int DataChunkPos { get; set; }
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public bool IsExtensible { get; set; }
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/// <summary>True when the SubFormat is IEEE float (converted to 24-bit PCM on normalization).</summary>
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public bool IsFloat { get; set; }
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/// <summary>True when valid samples are stored in a wider container that must be re-packed.</summary>
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public bool IsPaddedContainer => ContainerBitsPerSample != 0 && ContainerBitsPerSample != BitsPerSample;
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}
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/// <summary>
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@@ -406,6 +538,9 @@ public class AudioProcessor
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public int FmtChunkPos { get; set; }
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public int DataChunkPos { get; set; }
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public bool IsExtensible { get; set; }
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/// <summary>True when the EXTENSIBLE SubFormat is IEEE float rather than PCM.</summary>
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public bool IsFloat { get; set; }
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}
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}
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