feat(actions): item-level Design/Arrange move + untag actions; W3-A polish
Add three MIDI-bindable item actions mirroring the track tag family, routed through the shared hookcommand: retag selected items' membership then re-drive mint/apply so each lands on its mode's managed lane (manual-lane items exempt), all in one undo block. Extract shared item_read seam, simplify applyMintPlan's lane-count pass, and guard reconcile against unregistered-mode lanes.
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@@ -158,6 +158,18 @@ std::vector<AutoTag> autoTagNewContent(const std::vector<std::string>& newTrackG
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return tags;
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}
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std::vector<ItemRetagOp> planItemRetag(const std::vector<RetagItem>& selected,
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const std::string& targetMode) {
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std::vector<ItemRetagOp> ops;
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const bool untag = targetMode.empty(); // empty target ⇒ untag (→ Arrange default)
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for (const RetagItem& item : selected) {
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if (item.guid.empty()) continue; // defensive; a real item always has a GUID
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if (item.onManualLane) continue; // manual-lane item is EXEMPT — never retagged
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ops.push_back(ItemRetagOp{item.guid, untag, untag ? std::string{} : targetMode});
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}
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return ops;
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}
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// ---------------------------------------------------------------------------
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// lane minting decision
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// ---------------------------------------------------------------------------
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