Q-W1 code-review follow-ups: restore 104 trailing newlines, relocate reasampler_uid.h to core/wire, drop ext_keys namespaces shim, add slot_map_tests, golden serialize literals for 4 modules, namespaces.h/pragma-once ordering sweep. 60/60 green.

This commit is contained in:
2026-07-28 21:33:51 -04:00
parent 847936f813
commit 2d59bbe35d
131 changed files with 460 additions and 263 deletions
+17 -2
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@@ -249,6 +249,16 @@ target_include_directories(tail_control PUBLIC src)
target_link_libraries(tail_control PUBLIC render_settings) target_link_libraries(tail_control PUBLIC render_settings)
target_link_libraries(tail_control PRIVATE json) target_link_libraries(tail_control PRIVATE json)
# ---------------------------------------------------------------------------
# 2g''') Pure slot_map library — NO REAPER, NO SWELL. The L7 gap-preserving
# display-position carrier for one bank (extracted from bank_book, Q-W1
# T4-05): sample id -> slot, gap-preserving append/remove/reorder/reconcile,
# JSON round-trip. Mirror of bank_model; wrapped (not merged) by bank_book.
# ---------------------------------------------------------------------------
add_library(slot_map STATIC src/core/model/slot_map.cpp)
target_include_directories(slot_map PUBLIC src)
target_link_libraries(slot_map PRIVATE json)
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# 2g') Pure bank_book library — NO REAPER, NO SWELL. The multi-bank phase heart # 2g') Pure bank_book library — NO REAPER, NO SWELL. The multi-bank phase heart
# (Phase B1): an ordered registry of banks (pool seeded as bank-zero + named # (Phase B1): an ordered registry of banks (pool seeded as bank-zero + named
@@ -257,9 +267,10 @@ target_link_libraries(tail_control PRIVATE json)
# sample between banks, JSON round-trip + legacy-bank_index→pool migration. # sample between banks, JSON round-trip + legacy-bank_index→pool migration.
# Mirror of bank_model / view_mode_model; wraps BankIndex (bank_model untouched). # Mirror of bank_model / view_mode_model; wraps BankIndex (bank_model untouched).
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
add_library(bank_book STATIC src/core/model/bank_book.cpp src/core/model/slot_map.cpp) add_library(bank_book STATIC src/core/model/bank_book.cpp)
target_include_directories(bank_book PUBLIC src) target_include_directories(bank_book PUBLIC src)
target_link_libraries(bank_book PUBLIC bank_model) target_link_libraries(bank_book PUBLIC bank_model)
target_link_libraries(bank_book PUBLIC slot_map)
target_link_libraries(bank_book PRIVATE json) target_link_libraries(bank_book PRIVATE json)
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
@@ -404,7 +415,7 @@ target_include_directories(drag_out PUBLIC src)
# parallel byte writer — so the cross-artifact contract cannot drift; links # parallel byte writer — so the cross-artifact contract cannot drift; links
# sample_map (which pulls bank_book/wav_trim/sampler_core transitively) and # sample_map (which pulls bank_book/wav_trim/sampler_core transitively) and
# NEITHER SDK. The class-ID string derives from the FROZEN UID macros # NEITHER SDK. The class-ID string derives from the FROZEN UID macros
# (src/shell/instrument/reasampler_uid.h, SDK-free), channel-selected via the generated # (src/core/wire/reasampler_uid.h, SDK-free), channel-selected via the generated
# version header — hence the generated include dir. The round-trip test parses # version header — hence the generated include dir. The round-trip test parses
# the container and decodes back through the instrument's own reader. Mirror of # the container and decodes back through the instrument's own reader. Mirror of
