Re-point neutral page surfaces, play-chip, and default popover from constant brand tokens to theme-aware aliases defined twice in deepdrft-tokens.css. Decorative navy/green sections and bespoke dark-glass panels untouched. Appbar-navy symptom deferred (palette C#, out of CSS scope).
The queue gains an armed-but-idle state (Arm/Start) so a release embed stages track 0 prerender-safe, then queues the full release on first play and auto-advances.
Bio embedded as \n\n-delimited string; render splits on that boundary
into per-para <p class="bio-body">. Adjacent-sibling margin keeps
stacked paragraphs readable. Daniel's single-para bio is unaffected.
Portraits (1365 square) rendered as circles via border-radius:50%; parallax
tamed to fit. Process figure swapped to dd-mixer-2; Home Our Origin split
swapped to dd-pedals. Pull-quote widened 22ch to 44ch.
Replace Home-cloned section grammar with a numbered left rail (Bodoni
numerals, vertical spine, mono marginalia), an asymmetric content column,
and SVG waveform dividers. Adds a degrade-safe IntersectionObserver interop.
Copy verbatim.
Studio/Live/DJ Set eyebrows mirror Home's established vocabulary.
Orphaned @media (max-width: 960px) for .section-dark-standfirst
merged into the sibling dark-section block.
Three-movement About page (People/Process/Product) built from Home's
section primitives; registered in nav. Image slots and Khabran's bio
degrade gracefully until assets/copy land.
New shared ReleaseDescription control renders the blurb in a uniform themed block
below the hero/header; null/whitespace renders nothing, with no layout artifact.
Lift the WaveformVisualizer + control popover out of the 120px NowPlayingCard box into NowPlaying as a full-panel background layer; migrate the hero-right wrapper and its scoped styles from Home into NowPlaying.
Add optional Ambient slot to ReleaseDetailScaffold (full-bleed layer behind content; absent = no regression). Cut mounts it + popover; Session mounts the engine directly behind its hero; Mix swaps its inline knob-bar for the lava-lamp popover.
Add GET api/track/{trackEntryKey}/waveform/high-res (+ proxy), ITrackDataService.GetTrackWaveform; rewire visualizer to resolve the current track's EntryKey and re-fetch on track change. Retire the client mix-waveform read path.
Smooth the loudness contour (~50 ms envelope at preprocessing + decode-time, plus
smootherstep render reconstruction); retune wax↔waveform collision to bouncy/sub-unity
(no explosion/stuck/jitter); split the bubbles knob into fluid-amount + fluid-viscosity
(cohesion via uniform-only smin/wobble); retune scroll/gravity/heat/width ranges; make
the colour rotation visible and boost OKLab chroma; the controls bar now holds its
layout and hides only its knobs via a Visible parameter.
Header Play loads full album at index 0; row play loads at that row's index with same-track
toggle preserved; null-safe cascade fallback to direct SelectTrackStreaming when queue absent.
Compose ReleaseDetailScaffold via Header + BodyContent slots for the Cut
album view: left meta + Play/Share, right theme-bordered cover, TrackNumber-
ordered track list with per-row play. CutDetailBase carries the multi-track
prerender bridge.
Detail pages loaded only in OnInitialized, which doesn't re-run when an
InteractiveAuto component instance is reused across same-template navigations,
leaving a stale track that Play streamed. Move load to OnParametersSetAsync
keyed on the route id, and guard the prerender bridge restore against an id mismatch.
Retire the three-card overview for a search + medium + genre browser over all
releases. Adds q/genre filter params to the api/release paged read path,
mirroring the existing api/track/page TrackFilter pattern.