Ψ-W3 remediation: fix the verify doc's wrong render source, add missing content checks, soften unverified claims
Corrected the Render-dialog source name the refusal's evidence depends on, added a by-ear content check and a file-size channel proxy, and stopped two comments from overclaiming.
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@@ -231,23 +231,28 @@ CaptureName captureNameFor(const std::vector<std::string>& sourceNames,
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namespace {
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// One console line per genuine collapse failure. The capture itself is intact and was
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// measured after this step, so the failure costs only the size win — but silence here is
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// what made a failed rewrite read exactly like a legitimately stereo capture.
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void reportCollapseFailure(const std::string& absolutePath, const char* what) {
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ShowConsoleMsg(("ReaSampler capture: the lossless mono collapse " + std::string(what) +
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" -- " + absolutePath +
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" landed intact, as captured.\n").c_str());
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// One console line per genuine collapse failure — silence here is what made a failed
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// rewrite read exactly like a legitimately stereo capture. Deliberately does NOT claim
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// the captured bytes are intact: a 0-byte render can reach this branch too (it passes the
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// exists/bounds gates upstream; see docs/TODO.md), and this path never verified the bytes
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// it's reporting on.
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void reportCollapseFailure(const std::string& absolutePath, const char* what,
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const char* consoleLabel) {
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ShowConsoleMsg((std::string(consoleLabel) + ": the lossless mono collapse " +
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std::string(what) + " -- " + absolutePath +
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" already reached the bank; only the size win from the collapse "
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"was lost.\n").c_str());
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}
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} // namespace
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MonoCollapseOutcome collapseCapturedFileToMono(const std::string& absolutePath) {
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MonoCollapseOutcome collapseCapturedFileToMono(const std::string& absolutePath,
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const char* consoleLabel) {
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const std::vector<std::uint8_t> bytes = util::readFileBytes(absolutePath);
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if (bytes.empty()) {
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// Failed, not Declined: the read that would have decided never happened, so
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// "the channels differ" is a claim this path cannot make.
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reportCollapseFailure(absolutePath, "could not read the captured file");
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reportCollapseFailure(absolutePath, "could not read the captured file", consoleLabel);
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return MonoCollapseOutcome::Failed;
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}
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@@ -265,7 +270,7 @@ MonoCollapseOutcome collapseCapturedFileToMono(const std::string& absolutePath)
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{
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std::ofstream out(tempPath, std::ios::binary | std::ios::trunc);
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if (!out) {
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reportCollapseFailure(absolutePath, "could not open its temporary file");
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reportCollapseFailure(absolutePath, "could not open its temporary file", consoleLabel);
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return MonoCollapseOutcome::Failed;
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}
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out.write(reinterpret_cast<const char*>(collapse.bytes.data()),
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@@ -275,7 +280,7 @@ MonoCollapseOutcome collapseCapturedFileToMono(const std::string& absolutePath)
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if (!wroteOk) {
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std::error_code ec;
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std::filesystem::remove(tempPath, ec);
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reportCollapseFailure(absolutePath, "could not write the rebuilt file");
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reportCollapseFailure(absolutePath, "could not write the rebuilt file", consoleLabel);
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return MonoCollapseOutcome::Failed;
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}
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}
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@@ -283,7 +288,7 @@ MonoCollapseOutcome collapseCapturedFileToMono(const std::string& absolutePath)
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std::filesystem::rename(tempPath, absolutePath, ec);
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if (ec) {
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std::filesystem::remove(tempPath, ec); // don't leave litter on a failed rename
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reportCollapseFailure(absolutePath, "could not replace the captured file");
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reportCollapseFailure(absolutePath, "could not replace the captured file", consoleLabel);
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return MonoCollapseOutcome::Failed;
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}
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return MonoCollapseOutcome::Collapsed;
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@@ -497,8 +502,9 @@ CaptureResult OfflineRenderBackend::capture(const CaptureRequest& request) {
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// (within a tolerance, see below) the requested window's frames, so a source
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// mode that silently widened the render fails loudly here instead of landing as
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// a successful capture. Auto and Manual add frames by design and are skipped.
