eddbb00cd9
Convert float to 24-bit PCM and repack padded containers on normalize; vault still stores standard PCM.
559 lines
22 KiB
C#
559 lines
22 KiB
C#
using DeepDrftContent.FileDatabase.Models;
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namespace DeepDrftContent.Processors;
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/// <summary>
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/// Service for processing audio files and extracting metadata
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/// </summary>
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public class AudioProcessor
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{
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/// <summary>
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/// Processes a WAV file and creates an AudioBinary object
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/// </summary>
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/// <param name="filePath">Path to the WAV file</param>
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/// <returns>AudioBinary object with metadata</returns>
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public async Task<AudioBinary?> ProcessWavFileAsync(string filePath)
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{
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if (!File.Exists(filePath))
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{
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throw new FileNotFoundException($"WAV file not found: {filePath}");
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}
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if (!Path.GetExtension(filePath).Equals(".wav", StringComparison.OrdinalIgnoreCase))
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{
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throw new ArgumentException("File must be a WAV file", nameof(filePath));
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}
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try
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{
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var buffer = await File.ReadAllBytesAsync(filePath);
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var wavInfo = ExtractWavMetadata(buffer);
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// EXTENSIBLE-PCM is byte-compatible with standard PCM but carries a 40+ byte fmt chunk
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// the streaming pipeline never expects. Normalize to a plain 44-byte PCM WAV at storage
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// time so the vault only ever holds standard PCM and the client decode path stays unchanged.
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var storedBuffer = wavInfo.IsExtensible ? NormalizeToStandardPcm(buffer, wavInfo) : buffer;
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var parameters = new AudioBinaryParams(
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Buffer: storedBuffer,
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Size: storedBuffer.Length,
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Extension: ".wav",
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Duration: wavInfo.Duration,
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Bitrate: wavInfo.Bitrate
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);
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return new AudioBinary(parameters);
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}
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catch (Exception ex)
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{
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throw new InvalidOperationException($"Failed to process WAV file: {ex.Message}", ex);
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}
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}
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/// <summary>
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/// Extracts the raw PCM data region and format parameters from a WAV buffer, reusing the
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/// same chunk-walk and validation as metadata extraction. Returns null if the buffer is not
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/// a valid PCM WAV (callers treat a null as "no profile computable" and continue) — unlike
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/// <see cref="ExtractWavMetadata"/>, this does NOT fall back to synthetic defaults, because a
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/// loudness profile over fabricated silence would be misleading.
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/// </summary>
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public PcmData? TryExtractPcm(ReadOnlySpan<byte> buffer)
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{
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// Copy the span to an array so the existing array-based parsers can be reused. The PCM
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// slice returned is a view over this array (no second copy of the data region).
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var bytes = buffer.ToArray();
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var validation = ValidateWavStructure(bytes);
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if (!validation.IsValid)
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{
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return null;
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}
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// Float and padded-container EXTENSIBLE require a sample-level transform to become integer PCM.
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// TryExtractPcm feeds loudness analysis, not storage, and must not hand back float bytes
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// mislabeled as integer PCM — out of scope here, so treat them as "no profile computable".
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if (validation.IsFloat)
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{
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return null;
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}
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WavMetadata metadata;
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try
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{
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metadata = ParseWavMetadata(bytes, validation);
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ValidateAudioParameters(metadata);
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if (metadata.IsPaddedContainer)
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{
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return null;
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}
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}
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catch
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{
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return null;
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}
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// Data bytes begin 8 past the "data" chunk id (4 id + 4 size). Clamp the declared size to
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// what is actually present — some encoders write a size that overshoots the file.
