Fix drag-out losing audio and FX-container drops losing the capture; re-home ingest under shell/actions
This commit is contained in:
@@ -37,13 +37,11 @@ is owned by other directories and only skinned here.
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## Gotchas
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- **Structural wart, not yet fixed:** `ingest.cpp` / `ingest.h`, plus `ext_keys.h`
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and `resource.h`, physically live at `src/` root rather than under
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`shell/actions/` — Phase Q's reorg did not re-home these files into
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`core/`/`shell/`/`app/`. `ingest` is documented here as its nearest sibling by
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role, but the files themselves are not in this directory. This is a code
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organization issue, not a documentation one — see Open questions in the
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originating dispatch report.
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- **Structural wart, partly closed:** `ingest.cpp` / `ingest.h` now live in this
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directory. `ext_keys.h` and `resource.h` still sit at `src/` root: `ext_keys.h`
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is consumed mostly from `shell/instrument/`, so it is not this directory's to
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claim, and `resource.h` is a build input paired with `src/resource.rc` (the SWELL
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resgen step) rather than a shell module.
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- Media-Explorer import is single-file, pull-on-action (`OpenMediaExplorer` +
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`MediaExplorerGetLastPlayedFileInfo`) — there is no enumerate-selected-files or
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register-a-drop-handler API on the Media Explorer surface.
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@@ -62,6 +62,29 @@ HGLOBAL buildHDrop(const std::vector<std::string>& paths) {
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return h;
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}
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// COM reference counts MUST be interlocked. A CF_HDROP target is free to marshal the data
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// object into another apartment and finish the copy on a background thread AFTER DoDragDrop
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// has returned (Explorer's async file copy does exactly this). A plain ++/-- there races the
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// source thread's post-DoDragDrop Release: one lost increment destroys the object — and with
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// it the source HGLOBAL — before the target reads it, and the drop lands with no file. That
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// race is intermittent and a retry usually wins it; do not "simplify" these back.
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inline ULONG comAddRef(volatile LONG& refs) {
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return static_cast<ULONG>(InterlockedIncrement(&refs));
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}
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// DoDragDrop requires the calling thread to be OLE-initialized — CoInitialize alone is not
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// enough, and an uninitialized thread fails the call outright, so the drag never starts.
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// Relying on REAPER having done it is a first-use hazard: whether it has depends on what else
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// ran first in the session. OleInitialize is per-thread refcounted, so this is additive to
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// whatever the host did; we deliberately never OleUninitialize — the extension lives for the
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// process, and unbalancing a REAPER-owned apartment is the hazard worth avoiding, not this.
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// RPC_E_CHANGED_MODE means the thread joined an MTA, where OLE drag-drop is unavailable.
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bool ensureOleForThisThread() {
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static thread_local int state = 0; // 0 untried, 1 ready, -1 unavailable
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if (state == 0) state = SUCCEEDED(OleInitialize(nullptr)) ? 1 : -1;
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return state > 0;
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}
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// Minimal IDropSource: continue until the (left) button releases or Escape cancels; always
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// request the copy cursor. This is the standard textbook drop source — no custom feedback.
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class DropSource final : public IDropSource {
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@@ -76,11 +99,11 @@ public:
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*ppv = nullptr;
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return E_NOINTERFACE;
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}
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ULONG STDMETHODCALLTYPE AddRef() override { return ++refs_; }
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ULONG STDMETHODCALLTYPE AddRef() override { return comAddRef(refs_); }
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ULONG STDMETHODCALLTYPE Release() override {
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const ULONG r = --refs_;
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const LONG r = InterlockedDecrement(&refs_);
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if (r == 0) delete this;
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return r;
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return static_cast<ULONG>(r);
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}
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// IDropSource
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HRESULT STDMETHODCALLTYPE QueryContinueDrag(BOOL escapePressed, DWORD keyState) override {
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@@ -92,7 +115,7 @@ public:
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return DRAGDROP_S_USEDEFAULTCURSORS; // let OLE draw the standard copy cursor
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}
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private:
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ULONG refs_ = 1;
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volatile LONG refs_ = 1;
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};
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// Minimal IDataObject exposing exactly one format (CF_HDROP / TYMED_HGLOBAL). The HDROP is
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@@ -112,11 +135,11 @@ public:
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*ppv = nullptr;
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return E_NOINTERFACE;
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}
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ULONG STDMETHODCALLTYPE AddRef() override { return ++refs_; }
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ULONG STDMETHODCALLTYPE AddRef() override { return comAddRef(refs_); }
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ULONG STDMETHODCALLTYPE Release() override {
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const ULONG r = --refs_;
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const LONG r = InterlockedDecrement(&refs_);
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if (r == 0) delete this;
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return r;
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return static_cast<ULONG>(r);
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}
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// IDataObject — the two that matter for a drag source.
