Files
deepdrft/DeepDrftWeb.Client/Startup.cs
T
daniel-c-harvey 66d800bd26 Front End Work
- Redesign component wiring for audio playback
 - Removed playback logic from the player control and moved it to injectable audio player engine service
 - Chunked/buffered stream loading from Content API passed to Web Audio API playback in 8K blocks
2025-09-06 13:39:26 -04:00

36 lines
1.1 KiB
C#

using DeepDrftWeb.Client.Clients;
using DeepDrftWeb.Client.Services;
using DeepDrftWeb.Client.ViewModels;
using Microsoft.AspNetCore.Components.WebAssembly.Hosting;
using NetBlocks.Models;
namespace DeepDrftWeb.Client;
public static class Startup
{
public static void ConfigureDomainServices(IServiceCollection services)
{
// Track Client
services.AddScoped<TrackClient>();
services.AddScoped<TracksViewModel>();
}
public static void ConfigureApiHttpClient(IServiceCollection services, string baseAddress)
{
services.AddHttpClient("DeepDrft.API", client =>
{
client.BaseAddress = new Uri(baseAddress);
});
}
public static void ConfigureContentServices(IServiceCollection services, string contentApiUrl)
{
services.AddHttpClient("DeepDrft.Content", client =>
{
client.BaseAddress = new Uri(contentApiUrl);
});
services.AddScoped<TrackMediaClient>();
services.AddScoped<AudioInteropService>();
services.AddScoped<AudioPlaybackEngine>();
}
}