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daniel-c-harvey 3835d9f9c4 fix(RadialKnob): real pointer capture via setPointerCapture interop
Switch initiator to @onpointerdown; capture the pointer on the knob element
through a new knob.ts helper so pointermove/up/cancel reach the knob even
when the cursor leaves the window. Accurate comment; IAsyncDisposable cleanup.
2026-06-17 15:43:26 -04:00

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@using System.Globalization
@inject IJSRuntime JS
@implements IAsyncDisposable
<!-- Drag-shield: full-viewport overlay while dragging.
position:fixed; inset:0; z-index:9999 so it sits above all overlays (the controls modal is z-index:1400).
Provides the cursor hint and blocks stray clicks on underlying content during a drag.
Event delivery is NOT via this div — setPointerCapture on the knob element routes
pointermove/pointerup/pointercancel directly to the knob regardless of where the cursor is,
even outside the browser window. This overlay is a belt-and-suspenders UX guard only. -->
@if (_isDragging)
{
<div style="position: fixed; top: 0; left: 0; width: 100vw; height: 100vh; z-index: 9999; cursor: ns-resize;">
</div>
}
<!-- Knob element owns pointer capture during drag.
@onpointerdown initiates drag and calls setPointerCapture via knob.js.
@onpointermove / @onpointerup / @onpointercancel are delivered here (not to the overlay)
for the captured pointer, even when the cursor has left the browser window. -->
<div class="radial-knob" style="width: @(Size)px; height: @(Size)px; display: inline-block; position: relative;"
@ref="_knobRef"
@onpointerdown="@OnPointerDown"
@onpointermove="@OnPointerMove"
@onpointerup="@OnPointerUp"
@onpointercancel="@OnPointerCancel">
<!-- SVG Knob -->
<svg width="@Size" height="@Size" viewBox="0 0 100 100">
<!-- Background track (270 degree arc) -->
<circle cx="50" cy="50" r="35" fill="none"
stroke="var(--mud-palette-surface-variant)"
stroke-width="6"
stroke-dasharray="@GetBackgroundStrokeDashArray()"
stroke-dashoffset="0"
transform="rotate(-225 50 50)" />
<!-- Value arc -->
<circle cx="50" cy="50" r="35" fill="none"
stroke="@GetKnobColor()"
stroke-width="6"
stroke-linecap="round"
stroke-dasharray="@GetStrokeDashArray()"
stroke-dashoffset="@GetStrokeDashOffset()"
transform="rotate(-225 50 50)" />
<!-- Center circle -->
<circle cx="50" cy="50" r="8" fill="var(--mud-palette-surface)" stroke="@GetKnobColor()" stroke-width="2" />
<!-- Pointer line -->
<line x1="50" y1="50"
x2="@GetPointerX()" y2="@GetPointerY()"
stroke="@GetKnobColor()"
stroke-width="3"
stroke-linecap="round" />
<!-- Value label inside SVG (moved down 8px from center) -->
<text x="50" y="100" text-anchor="middle"
font-size="22px" font-weight="bold"
fill="var(--mud-palette-text-primary)">
@GetDisplayLabel()
</text>
</svg>
</div>
<style>
.radial-knob {
cursor: pointer;
user-select: none;
-webkit-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
}
.radial-knob:hover svg circle:nth-child(2) {
stroke-width: 7;
}
.radial-knob:active svg circle:nth-child(2) {
stroke-width: 8;
}
</style>
@code {
[Parameter] public double Value { get; set; }
[Parameter] public EventCallback<double> ValueChanged { get; set; }
[Parameter] public double Min { get; set; } = 0;
[Parameter] public double Max { get; set; } = 100;
[Parameter] public double Step { get; set; } = 1;
[Parameter] public string Label { get; set; } = "";
[Parameter] public int Size { get; set; } = 50;
[Parameter] public MudBlazor.Color Color { get; set; } = MudBlazor.Color.Primary;
[Parameter] public bool HoldValue { get; set; } = false;
private ElementReference _knobRef;
private IJSObjectReference? _knobModule;
private bool _isDragging = false;
private double _lastMouseY = 0;
private double _dragValue = 0;
private double GetNormalizedValue()
{
// Use drag value during dragging if HoldValue is enabled, otherwise use current Value
double currentValue = (_isDragging && HoldValue) ? _dragValue : Value;
return Math.Max(0, Math.Min(1, (currentValue - Min) / (Max - Min)));
}
private string GetDisplayLabel()
{
// Show drag value during dragging if HoldValue is enabled, otherwise use provided Label
if (_isDragging && HoldValue)
{
return _dragValue.ToString("F0");
}
return Label;
}
private string GetKnobColor()
{
return Color switch
{
MudBlazor.Color.Primary => "var(--mud-palette-primary)",
MudBlazor.Color.Secondary => "var(--mud-palette-secondary)",