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@@ -184,7 +207,7 @@ private:
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(fe.tymed & TYMED_HGLOBAL) &&
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fe.dwAspect == DVASPECT_CONTENT;
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}
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ULONG refs_ = 1;
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volatile LONG refs_ = 1;
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HGLOBAL hdrop_ = nullptr;
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};
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@@ -192,10 +215,8 @@ private:
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bool initiateDragOut(HWND__* /*panelHwnd*/, const std::vector<std::string>& absolutePaths) {
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if (absolutePaths.empty()) return false;
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if (!ensureOleForThisThread()) return false;
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// REAPER's main thread is already OLE-initialized (it hosts OLE drag targets); we
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// deliberately do NOT call OleInitialize — pairing OleUninitialize across a
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// REAPER-owned apartment is the kind of thing that bites.
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HGLOBAL hdrop = buildHDrop(absolutePaths);
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if (!hdrop) return false;
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@@ -0,0 +1,485 @@
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// ingest.cpp — see ingest.h. main.cpp owns the API pointers; this TU gets them extern.
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// REAPER-facing, DAW-verified; the pure serialization it drives (assignment_request)
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// is CTest-tested.
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#include "shell/actions/ingest.h"
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#include <cstdint>
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#include <cstring>
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#include <ctime>
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#include <filesystem>
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#include <fstream>
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#include <string>
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#include <vector>
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#include "core/version/app_version.h" // channelCommandId / channelActionName
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#include "core/wire/assignment_request.h" // pure (bankId, sampleId, generation) encode
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#include "core/model/bank_book.h" // BankBook, Bank, activeBankId / activeIndex
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#include "core/model/bank_model.h" // Sample, AddResult, findByHash
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#include "shell/panel/panel_input.h" // bankPanelRefresh
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#include "core/capture/capture_paths.h" // deriveBankPaths / projectDirOfRpp
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#include "core/util/file_bytes.h" // shared whole-file loader
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#include "core/wire/instrument_drop.h" // pure buildInstrumentDropPreset (.vstpreset image for a sampleId)
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#include "shell/actions/instrument_drop_win.h" // shell loadInstrumentOntoTrack (FX add+apply, no own undo block)
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#include "shell/persist/session.h" // ReaSamplerSession
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#include "core/capture/wav_codec.h" // parseWavLayout (32f fast-path validator), buildFloat32Wav, hashWavContent
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#include "reaper_plugin.h" // reaper_plugin_info_t, gaccel_register_t (full defs)
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#define REAPERAPI_MINIMAL
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#define REAPERAPI_WANT_EnumProjects
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#define REAPERAPI_WANT_ShowConsoleMsg
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#define REAPERAPI_WANT_MediaExplorerGetLastPlayedFileInfo
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#define REAPERAPI_WANT_PCM_Source_CreateFromFile
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#define REAPERAPI_WANT_PCM_Source_Destroy
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#define REAPERAPI_WANT_GetMediaSourceNumChannels
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#define REAPERAPI_WANT_GetMediaSourceSampleRate
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#define REAPERAPI_WANT_GetMediaSourceLength
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#define REAPERAPI_WANT_Undo_BeginBlock2
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#define REAPERAPI_WANT_Undo_EndBlock2
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#define REAPERAPI_WANT_GetSelectedTrack
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#include "reaper_plugin_functions.h"
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namespace reasampler {
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using capture::BankPaths;
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using capture::buildFloat32Wav;
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using capture::deriveBankPaths;
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using capture::hashWavContent;
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using capture::parseWavLayout;
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using capture::projectDirOfRpp;
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using capture::WavLayout;
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using util::readFileBytes;
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using version::channelActionName;
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using version::channelCommandId;
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using wire::AssignmentRequest;
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using wire::buildInstrumentDropPreset;
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using wire::encodeAssignmentRequest;
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namespace {
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// Not owned here (main.cpp owns g_session).
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ReaSamplerSession* g_session = nullptr;
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// FOREVER-STABLE suffix — NEVER change after ship. Only the Media-Explorer import
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// registers here — the arrange capture+assign action lives in the capture family in
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// main.cpp, and the drop path is a panel callback (ingestDroppedFiles), not a
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// bindable action.
