cmake_minimum_required(VERSION 3.19)

# ---------------------------------------------------------------------------
# Version — SINGLE SOURCE OF TRUTH (Phase V, V1). Edit REASAMPLER_VERSION here and
# nowhere else: it flows to the binary constant, the ext-state writing-version stamp,
# and the "show version" action via a configure_file'd header (below). The string is
# authoritative verbatim — leading zero preserved (Daniel-fixed: exactly "0.9.01",
# two-digit zero-padded patch). We deliberately do NOT reconstruct the display string
# from project(VERSION)'s numeric components, since CMake may normalize a numeric patch
# field; the string variable is what renders. project(VERSION ...) is still set (with a
# normalized 0.9.1 triple) for CMake hygiene / any downstream numeric use, but it is NOT
# the rendered source of truth.
set(REASAMPLER_VERSION "0.9.01")

project(reaper_reasampler VERSION 0.9.1 LANGUAGES CXX)

set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)

# ---------------------------------------------------------------------------
# Channel — SINGLE SOURCE OF TRUTH for beta-in-isolation (Phase V, V4). One flag,
# `-DREASAMPLER_CHANNEL=beta`, forks the whole channel identity from one build tree:
# absent (or `stable`) = today's build with BYTE-IDENTICAL identity (binary name,
# ext-state namespace, command-id strings, version render); `beta` = a fully isolated
# `reaper_reasampler_beta` that coexists with stable in one REAPER. The flag reduces to
# ONE bit (REASAMPLER_CHANNEL_IS_BETA) threaded through the SAME configure_file'd header
# as the version string, so the pure app_version module derives every channel-qualified
# identity from it — no scattered #ifdefs. Any value other than exactly `beta` is treated
# as stable (a typo must not silently produce a half-forked build), and we hard-error on
# an unrecognized non-empty value so a misspelled `-DREASAMPLER_CHANNEL=betaa` is caught
# at configure time rather than shipping stable identity under a beta intent.
set(REASAMPLER_CHANNEL "stable" CACHE STRING "Build channel: stable (default) or beta")
if(REASAMPLER_CHANNEL STREQUAL "beta")
    set(REASAMPLER_CHANNEL_IS_BETA 1)
    set(REASAMPLER_OUTPUT_NAME "reaper_reasampler_beta")
    # The VST3 instrument's on-disk name forks the same way (S18) — must match
    # app_version::vstOutputName() so the artifact name and the in-binary self-id agree.
    set(REASAMPLER_VST_OUTPUT_NAME "reasampler_9000_beta")
elseif(REASAMPLER_CHANNEL STREQUAL "stable")
    set(REASAMPLER_CHANNEL_IS_BETA 0)
    set(REASAMPLER_OUTPUT_NAME "reaper_reasampler")
    set(REASAMPLER_VST_OUTPUT_NAME "reasampler_9000")
else()
    message(FATAL_ERROR
        "REASAMPLER_CHANNEL must be 'stable' or 'beta' (got '${REASAMPLER_CHANNEL}')")
endif()

# Generate version_generated.h from the one REASAMPLER_VERSION variable + the channel bit.
# Regenerated at configure time whenever either changes; the exact string is substituted
# verbatim and the channel bit fans out through app_version.
configure_file(
    ${CMAKE_CURRENT_SOURCE_DIR}/src/version_generated.h.in
    ${CMAKE_CURRENT_BINARY_DIR}/generated/version_generated.h
    @ONLY)

# ---------------------------------------------------------------------------
# Vendored dependencies — add as git submodules (see README):
#   git submodule add https://github.com/justinfrankel/reaper-sdk vendor/reaper-sdk
#   git submodule add https://github.com/justinfrankel/WDL        vendor/WDL
# ---------------------------------------------------------------------------
set(SDK_INC ${CMAKE_CURRENT_SOURCE_DIR}/vendor/reaper-sdk/sdk)
set(WDL_INC ${CMAKE_CURRENT_SOURCE_DIR}/vendor/WDL/WDL)
set(SWELL   ${WDL_INC}/swell)

# ---------------------------------------------------------------------------
# 1) Pure model library — NO REAPER, NO SWELL. Builds & tests anywhere.
#    The sampler's heart: Sample metadata + BankIndex (Milestone 1).
# ---------------------------------------------------------------------------
add_library(bank_model STATIC src/bank_model.cpp)
target_include_directories(bank_model PUBLIC src)

# ---------------------------------------------------------------------------
# 2) Pure peaks library — NO REAPER, NO SWELL. Waveform min/max thumbnails from
#    raw PCM (Milestone 2). A sibling pure lib, kept distinct from bank_model.
# ---------------------------------------------------------------------------
add_library(peaks STATIC src/peaks.cpp)
target_include_directories(peaks PUBLIC src)

# ---------------------------------------------------------------------------
# 2b) Pure capture-path arithmetic — NO REAPER, NO SWELL. Bank-folder / unique
#     file-name / project-relative path derivation for the capture shell (M3).
#     Split out so the fiddly path logic is unit-tested outside the DAW.
# ---------------------------------------------------------------------------
add_library(capture_paths STATIC src/capture_paths.cpp)
target_include_directories(capture_paths PUBLIC src)

# ---------------------------------------------------------------------------
# 2c) Pure bank-grid layout — NO REAPER, NO SWELL. Grid tiling math (panel WxH +
#     cell size + N -> cell rects, wrapping, partial last row) and the thumbnail
#     cache key for the docked bank_panel (M5). Split out so the layout logic is
#     unit-tested outside the DAW; the panel shell (SWELL/LICE/PCM) is DAW-verified.
# ---------------------------------------------------------------------------
add_library(bank_grid STATIC src/bank_grid.cpp)
target_include_directories(bank_grid PUBLIC src)

# ---------------------------------------------------------------------------
# 2c') Pure mode_switch layout — NO REAPER, NO SWELL. The Design-View mode-switch
#      geometry (D5): header rect + N modes -> N equal segment rects (exact tiling),
#      and point -> segment hit-test. Split out so the switch's layout math is
#      unit-tested outside the DAW; the bank_panel header strip that draws it and
#      routes clicks to view::applyMode is DAW-verified. Mirror of bank_grid.
# ---------------------------------------------------------------------------
add_library(mode_switch STATIC src/mode_switch.cpp)
target_include_directories(mode_switch PUBLIC src)

# ---------------------------------------------------------------------------
# 2c'') Pure tab_strip layout — NO REAPER, NO SWELL. The named-banks tab-strip
#       geometry (B4): strip rect + N tabs at a fixed tab width + scroll offset ->
#       per-tab rects (overflow-clipped), overflow chevron reservation + maxScroll,
#       and point -> tab / chevron hit-test. Split out so the strip's layout +
#       overflow/scroll math is unit-tested outside the DAW; the bank_panel region
#       that draws it and routes clicks is DAW-verified. Mirror of mode_switch.
# ---------------------------------------------------------------------------
add_library(tab_strip STATIC src/tab_strip.cpp)
target_include_directories(tab_strip PUBLIC src)

# ---------------------------------------------------------------------------
# 2d) Pure view_mode_model library — NO REAPER, NO SWELL. The Design View heart
#     (Phase D1): mode registry + GUID-keyed membership index + folder-tree-aware
#     visibility derivation + parking/restore planner + JSON round-trip. Mirror of
#     bank_model; the folder tree is an INPUT supplied by the D2 shell.
# ---------------------------------------------------------------------------
add_library(view_mode_model STATIC src/view_mode_model.cpp)
target_include_directories(view_mode_model PUBLIC src)
# The pure lane-minting decision (planLaneMinting) names managed lanes via the ONE
# durable-key convention in lane_keys (laneNameForMode), so the model depends on that
# pure sibling. PUBLIC so every consumer (tests + module) resolves the symbol.
target_link_libraries(view_mode_model PUBLIC lane_keys)

# ---------------------------------------------------------------------------
# 2d) Pure view_tree library — NO REAPER, NO SWELL. The one testable-outside-DAW
#     piece of the D2 view shell: turning REAPER's linear I_FOLDERDEPTH stream into
#     the parent<->child FolderTree the model consumes. The REAPER reads stay in
#     view.cpp; this fiddly folder-depth walk is unit-tested here (mirrors
#     capture_paths splitting the path math out of the capture shell).
# ---------------------------------------------------------------------------
add_library(view_tree STATIC src/view_tree.cpp)
target_include_directories(view_tree PUBLIC src)
target_link_libraries(view_tree PUBLIC view_mode_model)