# assignment_request. # assignment_request.
@@ -645,6 +656,10 @@ add_executable(bank_book_tests tests/test_bank_book.cpp)
target_link_libraries(bank_book_tests PRIVATE bank_book) target_link_libraries(bank_book_tests PRIVATE bank_book)
add_test(NAME bank_book_tests COMMAND bank_book_tests) add_test(NAME bank_book_tests COMMAND bank_book_tests)
add_executable(slot_map_tests tests/test_slot_map.cpp)
target_link_libraries(slot_map_tests PRIVATE slot_map json)
add_test(NAME slot_map_tests COMMAND slot_map_tests)
add_executable(wav_trim_tests tests/test_wav_trim.cpp) add_executable(wav_trim_tests tests/test_wav_trim.cpp)
target_link_libraries(wav_trim_tests PRIVATE wav_trim) target_link_libraries(wav_trim_tests PRIVATE wav_trim)
add_test(NAME wav_trim_tests COMMAND wav_trim_tests) add_test(NAME wav_trim_tests COMMAND wav_trim_tests)
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// actions — the Design View action family (Phase D4). Registers the bindable // actions — the Design View action family (Phase D4). Registers the bindable
// actions that drive the mode workflow and wires them end-to-end: toggle/activate // actions that drive the mode workflow and wires them end-to-end: toggle/activate
// a mode, tag/untag/show-both the current track selection. Each action mutates the // a mode, tag/untag/show-both the current track selection. Each action mutates the
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// bank_panel — the docked grid window (M5, Wave A). REAPER-facing shell: it owns // bank_panel — the docked grid window (M5, Wave A). REAPER-facing shell: it owns
// a SWELL dialog docked via DockWindowAddEx, and paints the current project's // a SWELL dialog docked via DockWindowAddEx, and paints the current project's
// bank as a grid of LICE-drawn waveform thumbnails. The panel itself NEVER inserts // bank as a grid of LICE-drawn waveform thumbnails. The panel itself NEVER inserts
@@ -55,7 +55,6 @@ int levelToY(const Rect& area, double level) {
namespace { namespace {
EnvVertex vtx(EnvNode node, const Rect& area, double totalSeconds, double t, double level) { EnvVertex vtx(EnvNode node, const Rect& area, double totalSeconds, double t, double level) {
EnvVertex v; EnvVertex v;
v.node = node; v.node = node;
-1
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@@ -99,7 +99,6 @@ double normDeg(double deg) {
return deg; return deg;
} }
} // namespace } // namespace
KnobGeometry computeKnob(const Rect& cell) { KnobGeometry computeKnob(const Rect& cell) {
+2 -2
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@@ -1,12 +1,12 @@
// instrument_drop — pure implementation. See instrument_drop.h. // instrument_drop — pure implementation. See instrument_drop.h.
// NO REAPER / SWELL / VST3 SDK / vendor. Reuses sample_map's ComponentState serializer and // NO REAPER / SWELL / VST3 SDK / vendor. Reuses sample_map's ComponentState serializer and
// the SDK-free UID macros (vst/reasampler_uid.h). // the SDK-free UID macros (core/wire/reasampler_uid.h).
#include "core/wire/instrument_drop.h" #include "core/wire/instrument_drop.h"
#include <cstdio> #include <cstdio>
#include "shell/instrument/reasampler_uid.h" // REASAMPLER_ACTIVE_UID_* — the FROZEN, channel-selected class UID #include "core/wire/reasampler_uid.h" // REASAMPLER_ACTIVE_UID_* — the FROZEN, channel-selected class UID
#include "core/instrument/map/sample_map.h" // ComponentState + serializeComponentState (the SHARED writer) #include "core/instrument/map/sample_map.h" // ComponentState + serializeComponentState (the SHARED writer)
namespace reasampler::wire { namespace reasampler::wire {
+2 -2
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@@ -3,7 +3,7 @@
// //
// PURE MODULE (CLAUDE.md §load-bearing split): NO REAPER types, NO SWELL, NO VST3 SDK, // PURE MODULE (CLAUDE.md §load-bearing split): NO REAPER types, NO SWELL, NO VST3 SDK,
// NO vendor/ includes. Standard library only (+ the pure sample_map it reuses and the // NO vendor/ includes. Standard library only (+ the pure sample_map it reuses and the
// SDK-free UID macros in vst/reasampler_uid.h). Unit-tested outside the DAW — the same // SDK-free UID macros in core/wire/reasampler_uid.h). Unit-tested outside the DAW — the same
// "small pure builder + round-trip proof" pattern as assignment_request / provenance. // "small pure builder + round-trip proof" pattern as assignment_request / provenance.
