Fix drag-out losing audio and FX-container drops losing the capture; re-home ingest under shell/actions
This commit is contained in:
+1
-1
@@ -1129,7 +1129,7 @@ add_library(reaper_reasampler MODULE
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src/shell/actions/design_view_actions.cpp
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src/shell/actions/bank_actions.cpp
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src/shell/actions/prune_action.cpp
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src/ingest.cpp
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src/shell/actions/ingest.cpp
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src/core/model/bank_book.cpp
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src/core/model/bank_book_json.cpp
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src/core/model/owned_manifest.cpp
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+1
-1
@@ -22,7 +22,7 @@
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#include "core/capture/render_settings.h" // captureActionTable
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#include "core/version/app_version.h" // appVersion
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#include "ingest.h"
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#include "shell/actions/ingest.h"
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#include "shell/actions/action_registry.h" // the registration table
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#include "shell/actions/bank_actions.h" // multi-bank action family
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#include "shell/actions/design_view_actions.h" // Design View action family
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@@ -48,4 +48,11 @@ PathList assemblePathList(const std::vector<ResolvedSample>& resolved) {
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return out;
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}
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OsHandoff decideOsHandoff(const std::vector<std::string>& paths) {
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OsHandoff out;
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out.startOsDrag = !paths.empty();
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out.releaseInternalDrag = out.startOsDrag;
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return out;
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}
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} // namespace reasampler::ui
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@@ -69,4 +69,19 @@ struct PathList {
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// exact-string — the shell normalizes case/slashes upstream if it wants Windows-style dedup.
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PathList assemblePathList(const std::vector<ResolvedSample>& resolved);
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// --- OS hand-off ordering -----------------------------------------------------
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// The two side effects the shell performs when a drag crosses out of REAPER. They are ONE
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// decision, not two: winding the internal drag down (release capture, clear drag state) for a
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// hand-off that then cannot happen consumes the gesture — the user sees a drag that silently
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// did nothing and drags again. Never release without starting.
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struct OsHandoff {
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bool startOsDrag = false; // hand `paths` to the OS drag initiator
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bool releaseInternalDrag = false; // first wind down mouse capture + panel drag state
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};
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// Decides the hand-off from the assembled path list. Empty (everything stale/unresolvable)
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// means the internal drag stays live rather than dying half-torn-down.
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OsHandoff decideOsHandoff(const std::vector<std::string>& paths);
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} // namespace reasampler::ui
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@@ -76,6 +76,17 @@ std::vector<std::uint8_t> buildInstrumentDropPreset(const std::string& sampleId)
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return buildVstPresetBytes(vstClassIdHex(), instrumentDropStateBytes(sampleId));
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}
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DropOutcome decideDropOutcome(const DropAttempt& attempt) {
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DropOutcome out;
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if (attempt.addedFxIndex < 0) return out; // add failed — nothing exists to roll back
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if (!attempt.presetApplied) {
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out.rollbackFxIndex = attempt.addedFxIndex;
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return out;
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}
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out.loaded = true;
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return out;
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}
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bool infoNamesFxHotspot(const std::string& info) {
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// See the header contract for the prefix rule and the embed-strip exclusion.
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auto startsWith = [&info](const char* p) { return info.rfind(p, 0) == 0; };
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@@ -68,4 +68,25 @@ bool infoNamesFxHotspot(const std::string& info);
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// assert the capture is selected. Not called by the shell.
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std::vector<std::uint8_t> instrumentDropStateBytes(const std::string& sampleId);
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// --- All-or-nothing rollback --------------------------------------------------
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// What the shell observed while executing one drop, reduced to the two REAPER
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// results the contract turns on.
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struct DropAttempt {
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int addedFxIndex = -1; // TrackFX_AddByName's return; < 0 = nothing was created
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bool presetApplied = false; // TrackFX_SetPreset's return
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};
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// The verdict. `rollbackFxIndex >= 0` obliges the caller to TrackFX_Delete it before
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// returning — an instance whose capture never landed must not survive the drop.
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struct DropOutcome {
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bool loaded = false;
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int rollbackFxIndex = -1;
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};
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// Pure so the contract is provable without a DAW: the rollback obligation is decided
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// here, not inline in the shell, and holds identically for every drop surface (FX
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// button, FX chain/container, Media-Explorer import).
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DropOutcome decideDropOutcome(const DropAttempt& attempt);
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} // namespace reasampler::wire
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@@ -37,13 +37,11 @@ is owned by other directories and only skinned here.