# ---------------------------------------------------------------------------
# 2d'') Pure guid_diff library — NO REAPER, NO SWELL. The D2 Wave-2 new-content
#       detection core: current \ previous GUID diff + the first-poll-after-open
#       baseline guard (and per-project reset). Split out so the fiddly baseline/diff
#       logic is unit-tested outside the DAW; the bank_panel timer that reads REAPER's
#       live track/item GUID set and applies the tags is DAW-verified. Mirror of
#       view_tree splitting the folder-depth walk out of view.cpp.
# ---------------------------------------------------------------------------
add_library(guid_diff STATIC src/guid_diff.cpp)
target_include_directories(guid_diff PUBLIC src)

# ---------------------------------------------------------------------------
# 2d''') Pure lane_keys library — NO REAPER, NO SWELL. The managed/manual fixed-lane
#        heuristic (D2 Wave-2): a lane whose durable P_LANENAME:n carries the
#        "reasampler:" prefix is tool-managed and keyed by that stable name; any other
#        lane is user-minted manual and off-limits. Resolves design point #1 (auto-tag
#        exemption) and #2 (name-keyed identity survives ordinal renumber). Split out
#        so the prefix rule is unit-tested; view.cpp reads the names from REAPER.
# ---------------------------------------------------------------------------
add_library(lane_keys STATIC src/lane_keys.cpp)
target_include_directories(lane_keys PUBLIC src)

# ---------------------------------------------------------------------------
# 2e) Pure insert_plan library — NO REAPER, NO SWELL. The InsertMedia `mode`
#     bitmask arithmetic behind the `insert` shell (M6). Split out so the
#     load-bearing bit computation (no silent stretch, opt-in conform) is
#     unit-tested outside the DAW; the InsertMedia call itself is DAW-verified.
# ---------------------------------------------------------------------------
add_library(insert_plan STATIC src/insert_plan.cpp)
target_include_directories(insert_plan PUBLIC src)

# ---------------------------------------------------------------------------
# 2f) Pure render_settings library — NO REAPER, NO SWELL. The M7 capture-family
#     logic: source-mode + wet/dry -> RENDER_SETTINGS bit value, P_RAZOREDITS
#     string -> time ranges + union bound, and the capture-action taxonomy table.
#     Split out so the fiddly bit-mapping / razor-parsing is unit-tested outside
#     the DAW; the render-driving + selection reads stay in capture.cpp / main.cpp.
#     Depends on bank_model for the pure SourceMode enum.
# ---------------------------------------------------------------------------
add_library(render_settings STATIC src/render_settings.cpp)
target_include_directories(render_settings PUBLIC src)
target_link_libraries(render_settings PUBLIC bank_model)

# ---------------------------------------------------------------------------
# 2f'') Pure batch_capture library — NO REAPER, NO SWELL. The M11 batch-capture
#       logic: an ordered list of source ranges (one per selected item / per razor
#       area) -> validated, ordinal-assigned capture units (empty/inverted dropped),
#       plus order-preserving per-unit result aggregation into a mixed-result summary
#       line. Split out so the plan/aggregate/summary is unit-tested outside the DAW;
#       the selection read, transient re-selection, and render loop stay in main.cpp.
#       No dependency on bank_model — it takes plain ranges/values at its boundary.
# ---------------------------------------------------------------------------
add_library(batch_capture STATIC src/batch_capture.cpp)
target_include_directories(batch_capture PUBLIC src)

# ---------------------------------------------------------------------------
# 2f') Pure tail_control library — NO REAPER, NO SWELL. The docked bank_panel's
#      tail-mode toggle logic (T1 exposure): TailSetting state, cycle order
#      (None->Auto->Manual->None), the manual-length clamp to the 8 s cap, and the
#      toggle label text. Split out so the toggle's cycle/clamp/label is unit-tested
#      outside the DAW; the bank_panel footer that draws it + routes clicks is
#      DAW-verified. Depends on render_settings for the pure TailMode enum + caps.
# ---------------------------------------------------------------------------
add_library(tail_control STATIC src/tail_control.cpp)
target_include_directories(tail_control PUBLIC src)
target_link_libraries(tail_control PUBLIC render_settings)

# ---------------------------------------------------------------------------
# 2g') Pure bank_book library — NO REAPER, NO SWELL. The multi-bank phase heart
#      (Phase B1): an ordered registry of banks (pool seeded as bank-zero + named
#      banks), each wrapping a BankIndex; create/rename/reorder/delete named banks,
#      pool privileges enforced in-model, active-bank id, index-only move/copy of a
#      sample between banks, JSON round-trip + legacy-bank_index→pool migration.
#      Mirror of bank_model / view_mode_model; wraps BankIndex (bank_model untouched).
# ---------------------------------------------------------------------------
add_library(bank_book STATIC src/bank_book.cpp)
target_include_directories(bank_book PUBLIC src)
target_link_libraries(bank_book PUBLIC bank_model)

# ---------------------------------------------------------------------------
# 2g'') Pure owned_manifest library — NO REAPER, NO SWELL. The owned-file manifest
#       seam (Phase B B-cap): the set of project-relative files the capture path
#       itself created, so Phase R prune can tell the bank system's own orphans from
#       hand-dropped files. Deliberately DECOUPLED from bank_book — it tracks files
#       CREATED, not index membership (sample-remove is not manifest-remove). Small
#       pure type + JSON round-trip; mirror of wav_trim / tab_strip. B-cap writes +
#       persists it; Phase R (R1/R2) consumes it — no prune logic here.
# ---------------------------------------------------------------------------
add_library(owned_manifest STATIC src/owned_manifest.cpp)
target_include_directories(owned_manifest PUBLIC src)

# ---------------------------------------------------------------------------
# 2g''') Pure prune_reconcile library — NO REAPER, NO SWELL, NO filesystem. The
#        Phase R (Reclaim) Wave-1 safety-critical decision: given the files present
#        in the bank folder, the union of files referenced across every bank, and the
#        owned-file manifest, compute the orphan set (owned ∩ present) − referenced.
#        Mirror of view_mode_model::reconcile one level down (files, not GUIDs). Small
#        pure function; R2/R3 wrap the two ends (folder enumeration + deletion) in the
#        shell. Standalone — depends only on the standard library.
# ---------------------------------------------------------------------------
add_library(prune_reconcile STATIC src/prune_reconcile.cpp)
target_include_directories(prune_reconcile PUBLIC src)

# ---------------------------------------------------------------------------
# 2g'''') Pure prune_button layout — NO REAPER, NO SWELL. The Phase R (Reclaim)
#         Wave-3 (R3, fork R-E) prune-button geometry: footer rect -> right-anchored
#         button rect (suppressed when the footer is too narrow), and point -> in/out
#         hit-test. Split out so the button's placement + hit-test math is unit-tested
#         outside the DAW; the bank_panel footer that draws it and dispatches the
#         "Prune bank folder" command is DAW-verified. Mirror of mode_switch / tab_strip.
# ---------------------------------------------------------------------------
add_library(prune_button STATIC src/prune_button.cpp)
target_include_directories(prune_button PUBLIC src)

# ---------------------------------------------------------------------------
# 2g) Pure realtime_record library — NO REAPER, NO SWELL. The M8 realtime-record
#     logic: capture scope + FX-tap point -> I_RECMODE / I_RECMODE_FLAGS values,
#     wet/dry -> tap point, and the recorded-file -> Sample mapping. Split out so
#     the fiddly record-mode bit values + Sample population are unit-tested outside
#     the DAW; the transport/temp-track/send/file-move recipe stays in capture.cpp.
#     Depends on bank_model for the pure Sample / SourceMode types.
# ---------------------------------------------------------------------------
add_library(realtime_record STATIC src/realtime_record.cpp)
target_include_directories(realtime_record PUBLIC src)
target_link_libraries(realtime_record PUBLIC bank_model)

