Print the limiter through the bake's master stage, compensating its lookahead so an engaged bake is the approved sound and a bypassed one is unchanged
This commit is contained in:
+141
-41
@@ -4,12 +4,13 @@
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// Covers: Gate termination WITH a sustain loop active (the render must end at the window,
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// and the tail must be silent because the gate actually released — not merely because the
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// buffer ran out); Trigger termination on its own play span; channel-count preservation
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// with no stereo fold; the master gain being PRINTED into the output; a lead-in rendered
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// and discarded; byte-identical repeats; and the refusals (unplayable sample, empty
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// window, a window past the frame ceiling).
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// with no stereo fold; the master stage — gain and limiter — being PRINTED into the output;
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// a lead-in rendered and discarded; byte-identical repeats; and the refusals (unplayable
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// sample, empty window, a window past the frame ceiling).
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#include "../src/core/instrument/bake/bake_render.h"
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#include "../src/core/instrument/engine/limiter.h"
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#include "../src/core/instrument/engine/live_params.h"
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#include <cmath>
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@@ -38,6 +39,22 @@ SampleData makeSample(bool stereo, std::size_t frames = 1000) {
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return s;
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}
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// A ramp, not DC: an off-by-one read, a reversed span or an output shifted in time is
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// visible in it and invisible in a constant. Trigger at its own root under Varispeed reads
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// at ratio exactly 1 and hits no filter, so a neutral render prints the source frame for
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// frame — which is what makes this fixture an exact expectation rather than a range.
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SampleData makeRamp(std::size_t frames = 4000) {
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SampleData s;
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s.frames.resize(frames);
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for (std::size_t i = 0; i < frames; ++i)
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s.frames[i] = static_cast<float>(i) / static_cast<float>(frames) - 0.5f;
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s.sampleRate = kRate;
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s.rootNote = 60;
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s.play.playMode = PlayMode::Trigger;
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s.play.pitchEngine = PitchEngine::Varispeed;
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return s;
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}
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// Peak magnitude of channel 0 over [from, to) output frames.
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double peakAt(const BakeAudio& audio, std::int64_t from, std::int64_t to) {
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double peak = 0.0;
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@@ -50,6 +67,23 @@ double peakAt(const BakeAudio& audio, std::int64_t from, std::int64_t to) {
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return peak;
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}
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// Peak magnitude over EVERY channel — a ceiling is a property of the file, not of one leg.
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double peakAll(const BakeAudio& audio) {
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double peak = 0.0;
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for (AudioSample v : audio.interleaved) {
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const double m = std::fabs(static_cast<double>(v));
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if (m > peak) peak = m;
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}
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return peak;
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}
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bool sameSamples(const BakeAudio& a, const BakeAudio& b) {
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if (a.interleaved.size() != b.interleaved.size() || a.interleaved.empty()) return false;
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for (std::size_t i = 0; i < a.interleaved.size(); ++i)
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if (a.interleaved[i] != b.interleaved[i]) return false;
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return true;
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}
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BakePlan planOf(std::int64_t total, std::int64_t noteOn, std::int64_t noteOff,
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std::int64_t leadIn = 0) {
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BakePlan p;
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@@ -64,6 +98,8 @@ BakePlan planOf(std::int64_t total, std::int64_t noteOn, std::int64_t noteOff,
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}
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constexpr double kUnity = 1.0;
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constexpr bool kNoLimiter = false;
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constexpr bool kLimiter = true;
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} // namespace
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@@ -78,7 +114,7 @@ int main() {
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s.play.adsr.releaseFrames = 480; // 10 ms — short enough to finish inside the tail
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const BakePlan plan = planOf(/*total=*/9600, /*noteOn=*/0, /*noteOff=*/4800);
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const BakeAudio audio = renderBake(s, plan, kUnity);
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const BakeAudio audio = renderBake(s, plan, kUnity, kNoLimiter);
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CHECK(audio.frameCount() == 9600); // bounded, not a runaway
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CHECK(audio.channelCount == 1);
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@@ -96,7 +132,7 @@ int main() {
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s.play.trigger.lengthFraction = 0.5; // 500 source frames at unity ratio
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const BakePlan plan = planOf(/*total=*/2000, /*noteOn=*/0, /*noteOff=*/100);
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const BakeAudio audio = renderBake(s, plan, kUnity);
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const BakeAudio audio = renderBake(s, plan, kUnity, kNoLimiter);
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CHECK(audio.frameCount() == 2000);
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// Still sounding past the note-off Trigger ignores…
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@@ -111,7 +147,7 @@ int main() {
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s.play.playMode = PlayMode::Trigger;
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const BakePlan plan = planOf(/*total=*/500, /*noteOn=*/0, /*noteOff=*/500);
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const BakeAudio audio = renderBake(s, plan, kUnity);
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const BakeAudio audio = renderBake(s, plan, kUnity, kNoLimiter);
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CHECK(audio.channelCount == 2);
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CHECK(audio.frameCount() == 500);
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@@ -126,15 +162,17 @@ int main() {
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// --- The master gain is PRINTED into the file ---------------------------------------
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// The reset hands the control back at unity, so a render that summed voices alone would
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// shift every iteration by 1/gain — and a gain dialed to silence would come back loud.