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## Gotchas
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- **Structural wart, not yet fixed:** `ingest.cpp` / `ingest.h`, plus `ext_keys.h`
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and `resource.h`, physically live at `src/` root rather than under
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`shell/actions/` — Phase Q's reorg did not re-home these files into
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`core/`/`shell/`/`app/`. `ingest` is documented here as its nearest sibling by
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role, but the files themselves are not in this directory. This is a code
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organization issue, not a documentation one — see Open questions in the
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originating dispatch report.
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- **Structural wart, partly closed:** `ingest.cpp` / `ingest.h` now live in this
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directory. `ext_keys.h` and `resource.h` still sit at `src/` root: `ext_keys.h`
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is consumed mostly from `shell/instrument/`, so it is not this directory's to
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claim, and `resource.h` is a build input paired with `src/resource.rc` (the SWELL
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resgen step) rather than a shell module.
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- Media-Explorer import is single-file, pull-on-action (`OpenMediaExplorer` +
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`MediaExplorerGetLastPlayedFileInfo`) — there is no enumerate-selected-files or
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register-a-drop-handler API on the Media Explorer surface.
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@@ -62,6 +62,29 @@ HGLOBAL buildHDrop(const std::vector<std::string>& paths) {
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return h;
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}
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// COM reference counts MUST be interlocked. A CF_HDROP target is free to marshal the data
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// object into another apartment and finish the copy on a background thread AFTER DoDragDrop
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// has returned (Explorer's async file copy does exactly this). A plain ++/-- there races the
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// source thread's post-DoDragDrop Release: one lost increment destroys the object — and with
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// it the source HGLOBAL — before the target reads it, and the drop lands with no file. That
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// race is intermittent and a retry usually wins it; do not "simplify" these back.
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inline ULONG comAddRef(volatile LONG& refs) {
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return static_cast<ULONG>(InterlockedIncrement(&refs));
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}
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// DoDragDrop requires the calling thread to be OLE-initialized — CoInitialize alone is not
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// enough, and an uninitialized thread fails the call outright, so the drag never starts.
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// Relying on REAPER having done it is a first-use hazard: whether it has depends on what else
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// ran first in the session. OleInitialize is per-thread refcounted, so this is additive to
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// whatever the host did; we deliberately never OleUninitialize — the extension lives for the
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// process, and unbalancing a REAPER-owned apartment is the hazard worth avoiding, not this.
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// RPC_E_CHANGED_MODE means the thread joined an MTA, where OLE drag-drop is unavailable.
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bool ensureOleForThisThread() {
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static thread_local int state = 0; // 0 untried, 1 ready, -1 unavailable
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if (state == 0) state = SUCCEEDED(OleInitialize(nullptr)) ? 1 : -1;
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return state > 0;
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}
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// Minimal IDropSource: continue until the (left) button releases or Escape cancels; always
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// request the copy cursor. This is the standard textbook drop source — no custom feedback.
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class DropSource final : public IDropSource {
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@@ -76,11 +99,11 @@ public:
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*ppv = nullptr;
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return E_NOINTERFACE;
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}
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ULONG STDMETHODCALLTYPE AddRef() override { return ++refs_; }
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ULONG STDMETHODCALLTYPE AddRef() override { return comAddRef(refs_); }
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ULONG STDMETHODCALLTYPE Release() override {
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const ULONG r = --refs_;
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const LONG r = InterlockedDecrement(&refs_);
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if (r == 0) delete this;
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return r;
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return static_cast<ULONG>(r);
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}
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// IDropSource
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HRESULT STDMETHODCALLTYPE QueryContinueDrag(BOOL escapePressed, DWORD keyState) override {
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@@ -92,7 +115,7 @@ public:
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return DRAGDROP_S_USEDEFAULTCURSORS; // let OLE draw the standard copy cursor
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}
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private:
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ULONG refs_ = 1;
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volatile LONG refs_ = 1;
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};
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// Minimal IDataObject exposing exactly one format (CF_HDROP / TYMED_HGLOBAL). The HDROP is
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@@ -112,11 +135,11 @@ public:
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*ppv = nullptr;
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return E_NOINTERFACE;
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}
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ULONG STDMETHODCALLTYPE AddRef() override { return ++refs_; }
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ULONG STDMETHODCALLTYPE AddRef() override { return comAddRef(refs_); }
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ULONG STDMETHODCALLTYPE Release() override {
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const ULONG r = --refs_;
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const LONG r = InterlockedDecrement(&refs_);
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if (r == 0) delete this;
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return r;
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return static_cast<ULONG>(r);
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}
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// IDataObject — the two that matter for a drag source.