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var dataStart = validation.DataChunkPos + 8;
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if (dataStart > bytes.Length)
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{
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return null;
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}
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var available = bytes.Length - dataStart;
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var dataLength = Math.Min(metadata.DataSize, available);
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if (dataLength <= 0)
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{
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return null;
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}
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var pcm = new ReadOnlyMemory<byte>(bytes, dataStart, dataLength);
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return new PcmData(pcm, metadata.Channels, metadata.SampleRate, metadata.BitsPerSample);
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}
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/// <summary>
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/// Extracts metadata from WAV file buffer with comprehensive validation
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/// </summary>
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private WavMetadata ExtractWavMetadata(byte[] buffer)
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{
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try
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{
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var validationResult = ValidateWavStructure(buffer);
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if (!validationResult.IsValid)
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{
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throw new InvalidDataException($"WAV validation failed: {validationResult.ErrorMessage}");
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}
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var metadata = ParseWavMetadata(buffer, validationResult);
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ValidateAudioParameters(metadata);
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return metadata;
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Warning: WAV parsing failed, using defaults: {ex.Message}");
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return GetDefaultWavMetadata();
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}
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}
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/// <summary>
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/// Validates WAV file structure and returns parsing information
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/// </summary>
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private WavValidationResult ValidateWavStructure(byte[] buffer)
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{
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if (buffer.Length < 44)
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{
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return new WavValidationResult { IsValid = false, ErrorMessage = "File too short" };
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}
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// Validate RIFF signature
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var riffSignature = System.Text.Encoding.ASCII.GetString(buffer, 0, 4);
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if (riffSignature != "RIFF")
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{
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return new WavValidationResult { IsValid = false, ErrorMessage = "Invalid RIFF signature" };
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}
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// Validate WAVE signature
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var waveSignature = System.Text.Encoding.ASCII.GetString(buffer, 8, 4);
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if (waveSignature != "WAVE")
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{
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return new WavValidationResult { IsValid = false, ErrorMessage = "Invalid WAVE signature" };
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}
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// Find and validate fmt chunk
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var fmtChunkPos = FindChunk(buffer, "fmt ");
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if (fmtChunkPos == -1)
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{
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return new WavValidationResult { IsValid = false, ErrorMessage = "Missing fmt chunk" };
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}
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var fmtChunkSize = BitConverter.ToUInt32(buffer, fmtChunkPos + 4);
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if (fmtChunkSize < 16)
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{
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return new WavValidationResult { IsValid = false, ErrorMessage = "fmt chunk too small" };
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}
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// Validate audio format. Standard PCM (1) is accepted directly. WAVE_FORMAT_EXTENSIBLE
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// (0xFFFE) is accepted when its SubFormat GUID indicates PCM (0x0001) or IEEE float
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// (0x0003). PCM sample data is byte-identical to standard PCM; float data is converted to
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// 24-bit PCM downstream. Either way the vault only ever holds standard PCM.
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var audioFormat = BitConverter.ToUInt16(buffer, fmtChunkPos + 8);
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var isExtensible = false;
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var isFloat = false;
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if (audioFormat == 0xFFFE)
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{
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// EXTENSIBLE requires the full extension: 16 base + 2 cbSize + 22 extension = 40 bytes.
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if (fmtChunkSize < 40)
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{
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return new WavValidationResult { IsValid = false, ErrorMessage = "Invalid data: EXTENSIBLE fmt chunk too small" };
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}
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if (fmtChunkPos + 8 + 40 > buffer.Length)
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{
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return new WavValidationResult { IsValid = false, ErrorMessage = "Invalid data: EXTENSIBLE fmt chunk extends past end of file" };
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}
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// SubFormat GUID begins 24 bytes into the fmt chunk data (fmtChunkPos + 8 + 24). Its
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// first two bytes are the little-endian format tag: 0x0001 == WAVE_FORMAT_PCM,
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// 0x0003 == WAVE_FORMAT_IEEE_FLOAT.
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var subFormatPos = fmtChunkPos + 8 + 24;
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var subFormatTag = BitConverter.ToUInt16(buffer, subFormatPos);
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if (subFormatTag == 0x0001)
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{
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isExtensible = true;
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}
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else if (subFormatTag == 0x0003)
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{
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isExtensible = true;
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isFloat = true;
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}
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else
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{
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return new WavValidationResult { IsValid = false, ErrorMessage = "Invalid data: EXTENSIBLE SubFormat is neither PCM nor IEEE float" };
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}
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}
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else if (audioFormat != 1)
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{
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return new WavValidationResult { IsValid = false, ErrorMessage = "Only PCM format supported" };
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}
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// Find data chunk
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var dataChunkPos = FindChunk(buffer, "data");
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if (dataChunkPos == -1)
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{
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return new WavValidationResult { IsValid = false, ErrorMessage = "Missing data chunk" };
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}
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return new WavValidationResult
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{
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IsValid = true,
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FmtChunkPos = fmtChunkPos,
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DataChunkPos = dataChunkPos,
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IsExtensible = isExtensible,
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IsFloat = isFloat
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};
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}
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/// <summary>
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/// Parses WAV metadata from validated buffer
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/// </summary>
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private WavMetadata ParseWavMetadata(byte[] buffer, WavValidationResult validation)
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{
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var channels = BitConverter.ToUInt16(buffer, validation.FmtChunkPos + 10);
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var sampleRate = BitConverter.ToUInt32(buffer, validation.FmtChunkPos + 12);
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var byteRate = BitConverter.ToUInt32(buffer, validation.FmtChunkPos + 16);
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var blockAlign = BitConverter.ToUInt16(buffer, validation.FmtChunkPos + 20);
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var bitsPerSample = BitConverter.ToUInt16(buffer, validation.FmtChunkPos + 22);
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var dataSize = BitConverter.ToUInt32(buffer, validation.DataChunkPos + 4);
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// For EXTENSIBLE the offset-22 field is the container width; the true sample depth lives in
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// wValidBitsPerSample (fmtChunkPos + 8 + 18). They usually match (Bandcamp 24-bit = 24/24)
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// but the valid bits are authoritative for the normalized header and metadata. When they
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// differ (e.g. 24-bit valid in a 32-bit container) we keep the container width separately so
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// ValidateAudioParameters can reconcile against the header BlockAlign and NormalizeToStandardPcm
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// can re-pack the padded frames.