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constexpr const char* kIdImportMediaExplorer = "INGEST_IMPORT_MEDIA_EXPLORER";
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int g_cmdImportMediaExplorer = 0;
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gaccel_register_t g_accelImportMediaExplorer{};
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// c_str() pointers are handed to REAPER at register and re-presented at unregister,
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// so these strings must not be mutated after registration.
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std::string g_idImportStr;
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std::string g_labelImportStr;
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// Forward-slashed, no trailing slash. Empty for an unsaved/no-active project, which
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// makes the import refuse to place a file (relative-paths invariant, no fallback).
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std::string currentProjectDir() {
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std::vector<char> buf(4096, '\0');
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EnumProjects(-1, buf.data(), static_cast<int>(buf.size()));
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return projectDirOfRpp(std::string(buf.data()));
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}
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// Writes a byte buffer to a file. Returns true on success. The caller is responsible for
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// ensuring the directory exists before calling.
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bool writeFileBytes(const std::string& path, const std::vector<std::uint8_t>& bytes) {
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std::ofstream f(path, std::ios::binary | std::ios::trunc);
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if (!f) return false;
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f.write(reinterpret_cast<const char*>(bytes.data()),
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static_cast<std::streamsize>(bytes.size()));
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return f.good();
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}
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// buildFloat32Wav (wav_codec) takes the interleaved ReaSample (double) frames
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// decoded below and yields the canonical bank-format bytes — the double->float
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// narrowing is the intentional bank contract.
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// Returns empty on a zero-length or silent source. The caller has already queried
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// channelCount/sampleRate from the same source (passed in to avoid re-querying
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// after GetSamples mutates decoder state).
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std::vector<ReaSample> decodePcmSource(PCM_source* src, int nch, double sampleRate,
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double lengthSeconds) {
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if (!src || nch <= 0 || sampleRate < 1.0 || lengthSeconds <= 0.0) return {};
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const std::size_t totalFrames =
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static_cast<std::size_t>(lengthSeconds * sampleRate + 0.5);
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if (totalFrames == 0) return {};
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std::vector<ReaSample> out;
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out.reserve(totalFrames * static_cast<std::size_t>(nch));
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constexpr int kBlockFrames = 4096;
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std::vector<ReaSample> block(static_cast<std::size_t>(kBlockFrames * nch));
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PCM_source_transfer_t t{};
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t.samplerate = sampleRate;
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t.nch = nch;
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t.time_s = 0.0;
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t.midi_events = nullptr;
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while (true) {
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t.samples = block.data();
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t.length = kBlockFrames;
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t.samples_out = 0;
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src->GetSamples(&t);
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if (t.samples_out <= 0) break;
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const std::size_t got = static_cast<std::size_t>(t.samples_out) *
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static_cast<std::size_t>(nch);
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out.insert(out.end(), block.data(), block.data() + got);
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t.time_s += static_cast<double>(t.samples_out) / sampleRate;
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}
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return out;
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}
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struct ImportResult {
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std::string sampleId; // "" on failure (nothing to assign)
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bool added = false; // true iff a NEW index entry was created (not a collapse)
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std::string message; // human-readable outcome for the console
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};
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// Imports one OS-native source file into the ACTIVE bank: convert-if-needed to
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// 32-bit-float WAV (the bank contract — a verbatim copy of anything else would be
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// unplayable), write to the project-relative bank folder, index-add, hash-dedup.
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//
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// DEDUP ORDERING: the content hash is taken from the CONVERTED bytes AFTER building
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// the buffer but BEFORE writing to disk, so a re-import of the same source (or of a
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// WAV matching a captured file's content) collapses without a redundant disk write.
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// Hashing the raw source bytes instead would miss this for non-WAV sources, since
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// their bytes differ from the converted WAV bytes.
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//
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// NON-DESTRUCTIVE: the source file is only read. Does NOT persist or open an undo
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// point — the caller batches that (a multi-file drop is one undo point, one persist).
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ImportResult importFileIntoActiveBank(const std::string& absoluteSourcePath) {
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ImportResult out;
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if (absoluteSourcePath.empty()) {
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out.message = "empty file path";
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return out;
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}
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namespace fs = std::filesystem;
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std::error_code ec;
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if (!fs::exists(absoluteSourcePath, ec) || ec) {
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out.message = "file not found: " + absoluteSourcePath;
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return out;
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}
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const std::string projectDir = currentProjectDir();
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if (projectDir.empty()) {
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out.message = "no saved project, so the bank has no location -- save the "
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"project first";
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return out;
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}
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const std::vector<std::uint8_t> srcBytes = readFileBytes(absoluteSourcePath);
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if (srcBytes.empty()) {
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out.message = "file is empty or unreadable: " + absoluteSourcePath;
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return out;
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}
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// A file REAPER cannot open leaves geometry at zero — the sample still imports
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// if the WAV-fast-path succeeds; the geometry is simply unknown, the honest default.
