@namespace DeepDrftPublic.Client.Controls.AudioPlayerBar
@* High-density loudness-waveform seekbar. Replaces the MudSlider in PlayerSeekZone.
Bars render once; the played/unplayed split is a single clip-width animation on the
muted overlay (see .razor.css), so a seek never re-renders the 200 bar divs. *@
@* Played layer: every bar in the accent colour. *@
@* Unplayed overlay: an identical bar set in the muted colour, clipped to the
unplayed portion. Only its clip width changes on seek — one CSS property. *@
@* Playhead rule at the split point. *@
@*
*@
@* Hover preview line + time tooltip (suppressed while dragging). *@
@if (_showHover && !_isSeeking)
{
@FormatTime(_hoverTime)
}