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var containerBitsPerSample = 0;
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if (validation.IsExtensible)
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{
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var validBits = BitConverter.ToUInt16(buffer, validation.FmtChunkPos + 8 + 18);
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if (validBits != bitsPerSample)
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{
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containerBitsPerSample = bitsPerSample;
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}
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bitsPerSample = validBits;
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}
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var duration = byteRate > 0 ? (double)dataSize / byteRate : 0.0;
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var bitrate = (int)((sampleRate * channels * bitsPerSample) / 1000);
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return new WavMetadata
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{
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Duration = duration,
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Bitrate = bitrate,
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SampleRate = (int)sampleRate,
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Channels = channels,
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BitsPerSample = bitsPerSample,
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ContainerBitsPerSample = containerBitsPerSample,
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BlockAlign = blockAlign,
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DataSize = (int)dataSize,
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DataChunkPos = validation.DataChunkPos,
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IsExtensible = validation.IsExtensible,
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IsFloat = validation.IsFloat
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};
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}
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/// <summary>
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/// Validates audio parameters for reasonableness
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/// </summary>
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private void ValidateAudioParameters(WavMetadata metadata)
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{
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var validSampleRates = new[] { 8000, 11025, 16000, 22050, 44100, 48000, 88200, 96000, 176400, 192000 };
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var validBitDepths = new[] { 8, 16, 24, 32 };
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if (metadata.Channels < 1 || metadata.Channels > 8)
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{
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throw new InvalidDataException($"Invalid channel count: {metadata.Channels}");
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}
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if (!validSampleRates.Contains(metadata.SampleRate))
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{
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throw new InvalidDataException($"Unsupported sample rate: {metadata.SampleRate}");
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}
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if (!validBitDepths.Contains(metadata.BitsPerSample))
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{
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throw new InvalidDataException($"Unsupported bit depth: {metadata.BitsPerSample}");
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}
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// The header BlockAlign reflects the container width, not the valid bit depth. For a padded
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// EXTENSIBLE container (e.g. 24-in-32) the container width is authoritative for this check;
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// NormalizeToStandardPcm re-packs the frames down to the valid depth afterwards.
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var blockAlignBits = metadata.IsPaddedContainer ? metadata.ContainerBitsPerSample : metadata.BitsPerSample;
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var expectedBlockAlign = metadata.Channels * (blockAlignBits / 8);
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if (metadata.BlockAlign != expectedBlockAlign)
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{
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throw new InvalidDataException($"Invalid block align: expected {expectedBlockAlign}, got {metadata.BlockAlign}");
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}
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}
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/// <summary>
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/// Rebuilds an EXTENSIBLE WAV as a canonical 44-byte-header standard PCM WAV (audioFormat = 1)
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/// so the vault only ever holds a format the streaming pipeline already handles. Three source
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/// shapes are normalized:
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/// <list type="bullet">
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/// <item>EXTENSIBLE-PCM (depth == container): sample bytes are byte-identical to standard PCM and
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/// copied verbatim; only the header is replaced.</item>
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/// <item>IEEE float: 32-bit float samples are converted to 24-bit signed integer PCM.</item>
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/// <item>Padded container (e.g. 24-in-32): the padding/sign-extension bytes are stripped, keeping
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/// the lowest valid bytes per sample.</item>
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/// </list>
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/// The output header always reports the valid bit depth (<see cref="WavMetadata.BitsPerSample"/>).