# ---------------------------------------------------------------------------
# 2h) Pure wav_trim library — NO REAPER, NO SWELL. The realtime tail's (T2) PCM
#     decay-scan trim needs to TRUNCATE the recorded 32-bit-float WAV at a frame
#     boundary without corrupting the RIFF container. This module holds the fiddly,
#     easy-to-get-wrong part unit-tested outside the DAW: parse the WAV geometry
#     (fmt/data chunk walk + 32-bit-float verification), extract the tail-region
#     floats to scan, and compute the truncate plan (kept byte length + the two
#     patched RIFF/data size fields). The file read/write/truncate I/O stays in the
#     realtime shell. Depends on peaks for the AudioSample float alias.
# ---------------------------------------------------------------------------
add_library(wav_trim STATIC src/wav_trim.cpp)
target_include_directories(wav_trim PUBLIC src)
target_link_libraries(wav_trim PUBLIC peaks)

# ---------------------------------------------------------------------------
# 2i) Pure app_version library — NO REAPER, NO SWELL. The Phase V (V1) version-identity
#     core: re-exports the ONE CMake-sourced version string (via the configure_file'd
#     version_generated.h) and owns the pure parse/compare/classify logic — the semver
#     ordering a within-channel forward migration needs, and the three-way writing-version
#     classification (PreVersioning / Unknown / Stamped) persist reads back from ext state.
#     Split out so the exact-string fidelity + parse/compare are unit-tested outside the
#     DAW; the ext-state write/read (persist) and the show-version action (main) are shell.
#     Depends on the generated header in the build tree (PUBLIC so every consumer sees it).
# ---------------------------------------------------------------------------
add_library(app_version STATIC src/app_version.cpp)
target_include_directories(app_version PUBLIC src ${CMAKE_CURRENT_BINARY_DIR}/generated)

# ---------------------------------------------------------------------------
# 2j) Pure provenance library — NO REAPER, NO SWELL. The Milestone 10 core: the
#     recorded capture recipe (CaptureRecipe) + the thin drift-fingerprint that
#     rides in Provenance.fxChainSnapshot (P1=a), its build/parse round-trip, the
#     FX-chain identity fold, and the pure parent-detection decision (resample-from-
#     sample by resolved file path). Split out so the encoding + decision logic are
#     unit-tested outside the DAW; the FX-chain query, capture re-run, and action
#     registration stay in the shell (main.cpp / actions.cpp). No dependency on
#     bank_model — it takes plain strings/values at its boundary.
# ---------------------------------------------------------------------------
add_library(provenance STATIC src/provenance.cpp)
target_include_directories(provenance PUBLIC src)

# ---------------------------------------------------------------------------
# 2j') Pure assignment_request library — NO REAPER, NO SWELL, NO VST3. The S8 ingest
#      assignment-request wire format: the (bankId, sampleId, generation) value the
#      EXTENSION writes to "reasampler" ext-state after an ingest-with-assign, decoded by
#      the VST3 instrument in a later dispatch. Only the wire (build/parse round-trip)
#      lives here — writing it is the persist shell's job, reading it the instrument's.
#      Split out (mirror of provenance / owned_manifest) so the format both artifacts
#      depend on is unit-tested outside the DAW; the reader lands in a separate artifact,
#      so the round-trip test is the contract guard. No dependency — plain strings + int64.
# ---------------------------------------------------------------------------
add_library(assignment_request STATIC src/assignment_request.cpp)
target_include_directories(assignment_request PUBLIC src)

# ---------------------------------------------------------------------------
# 2k) Pure action_buttons library — NO REAPER, NO SWELL. The Milestone 11
#     action-trigger button strip: strip rect + N buttons at a minimum width ->
#     per-button rects (equal tiling; overflow HIDES excess on a narrow panel
#     rather than clipping), point -> button hit-test, and the button label format
#     (action name + SDK binding string -> label, with the unbound/blank case
#     degraded to an explicit marker and an over-long binding truncated). Split out
#     so the layout + label math is unit-tested outside the DAW; the bank_panel
#     draw + NamedCommandLookup/Main_OnCommand dispatch + kbd_getTextFromCmd query
#     are DAW-verified. Mirror of mode_switch / tab_strip.
# ---------------------------------------------------------------------------
add_library(action_buttons STATIC src/action_buttons.cpp)
target_include_directories(action_buttons PUBLIC src)

# ---------------------------------------------------------------------------
# 2l) Pure drag_out library — NO REAPER, NO SWELL, NO OS/OLE. The Milestone 11
#     native-OS-drag-out decision core: the gesture-boundary decision (drag state +
#     pointer + panel rect -> internal drag / OS drag / none — the invariant-#4 seam
#     that keeps the internal bank-to-bank drag byte-identical) and the drag path-list
#     assembly (resolved sample paths -> de-duped, existing-only absolute path list with
#     an explicit skip-missing / skip-unresolved policy). Split out so the boundary +
#     set algebra are unit-tested outside the DAW; the OLE DoDragDrop / SWELL file-list
#     initiation (drag_out_win) and the bank_panel gesture hook are DAW-verified. Mirror
#     of action_buttons / mode_switch.
# ---------------------------------------------------------------------------
add_library(drag_out STATIC src/drag_out.cpp)
target_include_directories(drag_out PUBLIC src)

# ---------------------------------------------------------------------------
# 2l') Pure instrument_drop library — NO REAPER, NO SWELL, NO VST3 SDK. The S17
#      drop-and-load blob-construction core: turn the dragged capture id into the
#      base64 "vst_chunk" the extension injects via TrackFX_SetNamedConfigParm so a
#      freshly-added ReaSampler 9000 plays that capture. Reuses the instrument's OWN
#      serializer (sample_map::serializeComponentState) — NOT a parallel byte writer —
#      so the cross-artifact blob contract cannot drift; links sample_map (which pulls
#      bank_book/wav_trim/sampler_core transitively) and NEITHER SDK. The round-trip
#      test decodes back through the instrument's own reader. Mirror of assignment_request.
# ---------------------------------------------------------------------------
add_library(instrument_drop STATIC src/instrument_drop.cpp)
target_include_directories(instrument_drop PUBLIC src src/vst)
target_link_libraries(instrument_drop PUBLIC sample_map)

# ---------------------------------------------------------------------------
# 2m) Pure theme library — NO REAPER, NO SWELL, NO LICE. The Phase L (L1) palette
#     core of the shared drawing kit: a ROLE-based color model (bg/base..warn), the
#     interaction-state transform (rest/hover/active/pressed/dragging/focus/disabled),
#     the Direction C spectral hue ramp, and the WCAG contrast math that lets a unit
#     test prove every text-on-surface pair clears its floor ("punch to the floor").
#     THE SINGLE POINT OF CHANGE (DS-2): one direction constants block feeds roleColor;
#     switching the visual direction is a one-file edit. The draw shell (draw_kit) turns
#     a KitColor into a LICE_pixel at the boundary. Mirror of mode_switch — pure.
# ---------------------------------------------------------------------------
add_library(theme STATIC src/theme.cpp)
target_include_directories(theme PUBLIC src)

# ---------------------------------------------------------------------------
# 2n) Pure component_geometry library — NO REAPER, NO SWELL, NO LICE. The Phase L (L1)
#     generic component geometry the kit draws against: button box (inset + graceful
#     suppression), horizontal slider track/handle/filled geometry + value<->px inverse,
#     and list-row rect + hover hit-test. The kit-level primitives that don't already
#     have a pure owner (bank_grid/mode_switch/tab_strip/action_buttons/prune_button
#     stay the source of truth for THEIR surfaces). Names KitBox/KitButtonBox/
#     SliderGeometry/ListRowBox avoid the existing ButtonRect/CellRect collisions.
#     Mirror of prune_button — pure, CTest-covered.
# ---------------------------------------------------------------------------
add_library(component_geometry STATIC src/component_geometry.cpp)
target_include_directories(component_geometry PUBLIC src)

# ---------------------------------------------------------------------------
# 2o) Pure action_bar library — NO REAPER, NO SWELL, NO LICE. The Phase L (L2)
#     dock-panel layout redesign core: the TASK-GROUPED action bar geometry that
#     supersedes the flat M11 action_buttons strip for the panel's action inventory —
#     clusters (capture / placement / maintenance) tile the bar at a fixed button
#     width with intra/inter-cluster gaps, each button carrying a label + keybinding
#     micro sub-rect, whole trailing buttons dropped (never clipped) on a narrow panel,
#     and point -> flat action index hit-test. Split out so the layout + hit-test math
#     is unit-tested outside the DAW; the bank_panel L1-kit draw + NamedCommandLookup/
#     Main_OnCommand dispatch + kbd_getTextFromCmd query are DAW-verified. Mirror of
#     mode_switch / action_buttons / prune_button.
# ---------------------------------------------------------------------------
add_library(action_bar STATIC src/action_bar.cpp)
target_include_directories(action_bar PUBLIC src)