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// (The landed file is read three times on this path — this gate, the mono collapse,
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// and stampCaptureSample — plus one rewrite when the collapse fires; a
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// (On TailMode::None the landed file is read three times on this path — this gate,
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// the mono collapse, and stampCaptureSample — plus one rewrite when the collapse
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// fires; Auto/Manual skip this gate entirely, so they read it twice. A
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// once-per-capture cost on an already-warm file, judged acceptable.) A
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// bounded/header-only read is not a clean substitute: parseWavLayout only marks the
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// data chunk valid when the buffer holds the chunk's FULL declared body
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@@ -80,14 +80,14 @@ struct CaptureRequest {
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// Every failure is an explicit code, never a thrown exception across the REAPER boundary.
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enum class CaptureStatus {
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Ok,
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NoProject, // no active project to render / resolve a bank folder
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EmptyRange, // start >= end: nothing to render
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UnsupportedMode, // backend does not implement this source mode
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UnsupportedFormat, // requested bit depth has no known REAPER blob (Float32 only)
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RenderFailed, // the render action ran but produced no output file
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TransportBusy, // realtime backend: transport already playing/recording — refused
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MultiTrackSelection,// a selected-tracks render over >1 track — would render N files
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BoundsMismatch, // the rendered file's frame count is not the requested window's
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NoProject, // no active project to render / resolve a bank folder
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EmptyRange, // start >= end: nothing to render
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UnsupportedMode, // backend does not implement this source mode
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UnsupportedFormat, // requested bit depth has no known REAPER blob (Float32 only)
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RenderFailed, // the render action ran but produced no output file
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TransportBusy, // realtime backend: transport already playing/recording — refused
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MultiTrackSelection, // a selected-tracks render over >1 track — would render N files
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BoundsMismatch, // the rendered file's frame count is not the requested window's
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};
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struct CaptureResult {
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@@ -130,7 +130,10 @@ CaptureName captureNameFor(const std::vector<std::string>& sourceNames,
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// A Failed outcome is ALSO logged to the console here, because a successful capture's
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// CaptureResult::message is not printed by any caller — the return value alone would
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// leave a genuine I/O failure indistinguishable from a legitimately stereo capture.
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MonoCollapseOutcome collapseCapturedFileToMono(const std::string& absolutePath);
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// `consoleLabel` matches each caller's own console-prefix convention (offline:
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// "ReaSampler capture"; realtime: "ReaSampler realtime capture").
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MonoCollapseOutcome collapseCapturedFileToMono(const std::string& absolutePath,
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const char* consoleLabel = "ReaSampler capture");
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// Stamps the metadata shared by both backends onto `s`: trackGuids (echoed from the
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// request) + channelCount (measured from the produced file's `fmt`; 0/unknown as the
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@@ -186,7 +186,8 @@ CaptureResult finalizeRecording(ReaProject* proj, MediaTrack* temp,
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// Channel-domain rewrite, after the frame-domain trim so it acts on the final
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// frame set; it preserves the frame count, so the trimmed length above still holds.
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const MonoCollapseOutcome collapseOutcome = collapseCapturedFileToMono(destPath);
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const MonoCollapseOutcome collapseOutcome =
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collapseCapturedFileToMono(destPath, "ReaSampler realtime capture");
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// Pure recorded-capture -> Sample mapping (identity, bounds echo, tier).
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RecordedCapture cap;
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@@ -32,7 +32,8 @@
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// it never sums back into the master — no feedback, no monitoring double).
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// Multiple selected tracks sum in the one temp track — a real mix, which is why
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// realtime accepts a multi-track selection where the offline track scope refuses
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// it (that render source cannot express a sum; see shell/capture/CLAUDE.md).
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// it (the offline render source is read as emitting one file per track, DAW-
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// unverified — see src/shell/capture/CLAUDE.md §Gotchas).
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//
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// Why this needs no FxBypassGuard: CreateTrackSend defaults to I_SENDMODE=0
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// (post-fader), which taps the source track after its own FX/fader/pan — its
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