// //
// -- What it is (the S17 seam, extension side) -------------------------------- // -- What it is (the S17 seam, extension side) --------------------------------
@@ -43,7 +43,7 @@ namespace reasampler::wire {
// header carries (public.sdk vstpresetfile: "ASCII-encoded FUID"). On both COM-compatible // header carries (public.sdk vstpresetfile: "ASCII-encoded FUID"). On both COM-compatible
// (Windows GUID byte order) and plain layouts, FUID::toString reduces to the four // (Windows GUID byte order) and plain layouts, FUID::toString reduces to the four
// INLINE_UID uint32 words printed "%08X" in order, so this derivation is platform-stable. // INLINE_UID uint32 words printed "%08X" in order, so this derivation is platform-stable.
// Sourced from the FROZEN macros in vst/reasampler_uid.h (the same constants the factory // Sourced from the FROZEN macros in core/wire/reasampler_uid.h (the same constants the factory
// registers), channel-selected by the one REASAMPLER_CHANNEL_IS_BETA bit — a beta extension // registers), channel-selected by the one REASAMPLER_CHANNEL_IS_BETA bit — a beta extension
// writes presets only the beta VST class accepts, preserving the S18 pairing invariant. // writes presets only the beta VST class accepts, preserving the S18 pairing invariant.
std::string vstClassIdHex(); std::string vstClassIdHex();
+1 -2
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@@ -1,4 +1,3 @@
#include "core/namespaces.h"
#pragma once #pragma once
// ext_keys — the SINGLE SOURCE OF TRUTH for the "reasampler" project ext-state // ext_keys — the SINGLE SOURCE OF TRUTH for the "reasampler" project ext-state
// namespace + key names, shared by the extension (writer, via persist.h) and the // namespace + key names, shared by the extension (writer, via persist.h) and the
@@ -27,7 +26,7 @@ namespace reasampler {
// because the value is fixed by the channel bit at build time. This is the wire-contract // because the value is fixed by the channel bit at build time. This is the wire-contract
// reconciliation between S4 (shared ext_keys) and V4 (channel-isolated namespace): without // reconciliation between S4 (shared ext_keys) and V4 (channel-isolated namespace): without
// it a beta instrument would read the stable namespace and see empty state. // it a beta instrument would read the stable namespace and see empty state.
inline const char* kProjExtNamespace() { return extStateNamespace().c_str(); } inline const char* kProjExtNamespace() { return version::extStateNamespace().c_str(); }
// The multi-bank key: the whole serialized BankBook (pool + named banks). This is // The multi-bank key: the whole serialized BankBook (pool + named banks). This is
// the key the VST3 instrument reads to see the live bank (read-only, S4). persist.h // the key the VST3 instrument reads to see the live bank (read-only, S4). persist.h
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// ingest — the S8 "ingest through the bank" shell (EXTENSION side). // ingest — the S8 "ingest through the bank" shell (EXTENSION side).
// //
// Compiled into the reaper_reasampler MODULE. REAPER-facing (PCM_Source metadata reads, // Compiled into the reaper_reasampler MODULE. REAPER-facing (PCM_Source metadata reads,
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// persist — the REAPER-facing bridge between the in-memory BankModel and project // persist — the REAPER-facing bridge between the in-memory BankModel and project
// ext state (CLAUDE.md §load-bearing split; CONTEXT.md §Persistence & paths). // ext state (CLAUDE.md §load-bearing split; CONTEXT.md §Persistence & paths).
// //
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// drag_out_win — the OS/COM initiation half of native OS drag-out (Milestone 11). The pure // drag_out_win — the OS/COM initiation half of native OS drag-out (Milestone 11). The pure
// gesture-boundary decision and path-list assembly live in drag_out.*; THIS is the platform // gesture-boundary decision and path-list assembly live in drag_out.*; THIS is the platform
// shell that hands a resolved, existing-file path list to the operating system's drag-drop // shell that hands a resolved, existing-file path list to the operating system's drag-drop
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// instrument_drop_win — the REAPER-facing shell half of S17 drop-and-load. The pure gesture // instrument_drop_win — the REAPER-facing shell half of S17 drop-and-load. The pure gesture
// decision lives in drag_out (DragGesture::InstrumentDrop) and the pure payload construction // decision lives in drag_out (DragGesture::InstrumentDrop) and the pure payload construction
// in instrument_drop; THIS is the platform shell that (a) resolves a screen point to a track // in instrument_drop; THIS is the platform shell that (a) resolves a screen point to a track
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// capture — the REAPER-facing capture shell (CLAUDE.md §load-bearing split). // capture — the REAPER-facing capture shell (CLAUDE.md §load-bearing split).
