fix(detail): reload track on route-param change so Play uses the right track

Detail pages loaded only in OnInitialized, which doesn't re-run when an
InteractiveAuto component instance is reused across same-template navigations,
leaving a stale track that Play streamed. Move load to OnParametersSetAsync
keyed on the route id, and guard the prerender bridge restore against an id mismatch.
This commit is contained in:
daniel-c-harvey
2026-06-15 12:47:57 -04:00
parent 4f84216ab6
commit f02f370ed9
2 changed files with 46 additions and 8 deletions
@@ -14,23 +14,42 @@ public partial class TrackDetail : ComponentBase, IDisposable
private PersistingComponentStateSubscription _persistingSubscription;
protected override async Task OnInitializedAsync()
{
// The entry key the ViewModel currently holds. Tracks param-only navigations
// (e.g. /track/A -> /track/B) which reuse this component instance and fire
// OnParametersSet without re-running OnInitialized — without this, the page keeps
// the prior track and Play streams the wrong audio.
private string? _loadedEntryKey;
protected override void OnInitialized()
// Carry the prerendered track across the prerender -> interactive (WASM) seam.
// Without this, the WASM pass gets a fresh scoped ViewModel, re-renders the
// skeleton, and re-fetches. Mirror the TracksView bridge: persist on the way
// out of prerender, restore on the interactive pass, and only fetch on a miss.
_persistingSubscription = PersistentState.RegisterOnPersisting(PersistTrack);
=> _persistingSubscription = PersistentState.RegisterOnPersisting(PersistTrack);
if (PersistentState.TryTakeFromJson<TrackDto>(PersistKey, out var restored) && restored is not null)
protected override async Task OnParametersSetAsync()
{
// Re-run whenever the route key changes. Component instances are reused across
// same-template navigations, so the load decision must live here, not in
// OnInitialized (which fires once per instance).
if (_loadedEntryKey == EntryKey) return;
// Guard the bridge on the key: a payload for a different track must not seed this
// page (stale-bridge bleed across navigation).
if (PersistentState.TryTakeFromJson<TrackDto>(PersistKey, out var restored)
&& restored is not null
&& restored.EntryKey == EntryKey)
{
ViewModel.Track = restored;
ViewModel.NotFound = false;
ViewModel.IsLoading = false;
}
else
{
await ViewModel.Load(EntryKey);
}
_loadedEntryKey = EntryKey;
}
private Task PersistTrack()