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COMPLETED.md — DeepDrftHome
Archive of items that have moved out of PLAN.md and CMS-PLAN.md. Per CONTEXT.md §6, completed items are moved here rather than deleted. Each entry preserves the original "What / Why / Shape" body so this file reads as a decision record, not just an outcome list.
Newest entries at the top. Group by phase/wave header (mirroring PLAN.md / CMS-PLAN.md themes) when there are enough entries to warrant it.
CMS Wave 1 — Auth + scaffolding + parity
Status: All sub-items landed on 2026-05-18.
Goal was: A logged-in collective member can do everything the CLI does today, from a browser.
W1.3 CMS track list
Landed in CMS Wave 3.
/cms/tracks consuming the same GET api/track/page endpoint as the public gallery. Different rendering (table with admin affordances), same VM. No new SQL endpoint.
W1.4 CMS upload endpoint + add page
Landed in CMS Wave 3.
New POST api/cms/track on DeepDrftWeb (auth-gated, see §5 for the transport decision). /cms/tracks/new page wires InputFile to the endpoint. Note: Option B is confirmed — this requires a new POST api/track/upload endpoint on DeepDrftContent (raw WAV in, unpersisted TrackEntity out) in addition to the CMS page and controller.
W1.5 CMS delete endpoint + delete UI
Landed in CMS Wave 3.
New DELETE api/cms/track/{id} on DeepDrftWeb. Removes the SQL row and the vault entry; logs orphans if vault delete fails after SQL delete succeeds. Delete button + confirmation in the list and detail pages.
W1.6 CMS edit endpoint + edit page
Landed in CMS Wave 3.
New PUT api/cms/track/{id} (metadata only — no binary replacement in Wave 1). /cms/tracks/{id} page.
Phase 2 — Product surface: gallery, browsing, ingestion
2.4 Web-side track upload
Landed in CMS Wave 1 (subsumed by CMS-PLAN.md).
The CLI is the only producer of tracks today. A web upload UI would pair with TrackService.AddTrackFromWavAsync and the existing PUT api/track/{id} (already [ApiKeyAuthorize]-protected).
- Why it matters: Lowers the barrier to adding content. The collective can publish without shell access to the host.
- Shape:
- New page or modal on the web client, drag-and-drop file input.
- Upload streams to a
POSTendpoint onDeepDrftWeb(notDeepDrftContent— the web host orchestrates the dual-write, then forwards bytes to content with the API key it already holds). - Authentication: this is the first user-facing action that needs to be gated. A new question — see open question below.
- Prerequisite: Authentication model for the web side. Currently the site has no user concept. Cookie-with-shared-password? OAuth? Per-collective-member account? Decide before building the UI.
- Open question: Same as above. This may also bring forward a wider session/identity decision that other features (favourites, listening history) will need eventually.
- Constraint: Today's dual-write has no compensating rollback — if content-side succeeds and SQL-side fails, the audio is orphaned in the vault. The CLI inherits this; pushing this onto a web upload increases the rate at which orphans can occur. A simple
DeadLetterLogof orphanedentryKeys (suggested in the audit) becomes more pressing once the web upload exists.
Phase 0 — Wireframe-driven home page redesign
Status: All sub-items landed on 2026-05-17.
A design wireframe (deepdrft-wireframe.html at the project root) is the source of truth for a full visual reskin of the public site. The current Home.razor is a MudPaper/MudGrid composition with a generic "purple-tint" feature card aesthetic that doesn't match the collective's intended voice. The wireframe replaces it with a layout-first, editorial design: 50/50 hero, frosted-glass nav, dark feature band, green origin/connect split, navy CTA banner with ghost-watermark, and an italic-serif accent treatment throughout.
