S4 Tier 0: the bank plays — VST3 marshals MIDI to the S3 core, reads the live bank + resolves WAV the M4 way, mono downmix, lock-free load handoff, LICE sample-pick

This commit is contained in:
2026-07-26 16:43:04 -04:00
parent b0fc052113
commit 0cde457224
24 changed files with 1239 additions and 302 deletions
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// sample_map — pure implementation. See sample_map.h. NO VST3 / REAPER / SWELL /
// vendor includes; standard library + the pure bank_book / wav_trim / sampler_core.
#include "sample_map.h"
#include <cstring> // std::memcpy
namespace reasampler {
namespace {
// Translate a bank_model Sample's S2 intrinsics into the core's SampleLoop. The bank
// stores loop points as an optional LoopPoints (both-or-neither); the core wants a
// SampleLoop with an explicit hasLoop. Absent -> no loop.
SampleLoop loopFromSample(const Sample& s) {
SampleLoop out;
if (s.loop) {
out.hasLoop = true;
out.start = s.loop->start;
out.end = s.loop->end;
}
return out;
}
// A distilled SelectedSample from a bank_model Sample. rootNote defaults to middle C
// (60) when the bank left the intrinsic empty — Tier 0 still plays, just centered on
// C rather than a captured pitch (surfaced: an un-rooted sample plays unity at C4).
SelectedSample distill(const Sample& s) {
SelectedSample out;
out.relativePath = s.relativePath;
out.rootNote = s.rootNote ? *s.rootNote : 60;
out.loop = loopFromSample(s);
return out;
}
} // namespace
std::optional<SelectedSample> selectSample(const std::string& banksJson,
const std::string& sampleId) {
if (banksJson.empty()) return std::nullopt;
std::optional<BankBook> book = BankBook::deserialize(banksJson);
if (!book) return std::nullopt; // malformed -> nothing to play (never throw)
// Search every bank (pool first, then named — banks() is ordinal order) for the
// stored id. A sample lives in exactly one bank, so first hit wins.
if (!sampleId.empty()) {
for (const Bank& b : book->banks()) {
if (const Sample* s = b.index.query(sampleId)) {
return distill(*s);
}
}
}
// No stored id, or the id no longer resolves (the sample was deleted/moved out):
// fall back to the FIRST sample in ordinal order so a fresh instance plays.
for (const Bank& b : book->banks()) {
if (!b.index.all().empty()) {
return distill(b.index.all().front());
}
}
return std::nullopt; // bank has zero samples anywhere
}
std::vector<SampleChoice> listSamples(const std::string& banksJson) {
std::vector<SampleChoice> out;
if (banksJson.empty()) return out;
std::optional<BankBook> book = BankBook::deserialize(banksJson);
if (!book) return out;
for (const Bank& b : book->banks()) {
for (const Sample& s : b.index.all()) {
out.push_back(SampleChoice{s.id, s.displayName});
}
}
return out;
}
std::vector<AudioSample> downmixToMono(const std::vector<AudioSample>& interleaved,
int channelCount) {
std::vector<AudioSample> out;
if (channelCount <= 0 || interleaved.empty()) return out;
const std::size_t stride = static_cast<std::size_t>(channelCount);
const std::size_t frames = interleaved.size() / stride;
out.resize(frames);
const double inv = 1.0 / static_cast<double>(channelCount);
for (std::size_t f = 0; f < frames; ++f) {
double acc = 0.0;
const std::size_t base = f * stride;
for (std::size_t c = 0; c < stride; ++c) {
acc += static_cast<double>(interleaved[base + c]);
}
out[f] = static_cast<AudioSample>(acc * inv);
}
return out;
}
Keymap buildTier0Keymap(std::vector<AudioSample> monoFrames, int sampleRate,
int rootNote, const SampleLoop& loop) {
SampleData data;
data.frames = std::move(monoFrames);
data.sampleRate = sampleRate > 0 ? sampleRate : 44100;
data.rootNote = rootNote;
data.loop = loop;
return Keymap::singleSampleChromatic(std::move(data));
}
std::vector<std::uint8_t> serializeSelection(const std::string& sampleId) {
std::vector<std::uint8_t> out;
out.resize(4 + sampleId.size());
const std::uint32_t v = kSelectionStateVersion;
out[0] = static_cast<std::uint8_t>(v & 0xFF);
out[1] = static_cast<std::uint8_t>((v >> 8) & 0xFF);
out[2] = static_cast<std::uint8_t>((v >> 16) & 0xFF);
out[3] = static_cast<std::uint8_t>((v >> 24) & 0xFF);
std::memcpy(out.data() + 4, sampleId.data(), sampleId.size());
return out;
}
std::string deserializeSelection(const std::vector<std::uint8_t>& bytes) {
if (bytes.size() < 4) return {}; // no version tag -> no selection
const std::uint32_t v = static_cast<std::uint32_t>(bytes[0]) |
(static_cast<std::uint32_t>(bytes[1]) << 8) |
(static_cast<std::uint32_t>(bytes[2]) << 16) |
(static_cast<std::uint32_t>(bytes[3]) << 24);
if (v != kSelectionStateVersion) return {}; // unknown version -> ignore
return std::string(reinterpret_cast<const char*>(bytes.data() + 4),
bytes.size() - 4);
}
} // namespace reasampler