# ---------------------------------------------------------------------------
# 2p) Pure footer_bar layout — NO REAPER, NO SWELL, NO LICE. The Phase L (L4)
#     dock-panel button-layout enhancement's footer LEFT group: the narrowed
#     [Arrange|Design] mode toggle, its compact per-mode count label, and the Tail
#     button, laid out left-to-right with greedy right-reserve suppression (the RIGHT
#     Prune button stays owned by prune_button). Point -> Toggle/Tail/None hit-test.
#     Split out so the footer's new multi-affordance row math is unit-tested outside
#     the DAW; the bank_panel L1-kit draw + tail-cycle/mode-activate dispatch are
#     DAW-verified. Reuses prune_button's FooterRect input type. Mirror of action_bar /
#     mode_switch / prune_button.
# ---------------------------------------------------------------------------
add_library(footer_bar STATIC src/footer_bar.cpp)
target_include_directories(footer_bar PUBLIC src)
target_link_libraries(footer_bar PUBLIC prune_button)

# ---------------------------------------------------------------------------
# 2q) Pure overflow_menu layout — NO REAPER, NO SWELL, NO LICE. The Phase L (L5,
#     refinement 1) top-toolbar "⋯" More-button geometry: band rect -> right-anchored
#     menu-button rect (suppressed when the band is too narrow) + the horizontal reserve
#     the action_bar must leave for it, and point -> in/out hit-test. Split out so the
#     button placement + reserve math is unit-tested outside the DAW; the bank_panel
#     L1-kit draw + TrackPopupMenu popup + NamedCommandLookup/Main_OnCommand dispatch are
#     DAW-verified. Mirror of prune_button / mode_switch.
# ---------------------------------------------------------------------------
add_library(overflow_menu STATIC src/overflow_menu.cpp)
target_include_directories(overflow_menu PUBLIC src)

# ---------------------------------------------------------------------------
# 2r) Pure mode_enable predicate — NO REAPER, NO SWELL, NO LICE. The Phase L (L5,
#     refinement 3) opposite-mode tag-button enablement: (active mode id, button target
#     mode) -> live/disabled, so only the buttons for the OPPOSITE of the active mode are
#     clickable. Split out so both active modes are covered by CTest (not only whichever a
#     DAW pass sat in); the bank_panel reads the active mode from view().activeModeId() and
#     draws disabled buttons in the kit Disabled state. Depends on view_mode_model for the
#     seed mode-id constants (kArrangeModeId / kDesignModeId — ONE home for the ids).
# ---------------------------------------------------------------------------
add_library(mode_enable STATIC src/mode_enable.cpp)
target_include_directories(mode_enable PUBLIC src)
target_link_libraries(mode_enable PUBLIC view_mode_model)

# ---------------------------------------------------------------------------
# 2s) Pure tooltip layout — NO REAPER, NO SWELL, NO LICE. The Phase L (L5, refinement 2)
#     custom hover-delay tooltip's placement geometry (anchor rect + text extent + client
#     bounds -> tooltip box, preferring below, flipping above near the bottom edge, clamped
#     to the client) + the action DISPLAY-PREFIX strip helper. Split out so placement + the
#     prefix strip are unit-tested outside the DAW; the bank_panel hover timer + LICE overlay
#     draw are DAW-verified. Mirror of prune_button / component_geometry.
# ---------------------------------------------------------------------------
add_library(tooltip STATIC src/tooltip.cpp)
target_include_directories(tooltip PUBLIC src)

# ---------------------------------------------------------------------------
# 2t) Pure card_meta formatters — NO REAPER, NO SWELL, NO LICE. The Phase L (L7)
#     decorative card metadata overlay's formatting: bars.beats.subdivisions from a
#     capture-time tempo + meter stamp (F1) and seconds.milliseconds from length. Split
#     out so the musical/wall-clock string derivation (with its bar-boundary + unstamped
#     edge cases) is unit-tested outside the DAW; the bank_panel kit-text overlay draw is
#     DAW-verified. Mirror of tooltip's prefix-strip helper — pure, CTest-covered.
# ---------------------------------------------------------------------------
add_library(card_meta STATIC src/card_meta.cpp)
target_include_directories(card_meta PUBLIC src)

# ---------------------------------------------------------------------------
# 2u) Pure card_drag gesture — NO REAPER, NO SWELL, NO LICE, NO OS. The Phase L (L7)
#     in-grid reorder drag decision logic: the F3 gesture precedence (leave-client ->
#     OS-drag; else other-bank -> move/copy; else same-bank grid -> reorder/replace),
#     the resolved-gesture -> cursor-cue map, and the sparse-aware slot rect layout +
#     point -> slot hit-test (empties included). Split out so the precedence + slot math
#     is unit-tested outside the DAW; the SWELL wiring + SetCursor call + drop-target draw
#     are DAW-verified. Reuses drag_out's PanelClientRect/DragState + bank_grid's CellRect/
#     GridSpec. Mirror of drag_out::decideGesture / bank_grid.
# ---------------------------------------------------------------------------
add_library(card_drag STATIC src/card_drag.cpp)
target_include_directories(card_drag PUBLIC src)
target_link_libraries(card_drag PUBLIC drag_out bank_grid)

# ---------------------------------------------------------------------------
# 2v) Pure sampler_core library — NO VST3, NO REAPER, NO SWELL. The HEART of the
#     Phase S MIDI-playback instrument (S3 / D3): polyphonic voice allocation with
#     bounded stealing, an ADSR amplitude envelope, a key/velocity keymap with
#     (note, velocity) -> zone resolution, and repitch/interpolation from a root note
#     with loop-point-aware sustain. The mirror of bank_model / peaks / bank_book,
#     tested hard outside any host. Lives under src/vst/ (it is instrument code) but
#     links NEITHER SDK — the plain-data boundary is enforced structurally: the test
#     target below links only sampler_core (+ its peaks dep for the AudioSample alias,
#     the one house precedent wav_trim also relies on). The VST3 shell (src/vst/
#     reasampler_processor.cpp) marshals MIDI/audio to/from it and is DAW-verified.
# ---------------------------------------------------------------------------
# pitch_shift (S16) — the pure duration-preserving PitchShifter (Preserve-engine DSP core).
# NO VST3/REAPER/SWELL/vendor: a hand-rolled OLA shifter chosen over WDL_SimplePitchShifter
# because that header drags <windows.h> (via wdltypes.h) into any TU that includes it, which
# cannot enter the pure sampler_core. Links only peaks (the AudioSample alias). sampler_core
# depends on it (Voice owns two PitchShifters).
add_library(pitch_shift STATIC src/vst/pitch_shift.cpp)
target_include_directories(pitch_shift PUBLIC src src/vst)
target_link_libraries(pitch_shift PUBLIC peaks)

add_library(sampler_core STATIC src/vst/sampler_core.cpp)
target_include_directories(sampler_core PUBLIC src src/vst)
target_link_libraries(sampler_core PUBLIC peaks pitch_shift)