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// Every render here is limiter-bypassed, so the exact scaling below is also the guard
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// that the limiter never engages on its own: +4x over this DC is far past the ceiling.
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{
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SampleData s = makeSample(/*stereo=*/true, /*frames=*/1000);
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s.play.playMode = PlayMode::Trigger;
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const BakePlan plan = planOf(/*total=*/500, /*noteOn=*/0, /*noteOff=*/500);
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const BakeAudio unity = renderBake(s, plan, kUnity);
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const BakeAudio quiet = renderBake(s, plan, 0.25);
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const BakeAudio loud = renderBake(s, plan, 4.0);
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const BakeAudio silent = renderBake(s, plan, 0.0);
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const BakeAudio unity = renderBake(s, plan, kUnity, kNoLimiter);
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const BakeAudio quiet = renderBake(s, plan, 0.25, kNoLimiter);
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const BakeAudio loud = renderBake(s, plan, 4.0, kNoLimiter);
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const BakeAudio silent = renderBake(s, plan, 0.0, kNoLimiter);
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CHECK(unity.interleaved.size() == quiet.interleaved.size());
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bool scaled = !unity.interleaved.empty();
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@@ -150,6 +188,76 @@ int main() {
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CHECK(peakAt(unity, 0, 500) > 0.4);
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}
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// --- The limiter is PRINTED when engaged: the file holds the ceiling -----------------
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// DC at 0.5 through +4x of gain is a constant 2.0 — over twice the ceiling for every
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// frame asserted, not a transient that a quiet fixture would let slide.
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{
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const double ceiling = instrument::engine::limiterCeilingLinear();
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SampleData s = makeSample(/*stereo=*/false, /*frames=*/4000);
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s.play.playMode = PlayMode::Trigger;
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const BakePlan plan = planOf(/*total=*/2000, /*noteOn=*/0, /*noteOff=*/2000);
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const BakeAudio unlimited = renderBake(s, plan, 4.0, kNoLimiter);
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const BakeAudio limited = renderBake(s, plan, 4.0, kLimiter);
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CHECK(unlimited.frameCount() == 2000);
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CHECK(limited.frameCount() == 2000); // the lookahead does not shorten the file
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// The fixture really drives it: bypassed, the same render sits at twice the ceiling.
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CHECK(peakAt(unlimited, 0, 2000) > ceiling * 1.9);
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// …and engaged, not one printed sample is over it.
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CHECK(peakAll(limited) <= ceiling + 1e-6);
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// Held AT the ceiling once settled, not ducked to silence — a limiter that muted
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// everything would pass the bound above.
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CHECK(peakAt(limited, 1000, 2000) > ceiling * 0.9);
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// Repeat bakes are bit-identical with the limiter engaged too: the render builds its
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// own Limiter, and prepare() zeroes every one of its state fields.
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CHECK(sameSamples(limited, renderBake(s, plan, 4.0, kLimiter)));
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}
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// --- Engaged but below the ceiling: the render is the bypassed one, frame for frame ---
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// The limiter delays its output by its lookahead, so this is where a missing or wrong
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// compensation shows: an uncompensated render would print ~96 frames of silence at the
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// head and shift the whole capture late. Nothing here reaches the ceiling, so the
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// limiter's gain is exactly 1 at every sample and the two renders must agree bit for bit
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// — which also pins that the engaged render skips the transition mute (it would fade the
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// first 10 ms up from silence).
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{
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SampleData s = makeRamp();
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const BakePlan plan = planOf(/*total=*/1000, /*noteOn=*/0, /*noteOff=*/1000);
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const BakeAudio bypassed = renderBake(s, plan, kUnity, kNoLimiter);
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const BakeAudio engaged = renderBake(s, plan, kUnity, kLimiter);
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CHECK(sameSamples(bypassed, engaged));
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// And it is the SOURCE they both agree on, so this cannot pass by both being wrong
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// the same way.