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@@ -184,7 +207,7 @@ private:
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(fe.tymed & TYMED_HGLOBAL) &&
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fe.dwAspect == DVASPECT_CONTENT;
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}
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ULONG refs_ = 1;
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volatile LONG refs_ = 1;
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HGLOBAL hdrop_ = nullptr;
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};
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@@ -192,10 +215,8 @@ private:
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bool initiateDragOut(HWND__* /*panelHwnd*/, const std::vector<std::string>& absolutePaths) {
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if (absolutePaths.empty()) return false;
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if (!ensureOleForThisThread()) return false;
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// REAPER's main thread is already OLE-initialized (it hosts OLE drag targets); we
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// deliberately do NOT call OleInitialize — pairing OleUninitialize across a
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// REAPER-owned apartment is the kind of thing that bites.
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HGLOBAL hdrop = buildHDrop(absolutePaths);
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if (!hdrop) return false;
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@@ -2,7 +2,7 @@
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// REAPER-facing, DAW-verified; the pure serialization it drives (assignment_request)
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// is CTest-tested.
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#include "ingest.h"
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#include "shell/actions/ingest.h"
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#include <cstdint>
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#include <cstring>
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@@ -20,6 +20,7 @@
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#define REAPERAPI_WANT_GetThingFromPoint
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#define REAPERAPI_WANT_TrackFX_AddByName
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#define REAPERAPI_WANT_TrackFX_Delete
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#define REAPERAPI_WANT_TrackFX_GetCount
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#define REAPERAPI_WANT_TrackFX_SetPreset
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#define REAPERAPI_WANT_Undo_BeginBlock2
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#define REAPERAPI_WANT_Undo_EndBlock2
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@@ -29,6 +30,9 @@ namespace reasampler {
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// Real-namespace-home using-declarations (Q-W6: the namespaces.h shim is retired).
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using version::vstPluginName;
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using wire::decideDropOutcome;
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using wire::DropAttempt;
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using wire::DropOutcome;
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using wire::infoNamesFxHotspot;
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namespace {
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@@ -99,25 +103,32 @@ bool loadInstrumentOntoTrack(MediaTrack* track, const std::vector<std::uint8_t>&
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// (beta extension <-> beta VST) has no literal to drift.
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const std::string fxName = "VST3:" + vstPluginName();
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// Negative `instantiate` => always create a NEW instance. recFX = false: a
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// normal track FX chain instance, not a record/monitoring FX.
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const int fxIndex = TrackFX_AddByName(track, fxName.c_str(), /*recFX=*/false,
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/*instantiate=*/-1);
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bool ok = fxIndex >= 0;
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// An EXPLICIT top-level insertion position (instantiate <= -1000 IS the position, -1000
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// = first in chain), not the bare -1. Both always create a new instance; the bare form
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// additionally leaves placement to REAPER's ambient FX-chain insert point, which a drop
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// onto an FX container/chain-window moves — so the index handed to TrackFX_SetPreset and
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// the instance just created stop denoting the same FX and the capture never lands. The
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// bare-form retry keeps the reference path alive if the positional form is ever refused.
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// recFX = false: a normal track FX chain instance, not a record/monitoring FX.
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const int insertPos = TrackFX_GetCount(track);
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int fxIndex = TrackFX_AddByName(track, fxName.c_str(), /*recFX=*/false,
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/*instantiate=*/-1000 - insertPos);
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if (fxIndex < 0)
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fxIndex = TrackFX_AddByName(track, fxName.c_str(), /*recFX=*/false, /*instantiate=*/-1);
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// u8string() gives UTF-8 bytes on MSVC (not ACP-converted), so a temp dir under
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// an accented or CJK user-name is handled correctly by REAPER's path APIs.
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if (ok) ok = TrackFX_SetPreset(track, fxIndex, presetPath.u8string().c_str());
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DropAttempt attempt;
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attempt.addedFxIndex = fxIndex;
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if (fxIndex >= 0)
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attempt.presetApplied = TrackFX_SetPreset(track, fxIndex, presetPath.u8string().c_str());
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std::error_code ec;
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std::filesystem::remove(presetPath, ec); // transient regardless of outcome
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// All-or-nothing: if the preset apply fails, remove the FX instance we just
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// added so the track is left exactly as it was.