# ---------------------------------------------------------------------------
# 3) Standalone tests for the pure modules (run without launching REAPER).
# ---------------------------------------------------------------------------
enable_testing()
add_executable(bank_model_tests tests/test_bank_model.cpp)
target_link_libraries(bank_model_tests PRIVATE bank_model)
add_test(NAME bank_model_tests COMMAND bank_model_tests)

add_executable(peaks_tests tests/test_peaks.cpp)
target_link_libraries(peaks_tests PRIVATE peaks)
add_test(NAME peaks_tests COMMAND peaks_tests)

add_executable(capture_paths_tests tests/test_capture_paths.cpp)
target_link_libraries(capture_paths_tests PRIVATE capture_paths)
add_test(NAME capture_paths_tests COMMAND capture_paths_tests)

add_executable(bank_grid_tests tests/test_bank_grid.cpp)
target_link_libraries(bank_grid_tests PRIVATE bank_grid)
add_test(NAME bank_grid_tests COMMAND bank_grid_tests)

add_executable(mode_switch_tests tests/test_mode_switch.cpp)
target_link_libraries(mode_switch_tests PRIVATE mode_switch)
add_test(NAME mode_switch_tests COMMAND mode_switch_tests)

add_executable(tab_strip_tests tests/test_tab_strip.cpp)
target_link_libraries(tab_strip_tests PRIVATE tab_strip)
add_test(NAME tab_strip_tests COMMAND tab_strip_tests)

add_executable(view_mode_model_tests tests/test_view_mode_model.cpp)
target_link_libraries(view_mode_model_tests PRIVATE view_mode_model)
add_test(NAME view_mode_model_tests COMMAND view_mode_model_tests)

add_executable(view_tree_tests tests/test_view_tree.cpp)
target_link_libraries(view_tree_tests PRIVATE view_tree)
add_test(NAME view_tree_tests COMMAND view_tree_tests)

add_executable(guid_diff_tests tests/test_guid_diff.cpp)
target_link_libraries(guid_diff_tests PRIVATE guid_diff)
add_test(NAME guid_diff_tests COMMAND guid_diff_tests)

add_executable(lane_keys_tests tests/test_lane_keys.cpp)
target_link_libraries(lane_keys_tests PRIVATE lane_keys)
add_test(NAME lane_keys_tests COMMAND lane_keys_tests)

add_executable(insert_plan_tests tests/test_insert_plan.cpp)
target_link_libraries(insert_plan_tests PRIVATE insert_plan)
add_test(NAME insert_plan_tests COMMAND insert_plan_tests)

add_executable(render_settings_tests tests/test_render_settings.cpp)
target_link_libraries(render_settings_tests PRIVATE render_settings)
add_test(NAME render_settings_tests COMMAND render_settings_tests)

add_executable(batch_capture_tests tests/test_batch_capture.cpp)
target_link_libraries(batch_capture_tests PRIVATE batch_capture)
add_test(NAME batch_capture_tests COMMAND batch_capture_tests)

add_executable(tail_control_tests tests/test_tail_control.cpp)
target_link_libraries(tail_control_tests PRIVATE tail_control)
add_test(NAME tail_control_tests COMMAND tail_control_tests)

add_executable(realtime_record_tests tests/test_realtime_record.cpp)
target_link_libraries(realtime_record_tests PRIVATE realtime_record)
add_test(NAME realtime_record_tests COMMAND realtime_record_tests)

add_executable(bank_book_tests tests/test_bank_book.cpp)
target_link_libraries(bank_book_tests PRIVATE bank_book)
add_test(NAME bank_book_tests COMMAND bank_book_tests)

add_executable(wav_trim_tests tests/test_wav_trim.cpp)
target_link_libraries(wav_trim_tests PRIVATE wav_trim)
add_test(NAME wav_trim_tests COMMAND wav_trim_tests)

add_executable(owned_manifest_tests tests/test_owned_manifest.cpp)
target_link_libraries(owned_manifest_tests PRIVATE owned_manifest)
add_test(NAME owned_manifest_tests COMMAND owned_manifest_tests)

add_executable(prune_reconcile_tests tests/test_prune_reconcile.cpp)
target_link_libraries(prune_reconcile_tests PRIVATE prune_reconcile bank_book)
add_test(NAME prune_reconcile_tests COMMAND prune_reconcile_tests)

add_executable(prune_button_tests tests/test_prune_button.cpp)
target_link_libraries(prune_button_tests PRIVATE prune_button)
add_test(NAME prune_button_tests COMMAND prune_button_tests)

add_executable(app_version_tests tests/test_app_version.cpp)
target_link_libraries(app_version_tests PRIVATE app_version)
add_test(NAME app_version_tests COMMAND app_version_tests)

# The provenance test links bank_model too — it proves the recorded recipe survives
# the Sample-JSON round-trip (Provenance.fxChainSnapshot), the M1 seam M10 rides on.
add_executable(provenance_tests tests/test_provenance.cpp)
target_link_libraries(provenance_tests PRIVATE provenance bank_model)
add_test(NAME provenance_tests COMMAND provenance_tests)

add_executable(action_buttons_tests tests/test_action_buttons.cpp)
target_link_libraries(action_buttons_tests PRIVATE action_buttons)
add_test(NAME action_buttons_tests COMMAND action_buttons_tests)

add_executable(drag_out_tests tests/test_drag_out.cpp)
target_link_libraries(drag_out_tests PRIVATE drag_out)
add_test(NAME drag_out_tests COMMAND drag_out_tests)

# instrument_drop (S17): the drop-and-load vst_chunk blob builder. The round-trip test
# decodes the base64 back through the instrument's OWN reader (deserializeComponentState) to
# prove the extension injects exactly what setState accepts — the cross-artifact contract guard.
add_executable(instrument_drop_tests tests/test_instrument_drop.cpp)
target_link_libraries(instrument_drop_tests PRIVATE instrument_drop)
add_test(NAME instrument_drop_tests COMMAND instrument_drop_tests)

add_executable(theme_tests tests/test_theme.cpp)
target_link_libraries(theme_tests PRIVATE theme)
add_test(NAME theme_tests COMMAND theme_tests)

add_executable(component_geometry_tests tests/test_component_geometry.cpp)
target_link_libraries(component_geometry_tests PRIVATE component_geometry)
add_test(NAME component_geometry_tests COMMAND component_geometry_tests)

add_executable(action_bar_tests tests/test_action_bar.cpp)
target_link_libraries(action_bar_tests PRIVATE action_bar)
add_test(NAME action_bar_tests COMMAND action_bar_tests)

add_executable(footer_bar_tests tests/test_footer_bar.cpp)
target_link_libraries(footer_bar_tests PRIVATE footer_bar)
add_test(NAME footer_bar_tests COMMAND footer_bar_tests)

add_executable(overflow_menu_tests tests/test_overflow_menu.cpp)
target_link_libraries(overflow_menu_tests PRIVATE overflow_menu)
add_test(NAME overflow_menu_tests COMMAND overflow_menu_tests)

add_executable(mode_enable_tests tests/test_mode_enable.cpp)
target_link_libraries(mode_enable_tests PRIVATE mode_enable)
add_test(NAME mode_enable_tests COMMAND mode_enable_tests)

add_executable(tooltip_tests tests/test_tooltip.cpp)
target_link_libraries(tooltip_tests PRIVATE tooltip)
add_test(NAME tooltip_tests COMMAND tooltip_tests)

add_executable(card_meta_tests tests/test_card_meta.cpp)
target_link_libraries(card_meta_tests PRIVATE card_meta)
add_test(NAME card_meta_tests COMMAND card_meta_tests)

add_executable(card_drag_tests tests/test_card_drag.cpp)
target_link_libraries(card_drag_tests PRIVATE card_drag)
add_test(NAME card_drag_tests COMMAND card_drag_tests)

add_executable(assignment_request_tests tests/test_assignment_request.cpp)
target_link_libraries(assignment_request_tests PRIVATE assignment_request)
add_test(NAME assignment_request_tests COMMAND assignment_request_tests)

# sampler_core: the S3 heart. Links ONLY sampler_core (+ its peaks dep) — NEITHER the
# VST3 SDK nor the REAPER SDK — which is the structural proof of the plain-data
# boundary (a VST3/REAPER type in the core would fail to compile/link here).
# pitch_shift (S16): the pure Preserve-engine OLA shifter. Links ONLY pitch_shift (+ peaks) —
# NEITHER SDK — the same plain-data-boundary proof, and specifically the compile-time proof it
# does NOT drag in the WDL <windows.h> chain the built-in WDL shifter would.
add_executable(pitch_shift_tests tests/test_pitch_shift.cpp)
target_link_libraries(pitch_shift_tests PRIVATE pitch_shift)
add_test(NAME pitch_shift_tests COMMAND pitch_shift_tests)

add_executable(sampler_core_tests tests/test_sampler_core.cpp)
target_link_libraries(sampler_core_tests PRIVATE sampler_core)
add_test(NAME sampler_core_tests COMMAND sampler_core_tests)