// //
// This header declares the capture *seam* the later milestones fill: // This header declares the capture *seam* the later milestones fill:
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// insert — placement of bank samples into the arrange (M6). REAPER-facing shell: // insert — placement of bank samples into the arrange (M6). REAPER-facing shell:
// it reads the bank_panel's current selection, resolves each selected sample's // it reads the bank_panel's current selection, resolves each selected sample's
// file, and drops it into the arrange at the edit cursor via InsertMedia, wrapped // file, and drops it into the arrange at the edit cursor via InsertMedia, wrapped
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// item_read — the ONE place a MediaItem* is read for its canonical GUID string and for // item_read — the ONE place a MediaItem* is read for its canonical GUID string and for
// the durable P_LANENAME of the fixed lane it sits on. Before this seam, view.cpp and // the durable P_LANENAME of the fixed lane it sits on. Before this seam, view.cpp and
// bank_panel.cpp each carried a near-identical private itemGuid / itemLaneName pair // bank_panel.cpp each carried a near-identical private itemGuid / itemLaneName pair
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// provenance_shell — the REAPER-facing reads Milestone 10 needs, in one place. // provenance_shell — the REAPER-facing reads Milestone 10 needs, in one place.
// //
// The PURE provenance module (provenance.h) owns the fingerprint encoding, the // The PURE provenance module (provenance.h) owns the fingerprint encoding, the
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// track_guid — the ONE place a MediaTrack* is formatted into the canonical GUID // track_guid — the ONE place a MediaTrack* is formatted into the canonical GUID
// string used as a membership-index key. Both the Design View shell (view.cpp) and // string used as a membership-index key. Both the Design View shell (view.cpp) and
// the actions layer (actions.cpp) key membership on this exact string, so the key // the actions layer (actions.cpp) key membership on this exact string, so the key
+1 -1
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@@ -1,4 +1,3 @@
#include "core/namespaces.h"
// reaper_bridge.h — the REAPER VST-host bridge (Phase S1 read spike). THIN shell: // reaper_bridge.h — the REAPER VST-host bridge (Phase S1 read spike). THIN shell:
// resolves REAPER API functions by name over the host context and reads the live // resolves REAPER API functions by name over the host context and reads the live
// "reasampler" project ext-state. The fiddly decode lives in bridge_marshal (pure). // "reasampler" project ext-state. The fiddly decode lives in bridge_marshal (pure).
@@ -17,6 +16,7 @@
// reaper_vst3_interfaces.h + reaper_plugin_functions.h at the spike. // reaper_vst3_interfaces.h + reaper_plugin_functions.h at the spike.
#pragma once #pragma once
#include "core/namespaces.h"
#include <optional> #include <optional>
#include <string> #include <string>
+1 -1
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@@ -1,4 +1,3 @@
#include "core/namespaces.h"
// reasampler_embed.h — the S6 embedded TCP/MCP UI shell. Implements REAPER's // reasampler_embed.h — the S6 embedded TCP/MCP UI shell. Implements REAPER's
// IReaperUIEmbedInterface (vendor/reaper-sdk/sdk/reaper_plugin_fx_embed.h + // IReaperUIEmbedInterface (vendor/reaper-sdk/sdk/reaper_plugin_fx_embed.h +
// reaper_vst3_interfaces.h) so the instrument draws a compact keymap/level strip INLINE in // reaper_vst3_interfaces.h) so the instrument draws a compact keymap/level strip INLINE in
@@ -32,6 +31,7 @@
// REAPER's messages to/from it and draws with the same LICE idiom as reasampler_editor. // REAPER's messages to/from it and draws with the same LICE idiom as reasampler_editor.