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bool identity = engaged.frameCount() == 1000;
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for (std::size_t f = 0; identity && f < 1000; ++f)
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identity = (engaged.interleaved[f] == s.frames[f]);
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CHECK(identity);
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}
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// --- The limiter is stereo-LINKED, and both legs are printed -------------------------
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{
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const double ceiling = instrument::engine::limiterCeilingLinear();
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SampleData s = makeSample(/*stereo=*/true, /*frames=*/4000); // L 0.5, R -0.25
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s.play.playMode = PlayMode::Trigger;
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const BakePlan plan = planOf(/*total=*/2000, /*noteOn=*/0, /*noteOff=*/2000);
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const BakeAudio limited = renderBake(s, plan, 4.0, kLimiter);
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CHECK(limited.channelCount == 2);
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CHECK(peakAll(limited) <= ceiling + 1e-6);
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// The quieter leg is limited by the louder one's peak rather than by its own, so the
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// source's exact 2:1 level ratio survives — one gain, not two. Both are exact: the
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// gain multiplies 2.0 and 1.0, and doubling a float is exact.
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bool linked = limited.frameCount() == 2000;
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for (std::size_t f = 1000; linked && f < 2000; ++f)
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linked = (limited.interleaved[f * 2] == -2.f * limited.interleaved[f * 2 + 1]);
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CHECK(linked);
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// Non-vacuous: the right leg is really sounding, so the ratio is not 0 == -0.
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CHECK(std::fabs(static_cast<double>(limited.interleaved[3001])) > 0.1);
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}
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// --- A lead-in is rendered and then discarded ---------------------------------------
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// A positive start offset trims the note's head: the frames before the window must be
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// produced (so the envelope really is mid-flight when the file opens) and dropped.
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@@ -160,15 +268,20 @@ int main() {
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const BakePlan trimmed = planOf(/*total=*/1000, /*noteOn=*/0, /*noteOff=*/2000,
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/*leadIn=*/1000);
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const BakeAudio audio = renderBake(s, trimmed, kUnity);
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const BakeAudio audio = renderBake(s, trimmed, kUnity, kNoLimiter);
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CHECK(audio.frameCount() == 1000); // the FILE is the window, not the render
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// Frame 0 of the file is frame 1000 of the render — the attack's end, not its
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// start. A clamped-away lead-in would put the attack's silent onset here instead.
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const BakeAudio whole = renderBake(s, planOf(/*total=*/2000, 0, 2000), kUnity);
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const BakeAudio whole = renderBake(s, planOf(/*total=*/2000, 0, 2000), kUnity,
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kNoLimiter);
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CHECK(peakAt(audio, 0, 1) > peakAt(whole, 0, 1));
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CHECK(std::fabs(static_cast<double>(audio.interleaved[0]) -
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static_cast<double>(whole.interleaved[1000])) < 1e-6);
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// The lead-in and the lookahead are two independent offsets into one buffer: with the
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// limiter engaged under the ceiling, the trimmed window is still the same frames.
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CHECK(sameSamples(audio, renderBake(s, trimmed, kUnity, kLimiter)));
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}
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// --- Bit-identical repeats ---------------------------------------------------------
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@@ -179,15 +292,12 @@ int main() {
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s.play.adsr.releaseFrames = 211;
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const BakePlan plan = planOf(/*total=*/4096, /*noteOn=*/13, /*noteOff=*/2731);
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const BakeAudio a = renderBake(s, plan, kUnity);
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const BakeAudio b = renderBake(s, plan, kUnity);
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const BakeAudio a = renderBake(s, plan, kUnity, kNoLimiter);
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const BakeAudio b = renderBake(s, plan, kUnity, kNoLimiter);
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CHECK(a.interleaved.size() == b.interleaved.size());
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CHECK(!a.interleaved.empty());
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bool identical = a.interleaved.size() == b.interleaved.size();
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for (std::size_t i = 0; identical && i < a.interleaved.size(); ++i)
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identical = (a.interleaved[i] == b.interleaved[i]);
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CHECK(identical);
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CHECK(sameSamples(a, b));
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// The window opened before the note: those frames must be untouched silence.
