#pragma once
// draw_kit — the LICE-facing SHELL half of the shared drawing kit: the ONE source of
// drawing for the whole system (bank_panel, the VST editor, and the embed strip all fill,
// button, row, slider, waveform, and draw TEXT through this same kit, so a control looks
// identical everywhere).
//
// SHELL: touches LICE and SWELL (HFONT). Palette decisions come from the pure `theme`
// module (role -> KitColor); layout/hit-test from the pure `component_geometry` /
// mode_switch / etc. modules. This file only turns those pure answers into LICE calls.
// DAW-verified, not unit-tested.
//
// Fonts: kitFontsInit() hands each LICE_CachedFont an HFONT with
// LICE_FONT_FLAG_OWNS_HFONT, so the cached font frees the HFONT itself on shutdown/
// reassignment. text() no-ops safely before init, so a draw that races construction
// never crashes.
//
// Every function draws into the caller's offscreen LICE_IBitmap; the caller BitBlt's
// once. Nothing here draws direct-to-DC.

#include "core/ui/component_geometry.h"  // KitBox / SliderGeometry
#include "core/audio/peaks.h"            // Envelope
#include "core/ui/theme.h"               // Role / InteractionState / KitColor / TextClass

// LICE_pixel is a typedef (unsigned int), not forward-declarable, so the full lice.h is
// included for the toLice() declaration; lice.h pulls in <windows.h> on Windows, which is
// fine since this header is shell-only and never included by a pure module.
#ifdef _WIN32
#include <windows.h>
#endif
#include "lice/lice.h"
class LICE_IBitmap;

namespace reasampler {

// Re-exports: every draw_kit consumer speaks these types at the call boundary.
using audio::Envelope;
using ui::InteractionState;
using ui::KitBox;
using ui::KitButtonBox;
using ui::KitColor;
using ui::ListRowBox;
using ui::Role;
using ui::SliderGeometry;

// The kit's cached fonts. Consumers pass a Font to text() to pick the size/weight; the kit
// maps it to the matching LICE_CachedFont.
enum class Font {
    RegionTitle,  // 19px BOLD — text that must qualify as WCAG large-scale (3:1 floor)
    Title,        // ~15px semibold — headings (BODY class: 4.5:1 floor)
    Label,        // ~12px regular — labels, body
    ValueMono,    // ~12px tabular/mono — numbers (dB/ms/notes) that must not jitter
    Micro,        // ~10px dim — units, counts, keybinding sub-labels
};

// Horizontal text alignment for text(). Vertical is always centered in the rect (the kit's
// single-line convention); a caller wanting multi-line composes rows itself.
enum class Align { Left, Center, Right };

// The one place a pure KitColor becomes a LICE_pixel. Defined in draw_kit.cpp.
LICE_pixel toLice(const KitColor& c);

// Creates the cached fonts once; idempotent. Segoe UI for region-title/title/label/micro,
// Consolas (tabular) for value-mono. No-op-safe: if font creation fails, text()
// draws nothing rather than crashing.
void kitFontsInit();

// Frees the owned HFONTs. Idempotent. Call on panel close / extension shutdown.
void kitFontsShutdown();

// Draws a single line of AA cached-font text in `color` inside `box`, horizontally
// aligned per `align` and vertically centered, clipped with an end-ellipsis. No-op
// before kitFontsInit() or on a null bitmap.
void text(LICE_IBitmap* bmp, const KitBox& box, const char* str,
          Font font, const KitColor& color, Align align);

// Convenience overload: text in a palette ROLE's color.
void text(LICE_IBitmap* bmp, const KitBox& box, const char* str,
          Font font, Role role, Align align);

// The kit's foundational fill: a micro-gradient plus a 1px inner top-highlight/
// bottom-shadow, so elevation reads without a border. `state` transforms the role
// color (hover lightens, pressed darkens, disabled desaturates).
void fillSurface(LICE_IBitmap* bmp, const KitBox& box, Role role, InteractionState state);

// A rounded, gradient-filled button with a centered label. `warn == true` swaps the
// surface to the warn role — the only place warn is drawn. Degenerate box is a no-op.
void drawButton(LICE_IBitmap* bmp, const KitButtonBox& button, const char* label,
                InteractionState state, bool warn);

// THE ink role drawButton's own label draws in, for `state` (see draw_kit.cpp). A non-text
// button mark (e.g. a drawn glyph, not text()) that needs to sit legibly on a drawButton
// surface should call this rather than re-deriving the rule.
Role buttonLabelRole(InteractionState state);

// A horizontal slider: track groove, accent-filled portion up to the handle, and the
// handle itself. `geom` is the pure SliderGeometry the caller computed.
void drawSlider(LICE_IBitmap* bmp, const SliderGeometry& geom, InteractionState state);

// A selectable list row: row surface, an optional leading thumbnail inset
// (`thumbWidth`, 0 for none), and a left-aligned label. Focus draws a 1px ring
// distinct from the accent selection fill.
void drawListRow(LICE_IBitmap* bmp, const ListRowBox& row, const char* label,
                 int thumbWidth, InteractionState state);

// Callers pass waveformColumnCount(box) as computeEnvelope's `binCount` — overbinning
// costs memory/CPU without changing a rendered pixel, since columnMinMax's exact
// partition already makes the draw gap-free at any bins-to-pixels ratio. Kept at 1 (no
// oversampling); present so existing call sites `kWaveformOversample *
// waveformColumnCount(box)` compile unchanged.
inline constexpr int kWaveformOversample = 1;

// A waveform drawn as a min/max plot: a midline per channel and one accent vertical
// span per pixel column (peaks::columnMinMax — gap-free at any bins-to-pixels ratio).
// The ONE waveform shape in the system: dock-panel thumbnail, browser cards, and
// editor hero all render through this. `env` is sized to waveformColumnCount(box)
// bins (clamped to frame count); an empty env draws just the midline.
void drawWaveform(LICE_IBitmap* bmp, const KitBox& box, const Envelope& env);

} // namespace reasampler