# ---------------------------------------------------------------------------
# 2i) Pure VST3-instrument helpers (Phase S1) — NO VST3, NO REAPER, NO SWELL/LICE.
#     editor_geometry: the IPlugView LICE editor's rectangle layout + hit-test math
#     (mirror of mode_switch/bank_grid). bridge_marshal: the REAPER VST-host bridge
#     read marshalling — GetProjExtState result decode + a small JSON string-field
#     reader (mirror of capture_paths/wav_trim). Both are unit-tested outside the DAW;
#     the VST3 shell (src/vst/*) that draws/routes/invokes is DAW-verified.
# ---------------------------------------------------------------------------
add_library(editor_geometry STATIC src/vst/editor_geometry.cpp)
target_include_directories(editor_geometry PUBLIC src/vst)

add_library(bridge_marshal STATIC src/vst/bridge_marshal.cpp)
target_include_directories(bridge_marshal PUBLIC src/vst)

# embed_strip (Phase S6) — PURE layout + hit-test for the embedded TCP/MCP strip: the
# 128-key span -> zone-segment rects, point -> zone selection, and the level-band fill.
# The mirror of editor_geometry (whose Rect + contains() it reuses); unit-tested outside
# the DAW, while the embed shell (src/vst/reasampler_embed.cpp) marshals REAPER's embed
# messages (paint bitmap + mouse coords) into it. Links editor_geometry for the shared Rect.
add_library(embed_strip STATIC src/vst/embed_strip.cpp)
target_include_directories(embed_strip PUBLIC src/vst)
target_link_libraries(embed_strip PUBLIC editor_geometry)

# sample_map (Phase S4) — PURE mapping logic for the Tier-0 instrument: the live bank
# blob -> selected sample (via the SHARED bank_book JSON parse, NOT a second parser),
# interleaved->mono downmix (the Tier-0 channel policy), the Tier-0 chromatic keymap
# build, and the selected-sample instance-state (de)serialization. Links the three pure
# modules it composes — bank_book (shared JSON), wav_trim (shared WAV parse), and
# sampler_core (the Keymap/SampleData it yields) — and NEITHER SDK. The VST3 shell
# (reasampler_processor.cpp) does the bridge read + file I/O off the audio thread, then
# calls these; the process callback stays allocation-free.
add_library(sample_map STATIC src/vst/sample_map.cpp)
target_include_directories(sample_map PUBLIC src/vst src)
target_link_libraries(sample_map PUBLIC bank_book wav_trim sampler_core)

# capture_browser (Phase S10) — PURE card-grid + bank-filter-tab layout + hit-test for the
# capture-first editor's default face. The mirror of mode_switch/editor_geometry: the fiddly
# grid/tab arithmetic lives here, unit-tested outside the DAW; the editor shell draws each
# card's peak thumbnail + name + badge and routes clicks into it. Links editor_geometry for
# the shared Rect + contains(). NEITHER SDK.
add_library(capture_browser STATIC src/vst/capture_browser.cpp)
target_include_directories(capture_browser PUBLIC src/vst)
target_link_libraries(capture_browser PUBLIC editor_geometry)

# keyboard_strip (Phase S10) — PURE key-span<->pixel mapping, root marker, zone-bar rects +
# edge-grab hit regions, and the drag-delta note resolver for the capture-first editor's
# keyboard strip (single-capture root-set) and the opt-in Zones panel (S10-Z). The mirror of
# embed_strip; links editor_geometry for the shared Rect. NEITHER SDK.
add_library(keyboard_strip STATIC src/vst/keyboard_strip.cpp)
target_include_directories(keyboard_strip PUBLIC src/vst)
target_link_libraries(keyboard_strip PUBLIC editor_geometry)

# waveform_view (Phase S11) — PURE frame<->pixel mapping, marker grab regions, drag-delta
# frame resolver, and the zero-crossing snap for the capture-first editor's waveform surface
# (draggable start + loop markers over the picked capture's decoded PCM). The mirror of
# keyboard_strip; links editor_geometry for the shared Rect and peaks for the AudioSample
# alias the snap scans. NEITHER SDK.
add_library(waveform_view STATIC src/vst/waveform_view.cpp)
target_include_directories(waveform_view PUBLIC src/vst src)
target_link_libraries(waveform_view PUBLIC editor_geometry peaks)

# bank_sync (Phase S9/S8 reader) — PURE decision logic for the instrument's off-audio-thread
# poll: parse/compare the S9 bank-generation stamp, and the S8 assignment-request CONSUME
# decision (new-and-resolvable-and-target -> apply; unresolvable -> drop-and-mark; non-target
# -> stay eligible). The shell owns the timer cadence + side effects (reloadFromBank,
# setSelectedSampleId, component-state marker); this owns only the yes/no maths, unit-tested
# outside the DAW. Links assignment_request for the decoded AssignmentRequest it consumes.
# NEITHER SDK.
add_library(bank_sync STATIC src/vst/bank_sync.cpp)
target_include_directories(bank_sync PUBLIC src/vst src)
target_link_libraries(bank_sync PUBLIC assignment_request)

# browser_scroll (Phase S12) — PURE scroll-window + scrollbar-thumb + type-to-filter-search
# geometry LAYERED over the S10 capture_browser: the visible-card window, thumb rect +
# thumb-drag<->offset mapping, and the name-substring filter that composes with the bank
# filter. The mirror of capture_browser; links capture_browser (for BrowserLayout + the card
# metrics/cell rect) which pulls editor_geometry transitively. NEITHER SDK.
add_library(browser_scroll STATIC src/vst/browser_scroll.cpp)
target_include_directories(browser_scroll PUBLIC src/vst)
target_link_libraries(browser_scroll PUBLIC capture_browser)

# note_entry (Phase S12) — PURE text->clamped-MIDI-note parse for the direct numeric entry of
# a zone's low/high/root (decimal integer OR note name under the C4==60 convention, clamped to
# [0,127]). No dependency beyond the standard library. NEITHER SDK.
add_library(note_entry STATIC src/vst/note_entry.cpp)
target_include_directories(note_entry PUBLIC src/vst)

# param_slider (Phase S12 + the S15/S16 control surfaces deferred here) — PURE control-surface
# layout + hit-test + normalized value<->pixel mapping for the editor parameter panel (the
# Gate|Trigger + Varispeed|Preserve toggles and the AHDSR / Trigger / pitch-env sliders). The
# mirror of keyboard_strip; links editor_geometry for the shared Rect. Deliberately engine-free
# (no sampler_core types) — the shell owns the control-id -> param binding + the value DOMAIN
# mapping. NEITHER SDK.
add_library(param_slider STATIC src/vst/param_slider.cpp)
target_include_directories(param_slider PUBLIC src/vst)
target_link_libraries(param_slider PUBLIC editor_geometry)

add_executable(editor_geometry_tests tests/test_editor_geometry.cpp)
target_link_libraries(editor_geometry_tests PRIVATE editor_geometry)
add_test(NAME editor_geometry_tests COMMAND editor_geometry_tests)

add_executable(bridge_marshal_tests tests/test_bridge_marshal.cpp)
target_link_libraries(bridge_marshal_tests PRIVATE bridge_marshal)
add_test(NAME bridge_marshal_tests COMMAND bridge_marshal_tests)

add_executable(embed_strip_tests tests/test_embed_strip.cpp)
target_link_libraries(embed_strip_tests PRIVATE embed_strip)
add_test(NAME embed_strip_tests COMMAND embed_strip_tests)

# sample_map: the S4 mapping heart. Links ONLY sample_map (+ its pure deps) — NEITHER
# the VST3 SDK nor the REAPER SDK — the same structural plain-data-boundary proof the
# sampler_core test enforces.
add_executable(sample_map_tests tests/test_sample_map.cpp)
target_link_libraries(sample_map_tests PRIVATE sample_map)
add_test(NAME sample_map_tests COMMAND sample_map_tests)

add_executable(capture_browser_tests tests/test_capture_browser.cpp)
target_link_libraries(capture_browser_tests PRIVATE capture_browser)
add_test(NAME capture_browser_tests COMMAND capture_browser_tests)

add_executable(keyboard_strip_tests tests/test_keyboard_strip.cpp)
target_link_libraries(keyboard_strip_tests PRIVATE keyboard_strip)
add_test(NAME keyboard_strip_tests COMMAND keyboard_strip_tests)

# waveform_view (S11): the pure marker geometry + zero-crossing snap. Links ONLY waveform_view
# (+ its pure editor_geometry/peaks deps) — NEITHER SDK — the same plain-data-boundary proof.
add_executable(waveform_view_tests tests/test_waveform_view.cpp)
target_link_libraries(waveform_view_tests PRIVATE waveform_view)
add_test(NAME waveform_view_tests COMMAND waveform_view_tests)