#pragma once #pragma once
#include "core/namespaces.h"
#include <cstdint> #include <cstdint>
#include <string> #include <string>
+2 -2
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@@ -1,4 +1,3 @@
#include "core/namespaces.h"
// reasampler_vst.h — shared identity constants for the ReaSampler VST3 instrument // reasampler_vst.h — shared identity constants for the ReaSampler VST3 instrument
// (Phase S). One place for the plugin's class UID, name, vendor, and version so the // (Phase S). One place for the plugin's class UID, name, vendor, and version so the
// processor, factory, and editor agree. // processor, factory, and editor agree.
@@ -19,10 +18,11 @@
// binary UID identity — the string identity lives in the pure module). // binary UID identity — the string identity lives in the pure module).
#pragma once #pragma once
#include "core/namespaces.h"
#include "pluginterfaces/base/funknown.h" #include "pluginterfaces/base/funknown.h"
#include "shell/instrument/reasampler_uid.h" // the FROZEN UID macros + channel selection (SDK-free values) #include "core/wire/reasampler_uid.h" // the FROZEN UID macros + channel selection (SDK-free values)
namespace reasampler::vst { namespace reasampler::vst {
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// draw_kit — the LICE-facing SHELL half of the shared drawing kit (Phase L, L1). This is // draw_kit — the LICE-facing SHELL half of the shared drawing kit (Phase L, L1). This is
// the ONE source of drawing for the whole system: every surface (bank_panel now; the VST // the ONE source of drawing for the whole system: every surface (bank_panel now; the VST
// editor + embed strip at L3) fills, buttons, rows, sliders, waveforms, and — above all — // editor + embed strip at L3) fills, buttons, rows, sliders, waveforms, and — above all —
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// usage_scan — the EXTENSION-side shell of the pS-usage seam (see sample_usage.h for // usage_scan — the EXTENSION-side shell of the pS-usage seam (see sample_usage.h for
// the pure core, the fail-safe folds, and the full design note). At prune-scan time it // the pure core, the fail-safe folds, and the full design note). At prune-scan time it
// answers ONE question: which project-relative bank paths are held by a LIVE ReaSampler // answers ONE question: which project-relative bank paths are held by a LIVE ReaSampler
+1 -1
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@@ -1,5 +1,5 @@
#include "core/namespaces.h"
#pragma once #pragma once
#include "core/namespaces.h"
// view — the REAPER-facing shell of the Design View feature (Phase D2). It is the // view — the REAPER-facing shell of the Design View feature (Phase D2). It is the
// mirror of the capture shell: the ViewModeModel (pure, D1) holds the mode/ // mirror of the capture shell: the ViewModeModel (pure, D1) holds the mode/
// membership/snapshot state and emits the toggle plan; this shell reads the live // membership/snapshot state and emits the toggle plan; this shell reads the live
+1 -1
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@@ -1,4 +1,3 @@
#include "core/namespaces.h"
// reasampler_editor.h — the VST3 IPlugView LICE editor for the ReaSampler 9000 // reasampler_editor.h — the VST3 IPlugView LICE editor for the ReaSampler 9000
// capture-first UI (Phase S10). THIN shell: hosts a LICE-drawn child window inside the // capture-first UI (Phase S10). THIN shell: hosts a LICE-drawn child window inside the
// host's IPlugView seat and routes host paint/mouse into the pure geometry modules // host's IPlugView seat and routes host paint/mouse into the pure geometry modules
@@ -23,6 +22,7 @@
// to create/destroy the child window and onSize to resize it. // to create/destroy the child window and onSize to resize it.
#pragma once #pragma once
#include "core/namespaces.h"
#include <optional> #include <optional>
#include <string> #include <string>
+1 -1
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@@ -1,4 +1,3 @@
#include "core/namespaces.h"
// reasampler_processor.h — the VST3 SingleComponentEffect (Phase S4, Tier 0). Wires the // reasampler_processor.h — the VST3 SingleComponentEffect (Phase S4, Tier 0). Wires the
// pure S3 sampler core into a real VSTi: it declares an event-input bus + a stereo audio // pure S3 sampler core into a real VSTi: it declares an event-input bus + a stereo audio
// output bus, marshals host MIDI note-on/off into the VoiceEngine, and renders the // output bus, marshals host MIDI note-on/off into the VoiceEngine, and renders the
@@ -26,6 +25,7 @@
// single atomic pointer swap. See the LoadedInstrument handoff below. // single atomic pointer swap. See the LoadedInstrument handoff below.