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/// </summary>
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private byte[] NormalizeToStandardPcm(byte[] buffer, WavMetadata metadata)
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{
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// Clamp the declared data size to what is actually present; some encoders overshoot.
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var dataStart = metadata.DataChunkPos + 8;
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var available = buffer.Length - dataStart;
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var srcDataSize = Math.Min(metadata.DataSize, available);
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byte[] dataBytes;
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int outBitsPerSample;
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if (metadata.IsFloat)
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{
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dataBytes = ConvertFloatTo24BitPcm(buffer, dataStart, srcDataSize);
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outBitsPerSample = 24;
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}
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else if (metadata.IsPaddedContainer)
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{
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dataBytes = RepackPaddedContainer(buffer, dataStart, srcDataSize, metadata.ContainerBitsPerSample, metadata.BitsPerSample);
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outBitsPerSample = metadata.BitsPerSample;
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}
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else
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{
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dataBytes = new byte[srcDataSize];
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Array.Copy(buffer, dataStart, dataBytes, 0, srcDataSize);
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outBitsPerSample = metadata.BitsPerSample;
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}
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var dataSize = dataBytes.Length;
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const int headerSize = 44;
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var result = new byte[headerSize + dataSize];
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var blockAlign = (ushort)(metadata.Channels * (outBitsPerSample / 8));
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var byteRate = (uint)(metadata.SampleRate * blockAlign);
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// RIFF header
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System.Text.Encoding.ASCII.GetBytes("RIFF").CopyTo(result, 0);
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BitConverter.GetBytes((uint)(36 + dataSize)).CopyTo(result, 4);
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System.Text.Encoding.ASCII.GetBytes("WAVE").CopyTo(result, 8);
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// fmt chunk (standard 16-byte PCM)
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System.Text.Encoding.ASCII.GetBytes("fmt ").CopyTo(result, 12);
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BitConverter.GetBytes((uint)16).CopyTo(result, 16);
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BitConverter.GetBytes((ushort)1).CopyTo(result, 20); // audioFormat = PCM
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BitConverter.GetBytes((ushort)metadata.Channels).CopyTo(result, 22);
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BitConverter.GetBytes((uint)metadata.SampleRate).CopyTo(result, 24);
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BitConverter.GetBytes(byteRate).CopyTo(result, 28);
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BitConverter.GetBytes(blockAlign).CopyTo(result, 32);
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BitConverter.GetBytes((ushort)outBitsPerSample).CopyTo(result, 34);
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// data chunk
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System.Text.Encoding.ASCII.GetBytes("data").CopyTo(result, 36);
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BitConverter.GetBytes((uint)dataSize).CopyTo(result, 40);
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Array.Copy(dataBytes, 0, result, headerSize, dataSize);
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return result;
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}
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/// <summary>
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/// Converts 32-bit little-endian IEEE float samples (range [-1.0, 1.0]) to 24-bit signed PCM.
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/// Each 4-byte source sample becomes 3 little-endian output bytes; output size is 3/4 of input.
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/// Trailing bytes that do not form a complete 4-byte sample are ignored.
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/// </summary>
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private static byte[] ConvertFloatTo24BitPcm(byte[] buffer, int dataStart, int dataSize)
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{
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var sampleCount = dataSize / 4;
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var output = new byte[sampleCount * 3];
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for (int i = 0; i < sampleCount; i++)
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{
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var sample = BitConverter.ToSingle(buffer, dataStart + i * 4);
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var value = (int)(sample * 8388607.0);
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value = Math.Clamp(value, -8388608, 8388607);
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var o = i * 3;
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output[o] = (byte)(value & 0xFF);
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output[o + 1] = (byte)((value >> 8) & 0xFF);
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output[o + 2] = (byte)((value >> 16) & 0xFF);
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}
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return output;
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}
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/// <summary>
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/// Strips container padding from a padded-container EXTENSIBLE WAV (e.g. 24-bit valid samples
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/// stored in 32-bit containers), keeping only the lowest <paramref name="validBits"/> bytes of
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/// each little-endian sample. Output size is (validBits/containerBits) of input.
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/// Trailing bytes that do not form a complete container sample are ignored.