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int channelCount = 0;
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int sampleRate = 0;
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double lengthSeconds = 0.0;
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PCM_source* srcHandle = PCM_Source_CreateFromFile(absoluteSourcePath.c_str());
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if (srcHandle) {
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channelCount = GetMediaSourceNumChannels(srcHandle);
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sampleRate = GetMediaSourceSampleRate(srcHandle);
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bool isQN = false;
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lengthSeconds = GetMediaSourceLength(srcHandle, &isQN);
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if (isQN) lengthSeconds = 0.0; // QN-length source has no seconds length to store
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}
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// parseWavLayout validates a canonical 32-bit-float RIFF/WAVE; any other format
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// (mp3, aiff, integer PCM, 16-bit WAV, etc.) takes the decode+rewrite path.
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const WavLayout layout = parseWavLayout(srcBytes);
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const bool isFloat32Wav = layout.valid;
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std::vector<std::uint8_t> bankBytes;
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if (isFloat32Wav) {
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bankBytes = srcBytes;
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if (srcHandle) PCM_Source_Destroy(srcHandle);
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} else {
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std::vector<ReaSample> decoded;
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if (srcHandle && channelCount > 0 && sampleRate > 0 && lengthSeconds > 0.0) {
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decoded = decodePcmSource(srcHandle, channelCount,
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static_cast<double>(sampleRate), lengthSeconds);
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}
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if (srcHandle) PCM_Source_Destroy(srcHandle);
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if (decoded.empty()) {
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// e.g. a MIDI file, zero-length audio, or an unsupported format. Fail
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// loudly rather than write a silent WAV and pretend the import succeeded.
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out.message = "could not decode audio samples from: " +
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fs::path(absoluteSourcePath).filename().string() +
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" (unsupported format or no audio data)";
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return out;
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}
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const std::size_t frameCount =
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decoded.size() / static_cast<std::size_t>(channelCount > 0 ? channelCount : 1);
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bankBytes = buildFloat32Wav(channelCount,
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static_cast<std::uint32_t>(sampleRate),
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frameCount, decoded);
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}
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// WAV-aware hash so a re-import deduplicates against a previously-captured or
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// previously-imported sample with identical audio content, even if non-audio
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// RIFF chunks differ. Empty (unhashable) is "not dedupable" — copies + adds
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// rather than silently collapsing onto an unrelated entry.
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const std::string contentHash = hashWavContent(bankBytes);
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BankBook& book = g_session->book();
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// Dedup-before-disk: skip the write entirely if the active bank already holds
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// this content.
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if (!contentHash.empty()) {
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if (const Sample* existing = book.activeIndex().findByHash(contentHash)) {
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out.sampleId = existing->id;
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out.added = false; // already present — no index mutation, no undo point
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out.message = "already in the active bank (assigned existing sample)";
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return out;
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}
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}
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// A timestamp uniqueTag avoids collision with a prior import of a same-named file.
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const std::string sourceStem = fs::path(absoluteSourcePath).stem().string();
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const std::int64_t nowSec = static_cast<std::int64_t>(std::time(nullptr));
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const std::string uniqueTag = std::to_string(nowSec);
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const BankPaths paths = deriveBankPaths(projectDir, sourceStem, uniqueTag);
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fs::create_directories(paths.absoluteDir, ec); // idempotent; ec ignored (write reports)
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const std::string destPath = paths.absoluteDir + "/" + paths.fileName;
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if (!writeFileBytes(destPath, bankBytes)) {
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out.message = "could not write converted file to the bank folder";
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return out;
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}
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// Import is NOT a capture — capture-only fields stay at defaults. rootNote/loop
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// stay empty: an imported file is not a single played note, so we do not guess.
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Sample s;
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s.id = "imp-" + uniqueTag + "-" + paths.fileName;
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s.displayName = sourceStem.empty() ? std::string("import") : sourceStem;
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s.relativePath = paths.relativePath; // project-relative (invariant)
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s.channelCount = channelCount;
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s.sampleRate = sampleRate;
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s.lengthSeconds = lengthSeconds;
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s.tier = Tier::Scratch; // imports land in scratch, like captures
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s.contentHash = contentHash;
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s.createdTimestamp = nowSec;
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const AddResult r = book.activeIndex().add(s);
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// Record as owned regardless of outcome — the tool WROTE the file, so prune must
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// attribute it even in the narrow Collapsed race below.