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CHECK(peakAt(a, 0, 13) == 0.0);
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CHECK(peakAt(a, 200, 400) > 0.0);
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@@ -214,7 +324,7 @@ int main() {
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}
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const BakePlan plan = planOf(/*total=*/1000, /*noteOn=*/0, /*noteOff=*/1000);
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const BakeAudio audio = renderBake(s, plan, kUnity);
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const BakeAudio audio = renderBake(s, plan, kUnity, kNoLimiter);
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CHECK(s.live == &block); // the caller's own snapshot was not detached
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// At frame 100 the dialed instant attack is at full level; the published 900-frame
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@@ -224,11 +334,8 @@ int main() {
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// And it matches a render from a block-free copy exactly.
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SampleData detached = s;
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detached.live = nullptr;
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const BakeAudio reference = renderBake(detached, plan, kUnity);
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bool identical = audio.interleaved.size() == reference.interleaved.size();
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for (std::size_t i = 0; identical && i < audio.interleaved.size(); ++i)
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identical = (audio.interleaved[i] == reference.interleaved[i]);
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CHECK(identical);
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const BakeAudio reference = renderBake(detached, plan, kUnity, kNoLimiter);
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CHECK(sameSamples(audio, reference));
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}
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// --- Regression baseline: the neutral render is the source, sample for sample --------
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@@ -239,20 +346,12 @@ int main() {
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// guarantee of eval() at an arbitrary velocity. An added stage, a moved default, or a lost
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// early-out anywhere in the chain moves a sample here.
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{
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SampleData s;
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s.frames.resize(4000);
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// A ramp, not DC: an off-by-one read or a reversed span is invisible in a constant.
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for (std::size_t i = 0; i < s.frames.size(); ++i)
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s.frames[i] = static_cast<float>(i) / 4000.f - 0.5f;
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s.sampleRate = kRate;
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s.rootNote = 60;
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s.play.playMode = PlayMode::Trigger;
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s.play.pitchEngine = PitchEngine::Varispeed;
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SampleData s = makeRamp();
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// Shorter than the play span, so the window closes before any note-end shaping.
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const BakePlan plan = planOf(/*total=*/1000, /*noteOn=*/0, /*noteOff=*/1000);
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CHECK(s.velocityCurve.eval(100.0) == 1.0); // names the real cause if this ever fails
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const BakeAudio audio = renderBake(s, plan, kUnity);
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const BakeAudio audio = renderBake(s, plan, kUnity, kNoLimiter);
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CHECK(audio.channelCount == 1);
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CHECK(audio.frameCount() == 1000);
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@@ -262,8 +361,8 @@ int main() {
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CHECK(identity);
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// …and the gain rides that as an exact scalar, which is the only other thing the
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// render is permitted to do to the signal.
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const BakeAudio halved = renderBake(s, plan, 0.5);
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// render is permitted to do to the signal with the limiter bypassed.
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const BakeAudio halved = renderBake(s, plan, 0.5, kNoLimiter);
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bool scaled = halved.frameCount() == 1000;
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for (std::size_t f = 0; scaled && f < 1000; ++f)
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scaled = (halved.interleaved[f] == s.frames[f] * 0.5f);
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@@ -274,20 +373,21 @@ int main() {
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{
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SampleData empty; // nothing decoded
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empty.sampleRate = kRate;
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CHECK(renderBake(empty, planOf(1000, 0, 500), kUnity).empty());
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CHECK(renderBake(empty, planOf(1000, 0, 500), kUnity, kNoLimiter).empty());
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SampleData s = makeSample(false);
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CHECK(renderBake(s, planOf(0, 0, 0), kUnity).empty());
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CHECK(renderBake(s, planOf(0, 0, 0), kUnity, kNoLimiter).empty());
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// The ceiling planBake enforces is re-checked here: a hand-built plan must not be
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// able to walk the render into an allocation it cannot hold.
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CHECK(renderBake(s, planOf(kMaxBakeFrames, 0, 0, /*leadIn=*/1), kUnity).empty());
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CHECK(renderBake(s, planOf(1000, 0, 500, /*leadIn=*/-1), kUnity).empty());
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CHECK(renderBake(s, planOf(kMaxBakeFrames, 0, 0, /*leadIn=*/1), kUnity, kNoLimiter)
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.empty());
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CHECK(renderBake(s, planOf(1000, 0, 500, /*leadIn=*/-1), kUnity, kNoLimiter).empty());
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// A hand-built plan can carry a lead-in near the int64 ceiling; the guard must trip
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// on that field alone rather than signed-overflowing inside renderFrames()'s sum.
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CHECK(renderBake(s,
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planOf(1000, 0, 500,
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/*leadIn=*/std::numeric_limits<std::int64_t>::max() - 10),
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kUnity)
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kUnity, kNoLimiter)
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.empty());
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}
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