# bank_sync (S9/S8 reader): the pure generation-parse + assignment-consume decision. Links
# ONLY bank_sync (+ its assignment_request dep) — NEITHER SDK — the plain-data-boundary proof.
add_executable(bank_sync_tests tests/test_bank_sync.cpp)
target_link_libraries(bank_sync_tests PRIVATE bank_sync)
add_test(NAME bank_sync_tests COMMAND bank_sync_tests)

# browser_scroll (S12): the pure scroll-window/thumb + search geometry over capture_browser.
add_executable(browser_scroll_tests tests/test_browser_scroll.cpp)
target_link_libraries(browser_scroll_tests PRIVATE browser_scroll)
add_test(NAME browser_scroll_tests COMMAND browser_scroll_tests)

# note_entry (S12): the pure text->clamped-MIDI-note parse for direct numeric entry.
add_executable(note_entry_tests tests/test_note_entry.cpp)
target_link_libraries(note_entry_tests PRIVATE note_entry)
add_test(NAME note_entry_tests COMMAND note_entry_tests)

# param_slider (S12 + S15/S16 control surfaces): the pure control-panel layout + slider/toggle
# value<->pixel mapping the editor parameter surface draws + routes against.
add_executable(param_slider_tests tests/test_param_slider.cpp)
target_link_libraries(param_slider_tests PRIVATE param_slider)
add_test(NAME param_slider_tests COMMAND param_slider_tests)

# ---------------------------------------------------------------------------
# 4) The REAPER extension — a loadable module (dlopen'd by REAPER, not linked).
# ---------------------------------------------------------------------------
# LICE sources the bank_panel + draw_kit draw with: lice.cpp (LICE_SysBitmap, FillRect,
# GradRect, Clear, Blit) + lice_line.cpp (Line, DrawRect, RoundRect). lice_line.cpp's
# bezier helpers call LICE_FillCircle from lice_arc.cpp, so that TU is required to link.
# lice_textnew.cpp provides LICE_CachedFont (the kit's AA cached-font engine, Phase L L1 —
# the "temple os -> modern" text lever; see draw_kit.cpp). NOTE the "new" variant: it is the
# TU that implements the LICE_CachedFont CLASS (lice_text.cpp is the legacy bitmap-font
# renderer with no class and would not resolve the symbols). LICE routes GDI through native
# Win32 or, on mac/linux, the host SWELL (SWELL_PROVIDED_BY_APP).
set(LICE_SRC
    ${WDL_INC}/lice/lice.cpp
    ${WDL_INC}/lice/lice_line.cpp
    ${WDL_INC}/lice/lice_arc.cpp
    ${WDL_INC}/lice/lice_textnew.cpp
)

add_library(reaper_reasampler MODULE
    src/main.cpp
    src/capture.cpp
    src/capture_realtime.cpp
    src/realtime_record.cpp
    src/persist.cpp
    src/bank_panel.cpp
    src/draw_kit.cpp
    src/mode_switch.cpp
    src/tab_strip.cpp
    src/insert.cpp
    src/insert_plan.cpp
    ${LICE_SRC}
    src/view_mode_model.cpp
    src/view_tree.cpp
    src/view.cpp
    src/track_guid.cpp
    src/provenance_shell.cpp
    src/guid_diff.cpp
    src/lane_keys.cpp
    src/item_read.cpp
    src/actions.cpp
    src/ingest.cpp
    src/bank_book.cpp
    src/owned_manifest.cpp
    src/drag_out_win.cpp
    src/instrument_drop_win.cpp
    src/action_bar.cpp
    src/footer_bar.cpp
    src/overflow_menu.cpp
    src/mode_enable.cpp
    src/tooltip.cpp
    src/card_meta.cpp
    src/card_drag.cpp
)
target_link_libraries(reaper_reasampler PRIVATE bank_model capture_paths peaks bank_grid mode_switch tab_strip view_mode_model insert_plan render_settings batch_capture tail_control realtime_record bank_book wav_trim owned_manifest prune_reconcile prune_button app_version provenance action_buttons drag_out instrument_drop theme component_geometry action_bar footer_bar overflow_menu mode_enable tooltip card_meta card_drag assignment_request bank_sync)
target_include_directories(reaper_reasampler PRIVATE ${SDK_INC} ${WDL_INC})
# OUTPUT_NAME is channel-derived (Phase V, V4): "reaper_reasampler" (stable, default) or
# "reaper_reasampler_beta" (beta). REAPER dlopen's any reaper_* module, so both channels'
# artifacts load side-by-side. The CMake TARGET name stays "reaper_reasampler" for both
# configs — one source tree, one target; only the emitted file name forks by channel.
set_target_properties(reaper_reasampler PROPERTIES PREFIX "" OUTPUT_NAME "${REASAMPLER_OUTPUT_NAME}")

if(WIN32)
    # Native Win32. REAPER provides nothing extra to link. The bank_panel dialog
    # template (M5) is compiled from src/resource.rc by the platform RC compiler.
    target_sources(reaper_reasampler PRIVATE src/resource.rc)

elseif(APPLE)
    # macOS: use REAPER's OWN SWELL at runtime via the modstub.
    # Do NOT build full SWELL. SWELL_PROVIDED_BY_APP routes calls to the host.
    target_sources(reaper_reasampler PRIVATE ${SWELL}/swell-modstub.mm)
    target_compile_definitions(reaper_reasampler PRIVATE SWELL_PROVIDED_BY_APP)
    target_link_libraries(reaper_reasampler PRIVATE "-framework AppKit")
    set_target_properties(reaper_reasampler PROPERTIES SUFFIX ".dylib")
    # bank_panel dialog (M5): SWELL can't read a Win32 .rc directly. Run resgen
    # once to turn src/resource.rc into a C++ source, then add it here:
    #   php ${WDL_INC}/swell/mac_resgen.php src/resource.rc
    # target_sources(reaper_reasampler PRIVATE src/resource.rc_mac_dlg.h)  # generated

else()
    # Linux: REAPER's libSwell.so is used at runtime via the generic modstub.
    # With SWELL_PROVIDED_BY_APP you can drop pkg-config / -lX11 entirely.
    target_sources(reaper_reasampler PRIVATE ${SWELL}/swell-modstub-generic.cpp)
    target_compile_definitions(reaper_reasampler PRIVATE SWELL_PROVIDED_BY_APP)
    set_target_properties(reaper_reasampler PROPERTIES SUFFIX ".so")
    # bank_panel dialog (M5): reuse the macOS resgen output (see README /
    # CLAUDE.md §SWELL dialog resources), then add the generated source:
    #   php ${WDL_INC}/swell/mac_resgen.php src/resource.rc
    # target_sources(reaper_reasampler PRIVATE src/resource.rc_mac_dlg.h)  # generated
endif()

# ===========================================================================
# 5) The ReaSampler VST3 instrument — the SECOND build artifact (Phase S1).
#
# Windows-only, VST3-only, REAPER-only (D5). A separate native VST3 plugin the user
# instantiates on an instrument track. Additive: the reaper_reasampler target above
# builds unchanged. This is the S1 opening spike — a silent-but-loading
# SingleComponentEffect skeleton, an IPlugView<->LICE editor, and the REAPER VST-host
# bridge read — not yet a sampler.
#
# ONE-TIME SDK SUBMODULE SETUP (see README / .gitmodules): the vst3sdk superproject is
# vendored pinned to tag v3.7.9_build_61; only three of its sub-submodules are needed
# (VSTGUI/examples/tests are NOT). After `git submodule update --init vendor/vst3sdk`:
#     cd vendor/vst3sdk && git submodule update --init pluginterfaces base public.sdk
# ===========================================================================
set(VST3_SDK ${CMAKE_CURRENT_SOURCE_DIR}/vendor/vst3sdk)
# The VST3 module needs the nested vst3sdk slice (pluginterfaces / base / public.sdk)
# checked out — the one-time step documented above. When it is absent (a fresh clone
# that ran only the top-level `git submodule update --init`), skip the module rather than
# fail configure on missing sources: the pure geometry/mapping libraries + their CTest
# targets still build and test without the SDK. Probe one representative source file.
if(WIN32 AND EXISTS "${VST3_SDK}/public.sdk/source/main/pluginfactory.cpp")