Scope here is the home page and the chrome that wraps it (nav, layout container, theme palette, font loading). The track gallery (TracksView.razor), the audio player dock (AudioPlayerBar.razor), and the FileDatabase/streaming substrate are out of scope for Phase 0 — they keep working through the existing MudBlazor theme, which is being recoloured under them. The "Now Playing" card in the hero is a new surface that reads from the existing IPlayerService cascade; it is a view onto the player, not a replacement for the dock.
Phase 0 sub-items decompose into worktree-sized tracks. 0.1 is the foundation everything else inherits — land it first. 0.2–0.4 can proceed in parallel against that foundation. 0.5 is a follow-on tuning pass once the light theme is in.
0.1 Light palette + font system
- What: Replace the "Charleston in the Day"
PaletteLightinDeepDrftWeb.Client/Layout/MainLayout.razorwith the wireframe palette (--white #FAFAF8,--navy #0D1B2A,--green #1A3C34,--green-accent #3D7A68,--muted #8A9BB0), expressed as MudBlazorPaletteLightproperties. Update the corresponding CSS custom properties inDeepDrftWeb/wwwroot/styles/deepdrft-styles.cssso thedeepdrft-*utility classes still resolve. AddGeist Monoto the Google Fonts<link>inDeepDrftWeb/Components/App.razor. Upgrade the existingCormorantlink toCormorant Garamondwith the italic + 300/400/600 weight set used by the wireframe. Remove theBodoni Modalink (and its--font-heroreference) if no remaining surface uses it. - Why it matters: Every other Phase 0 sub-item consumes these tokens. Fonts and palette landing first means 0.2/0.3/0.4 can render at intended fidelity from the moment they're built, not approximate-then-correct. The font swap is also the only Phase 0 change that affects HTML served by the host project (
App.razor), so isolating it cleanly keeps the render-mode seam clear. - Shape:
- MudBlazor palette mapping (light):
Primary = navy,Secondary = green,Tertiary = green-accent,Background = white,Surface = white,AppbarBackground = "rgba(250,250,248,0.88)",AppbarText = navy,TextPrimary = navy,TextSecondary = muted,Divider = "rgba(13,27,42,0.10)",LinesDefault / TableLinesto match. Semantic colours (Info/Success/Warning/Error) stay at MudBlazor defaults. - Typography block (light):
H1–H6and a new wireframe-specific display class useCormorant Garamond;Button/DefaultkeepDM Sans; introduce aSubtitle1/Captionfamily pointing atGeist Monofor label/eyebrow text. - CSS variables: rename or alias the existing
--deepdrft-primary/--deepdrft-secondary/etc.to the wireframe palette in:root. Add--font-mono: "Geist Mono", monospace;and update--font-hero/--font-headersto"Cormorant Garamond", serif. Where the legacy palette has no wireframe equivalent (e.g.--deepdrft-quaternarywarm gold), prefer mapping it to the closest wireframe colour rather than inventing a new one — the goal is convergence on the new vocabulary, not coexistence. - Font loading: a single Google Fonts link, ideally one combined request with
family=Cormorant+Garamond:ital,wght@…&family=Geist+Mono:wght@…&family=DM+Sans:…. One round-trip, three families.
- MudBlazor palette mapping (light):
- Prerequisite: None — this is the foundation.
- Constraint: The dark palette ("Lowcountry Summer Nights") must stay functional after this change even if visually mismatched — 0.5 is the dedicated pass for re-harmonising it. Do not edit the dark palette in 0.1. The dark-mode cookie +
PersistentComponentStateround-trip described inCLAUDE.mdmust be preserved unchanged.
0.2 Frosted-glass top nav
- What: Replace the current MudBlazor
MudAppBar-basedDeepDrftMenu.razorchrome (logo + nav stack + dark-mode toggle, default Material elevation) with the wireframe's fixed frosted-glass nav: 88% opacity off-white background,backdrop-filter: blur(18px), 1px navy-alpha bottom border, no elevation shadow, navy-on-white "Stream Now" CTA pinned right, nav links in Geist Mono uppercase with the muted-to-navy hover transition. - Why it matters: The nav sits across every page, so its visual language sets expectations for the rest of the site. The Material elevation + dropdown menu pattern is the strongest "this is a stock MudBlazor app" tell currently; replacing it is the single largest perceived-quality move of Phase 0.
