Files
deepdrft/DeepDrftWeb.Client/Services/AudioPlayerService.cs
T

403 lines
11 KiB
C#

using DeepDrftModels.Entities;
using DeepDrftWeb.Client.Clients;
using Microsoft.AspNetCore.Components;
using NetBlocks.Models;
using System.Buffers;
namespace DeepDrftWeb.Client.Services;
public abstract class AudioPlayerService : IPlayerService, IAsyncDisposable
{
protected readonly AudioInteropService _audioInterop;
protected readonly TrackMediaClient _trackMediaClient;
public string PlayerId { get; private set; } = Guid.NewGuid().ToString();
// State properties
public bool IsInitialized { get; protected set; } = false;
public bool IsLoaded { get; protected set; } = false;
public bool IsLoading { get; protected set; } = false;
public bool IsPlaying { get; protected set; } = false;
public bool IsPaused { get; protected set; } = false;
public double CurrentTime { get; protected set; } = 0;
public double? Duration { get; protected set; } = null;
public double Volume { get; protected set; } = 0.8;
public double LoadProgress { get; protected set; } = 0;
public string? ErrorMessage { get; protected set; }
// Events
public EventCallback? OnStateChanged { get; set; }
public EventCallback? OnTrackSelected { get; set; }
protected AudioPlayerService(AudioInteropService audioInterop, TrackMediaClient trackMediaClient)
{
_audioInterop = audioInterop;
_trackMediaClient = trackMediaClient;
}
public async Task InitializeAsync()
{
if (IsInitialized) return;
try
{
var result = await _audioInterop.CreatePlayerAsync(PlayerId);
if (!result.Success)
{
ErrorMessage = $"Failed to initialize audio player: {result.Error}";
await NotifyStateChanged();
return;
}
await _audioInterop.SetOnProgressCallbackAsync(PlayerId, OnProgressCallback);
await _audioInterop.SetOnEndCallbackAsync(PlayerId, OnPlaybackEndCallback);
await _audioInterop.SetVolumeAsync(PlayerId, Volume);
IsInitialized = true;
ErrorMessage = null;
await NotifyStateChanged();
}
catch (Exception ex)
{
ErrorMessage = $"Failed to initialize audio player: {ex.Message}";
await NotifyStateChanged();
}
}
public virtual async Task SelectTrack(TrackEntity track)
{
await EnsureInitializedAsync();
await NotifyStateChanged();
if (OnTrackSelected.HasValue)
await OnTrackSelected.Value.InvokeAsync();
await LoadTrack(track);
await NotifyStateChanged();
}
private async Task LoadTrack(TrackEntity track)
{
try
{
if (IsLoading) return;
if (IsPlaying || IsPaused)
{
await Unload();
}
// Reset state to indicate loading has started
ErrorMessage = null;
LoadProgress = 0;
IsLoaded = false;
IsLoading = true;
Duration = null;
CurrentTime = 0;
await NotifyStateChanged();
var loadResult = await _audioInterop.InitializeBufferedPlayerAsync(PlayerId);
if (loadResult?.Success != true)
{
ErrorMessage = $"Failed to initialize audio buffer: {loadResult?.Error ?? "Unknown error"}";
return;
}
var mediaResult = await _trackMediaClient.GetTrackMedia(track.EntryKey);
if (!mediaResult.Success)
{
ErrorMessage = mediaResult.GetMessage();
return;
}
if (mediaResult.Value == null)
{
ErrorMessage = "No audio returned from server";
return;
}
TrackMediaResponse audio = mediaResult.Value;
await StreamAudio(audio);
}
catch (Exception ex)
{
ErrorMessage = $"Error loading audio: {ex.Message}";
LoadProgress = 0;
IsLoaded = false;
}
finally
{
IsLoading = false;
await NotifyStateChanged();
}
}
private async Task StreamAudio(TrackMediaResponse audio)
{
const int bufferSize = 32 * 1024;
var rentedBuffer = ArrayPool<byte>.Shared.Rent(bufferSize);
try
{
long totalBytesRead = 0;
int currentBytes;
do
{
currentBytes = await audio.Stream.ReadAsync(rentedBuffer, 0, bufferSize);
if (currentBytes > 0)
{
totalBytesRead += currentBytes;
// Slice to actual bytes read before sending to interop
var chunk = rentedBuffer[..currentBytes];
var appendResult = await _audioInterop.AppendAudioBlockAsync(PlayerId, chunk);