    # --- 5a) The bounded slice of the Steinberg VST3 SDK this spike needs. --------
    # Enumerated (not add_subdirectory of the whole SDK) to keep the build hermetic and
    # lean, matching the project's two-submodule discipline: no VSTGUI, no examples, no
    # SDK-global CMake helpers/install machinery. Pinned to tag v3.7.9_build_61, so the
    # list is fixed. If the SDK tag is bumped, re-verify this set.
    add_library(vst3_sdk STATIC
        # pluginterfaces/base — FUnknown, IIDs, string table, ustring.
        ${VST3_SDK}/pluginterfaces/base/funknown.cpp
        ${VST3_SDK}/pluginterfaces/base/coreiids.cpp
        ${VST3_SDK}/pluginterfaces/base/conststringtable.cpp
        ${VST3_SDK}/pluginterfaces/base/ustring.cpp
        # base/source — FObject, strings, buffers, streamer, debug, IIDs, update handler.
        ${VST3_SDK}/base/source/fobject.cpp
        ${VST3_SDK}/base/source/fstring.cpp
        ${VST3_SDK}/base/source/fbuffer.cpp
        ${VST3_SDK}/base/source/fstreamer.cpp
        ${VST3_SDK}/base/source/fdebug.cpp
        ${VST3_SDK}/base/source/baseiids.cpp
        ${VST3_SDK}/base/source/updatehandler.cpp
        ${VST3_SDK}/base/thread/source/flock.cpp
        # public.sdk/source/vst — the SingleComponentEffect base + its deps. NOTE:
        # vstsinglecomponenteffect.cpp #includes vsteditcontroller.cpp (unity-style), so
        # vsteditcontroller.cpp must NOT be listed separately (double definition).
        ${VST3_SDK}/public.sdk/source/vst/vstsinglecomponenteffect.cpp
        ${VST3_SDK}/public.sdk/source/vst/vstcomponentbase.cpp
        ${VST3_SDK}/public.sdk/source/vst/vstbus.cpp
        ${VST3_SDK}/public.sdk/source/vst/vstparameters.cpp
        ${VST3_SDK}/public.sdk/source/vst/vstinitiids.cpp
        # public.sdk/source/common — CPluginView (IPlugView base) + IIDs.
        ${VST3_SDK}/public.sdk/source/common/pluginview.cpp
        ${VST3_SDK}/public.sdk/source/common/commoniids.cpp
        # public.sdk/source/main — the class-factory (GetPluginFactory) support. NOTE:
        # dllmain.cpp + moduleinit.cpp (which carry the InitDll/ExitDll dll exports) are
        # compiled into the MODULE target directly, NOT here: their SMTG_EXPORT_SYMBOL
        # functions have no internal referrer, so the linker strips them from a static
        # lib. Compiling them into the module keeps the exports.
        ${VST3_SDK}/public.sdk/source/main/pluginfactory.cpp
    )
    target_include_directories(vst3_sdk PUBLIC ${VST3_SDK})
    # The SDK requires exactly one of RELEASE / DEVELOPMENT (fdebug.cpp keys off it).
    target_compile_definitions(vst3_sdk PUBLIC $<IF:$<CONFIG:Debug>,DEVELOPMENT=1,RELEASE=1>)

    # --- 5b) The VST3 module (loadable .vst3 DLL). -------------------------------
    add_library(reasampler_vst MODULE
        src/vst/vst_entry.cpp
        src/vst/reasampler_processor.cpp
        src/vst/reasampler_editor.cpp
        src/vst/reasampler_embed.cpp
        src/vst/reaper_bridge.cpp
        # The Phase L (L1) draw kit — the ONE source of drawing the editor + embed shells
        # now consume (L3). Compiled into the MODULE (not a static lib) for the same reason
        # bank_panel does: it is the only kit TU touching LICE, and its cached-font engine
        # (LICE_CachedFont) needs the LICE_SRC TUs below linked into this artifact.
        src/draw_kit.cpp
        # SDK module entry — compiled into the module (not the static lib) so the
        # InitDll/ExitDll dll exports survive the link (see vst3_sdk note above).
        ${VST3_SDK}/public.sdk/source/main/dllmain.cpp
        ${VST3_SDK}/public.sdk/source/main/moduleinit.cpp
        ${LICE_SRC}
    )
    # editor_geometry + bridge_marshal: the pure spike helpers. sample_map (S4): the pure
    # bank->keymap mapping + state (de)ser the processor drives off the audio thread;
    # linking it pulls its pure deps (bank_book, wav_trim, sampler_core, bank_model,
    # peaks) transitively. capture_paths: the shared M4 path resolution (resolveBankFile /
    # projectDirOfRpp) the bridge + processor use. Its PUBLIC include dirs (src, src/vst)
    # give the shell TUs their headers (ext_keys.h, bank_book.h, sampler_core.h, ...).
    # embed_strip (S6): the pure inline-strip layout + hit-test the embed shell marshals
    # into; it links editor_geometry transitively (shared Rect).
    # app_version: ext_keys.h's channel-derived namespace accessor (V4) delegates to it, so
    # the instrument reads the SAME namespace the extension writes; its PUBLIC include dir
    # (build/generated) carries version_generated.h for the channel bit.
    # capture_browser + keyboard_strip (S10): the pure card-grid/tab + keyboard-strip
    # geometry the capture-first editor draws + hit-tests against; both link editor_geometry
    # transitively (shared Rect).
    # waveform_view (S11): the pure frame<->pixel marker geometry + zero-crossing snap the
    # editor's waveform surface draws + hit-tests against; links editor_geometry + peaks
    # transitively (shared Rect + AudioSample).
    # bank_sync (S9/S8 reader): the pure generation-compare + assignment-consume decision the
    # processor's off-thread poll runs; links assignment_request transitively (the decoded
    # request it consumes) — the same key the extension writes, shared via the pure module.
    # browser_scroll + note_entry + param_slider (S12 + S15/S16 control surfaces): the pure
    # scroll/search geometry over the capture browser, the numeric-note-entry parse, and the
    # control-panel layout + slider/toggle value<->pixel mapping the editor's parameter surface
    # draws + routes against. browser_scroll pulls capture_browser transitively; param_slider +
    # note_entry link editor_geometry / the stdlib only. All engine-free, DAW-verified in the shell.
    # theme + component_geometry + bank_grid: the Phase L (L1) draw-kit's PURE deps (L3). The
    # kit draws every editor/embed surface by palette ROLE via draw_kit.cpp (compiled into the
    # module above): theme supplies role->KitColor + spectralColor, component_geometry the
    # KitBox/button/slider geometry, bank_grid the shared dB display-compression the waveform
    # primitive uses. All REAPER/SWELL-free.
    target_link_libraries(reasampler_vst PRIVATE vst3_sdk editor_geometry bridge_marshal
        sample_map capture_paths embed_strip app_version capture_browser keyboard_strip
        waveform_view bank_sync browser_scroll note_entry param_slider
        theme component_geometry bank_grid)
    # SDK_INC gives reaper_vst3_interfaces.h + reaper_plugin_functions.h for the bridge;
    # WDL_INC gives LICE for the editor. The VST3 SDK headers come from vst3_sdk PUBLIC.
    target_include_directories(reasampler_vst PRIVATE ${SDK_INC} ${WDL_INC})
    # A .vst3 is a DLL with a .vst3 extension and no lib-prefix. OUTPUT_NAME is the on-disk
    # product name, channel-forked (S18): reasampler_9000.vst3 (stable, byte-identical to
    # pre-S18) / reasampler_9000_beta.vst3 (beta) — driven by REASAMPLER_VST_OUTPUT_NAME set
    # from the ONE channel decision above, mirroring the extension's REASAMPLER_OUTPUT_NAME
    # and matching app_version::vstOutputName(). The two channels install side-by-side; the
    # per-channel VST3 class UID (reasampler_vst.h) keeps a saved instance rebinding to its
    # own channel (save-rename-reopen is a DAW-verify).
    set_target_properties(reasampler_vst PROPERTIES PREFIX "" SUFFIX ".vst3"
        OUTPUT_NAME "${REASAMPLER_VST_OUTPUT_NAME}")
endif()
