e3fe401abf
Add Disabled parameter to PlayStateIcon; forward to MudIconButton; pass Disabled="!IsLoaded" from PlayerControls to match Stop button parity.
8 lines
200 B
Plaintext
8 lines
200 B
Plaintext
@namespace DeepDrftPublic.Client.Controls
|
|
|
|
<MudIconButton Icon="@Icon"
|
|
Color="Color"
|
|
Size="Size"
|
|
Disabled="@Disabled"
|
|
OnClick="@OnToggle"/>
|