Files
deepdrft/DeepDrftPublic.Client/Pages/TracksView.razor.cs
T

116 lines
4.1 KiB
C#

using DeepDrftModels.DTOs;
using DeepDrftPublic.Client.Controls;
using DeepDrftPublic.Client.Services;
using DeepDrftPublic.Client.ViewModels;
using Microsoft.AspNetCore.Components;
using Models.Common;
namespace DeepDrftPublic.Client.Pages;
public partial class TracksView : ComponentBase, IDisposable
{
private const string PersistKey = "tracks-page";
[Inject] public required TracksViewModel ViewModel { get; set; }
[Inject] public required PersistentComponentState PersistentState { get; set; }
[CascadingParameter] public required IStreamingPlayerService PlayerService { get; set; }
private IStreamingPlayerService? _subscribedService;
private PersistingComponentStateSubscription _persistingSubscription;
// Ephemeral view-mode selection — presentation-only, not persisted across navigation.
private GalleryViewMode _viewMode = GalleryViewMode.Grid;
protected override async Task OnInitializedAsync()
{
// Carry the prerendered page across the prerender -> interactive (WASM) seam.
// Without this, the WASM pass gets a fresh scoped ViewModel (Page == null),
// re-renders the skeleton, re-fetches, and replaces the gallery DOM a few
// seconds in — replaying TrackCard entrance animations. Mirror the dark-mode
// PersistentComponentState bridge: persist on the way out of prerender,
// restore on the interactive pass, and only fetch on a miss.
_persistingSubscription = PersistentState.RegisterOnPersisting(PersistTracks);
if (PersistentState.TryTakeFromJson<PagedResult<TrackDto>>(PersistKey, out var restored) && restored is not null)
{
ViewModel.Page = restored;
ViewModel.PageNumber = restored.Page;
}
else
{
await SetPage(ViewModel.PageNumber);
}
}
protected override void OnParametersSet()
{
// The gallery's per-card icons read off the player's live state (CurrentTrack /
// IsPlaying / IsPaused), which mutates outside this component's render path:
// the player bar's play/pause/stop/close all change it directly. The cascade is
// IsFixed, so the provider's re-render never reaches us — subscribe to the
// multicast side-channel and re-render on every state change.
if (PlayerService != null && !ReferenceEquals(PlayerService, _subscribedService))
{
if (_subscribedService != null)
_subscribedService.StateChanged -= OnPlayerStateChanged;
PlayerService.StateChanged += OnPlayerStateChanged;
_subscribedService = PlayerService;
}
}
private void OnPlayerStateChanged() => InvokeAsync(StateHasChanged);
private Task PersistTracks()
{
if (ViewModel.Page is not null)
{
PersistentState.PersistAsJson(PersistKey, ViewModel.Page);
}
return Task.CompletedTask;
}
private async Task SetPage(int newPage)
{
var result = await ViewModel.TrackData.GetPage(newPage, ViewModel.PageSize, ViewModel.SortBy, ViewModel.IsDescending);
if (result is { Success: true, Value: PagedResult<TrackDto> pageResult })
{
ViewModel.Page = pageResult;
ViewModel.PageSize = pageResult.PageSize;
}
}
private async Task PlayTrack(TrackDto track)
{
// Resume the current track if it's merely paused; otherwise stream the new selection.
if (PlayerService.CurrentTrack?.Id == track.Id && PlayerService.IsPaused)
{
await PlayerService.TogglePlayPause();
}
else
{
await PlayerService.SelectTrack(track);
}
}
private async Task PauseTrack(TrackDto track)
{
if (PlayerService.CurrentTrack?.Id == track.Id && PlayerService.IsPlaying)
{
await PlayerService.TogglePlayPause();
}
}
public void Dispose()
{
_persistingSubscription.Dispose();
if (_subscribedService != null)
{
_subscribedService.StateChanged -= OnPlayerStateChanged;
_subscribedService = null;
}
}
}