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g_session->owned().add(paths.relativePath);
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switch (r) {
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case AddResult::Added:
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out.sampleId = s.id;
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out.added = true;
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out.message = (isFloat32Wav ? "imported -> " : "converted + imported -> ") +
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paths.relativePath;
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break;
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case AddResult::Collapsed: {
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// A race against the pre-write dedup check (or an empty-hash edge).
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const Sample* existing =
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contentHash.empty() ? nullptr : book.activeIndex().findByHash(contentHash);
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out.sampleId = existing ? existing->id : std::string{};
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out.added = false;
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out.message = "collapsed onto an existing bank sample";
|
||||
break;
|
||||
}
|
||||
case AddResult::RejectedAbsolutePath:
|
||||
case AddResult::RejectedEmptyId:
|
||||
// Unreachable in practice (deriveBankPaths always yields a relative path
|
||||
// and non-empty id) — reported honestly rather than silently.
|
||||
out.message = "index rejected the import (internal path/id error)";
|
||||
break;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
// Imports the Media Explorer's last-played/selected file into the active bank, then
|
||||
// adds a ReaSampler 9000 instrument to the FIRST SELECTED TRACK pre-loaded with that
|
||||
// sound — no new track, no routing changes. No assignment_request write.
|
||||
//
|
||||
// Single-file, pull-on-action (MediaExplorerGetLastPlayedFileInfo — no
|
||||
// enumerate-selected API). The selection RANGE it reports is deliberately IGNORED:
|
||||
// an import brings the whole file in ([0,1] fraction fields are a preview hint, not
|
||||
// seconds); a sub-range user captures via the arrange path instead.
|
||||
//
|
||||
// LOAD-BEARING: NEVER inserts a timeline item, NEVER creates a track. Persist
|
||||
// ordering is critical — the fresh instance's setState -> reloadInstrument reads the
|
||||
// bank from project ext-state, so the sample MUST be persisted BEFORE
|
||||
// loadInstrumentOntoTrack adds the FX, or the instance cannot resolve the sampleId.
|
||||
void doImportFromMediaExplorer() {
|
||||
// Only the filename is used; selstart/selend are [0,1] fractions (a preview
|
||||
// hint, not a bank-relevant range), extrainfo is documented "currently unused".
|
||||
std::vector<char> nameBuf(4096, '\0');
|
||||
int filemode = 0;
|
||||
double selStart = 0.0, selEnd = 0.0;
|
||||
double pitch = 0.0, vol = 0.0, rate = 0.0, srcbpm = 0.0;
|
||||
std::vector<char> extra(256, '\0'); // documented unused; sized generously to be safe
|
||||
const bool ok = MediaExplorerGetLastPlayedFileInfo(
|
||||
nameBuf.data(), static_cast<int>(nameBuf.size()), &filemode, &selStart, &selEnd,
|
||||
&pitch, &vol, &rate, &srcbpm, extra.data(), static_cast<int>(extra.size()));
|
||||
|
||||
const std::string path(nameBuf.data());
|
||||
if (!ok || path.empty()) {
|
||||
ShowConsoleMsg("ReaSampler ingest: no Media Explorer file to import -- open the "
|
||||
"Media Explorer and select (or preview) a file first.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
const ImportResult r = importFileIntoActiveBank(path);
|
||||
if (r.sampleId.empty()) {
|
||||
ShowConsoleMsg(("ReaSampler ingest: Media Explorer import failed -- " + r.message +
|
||||
".\n").c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
// GetSelectedTrack ignores the master; null means nothing selected — existing
|
||||
// track only, never alter the graph.
|
||||
MediaTrack* target = GetSelectedTrack(nullptr, 0);
|
||||
if (!target) {
|
||||
// Bank import is kept (sound is in the bank browser); generation is bumped
|
||||
// so any open VST3 browser instances refresh to show the new sound.
|
||||
if (r.added) {
|
||||
Undo_BeginBlock2(nullptr);
|
||||
g_session->bumpBankGeneration();
|
||||
const bool persisted = g_session->saveToActiveProject();
|
||||
if (persisted)
|
||||
Undo_EndBlock2(nullptr, "ReaSampler: import Media Explorer file into bank",
|
||||
UNDO_STATE_MISCCFG);
|
||||
else
|
||||
Undo_EndBlock2(nullptr, "", 0);
|
||||
bankPanelRefresh();
|
||||
}
|
||||
ShowConsoleMsg(("ReaSampler ingest: " + r.message +
|
||||
" -- select a track first, then import into it "
|
||||
"(sound is in the bank but no instrument was placed because "
|
||||
"no track was selected).\n").c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
// Valid for BOTH the fresh import and the dedup case (added == false but a real
|
||||
// sampleId is sufficient to pre-select the sound).