MudBlazor.Color.Success => "var(--mud-palette-success)",
MudBlazor.Color.Warning => "var(--mud-palette-warning)",
MudBlazor.Color.Error => "var(--mud-palette-error)",
MudBlazor.Color.Info => "var(--mud-palette-info)",
_ => "var(--mud-palette-primary)"
};
}
private string GetBackgroundStrokeDashArray()
{
double circumference = 2 * Math.PI * 35; // radius = 35
double maxArc = circumference * 0.75; // 270 degrees
return $"{maxArc} {circumference}";
}
private string GetStrokeDashArray()
{
double circumference = 2 * Math.PI * 35; // radius = 35
double maxArc = circumference * 0.75; // 270 degrees
double valueArc = maxArc * GetNormalizedValue();
return $"{valueArc} {circumference}";
}
private string GetStrokeDashOffset()
{
// No offset needed - arc should start from the beginning and grow
return "0";
}
private string GetPointerX()
{
double angle = -225 + (270 * GetNormalizedValue()); // -225 to +45 degrees (centered on vertical)
double radians = angle * Math.PI / 180;
double x = 50 + (25 * Math.Cos(radians)); // radius = 25 for pointer
return x.ToString("F1", CultureInfo.InvariantCulture);
}
private string GetPointerY()
{
double angle = -225 + (270 * GetNormalizedValue());
double radians = angle * Math.PI / 180;
double y = 50 + (25 * Math.Sin(radians));
return y.ToString("F1", CultureInfo.InvariantCulture);
}
private async Task OnPointerDown(PointerEventArgs e)
{
_isDragging = true;
_lastMouseY = e.ClientY;
_dragValue = Value; // Initialize drag value with current value
// Load the JS module on first drag (lazy — avoids import cost until the user interacts).
_knobModule ??= await JS.InvokeAsync<IJSObjectReference>(
"import", "./_content/DeepDrftShared.Client/js/knob/knob.js");
// Capture the pointer on the knob element so pointermove/pointerup are delivered
// even when the cursor leaves the browser window mid-drag.
await _knobModule.InvokeVoidAsync("capturePointer", _knobRef, e.PointerId);
// The full-viewport capture div (rendered when _isDragging) is a belt-and-suspenders
// guard that blocks stray clicks on underlying content while dragging.
StateHasChanged();
}
// Delivered to the knob element because setPointerCapture routes the captured pointer here.
private async Task OnPointerMove(PointerEventArgs e)
{
if (_isDragging)
{
await UpdateValueFromPointer(e);
}
}
// pointerup implicitly releases pointer capture — no explicit releasePointerCapture needed.
private async Task OnPointerUp(PointerEventArgs e)
{
if (_isDragging && HoldValue)
{
// If HoldValue is enabled, emit the final value now
if (Math.Abs(_dragValue - Value) > 0.001)
{
await ValueChanged.InvokeAsync(_dragValue);
}
}
_isDragging = false;
StateHasChanged();
}
// Pointer capture cancelled by OS (e.g. Alt+Tab, system gesture) — end drag cleanly.
// Delivered to the knob element (the capturing element). Release capture explicitly since
// the implicit release on pointerup does not apply to pointercancel.
private async Task OnPointerCancel(PointerEventArgs e)
{
if (_knobModule != null)
{
try { await _knobModule.InvokeVoidAsync("releasePointer", _knobRef, e.PointerId); }
catch (JSException) { /* element may already be gone */ }
}
_isDragging = false;
StateHasChanged();
}
public async ValueTask DisposeAsync()
{
if (_knobModule != null)
{
try { await _knobModule.DisposeAsync(); }
catch (JSDisconnectedException) { /* circuit torn down */ }
}
GC.SuppressFinalize(this);
}
private async Task UpdateValueFromPointer(PointerEventArgs e)
{
// Calculate vertical delta from last pointer position
double deltaY = _lastMouseY - e.ClientY; // Inverted: up = positive, down = negative
_lastMouseY = e.ClientY;
// Sensitivity factor (pixels to move for full range)
double sensitivity = 100.0;
// Calculate change in normalized value based on vertical movement
double normalizedDelta = deltaY / sensitivity;
double currentNormalized = GetNormalizedValue();
double newNormalized = Math.Max(0, Math.Min(1, currentNormalized + normalizedDelta));
// Convert to actual value
double newValue = Min + (newNormalized * (Max - Min));
// Apply step
if (Step > 0)
{
newValue = Math.Round(newValue / Step) * Step;
}
if (Math.Abs(newValue - (HoldValue ? _dragValue : Value)) > 0.001) // Avoid unnecessary updates
{
if (HoldValue)
{
// Update drag value only, don't emit ValueChanged yet
_dragValue = newValue;
StateHasChanged(); // Update visual only
}
else
{
// Original behavior - emit ValueChanged immediately
Value = newValue;
await ValueChanged.InvokeAsync(Value);
}
}
}
}