466084b5a3
Read-only inline queue panel below the release embed's player bar; row-jump reuses PlayRelease. ForRelease mints a taller iframe plus a postMessage resize listener for the collapse toggle; ForTrack unchanged.
53 lines
3.2 KiB
C#
53 lines
3.2 KiB
C#
namespace DeepDrftPublic.Client.Helpers;
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/// <summary>
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/// Builds the iframe embed snippet the share popover copies. Two targets: a single track
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/// (<see cref="ForTrack"/> → <c>FramePlayer?TrackEntryKey=...</c>) and a whole release
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/// (<see cref="ForRelease"/> → <c>FramePlayer?ReleaseEntryKey=...</c>).
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///
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/// <para>
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/// The two snippets diverge in height by design (Phase 17 §4.1, OQ6): a single-track embed has no
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/// queue, so <see cref="ForTrack"/> stays at the compact player height; a release embed renders the
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/// always-shown queue panel below the controls, so <see cref="ForRelease"/> is taller to show it
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/// without clipping. Other iframe chrome (width, border radius, autoplay permission) is identical and
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/// defined once in <see cref="Frame"/>.
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/// </para>
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///
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/// <para>
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/// OQ1 Option A — collapse/expand resize handshake. The release snippet carries a tiny host-side
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/// listener: the embedded player posts its desired height when the viewer collapses/expands the
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/// queue panel, and the listener sizes this specific iframe to match. It is scoped to the snippet's
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/// own iframe (matched by id) and ignores any message whose shape does not match, so it cannot be
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/// driven by foreign frames. It degrades to Option B's behaviour if the host strips the script: the
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/// panel still renders and toggles inside the iframe at its default (expanded) height — only the
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/// outer resize is lost. The track snippet needs no script (no panel, no toggle).
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/// </para>
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///
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/// Pure string composition so the snippet shape is unit-testable without rendering the component.
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/// </summary>
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public static class EmbedSnippetBuilder
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{
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// Compact single-track height (the historical embed height — must not change: UC6/AC6).
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private const int TrackHeight = 196;
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// Release height: the compact player plus the queue panel (fixed, internally scrollable past N
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// rows per OQ6). The panel collapses to the track height via the resize handshake below.
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private const int ReleaseHeight = 384;
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// baseUri carries a trailing slash (NavigationManager.BaseUri), so "FramePlayer" appends cleanly.
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public static string ForTrack(string baseUri, string trackEntryKey)
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=> Frame($"{baseUri}FramePlayer?TrackEntryKey={trackEntryKey}", TrackHeight);
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public static string ForRelease(string baseUri, string releaseEntryKey)
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=> Frame($"{baseUri}FramePlayer?ReleaseEntryKey={releaseEntryKey}", ReleaseHeight, ResizeScript);
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private static string Frame(string src, int height, string trailingScript = "")
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=> $"""<iframe id="deepdrft-embed" src="{src}" width="656" height="{height}" frameborder="0" style="border-radius:8px;" allow="autoplay"></iframe>{trailingScript}""";
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// Host-side listener: resize #deepdrft-embed when the embedded player posts its panel height. The
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// shape/origin-agnostic guard (ignores non-matching messages) keeps a foreign frame from driving
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// it; the height is clamped to a sane floor so a bad payload can't collapse the player away.
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private const string ResizeScript =
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"""<script>window.addEventListener("message",function(e){var d=e.data;if(!d||d.type!=="deepdrft-embed-resize")return;var f=document.getElementById("deepdrft-embed");var h=Number(d.height);if(f&&h>=150)f.style.height=h+"px";});</script>""";
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}
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