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if (!ok && fxIndex >= 0) {
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TrackFX_Delete(track, fxIndex);
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}
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return ok;
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const DropOutcome outcome = decideDropOutcome(attempt);
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if (outcome.rollbackFxIndex >= 0) TrackFX_Delete(track, outcome.rollbackFxIndex);
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return outcome.loaded;
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}
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bool performInstrumentDrop(MediaTrack* track, const std::vector<std::uint8_t>& presetBytes) {
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@@ -12,7 +12,7 @@
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#include "shell/panel/panel_input.h" // bankPanelTailSetting / bankPanelRefresh
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#include "core/capture/tail_control.h" // TailSetting
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#include "core/model/provenance.h" // model::Provenance
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#include "ingest.h" // ingestAssignActiveInstance
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#include "shell/actions/ingest.h" // ingestAssignActiveInstance
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#include "shell/persist/session.h" // ReaSamplerSession
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#include "shell/capture/insert.h" // runInsert / InsertRequest
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#include "shell/capture/realtime_lifecycle.h" // the in-flight realtime state
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@@ -298,8 +298,13 @@ void onMouseMove(int x, int y) {
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if (gesture == DragGesture::OsDrag) {
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// Resolve the payload to existing on-disk paths BEFORE tearing down internal
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// drag state (the resolver reads dragSourceBankId / dragSampleIds).
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// drag state (the resolver reads dragSourceBankId / dragSampleIds), then let the
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// pure rule couple the two side effects: an unresolvable payload must leave the
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// internal drag intact rather than wind it down for a hand-off that never runs —
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// a half-torn-down drag reads to the user as "the drag did nothing, try again".
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const std::vector<std::string> paths = resolveDragPathsForOs();
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const ui::OsHandoff handoff = ui::decideOsHandoff(paths);
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if (!handoff.releaseInternalDrag) return;
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// DoDragDrop runs its own modal loop and takes over mouse capture, so the internal
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// drag must be fully wound down first.
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@@ -313,8 +318,7 @@ void onMouseMove(int x, int y) {
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g_panel.dragPrimaryId.clear();
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invalidatePanel();
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// Empty path list -> nothing draggable (all stale/missing); do not start a drag.
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if (!paths.empty())
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if (handoff.startOsDrag)
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initiateDragOut(g_panel.hwnd, paths); // COPY-ONLY; blocking on Windows
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return;
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}
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@@ -377,14 +381,27 @@ void resetDragState() {
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// OsDragOut is never seen here: the pointer-left-client handoff happens live in onMouseMove.
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void onLBtnUp(int x, int y) {
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if (g_panel.dragging) {
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// Drop-and-load: a release while hover-tracking a valid FX hotspot instantiates a
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// ReaSampler 9000 on that track preloaded with the dragged capture — NOT a bank move,
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// NOT an OS drag, NEVER a timeline insert. Takes priority over the in-grid / cross-bank
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// drop. Single-capture only, so dragSampleIds.front() is the capture.
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if (g_panel.instrumentDropTrack && g_panel.dragSampleIds.size() == 1) {
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// Drop-and-load: a release over a valid FX hotspot instantiates a ReaSampler 9000 on
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// that track preloaded with the dragged capture — NOT a bank move, NOT an OS drag,
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// NEVER a timeline insert. Takes priority over the in-grid / cross-bank drop.
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// Single-capture only, so dragSampleIds.front() is the capture.
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//
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// Re-resolve at the RELEASE point rather than trusting only the hover-tracked target:
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// WM_MOUSEMOVE is coalesced, so a fast drag onto a dense surface (an FX chain row, a
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// container) can release over a hotspot no processed move ever reported. Strictly
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// additive — a release-point miss falls back to the tracked target, so the
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// hover-then-release-on-the-FX-button path is untouched.
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const bool singleCapture = g_panel.dragSampleIds.size() == 1;
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MediaTrack* dropTrack = g_panel.instrumentDropTrack;
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if (singleCapture) {
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POINT sp{x, y};
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ClientToScreen(g_panel.hwnd, &sp);
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const FxDropTarget fx = resolveFxDropTarget(sp.x, sp.y);
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if (fx.valid()) dropTrack = fx.track;
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}
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if (dropTrack && singleCapture) {
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const std::string sampleId = g_panel.dragSampleIds.front();
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performInstrumentDrop(g_panel.instrumentDropTrack,
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buildInstrumentDropPreset(sampleId));
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performInstrumentDrop(dropTrack, buildInstrumentDropPreset(sampleId));
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// Read-only over the bank + arrange: the only mutations are the new FX instance +
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// its state (both undoable in performInstrumentDrop).
