Stack L/R waveform lanes in stereo mode, with overlays drawn once at full band height
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@@ -2,20 +2,20 @@
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// span + start/loop markers, and the amp-envelope overlay. Windows-only.
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//
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// Overlays that ride the waveform (the envelope trace, its node handles, the markers) draw
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// ONCE across the full band height, never per lane — the landed contract the stacked-lane
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// work consumes.
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// ONCE into WaveformSurface::overlay — the full band, spanning both stacked lanes in
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// stereo. Never per lane; see waveform_view.h's overlay contract.
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#include "shell/instrument/reasampler_editor.h"
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#ifdef _WIN32
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#include <algorithm>
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#include <cstddef>
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#include <cstdint>
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#include <vector>
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#include "core/audio/peaks.h" // computeEnvelope (waveform binning)
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#include "core/instrument/ui/sample_bands.h" // waveformLanes (the band's lane inventory)
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#include "core/instrument/ui/waveform_view.h" // frameToX (waveform markers)
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#include "core/instrument/ui/waveform_view.h" // waveformSurface / laneEnvelope / frameToX
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#include "shell/instrument/editor_internal.h" // kit adapters
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#include "shell/instrument/reasampler_processor.h"
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@@ -36,52 +36,67 @@ void ReaSamplerEditor::paintWaveform(LICE_IBitmap* bmp, const Rect& band) {
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fillSurface(bmp, toKitBox(band), Role::BgBase, InteractionState::Rest);
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if (band.empty()) return;
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const std::vector<AudioSample>& pcm = monoPcmFor(selectedId_);
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const std::int64_t frames = static_cast<std::int64_t>(pcm.size());
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const std::vector<AudioSample>& mono = monoPcmFor(selectedId_);
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const std::int64_t frames = static_cast<std::int64_t>(mono.size());
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if (frames <= 0) {
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kitTextCentered(bmp, band, "(decoding...)", Font::Label, Role::TextDim);
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return;
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}
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// One lane today: the cached PCM is a mono downmix, so there is no second channel to
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// draw. The band is already sized for two, and the second lane lights up when the
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// per-channel decode lands.
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const WaveformLanes lanes = waveformLanes(band, /*stereo=*/false);
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const Rect& lane = lanes.upper;
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if (lane.width > 0) {
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const ChannelPcm& src = channelPcmFor(selectedId_);
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const WaveformSurface surface = waveformSurface(
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band, channelMode_ == ChannelMode::Stereo, src.channelCount);
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if (!surface.upper.empty()) {
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// Gap-free: one bin per drawn pixel column (kWaveformOversample == 1, so this
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// multiplies by 1). The gap-free draw comes from peaks::columnMinMax's exact
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// partition — extra bins produce no visible change. Clamped to frame count below.
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// Both lanes share a width, so one bin count serves both.
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const std::int64_t wantBins =
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static_cast<std::int64_t>((std::max)(1, waveformColumnCount(toKitBox(lane)))) *
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static_cast<std::int64_t>(
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(std::max)(1, waveformColumnCount(toKitBox(surface.upper)))) *
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kWaveformOversample;
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const std::size_t bins =
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static_cast<std::size_t>(wantBins < frames ? wantBins : frames);
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drawEnvelope(bmp, lane, computeEnvelope(pcm, 1, pcm.size(), bins));
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if (surface.laneCount == 2) {
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// ONE pass over the interleaved source: computeEnvelope already envelopes each
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// channel independently, so the second lane costs no second scan of the PCM.
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const Envelope env =
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computeEnvelope(src.interleaved, static_cast<std::size_t>(src.channelCount),
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static_cast<std::size_t>(src.frameCount()), bins);
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drawEnvelope(bmp, surface.upper, laneEnvelope(env, 0));
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drawEnvelope(bmp, surface.lower, laneEnvelope(env, 1));
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} else {
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// One lane draws what one lane plays: the downmix, not channel 0 of a stereo
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// source.
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drawEnvelope(bmp, surface.upper, computeEnvelope(mono, 1, mono.size(), bins));
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}
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}
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// Markers and the loop span run the FULL band height (both lanes), so a stacked view
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// reads one loop region rather than two.
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// Markers and the loop span are overlays: ONE draw across the full stacked height, so a
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// stereo view reads one loop region rather than two.
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const Rect& overlay = surface.overlay;
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const SetupMarkers m = pickedMarkers(frames);
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if (m.hasLoop && m.loopEnd > m.loopStart) {
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const int lx = frameToX(band, frames, m.loopStart);
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const int rx = frameToX(band, frames, m.loopEnd);
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const int lx = frameToX(overlay, frames, m.loopStart);
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const int rx = frameToX(overlay, frames, m.loopEnd);
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if (rx > lx) {
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LICE_FillRect(bmp, lx, band.y, rx - lx, band.height,
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LICE_FillRect(bmp, lx, overlay.y, rx - lx, overlay.height,
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toLice(roleColor(kRoleLoopMarker)), 0.20f, 0);
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}
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}
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const std::int64_t markerFrames[3] = {m.start, m.loopStart, m.loopEnd};
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const Role markerRoles[3] = {kRoleStartMarker, kRoleLoopMarker, kRoleLoopMarker};
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for (int i = 0; i < 3; ++i) {
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const int mx = frameToX(band, frames, markerFrames[i]);
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const int mx = frameToX(overlay, frames, markerFrames[i]);
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const bool loopMarker = (i != 0);
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const float alpha = (loopMarker && !m.hasLoop) ? 0.4f : 1.0f;
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LICE_FillRect(bmp, mx - 1, band.y, 2, band.height,
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LICE_FillRect(bmp, mx - 1, overlay.y, 2, overlay.height,
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toLice(roleColor(markerRoles[i])), alpha, 0);
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}
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paintEnvelopeOverlay(bmp, band, frames);
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paintEnvelopeOverlay(bmp, overlay, frames);
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}
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void ReaSamplerEditor::paintEnvelopeOverlay(LICE_IBitmap* bmp, const Rect& waveArea,
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