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deepdrft/DeepDrftShared.Client/Components/ParallaxImage.razor.cs
T

158 lines
6.6 KiB
C#

using Microsoft.AspNetCore.Components;
using Microsoft.JSInterop;
namespace DeepDrftShared.Client.Components;
/// <summary>
/// Scroll-driven parallax image window. As the component scrolls up through the viewport,
/// the image pans through the window faster than the page scrolls. An optional second image
/// crossfades in on hover (pure CSS). A <see cref="FullWidth"/> flag breaks the container out
/// of parent padding to span the viewport.
/// </summary>
/// <remarks>
/// Progressive enhancement: renders a static framed image at SSR; the parallax attaches after
/// interactive boot via <c>OnAfterRenderAsync(firstRender)</c>. When <see cref="WindowHeight"/>
/// is left null, the window renders at 300px and the JS module recomputes height from the
/// container width and image aspect ratio (see <see cref="WindowHeightFraction"/>), tracking
/// container resizes — this may cause a layout shift on first paint or on orientation change. Pass an explicit
/// <see cref="WindowHeight"/> for above-the-fold hero usage to avoid the shift.
/// When <see cref="NaturalWidth"/> and <see cref="NaturalHeight"/> are provided, height is set
/// via CSS <c>aspect-ratio</c> at render time — no layout shift occurs on any render mode.
/// </remarks>
public abstract class ParallaxImageBase : ComponentBase, IAsyncDisposable
{
[Inject] private IJSRuntime JS { get; set; } = default!;
/// <summary>Primary image URL, shown at rest.</summary>
[Parameter, EditorRequired] public string Image1 { get; set; } = default!;
/// <summary>Optional hover image (assumed same dimensions as <see cref="Image1"/>).</summary>
[Parameter] public string? Image2 { get; set; }
/// <summary>Accessible name for <see cref="Image1"/>. When null, the window is decorative.</summary>
[Parameter] public string? Alt1 { get; set; }
/// <summary>Accessible name for <see cref="Image2"/> (only relevant if it adds semantic meaning).</summary>
[Parameter] public string? Alt2 { get; set; }
/// <summary>CSS height of the parallax window. When null, renders at 300px then recomputes from container width, image aspect ratio, and <see cref="WindowHeightFraction"/>.</summary>
[Parameter] public string? WindowHeight { get; set; }
/// <summary>
/// Natural pixel width of <see cref="Image1"/>. When provided together with
/// <see cref="NaturalHeight"/>, the window height is set via CSS <c>aspect-ratio</c>
/// at render time — eliminating the SSR/hydration layout shift that occurs when
/// dimensions are unknown. Has no effect when <see cref="WindowHeight"/> is set.
/// </summary>
[Parameter] public int? NaturalWidth { get; set; }
/// <summary>
/// Natural pixel height of <see cref="Image1"/>. See <see cref="NaturalWidth"/>.
/// </summary>
[Parameter] public int? NaturalHeight { get; set; }
/// <summary>
/// Fraction of the aspect-ratio-correct image height to use as the parallax window height.
/// Only active when <see cref="WindowHeight"/> is null.
/// E.g. 0.5 (default) = window is half the height the image would be if displayed at full container width.
/// Recalculates on container resize (orientation change, responsive layout shift).
/// </summary>
[Parameter] public double WindowHeightFraction { get; set; } = 0.5;
/// <summary><c>background-size</c> width.</summary>
[Parameter] public string ImageWidth { get; set; } = "auto";
/// <summary><c>background-size</c> height.</summary>
[Parameter] public string ImageHeight { get; set; } = "auto";
/// <summary>When true, stretches the container to 100vw via a negative-margin breakout.</summary>
[Parameter] public bool FullWidth { get; set; }
/// <summary>Speed multiplier, clamped to [0,1] in the JS module.</summary>
[Parameter] public double ParallaxSpeed { get; set; } = 0.5;
/// <summary>When false: top-on-entry to bottom-at-top. When true: inverted.</summary>
[Parameter] public bool InvertDirection { get; set; }
/// <summary>Extra CSS classes on the outer element.</summary>
[Parameter] public string? Class { get; set; }
protected ElementReference WindowRef;
protected string WindowStyle { get; private set; } = "--window-height: 300px; --parallax-pos: 0%;";
private bool AspectRatioMode =>
WindowHeight is null && NaturalWidth is > 0 && NaturalHeight is > 0;
private IJSObjectReference? _module;
private string? _handle;
protected override void OnParametersSet()
{
if (WindowHeight != null)
{
WindowStyle = $"--window-height: {WindowHeight}; --parallax-pos: 0%;";
}
else if (AspectRatioMode)
{
// Aspect-ratio mode: height: auto lets aspect-ratio take effect;
// the inline height: auto overrides the CSS --window-height rule.
// aspect-ratio: W / (H * fraction) → window is WindowHeightFraction
// of the image's full display height at container width.
var h = Math.Max(1, (int)Math.Round(NaturalHeight!.Value * WindowHeightFraction));
WindowStyle = $"height: auto; aspect-ratio: {NaturalWidth!.Value} / {h}; --parallax-pos: 0%;";
}
else
{
WindowStyle = "--window-height: 300px; --parallax-pos: 0%;";
}
}
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (!firstRender)
{
return;
}
_module = await JS.InvokeAsync<IJSObjectReference>(
"import", "./_content/DeepDrftShared.Client/js/parallax/parallax.js");
_handle = await _module.InvokeAsync<string>(
"register",
WindowRef,
new
{
speed = ParallaxSpeed,
invertDirection = InvertDirection,
// heightFraction is null in explicit-height and aspect-ratio modes;
// JS auto-height only runs in the fallback (no dimensions provided).
heightFraction = (WindowHeight == null && !AspectRatioMode)
? (double?)WindowHeightFraction
: null,
image1 = Image1
});
}
public async ValueTask DisposeAsync()
{
if (_module != null)
{
try
{
if (_handle != null)
{
await _module.InvokeVoidAsync("unregister", _handle);
}
await _module.DisposeAsync();
}
catch (JSDisconnectedException)
{
// Circuit already torn down (e.g. browser navigated away) — nothing to clean up.
}
}
GC.SuppressFinalize(this);
}
}