using DeepDrftPublic.Client.Clients; using DeepDrftPublic.Client.Common; using DeepDrftPublic.Client.Services; using DeepDrftPublic.Client.ViewModels; using Microsoft.AspNetCore.Http; namespace DeepDrftPublic.Client; public static class Startup { public static void ConfigureDomainServices(IServiceCollection services) { // Theme Support services.AddScoped(); services.AddScoped(); // Public-site listener settings (Phase 18 wave 18.6). PublicSiteSettings is the generalized, // prerender-seeded preference object (today: streaming quality); SettingsCookieService writes the // 365-day cookie at runtime. Same scoped lifetime + cookie seam as the dark-mode pair above, so the // preference survives SPA nav within a session and seeds the next visit's prerender. services.AddScoped(); services.AddScoped(); // Track Client. The HTTP-backed ITrackDataService is used by both WASM and SSR // prerender — both call DeepDrftAPI over the "DeepDrft.API" client. services.AddScoped(); services.AddScoped(); // Release read surface (Phase 9). Same HTTP posture as the track client — both // WASM and SSR prerender call DeepDrftAPI over the "DeepDrft.API" client. services.AddScoped(); services.AddScoped(); services.AddScoped(); services.AddScoped(); services.AddScoped(); // Home hero stats read surface — same HTTP posture as the track/release clients. services.AddScoped(); services.AddScoped(); // Waveform visualizer controls — scoped so the eight slider positions persist across navigation // within a session and reset on a fresh page load (see WaveformVisualizerControlState). services.AddScoped(); // Phase 16 anonymous telemetry (client side). BeaconInterop wraps sendBeacon; the play sink and // share tracker fire events through it. The play tracker itself is NOT registered — the player // is not DI-registered, so AudioPlayerProvider constructs the tracker and attaches it. ShareTracker // is scoped so its per-(target,channel) debounce memory lives for the session. AnonIdProvider // (wave 16.3) caches the first-party localStorage listener id; scoped so the cache lives for the // session, warmed when a surface goes interactive (the player provider, the share popover). services.AddScoped(); services.AddScoped(); services.AddScoped(); services.AddScoped(); // Phase 22 SEO defaults — non-secret brand constants (canonical origin, site name, default share // image, social links). Singleton: stateless config, identical in the server-prerender and WASM // passes (this method runs in both), which is what makes SeoHead's double-render output identical. services.AddSingleton(new SeoOptions()); // Environment-gated robots bridge. Scoped + [PersistentState] like DarkModeSettings: the server // seeds IsProduction during prerender and it rounds to the WASM pass, so SeoHead resolves the same // default robots in both render passes (non-production → noindex,nofollow, keeping beta uncrawled). services.AddScoped(); } public static void ConfigureApiHttpClient(IServiceCollection services, string baseAddress) { services.AddHttpClient("DeepDrft.API", client => { client.BaseAddress = new Uri(baseAddress); }); } public static void ConfigureContentServices(IServiceCollection services, string contentApiUrl) { services.AddHttpClient("DeepDrft.Content", client => { client.BaseAddress = new Uri(contentApiUrl); }); services.AddScoped(); services.AddScoped(); } }