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/// </summary>
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private static byte[] RepackPaddedContainer(byte[] buffer, int dataStart, int dataSize, int containerBits, int validBits)
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{
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var containerBytes = containerBits / 8;
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var validBytes = validBits / 8;
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var sampleCount = dataSize / containerBytes;
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var output = new byte[sampleCount * validBytes];
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for (int i = 0; i < sampleCount; i++)
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{
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var src = dataStart + i * containerBytes;
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var dst = i * validBytes;
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// Little-endian: the valid sample occupies the low bytes; the upper bytes are padding /
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// sign extension and are discarded.
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for (int b = 0; b < validBytes; b++)
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{
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output[dst + b] = buffer[src + b];
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}
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}
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return output;
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}
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/// <summary>
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/// Returns default WAV metadata for fallback scenarios
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/// </summary>
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private WavMetadata GetDefaultWavMetadata()
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{
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return new WavMetadata
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{
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Duration = 180.0,
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Bitrate = 1411,
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SampleRate = 44100,
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Channels = 2,
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BitsPerSample = 16,
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BlockAlign = 4,
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DataSize = 0
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};
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}
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/// <summary>
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/// Finds a chunk in the WAV file buffer with proper alignment handling
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/// </summary>
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private int FindChunk(byte[] buffer, string chunkId)
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{
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var chunkBytes = System.Text.Encoding.ASCII.GetBytes(chunkId);
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int offset = 12; // Start after RIFF header
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while (offset <= buffer.Length - 8)
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{
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// Check for chunk signature match
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bool match = true;
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for (int i = 0; i < 4; i++)
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{
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if (buffer[offset + i] != chunkBytes[i])
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{
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match = false;
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break;
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}
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}
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if (match)
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{
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return offset;
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}
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// Move to next chunk with proper alignment
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if (offset + 4 < buffer.Length)
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{
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var chunkSize = BitConverter.ToUInt32(buffer, offset + 4);
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offset += 8 + (int)((chunkSize + 1) & ~1U); // Ensure even alignment
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}
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else
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{
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break;
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}
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}
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return -1;
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}
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/// <summary>
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/// WAV file metadata with complete audio information
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/// </summary>
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private class WavMetadata
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{
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public double Duration { get; set; }
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public int Bitrate { get; set; }
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public int SampleRate { get; set; }
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public int Channels { get; set; }
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/// <summary>The valid sample depth — for EXTENSIBLE, wValidBitsPerSample.</summary>
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public int BitsPerSample { get; set; }
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/// <summary>
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/// The container sample width for a padded EXTENSIBLE WAV whose valid depth is narrower
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/// (e.g. 32 for a 24-in-32 file). Zero when the container matches the valid depth.
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/// </summary>
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public int ContainerBitsPerSample { get; set; }
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public int BlockAlign { get; set; }
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public int DataSize { get; set; }
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public int DataChunkPos { get; set; }
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public bool IsExtensible { get; set; }
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/// <summary>True when the SubFormat is IEEE float (converted to 24-bit PCM on normalization).</summary>
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public bool IsFloat { get; set; }
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/// <summary>True when valid samples are stored in a wider container that must be re-packed.</summary>
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public bool IsPaddedContainer => ContainerBitsPerSample != 0 && ContainerBitsPerSample != BitsPerSample;
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}
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/// <summary>
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/// Result of WAV structure validation
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/// </summary>
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private class WavValidationResult
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{
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public bool IsValid { get; set; }
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public string ErrorMessage { get; set; } = string.Empty;
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public int FmtChunkPos { get; set; }
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public int DataChunkPos { get; set; }
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public bool IsExtensible { get; set; }
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/// <summary>True when the EXTENSIBLE SubFormat is IEEE float rather than PCM.</summary>
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public bool IsFloat { get; set; }
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}
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}
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/// <summary>
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/// The raw PCM sample region of a WAV plus the format parameters needed to interpret it.
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/// <see cref="Pcm"/> is a view over the decoded buffer — the data chunk only, header excluded.
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/// </summary>
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/// <param name="Pcm">The PCM sample bytes (interleaved by channel, little-endian).</param>
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/// <param name="Channels">Number of interleaved channels.</param>
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/// <param name="SampleRate">Samples per second.</param>
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/// <param name="BitsPerSample">Bit depth per sample (8, 16, 24, or 32).</param>
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public readonly record struct PcmData(
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ReadOnlyMemory<byte> Pcm,
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int Channels,
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int SampleRate,
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int BitsPerSample); |