|
||||
const std::vector<std::uint8_t> preset = buildInstrumentDropPreset(r.sampleId);
|
||||
|
||||
// Persist happens INSIDE the block and BEFORE the FX add so the new instance's
|
||||
// setState -> reloadInstrument sees the just-persisted sample.
|
||||
Undo_BeginBlock2(nullptr);
|
||||
bool persisted = true; // true when nothing needed persisting (dedup)
|
||||
if (r.added) {
|
||||
g_session->bumpBankGeneration();
|
||||
persisted = g_session->saveToActiveProject();
|
||||
}
|
||||
const bool placed = loadInstrumentOntoTrack(target, preset);
|
||||
if (placed && persisted)
|
||||
Undo_EndBlock2(nullptr, "ReaSampler: import from Media Explorer into selected track",
|
||||
UNDO_STATE_MISCCFG);
|
||||
else
|
||||
// Either the FX add/inject failed (already rolled back, no orphan) or the
|
||||
// project was unsaved (persist no-op): discard so no empty point is recorded.
|
||||
Undo_EndBlock2(nullptr, "", 0);
|
||||
|
||||
bankPanelRefresh();
|
||||
if (placed)
|
||||
ShowConsoleMsg(("ReaSampler ingest: " + r.message +
|
||||
" (loaded into a new instrument on the selected track).\n").c_str());
|
||||
else
|
||||
ShowConsoleMsg(("ReaSampler ingest: imported to the bank (" + r.message +
|
||||
") but could not add the instrument to the selected track.\n").c_str());
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void ingestAssignActiveInstance(const std::string& bankId, const std::string& sampleId) {
|
||||
if (!g_session || sampleId.empty()) return; // nothing to assign
|
||||
|
||||
AssignmentRequest req;
|
||||
req.bankId = bankId;
|
||||
req.sampleId = sampleId;
|
||||
// Monotonic wall-clock stamp so the reader tells a fresh assign (even
|
||||
// re-assigning the SAME id) from a stale value — self-contained to the request,
|
||||
// not the bank-generation counter.
|
||||
req.generation = static_cast<std::int64_t>(std::time(nullptr));
|
||||
|
||||
g_session->writeAssignmentRequest(encodeAssignmentRequest(req));
|
||||
}
|
||||
|
||||
// Bank-fill only; no assignment_request is written (the drop has no effect on what
|
||||
// any live instance plays). Batch the persist + undo point: many imports are ONE
|
||||
// undo entry.
|
||||
void ingestDroppedFiles(const std::vector<std::string>& absolutePaths) {
|
||||
if (!g_session || absolutePaths.empty()) return;
|
||||
|
||||
int importedNew = 0;
|
||||
int importedTotal = 0;
|
||||
std::string lastFailure;
|
||||
|
||||
for (const std::string& path : absolutePaths) {
|
||||
const ImportResult r = importFileIntoActiveBank(path);
|
||||
if (r.sampleId.empty()) {
|
||||
lastFailure = r.message;
|
||||
continue;
|
||||
}
|
||||
++importedTotal;
|
||||
if (r.added) ++importedNew;
|
||||
}
|
||||
|
||||
// One undo point for the whole drop, opened only if a NEW index entry was created.