if (!appendResult.Success)
{
throw new Exception($"Failed to append audio block: {appendResult.Error}");
}
if (audio.ContentLength > 0)
{
LoadProgress = Math.Min(1.0, (double)totalBytesRead / audio.ContentLength);
await NotifyStateChanged();
}
}
} while (currentBytes > 0);
var finalizeResult = await _audioInterop.FinalizeAudioBufferAsync(PlayerId);
if (!finalizeResult.Success)
{
throw new Exception($"Failed to finalize audio buffer: {finalizeResult.Error}");
}
Duration = finalizeResult.Duration;
LoadProgress = 1.0;
IsLoaded = true;
ErrorMessage = null;
await NotifyStateChanged();
}
catch (Exception ex)
{
ErrorMessage = $"Error streaming audio: {ex.Message}";
LoadProgress = 0;
IsLoaded = false;
await NotifyStateChanged();
throw;
}
finally
{
ArrayPool<byte>.Shared.Return(rentedBuffer);
}
}
public async Task TogglePlayPause()
{
if (!IsLoaded) return;
try
{
AudioOperationResult result;
if (IsPlaying)
{
result = await _audioInterop.PauseAsync(PlayerId);
if (result.Success)
{
IsPlaying = false;
IsPaused = true;
}
}
else
{
result = await _audioInterop.PlayAsync(PlayerId);
if (result.Success)
{
IsPlaying = true;
IsPaused = false;
}
}
if (!result.Success)
{
ErrorMessage = $"Playback error: {result.Error}";
}
else
{
ErrorMessage = null;
}
await NotifyStateChanged();
}
catch (Exception ex)
{
ErrorMessage = $"Error controlling playback: {ex.Message}";
await NotifyStateChanged();
}
}
public virtual async Task Stop()
{
if (!IsLoaded) return;
try
{
var result = await _audioInterop.StopAsync(PlayerId);
if (result.Success)
{
IsPlaying = false;
IsPaused = false;
CurrentTime = 0;
ErrorMessage = null;
}
else
{
ErrorMessage = $"Stop error: {result.Error}";
}
await NotifyStateChanged();
}
catch (Exception ex)
{
ErrorMessage = $"Error stopping playback: {ex.Message}";
await NotifyStateChanged();
}
}
public virtual async Task Unload()
{
if (!IsLoaded) return;
try
{
await Stop();
var result = await _audioInterop.UnloadAsync(PlayerId);
if (result.Success)
{
IsPlaying = false;
IsPaused = false;
CurrentTime = 0;
Duration = null;
LoadProgress = 0;
IsLoaded = false;
ErrorMessage = null;
}
else
{
ErrorMessage = $"Unload error: {result.Error}";
}
await NotifyStateChanged();
}
catch (Exception ex)
{
ErrorMessage = $"Error unloading track: {ex.Message}";
await NotifyStateChanged();
}
}
public virtual async Task Seek(double position)
{
if (!IsLoaded) return;
try
{
var result = await _audioInterop.SeekAsync(PlayerId, position);
if (result.Success)
{
CurrentTime = position;
ErrorMessage = null;
}
else
{
ErrorMessage = $"Seek error: {result.Error}";
}
await NotifyStateChanged();
}
catch (Exception ex)
{
ErrorMessage = $"Error seeking: {ex.Message}";
await NotifyStateChanged();
}
}
public async Task SetVolume(double volume)
{
Volume = volume;
if (IsLoaded)
{
try
{
var result = await _audioInterop.SetVolumeAsync(PlayerId, volume);
if (!result.Success)
{
ErrorMessage = $"Volume error: {result.Error}";
}
else
{
ErrorMessage = null;
}
}
catch (Exception ex)
{
ErrorMessage = $"Error setting volume: {ex.Message}";
}
}
await NotifyStateChanged();
}
public async Task ClearError()
{
ErrorMessage = null;
await NotifyStateChanged();
}
private async Task OnProgressCallback(double currentTime)
{
CurrentTime = currentTime;
await NotifyStateChanged();
}
private async Task OnPlaybackEndCallback()
{
IsPlaying = false;
IsPaused = false;
CurrentTime = 0;
await NotifyStateChanged();
}
protected async Task EnsureInitializedAsync()
{
if (!IsInitialized)
{
await InitializeAsync();
}
}
protected async Task NotifyStateChanged()
{
if (OnStateChanged.HasValue)
await OnStateChanged.Value.InvokeAsync();
}
protected async Task NotifyTrackSelected()
{
if (OnTrackSelected.HasValue)
await OnTrackSelected.Value.InvokeAsync();
}
public virtual async ValueTask DisposeAsync()
{
if (IsInitialized)
{
await _audioInterop.DisposePlayerAsync(PlayerId);
}
}
}