- Shape:
- Keep
DeepDrftMenu.razoras the file (the existing render-mode wiring and viewport-subscription mobile branch are reused) — rewrite the markup inside it. - Wrap a styled
<nav>element (orMudAppBarwith heavy CSS override) and bind nav links toPages.AllPages. The link text should render via Geist Mono with the wireframe's letter-spacing and uppercase transform. - The "Stream Now" CTA is a new affordance — wire it to
/tracksfor now (it is functionally a "browse the gallery" action since live streaming isn't a Phase 0 surface). - Dark-mode toggle stays — the gas-lamp icon button moves to the right of the CTA. Confirm visual treatment works against both the frosted-white nav (light) and whatever the dark-mode nav becomes after 0.5.
- Mobile branch: the
MudMenudropdown pattern persists, but the activator + items should adopt Geist Mono and the new colour vocabulary. No drawer.
- Keep
- Prerequisite: 0.1 (palette + Geist Mono load).
- Constraint: The nav is rendered through
MainLayout.razorand therefore participates in server prerender.backdrop-filteris CSS-only and renders identically in both passes, so this is safe — but any JS-driven scroll/show behaviour added later must be gated onOnAfterRenderAsync.IBrowserViewportServiceis already used here for breakpoints and must continue to work after the rewrite. Do not regress the dark-mode toggle wiring (DarkModeCookieService.ToggleDarkModeAsync→ cookie →IsDarkModeChangedevent up).
0.3 Split hero with live Now-Playing card
- What: Replace the current centered MudPaper hero in
DeepDrftWeb.Client/Pages/Home.razorwith the wireframe's 50/50 split:- Left: eyebrow ("Charleston, South Carolina"), display title ("Deep / Drft" with italic green emphasis on "Drft"), italic-serif subtitle, body description, and the two CTAs (
Start Streamingfilled /Browse Tracksghost). All entering via the existingfade-upCSS animation pattern with staggered delays. - Right: dark navy panel with three concentric pulsing rings (CSS keyframe
pulse-ring), a frosted "Now Playing" card (label + blinking dot + track title + sub + animated waveform bars), and the stat row (47+ / 2 / ∞).
- Left: eyebrow ("Charleston, South Carolina"), display title ("Deep / Drft" with italic green emphasis on "Drft"), italic-serif subtitle, body description, and the two CTAs (
- Why it matters: This is the page. Hero is what a first-time visitor sees, and it is the only sub-item that wires the new design back into the live audio system — making the design feel inhabited rather than decorative.
- Shape:
- Now-Playing data source:
Home.razorconsumes[CascadingParameter] IPlayerService Player(cascaded byAudioPlayerProviderfromMainLayout). The card binds toPlayer.IsLoaded,Player.IsPlaying,Player.CurrentTime,Player.Duration.IPlayerServicedoes not currently expose the selectedTrackEntityas a public property — addIPlayerService.CurrentTrack { get; }(nullableTrackEntity) and surface the backing field inAudioPlayerService. Additive, no existing consumer is affected — implement it as part of this sub-item without a separate approval gate. - Empty state: when
Player.CurrentTrack is null, render a placeholder ("Nothing playing — pick a track" or similar) inside the card with the same chrome but no waveform animation. The card is permanent layout, not conditional on selection. - Animated waveform bars: Phase 0 uses the wireframe's pure-CSS
wave-dancekeyframe animation with randomised--h-lo/--h-hi/--durper bar — driven by no real audio data. A later phase can wireSpectrumAnalyzerdata throughAudioInteropService.GetSpectrumData()to drive bar heights, but that path is already used bySpectrumVisualizer.razorin the dock and duplicating it here is out of scope. - Stat row: static markup with hard-coded "47+", "2", "∞" and TODO comments. The first two could plausibly become real numbers (track count, member count from a future identity model) — flag those at the markup site for Phase 2/identity work to pick up.
