feat: add M6 insert — place selected bank sample at edit cursor
InsertMedia-driven placement reading the bank panel selection, undo-wrapped. Native length by default; conform-to-tempo is an explicit second action, never a silent stretch. Pure mode-bit logic (insert_plan) unit-tested.
This commit is contained in:
+16
-2
@@ -1,8 +1,8 @@
|
||||
#pragma once
|
||||
// bank_panel — the docked grid window (M5, Wave A). REAPER-facing shell: it owns
|
||||
// a SWELL dialog docked via DockWindowAddEx, and paints the current project's
|
||||
// bank as a grid of LICE-drawn waveform thumbnails. Read-only this wave: it NEVER
|
||||
// inserts into the arrange or mutates the project/bank (CONTEXT.md §load-bearing
|
||||
// bank as a grid of LICE-drawn waveform thumbnails. The panel itself NEVER inserts
|
||||
// into the arrange or mutates the project/bank (CONTEXT.md §load-bearing
|
||||
// principle). Audition / multi-select / keyboard nav are Wave B.
|
||||
//
|
||||
// The header is REAPER-free as practical: main.cpp drives the panel through these
|
||||
@@ -10,6 +10,9 @@
|
||||
// All SWELL / LICE / PCM_source use is confined to bank_panel.cpp. The pure
|
||||
// layout math and cache keys live in bank_grid (unit-tested outside the DAW).
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace reasampler {
|
||||
|
||||
class ReaSamplerSession;
|
||||
@@ -29,6 +32,17 @@ void bankPanelToggle();
|
||||
// checked-state (toggleaction) so REAPER shows a tick next to the menu entry.
|
||||
bool bankPanelIsOpen();
|
||||
|
||||
// The stable ids of the currently-selected samples, in bank (insertion) order.
|
||||
// Empty when nothing is selected or the panel has never opened. This is the clean
|
||||
// seam the `insert` action reads to know WHAT to place — it returns ids (not grid
|
||||
// indices) so the caller resolves against the live bank and is unaffected by the
|
||||
// panel's internal index bookkeeping. READ of panel state only; no mutation.
|
||||
//
|
||||
// Note: the panel's selection is cleared on a bank change (capture / project
|
||||
// load), so a returned id always names a sample present in the current bank at
|
||||
// the moment of the call; the caller still tolerates an absent id gracefully.
|
||||
std::vector<std::string> bankPanelSelectedSampleIds();
|
||||
|
||||
// Requests a repaint if the bank changed since the last paint (generation bump).
|
||||
// Cheap when nothing changed. Driven by the timer so a capture / project load is
|
||||
// reflected without the panel diffing the bank itself.
|
||||
|
||||
Reference in New Issue
Block a user