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} else {
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@@ -14,7 +14,7 @@
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#include "shell/panel/panel_window.h"
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#include "shell/panel/draw_kit.h"
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#include "ingest.h"
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#include "shell/actions/ingest.h"
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#ifdef _WIN32
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#include <windowsx.h> // GET_X_LPARAM / GET_Y_LPARAM (SWELL supplies them on mac/linux)
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@@ -221,6 +221,52 @@ static void testMixedTallies() {
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CHECK(l.skippedDuplicate == 1);
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}
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// --- OS hand-off ordering -----------------------------------------------------
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//
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// The drag-out-lands-without-audio regression: the shell used to wind its internal drag down
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// (release capture, clear drag state) BEFORE checking whether the payload had resolved to any
|
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// on-disk file. A payload that resolved to nothing therefore consumed the gesture — the drag
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// died half-torn-down and the user saw a drop with no audio and dragged again. The two side
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// effects are one decision; these pin that.
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// Nothing draggable -> hand off nothing AND keep the internal drag alive.
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static void testEmptyPathsHandsOffNothingAndKeepsInternalDrag() {
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const OsHandoff h = decideOsHandoff({});
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CHECK(!h.startOsDrag);
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CHECK(!h.releaseInternalDrag);
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}
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// A resolvable payload -> release the internal drag, then start the OS drag.
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static void testResolvablePayloadHandsOff() {
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const OsHandoff one = decideOsHandoff({"C:/proj/bank/a.wav"});
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CHECK(one.startOsDrag);
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CHECK(one.releaseInternalDrag);
|
||||
const OsHandoff many = decideOsHandoff({"a.wav", "b.wav", "c.wav"});
|
||||
CHECK(many.startOsDrag);
|
||||
CHECK(many.releaseInternalDrag);
|
||||
}
|
||||
|
||||
// The coupling itself: releasing without starting is the defect, so it must be unreachable
|
||||
// for every input the assembler can produce.
|
||||
static void testNeverReleasesWithoutStarting() {
|
||||
const std::vector<std::vector<std::string>> inputs = {
|
||||
{}, {"a.wav"}, {"a.wav", "b.wav"}, {""},
|
||||
};
|
||||
for (const std::vector<std::string>& in : inputs) {
|
||||
const OsHandoff h = decideOsHandoff(in);
|
||||
CHECK(!(h.releaseInternalDrag && !h.startOsDrag));
|
||||
}
|
||||
}
|
||||
|
||||
// End to end through the assembler: a selection whose every entry is stale/unresolvable
|
||||
// yields the keep-the-drag verdict, which is exactly the case the shell used to mishandle.
|
||||
static void testAllSkippedSelectionKeepsInternalDrag() {
|
||||
const PathList l = assemblePathList({missing("g1.wav"), unresolved()});
|
||||
const OsHandoff h = decideOsHandoff(l.paths);
|
||||
CHECK(!h.startOsDrag);
|
||||
CHECK(!h.releaseInternalDrag);
|
||||
}
|
||||
|
||||
int main() {
|
||||
testInsidePanelStaysInternal();
|
||||
testLeavingClientAreaIsOsDrag();
|
||||
@@ -244,6 +290,11 @@ int main() {
|
||||
testAllSkippedYieldsEmpty();
|
||||
testMixedTallies();
|
||||
|
||||
testEmptyPathsHandsOffNothingAndKeepsInternalDrag();
|
||||
testResolvablePayloadHandsOff();
|
||||
testNeverReleasesWithoutStarting();
|
||||
testAllSkippedSelectionKeepsInternalDrag();
|
||||
|
||||
if (g_fail == 0) std::printf("All tests passed.\n");
|
||||
return g_fail ? 1 : 0;
|
||||
}
|
||||
|
||||
@@ -234,6 +234,72 @@ static void testEmbedStripIsNotHotspot() {
|
||||
CHECK(!infoNamesFxHotspot("mcp.fxembed extra"));
|
||||
}
|
||||
|
||||
// --- Drop surface parity: container vs FX button ------------------------------
|
||||
//
|
||||
// The container-drop regression (instance loads, capture does not): the two surfaces must be
|
||||
// one code path carrying one payload. The payload is a function of the capture alone, so the
|
||||
// surface cannot influence it — and both surfaces must classify as hotspots so both reach it.