- Pulsing-ring decoration: three absolutely-positioned divs as in the wireframe, with the
pulse-ringkeyframe. These are decorative and live indeepdrft-styles.cssor aHome.razor.cssscoped stylesheet — pick scoped CSS for anything home-page-specific to keep the global stylesheet from accreting. - Render mode:
Home.razorlives inDeepDrftWeb.Client/Pages/, so it is already WASM-interactive end-to-end. The cascadingIPlayerServiceworks in both server prerender (no track loaded → empty state) and post-WASM (live state). NoOnAfterRenderAsyncgymnastics needed.
- Now-Playing data source:
- Prerequisite: 0.1 (fonts + palette for the markup to render correctly).
- Constraint: Do not introduce a second player implementation or a separate state store. The "Now Playing" card is a view onto the same
IPlayerServiceinstance the dock uses (seeuser_one_source_multiple_views). If the dock plays a track, the hero card reflects it; if the hero card eventually grows controls, those calls go through the same cascade. The hero's CTAs route to/tracksand (eventually) triggerPlayer.SelectTrackfrom there — they do not become a parallel selection surface.
0.4 Marketing content sections (sound / features / origin+connect / CTA / footer)
- What: Replace the remainder of
Home.razorwith five wireframe sections in order:- Section divider (
The Soundtag between horizontal rules). - Sound section —
Genres & Moodslabel,Every / Frequency / Exploredtitle with italic green emphasis, body copy, 6-column genre grid (House / Techno / Trance / IDM / Progressive / Ambient) with the scaleX-from-left bottom border hover affordance. - Dark features section — navy background,
What We Offerlabel, 4-card feature grid (Lossless Audio Streaming,Live Sessions Broadcast,Studio Video Content,Growing Archive) with stroked SVG icons. - Split origin + connect — green-panel origin copy on the left with a soft-circle decoration, white-panel "Stay Connected" on the right with Newsletter + Live Alerts option rows and a
Subscribe FreeCTA. - Navy CTA banner with the ghost
DRFTwatermark, headline, sub, and dual CTAs (Explore the Archivefilled-white /View Live Scheduleoutline-white). - Footer with logo, link list, copyright. Replaces nothing today (there is no footer in the current layout) — add it inside
MainLayout.razorso it appears site-wide, or insideHome.razorif Phase 0 wants it on the home page only. Recommend site-wide.
- Section divider (
- Why it matters: These sections are what carries the editorial voice. They are decorative-but-load-bearing — without them, the home page is just a hero floating in whitespace.
- Shape:
- Genre grid: static cards. Each
genre-cardis a Razor markup block (or a small<GenreCard />component if the duplication grates). Phase 2.2 (album/genre views) will wire these to real filtered routes; for Phase 0, anhref="#"placeholder is acceptable, flagged with aTODO: wire to /genres/{slug} in Phase 2.2comment. - Features grid: the four cards mirror the existing copy on the current
Home.razor("High-Quality Streaming", "Live Sessions", "Video Content", "Growing Archive"). Keep the copy intent; reskin to the wireframe. Inline the four SVG icons from the wireframe (they are already 24-boxviewBoxstroked paths and fitDDIcons.csif a static-icon home is preferred — but inline is fine for Phase 0; only promote toDDIconsif reuse appears). - Origin + Connect split: the origin copy is editorial — adapt the existing "Charleston, SC" copy from the current
Home.razorto the new section. The Connect side has two non-functional rows for Phase 0: Newsletter and Live Alerts are decorative pending an identity/subscription system. Flag them. - CTA banner: the
DRFTghost watermark uses::beforewith a22remfont size — verify it doesn't trigger layout overflow on narrow viewports (the wireframe usesoverflow: hiddenon the parent; replicate that). - Footer: new site-wide affordance. Site root
MainLayout.razoris the right home for it (afterMudMainContent, before the closingMudLayout). UsePages.AllPagesfor the link list to keep the source of truth in one place. - Scoped CSS: these sections are home-page-specific decorative styling. Use
Home.razor.css(scoped stylesheet) for anything that doesn't generalise; reservedeepdrft-styles.cssfor things genuinely shared across pages.