|
||||
if (importedNew > 0) {
|
||||
Undo_BeginBlock2(nullptr);
|
||||
g_session->bumpBankGeneration();
|
||||
const bool persisted = g_session->saveToActiveProject();
|
||||
if (persisted)
|
||||
Undo_EndBlock2(nullptr, "ReaSampler: import dropped file(s)", UNDO_STATE_MISCCFG);
|
||||
else
|
||||
Undo_EndBlock2(nullptr, "", 0);
|
||||
bankPanelRefresh();
|
||||
const std::string msg =
|
||||
"ReaSampler ingest: imported " + std::to_string(importedTotal) +
|
||||
(importedTotal == 1 ? " file" : " files") + " into the bank.\n";
|
||||
ShowConsoleMsg(msg.c_str());
|
||||
} else if (importedTotal > 0) {
|
||||
bankPanelRefresh();
|
||||
ShowConsoleMsg("ReaSampler ingest: all dropped files already in the bank.\n");
|
||||
} else {
|
||||
ShowConsoleMsg(("ReaSampler ingest: nothing imported from the drop -- " +
|
||||
(lastFailure.empty() ? std::string("no usable files") : lastFailure) +
|
||||
".\n").c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void ingestRegisterActions(reaper_plugin_info_t* rec, ReaSamplerSession* session) {
|
||||
g_session = session;
|
||||
|
||||
g_idImportStr = channelCommandId(kIdImportMediaExplorer);
|
||||
g_cmdImportMediaExplorer = rec->Register("command_id", (void*)g_idImportStr.c_str());
|
||||
if (g_cmdImportMediaExplorer) {
|
||||
g_labelImportStr = channelActionName("import Media Explorer file into selected track");
|
||||
g_accelImportMediaExplorer.accel.cmd = g_cmdImportMediaExplorer;
|
||||
g_accelImportMediaExplorer.desc = g_labelImportStr.c_str();
|
||||
rec->Register("gaccel", (void*)&g_accelImportMediaExplorer);
|
||||
}
|
||||
}
|
||||
|
||||
bool ingestHandleCommand(int command) {
|
||||
if (command == 0 || !g_session) return false;
|
||||
if (command == g_cmdImportMediaExplorer) { doImportFromMediaExplorer(); return true; }
|
||||
return false; // not ours — caller's hookcommand keeps looking
|
||||
}
|
||||
|
||||
void ingestUnregisterActions(reaper_plugin_info_t* rec) {
|
||||
// '-command_id' re-presents the SAME interned id used at register (g_idImportStr).
|
||||
rec->Register("-gaccel", (void*)&g_accelImportMediaExplorer);
|
||||
rec->Register("-command_id", (void*)g_idImportStr.c_str());
|
||||
g_session = nullptr;
|
||||
}
|
||||
|
||||
} // namespace reasampler
|
||||
@@ -0,0 +1,50 @@
|
||||
#pragma once
|
||||
// ingest — the "ingest through the bank" shell (EXTENSION side). REAPER-facing
|
||||
// (PCM_Source metadata reads, Media-Explorer query, ext-state assignment write,
|
||||
// action registration), so DAW-verified, not unit-tested; the pure serialization it
|
||||
// drives lives in assignment_request (CTest).
|
||||
//
|
||||
// Loading a sample into the sampler is ONE gesture: capture/import-into-bank AND
|
||||
// auto-assign to the active sampler instance. The EXTENSION owns ingest (arrange
|
||||
// access, Media-Explorer access, drop-target surface); the instrument stays a
|
||||
// READ-ONLY bank consumer. Three surfaces: (1) arrange capture -> bank -> assign,
|
||||
// (2) Media-Explorer import -> bank -> assign (single-file, pull-on-action), (3)
|
||||
// drop-onto-panel -> bank -> assign (multi-file: import all, assign the first).
|
||||
//
|
||||
// LOAD-BEARING: ingest NEVER inserts a timeline item — capture writes a file + index
|
||||
// entry, import copies a file + adds an index entry, assignment is a bank-index +
|
||||
// instance-selection act, not a placement. Any InsertMedia call here is a bug.
|
||||
//
|
||||
// Import is a FILE COPY into the project-relative bank folder + an index add
|
||||
// (relative-paths-only, hash-dedup). If the active bank already holds the content
|
||||
// (by hash), the import collapses onto the existing sample instead of duplicating.
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// Forward declarations keep this header REAPER-free (the .cpp pulls the SDK).
|
||||
struct reaper_plugin_info_t;
|
||||
|
||||
namespace reasampler {
|
||||
|
||||
class ReaSamplerSession;
|
||||
|
||||
// `session` is shared with the capture / bank / Design-View families; the single
|
||||
// hookcommand in main.cpp routes fired ids here via ingestHandleCommand.
|
||||
void ingestRegisterActions(reaper_plugin_info_t* rec, ReaSamplerSession* session);
|
||||
|
||||
bool ingestHandleCommand(int command);
|
||||
|
||||
void ingestUnregisterActions(reaper_plugin_info_t* rec);
|
||||
|
||||
// "The active sampler instance should now play (bankId, sampleId)." Called by EVERY
|
||||
// ingest surface after the sample lands in the bank. No-op-safe: an unsaved/no-active
|
||||
// project silently drops the write; `sampleId` empty -> no write.
|
||||
void ingestAssignActiveInstance(const std::string& bankId, const std::string& sampleId);
|
||||
|
||||
// Called by the bank_panel's WM_DROPFILES handler. Imports EVERY file into the
|
||||
// active bank (hash-dedup) and assigns the FIRST successfully-imported sample to the
|
||||
// active instance. No-op on an empty list or an unsaved/no-active project.