|
||||
|
||||
// Every surface a drop can land on admits the SAME capture and yields a payload that decodes
|
||||
// back to it. The payload takes the capture and nothing else, so the surface cannot influence
|
||||
// it — walking the surfaces here is what pins that the container family is not second-class.
|
||||
static void testEveryDropSurfaceCarriesTheCapture() {
|
||||
const char* surfaces[] = {
|
||||
"fx_chain", // FX chain window / container list — the reported failing surface
|
||||
"fx_0", // floating FX window
|
||||
"tcp.fx", // TCP FX button — the reference path
|
||||
"mcp.fx", // MCP FX button
|
||||
};
|
||||
const std::string sampleId = "cap-7f3a";
|
||||
for (const char* info : surfaces) {
|
||||
CHECK(infoNamesFxHotspot(info));
|
||||
const ParsedPreset p = parsePreset(buildInstrumentDropPreset(sampleId));
|
||||
CHECK(p.ok);
|
||||
CHECK(p.classId == vstClassIdHex());
|
||||
const ComponentState cs = deserializeComponentState(p.compChunk, kRate);
|
||||
CHECK(cs.selectionId == sampleId);
|
||||
}
|
||||
}
|
||||
|
||||
// --- All-or-nothing rollback --------------------------------------------------
|
||||
|
||||
// The add failed: nothing was created, so there is nothing to delete and nothing loaded.
|
||||
static void testAddFailureLeavesNothingToRollBack() {
|
||||
const DropOutcome out = decideDropOutcome(DropAttempt{-1, false});
|
||||
CHECK(!out.loaded);
|
||||
CHECK(out.rollbackFxIndex < 0);
|
||||
}
|
||||
|
||||
// The instance was created but the preset did not apply: the caller MUST delete that exact
|
||||
// index — an instance without its capture is the orphan the contract forbids.
|
||||
static void testPresetFailureRollsBackTheCreatedIndex() {
|
||||
const DropOutcome zero = decideDropOutcome(DropAttempt{0, false});
|
||||
CHECK(!zero.loaded);
|
||||
CHECK(zero.rollbackFxIndex == 0);
|
||||
const DropOutcome later = decideDropOutcome(DropAttempt{4, false});
|
||||
CHECK(!later.loaded);
|
||||
CHECK(later.rollbackFxIndex == 4);
|
||||
// Container-addressed indices (0x2000000-flagged) roll back by the same rule — the
|
||||
// obligation follows the index REAPER handed back, whatever space it names.
|
||||
const DropOutcome inContainer = decideDropOutcome(DropAttempt{0x2000000 + 5, false});
|
||||
CHECK(!inContainer.loaded);
|
||||
CHECK(inContainer.rollbackFxIndex == 0x2000000 + 5);
|
||||
}
|
||||
|
||||
// Both halves succeeded: loaded, and nothing to undo.
|
||||
static void testSuccessKeepsTheInstance() {
|
||||
const DropOutcome out = decideDropOutcome(DropAttempt{2, true});
|
||||
CHECK(out.loaded);
|
||||
CHECK(out.rollbackFxIndex < 0);
|
||||
}
|
||||
|
||||
// A "preset applied" report with no instance behind it can never read as loaded.
|
||||
static void testNoInstanceIsNeverLoaded() {
|
||||
const DropOutcome out = decideDropOutcome(DropAttempt{-1, true});
|
||||
CHECK(!out.loaded);
|
||||
CHECK(out.rollbackFxIndex < 0);
|
||||
}
|
||||
|
||||
int main() {
|
||||
testClassIdHexPinnedPerChannel();
|
||||
testPresetRoundTripsThroughInstrumentReader();
|
||||
@@ -248,6 +314,12 @@ int main() {
|
||||
testNonFxSurfacesAreNotHotspot();
|
||||
testEmbedStripIsNotHotspot();
|
||||
|
||||
testEveryDropSurfaceCarriesTheCapture();
|
||||
testAddFailureLeavesNothingToRollBack();
|
||||
testPresetFailureRollsBackTheCreatedIndex();
|
||||
testSuccessKeepsTheInstance();
|
||||
testNoInstanceIsNeverLoaded();
|
||||
|
||||
if (g_fail == 0) std::printf("All tests passed.\n");
|
||||
return g_fail ? 1 : 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user