- Genre grid: static cards. Each
- Prerequisite: 0.1 (palette + fonts).
- Constraint: The footer added to
MainLayout.razorrenders on every page, including/tracks. The dock is the bottom-fixed surface; the footer must be in the document flow above it. Confirmed: theAudioPlayerBaralready starts minimized (_isMinimized = true) and expands only on track selection — footer coexistence is acceptable as-is. No suppression logic needed.
0.5 Dark theme harmony pass
- What: Review the existing "Lowcountry Summer Nights"
PaletteDarkagainst the Phase 0 light palette and update it so the dark variant feels like a sibling of the new design vocabulary rather than the old one. The current dark palette is coral/sunset/firefly-gold over deep twilight — that may or may not still read as cohesive once the light side has been pulled to navy/green/off-white. - Why it matters: Dark mode is a first-class affordance (cookie-persisted, prerender-aware). If the dark theme reads as a different product after 0.1–0.4 land, the toggle becomes a surprise rather than a preference. This sub-item is the explicit budget for re-harmonising it instead of letting drift accumulate.
- Shape: Confirmed: Option B (mirror). Rebuild the dark palette as a dark-navy ground —
--navyas background, deeper navy as surface,--green-accentas primary accent,--white(#FAFAF8) as text. Visually consistent with the light theme; the "Lowcountry Summer Nights" coral/sunset identity is retired. Adjust contrast values so text and interactive targets meet WCAG thresholds on the darker ground — the light palette's tokens are a starting point, not a direct copy. - Prerequisite: 0.1–0.4 ideally landed so the harmony evaluation has the actual artefact to look at. Can run in a sketch worktree against 0.1 alone if speed matters.
- Constraint: The dark-mode cookie +
PersistentComponentStateround-trip is untouched. Only the palette values inPaletteDarkand the.deepdrft-theme-darkCSS-variable block change. Do not refactor the toggle, the cookie service, or the prerender bridge — those are tested and load-bearing.
Phase 0 deferred (not in scope)
These would naturally appear when scoping a redesign, and are explicitly not Phase 0:
- Real "Now Playing" waveform from
SpectrumAnalyzer. CSS-keyframe waveform is good enough for Phase 0. Wiring real spectrum data into the hero card duplicates work already done in the dock and is better folded into a future "shared spectrum hook" refactor. - Real stat-row numbers. Track count would need a
GET api/track/countendpoint or a count column in the paged response; member count needs an identity model. Hard-coded with TODO is intentional. - Genre-filter routes. Genre cards are decorative in 0.4. Real
/genres/{slug}is Phase 2.2 work. - Subscribe / Live Alerts functionality. Both rows are visual placeholders. Real subscription requires email collection + storage + an identity decision (see "Cross-cutting / not yet themed").
TracksView.razorreskin. The gallery has its own composition (TracksGallery→TrackCard) that deserves its own design pass, not a Phase 0 retrofit. It continues to work under the recoloured MudBlazor theme.AudioPlayerBar.razorreskin. Same logic. The dock works against the new palette via MudBlazor tokens; a dedicated dock redesign is out of scope.- Animation library / scroll-triggered fades. The wireframe's
fade-upis CSS-only with hard-coded delays. Anything richer (IntersectionObserver, framer-motion-equivalent) is post-Phase 0.