Ψ-W2-T1 remediation: scrim the card name over the waveform, hedge two SDK claims, fix a UTF-8-truncation empty-label bug, file the legibility DAW deferral
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@@ -42,12 +42,18 @@ void drawCardMeta(LICE_IBitmap* bmp, const CellRect& rect, const Sample& s) {
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}
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// The capture's name across the top of the card. The kit clips with an end-ellipsis, so a
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// long name shortens ON SCREEN only — the stored label is never truncated. An entry with
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// no label (nothing writes one today, but old banks are not migrated) draws nothing.
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// long name shortens ON SCREEN only — the stored label is never truncated. An entry with an
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// empty label (old banks predate this track and are not migrated) draws nothing.
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void drawCardName(LICE_IBitmap* bmp, const CellRect& rect, const Sample& s) {
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if (s.displayName.empty()) return;
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const CellRect strip = cardNameStrip(rect);
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if (strip.empty()) return;
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// Scrim behind the name: text/primary alone reads ~1:1 against the accent-lime waveform
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// fill a loud capture's peak reaches into this strip. kCardNameScrimAlpha (core/ui/theme.h)
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// is picked so bg/base composited at that alpha over accent/primary clears the 4.5:1 body
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// floor Font::Micro answers to — pinned in test_theme.cpp.
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LICE_FillRect(bmp, strip.x, strip.y, strip.width, strip.height,
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toLice(roleColor(Role::BgBase)), static_cast<float>(kCardNameScrimAlpha), 0);
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text(bmp, strip, s.displayName.c_str(), Font::Micro, Role::TextPrimary, Align::Left);
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}
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@@ -133,6 +133,7 @@ using ui::hitTestMenuButton;
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using ui::hitTestPruneButton;
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using ui::hitTestSlot;
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using ui::hitTestTabStrip;
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using ui::kCardNameScrimAlpha;
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using ui::kCardStripHeight;
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using ui::kCardStripPad;
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using ui::menuButtonReserve;
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