|
||||
void ingestDroppedFiles(const std::vector<std::string>& absolutePaths);
|
||||
|
||||
} // namespace reasampler
|
||||
@@ -20,6 +20,7 @@
|
||||
#define REAPERAPI_WANT_GetThingFromPoint
|
||||
#define REAPERAPI_WANT_TrackFX_AddByName
|
||||
#define REAPERAPI_WANT_TrackFX_Delete
|
||||
#define REAPERAPI_WANT_TrackFX_GetCount
|
||||
#define REAPERAPI_WANT_TrackFX_SetPreset
|
||||
#define REAPERAPI_WANT_Undo_BeginBlock2
|
||||
#define REAPERAPI_WANT_Undo_EndBlock2
|
||||
@@ -29,6 +30,9 @@ namespace reasampler {
|
||||
|
||||
// Real-namespace-home using-declarations (Q-W6: the namespaces.h shim is retired).
|
||||
using version::vstPluginName;
|
||||
using wire::decideDropOutcome;
|
||||
using wire::DropAttempt;
|
||||
using wire::DropOutcome;
|
||||
using wire::infoNamesFxHotspot;
|
||||
|
||||
namespace {
|
||||
@@ -99,25 +103,32 @@ bool loadInstrumentOntoTrack(MediaTrack* track, const std::vector<std::uint8_t>&
|
||||
// (beta extension <-> beta VST) has no literal to drift.
|
||||
const std::string fxName = "VST3:" + vstPluginName();
|
||||
|
||||
// Negative `instantiate` => always create a NEW instance. recFX = false: a
|
||||
// normal track FX chain instance, not a record/monitoring FX.
|
||||
const int fxIndex = TrackFX_AddByName(track, fxName.c_str(), /*recFX=*/false,
|
||||
/*instantiate=*/-1);
|
||||
bool ok = fxIndex >= 0;
|
||||
// An EXPLICIT top-level insertion position (instantiate <= -1000 IS the position, -1000
|
||||
// = first in chain), not the bare -1. Both always create a new instance; the bare form
|
||||
// additionally leaves placement to REAPER's ambient FX-chain insert point, which a drop
|
||||
// onto an FX container/chain-window moves — so the index handed to TrackFX_SetPreset and
|
||||
// the instance just created stop denoting the same FX and the capture never lands. The
|
||||
// bare-form retry keeps the reference path alive if the positional form is ever refused.
|
||||
// recFX = false: a normal track FX chain instance, not a record/monitoring FX.
|
||||
const int insertPos = TrackFX_GetCount(track);
|
||||
int fxIndex = TrackFX_AddByName(track, fxName.c_str(), /*recFX=*/false,
|
||||
/*instantiate=*/-1000 - insertPos);
|
||||
if (fxIndex < 0)
|
||||
fxIndex = TrackFX_AddByName(track, fxName.c_str(), /*recFX=*/false, /*instantiate=*/-1);
|
||||
|
||||
// u8string() gives UTF-8 bytes on MSVC (not ACP-converted), so a temp dir under
|
||||
// an accented or CJK user-name is handled correctly by REAPER's path APIs.
|
||||
if (ok) ok = TrackFX_SetPreset(track, fxIndex, presetPath.u8string().c_str());
|
||||
DropAttempt attempt;
|
||||
attempt.addedFxIndex = fxIndex;
|
||||
if (fxIndex >= 0)
|
||||
attempt.presetApplied = TrackFX_SetPreset(track, fxIndex, presetPath.u8string().c_str());
|
||||
|
||||
std::error_code ec;
|
||||
std::filesystem::remove(presetPath, ec); // transient regardless of outcome
|
||||
|
||||
// All-or-nothing: if the preset apply fails, remove the FX instance we just
|
||||
// added so the track is left exactly as it was.
|
||||
if (!ok && fxIndex >= 0) {
|
||||
TrackFX_Delete(track, fxIndex);
|
||||
}
|
||||
return ok;
|
||||
const DropOutcome outcome = decideDropOutcome(attempt);
|
||||
if (outcome.rollbackFxIndex >= 0) TrackFX_Delete(track, outcome.rollbackFxIndex);
|
||||
return outcome.loaded;
|
||||
}
|
||||
|
||||
bool performInstrumentDrop(MediaTrack* track, const std::vector<std::uint8_t>& presetBytes) {
|
||||
|
||||
Reference in New Issue
Block a user