#pragma once #pragma once
#include "core/namespaces.h"
#include <atomic> #include <atomic>
#include <cstdint> #include <cstdint>
+33 -129
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@@ -42,6 +42,29 @@ static Sample sampleWith(const std::string& seed) { return sampleWith(seed, "has
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Golden byte-literal (Q-W1 follow-up): pins the EXACT serialized bytes for a
// small fixture (a freshly-seeded book: pool only, one sample), not just
// self-consistent re-serialization — a format drift that both writer and
// reader agree on would slip past the round-trip tests but not this. The
// format is frozen as-shipped; the literal below is the captured current
// output.
static void testSerializeGoldenLiteral() {
BankBook book;
CHECK(book.pool().index.add(sampleWith("g1")) == AddResult::Added);
CHECK(book.serialize() ==
"{\"version\":1,\"activeBank\":\"pool\",\"banks\":[{\"id\":\"pool\","
"\"displayName\":\"Pool\",\"ordinal\":0,\"index\":{\"version\":1,"
"\"samples\":[{\"id\":\"id-g1\",\"displayName\":\"sample g1\","
"\"relativePath\":\"bank/g1.wav\",\"sourceMode\":0,\"sourceRange\":{"
"\"startSeconds\":0,\"endSeconds\":0,\"startPpq\":0,\"endPpq\":0},"
"\"trackGuids\":[],\"wetDry\":1,\"channelCount\":2,\"sampleRate\":48000,"
"\"lengthSeconds\":0,\"lengthBeats\":0,\"captureTempo\":0,"
"\"captureTimeSigNum\":0,\"captureTimeSigDenom\":0,\"key\":null,"
"\"rootNote\":null,\"loop\":null,\"levels\":{\"peakDb\":0,\"rmsDb\":0,"
"\"lufs\":0},\"clipped\":false,\"tier\":0,\"contentHash\":\"hash-g1\","
"\"provenance\":null,\"createdTimestamp\":1753080000}]},\"slots\":[]}]}");
}
static void testPoolSeededAndDefaults() { static void testPoolSeededAndDefaults() {
BankBook book; BankBook book;
// Pool present as bank-zero with fixed id + name + ordinal 0. // Pool present as bank-zero with fixed id + name + ordinal 0.
@@ -790,123 +813,13 @@ static void testUpdateSampleInPlace() {
// =========================================================================== // ===========================================================================
// L7 — SlotMap (gap-preserving display positions) + BankBook ordering/reorder/replace // L7 — SlotMap (gap-preserving display positions) + BankBook ordering/reorder/replace
// =========================================================================== // ===========================================================================
//
// --- SlotMap unit behaviour -------------------------------------------------- // Pure SlotMap-only unit behaviour (add/remove/query, reorder gap-preservation,
// resetDense/reconcile, equality/fromEntries, serialize golden literal + round
static void testSlotMapDenseAppend() { // trip) now lives in test_slot_map.cpp (Q-W1 follow-up), extracted per the house
SlotMap m; // every-pure-module-has-a-_tests rule. This file keeps the BankBook-level
m.append("a"); // integration coverage below: reorderSample / reconcileSlots / JSON round-trip
m.append("b"); // WITH a full book.
m.append("c");
CHECK(m.slotOf("a") == 0);
CHECK(m.slotOf("b") == 1);
CHECK(m.slotOf("c") == 2);
CHECK(m.maxSlot() == 2);
CHECK((m.orderedIds() == std::vector<std::string>{"a", "b", "c"}));
CHECK(m.idAt(1) == "b");
CHECK(m.slotOf("nope") == -1);
}
static void testSlotMapRemoveLeavesGap() {
SlotMap m;
m.append("a"); m.append("b"); m.append("c"); // 0,1,2
CHECK(m.remove("b")); // slot 1 now EMPTY (no re-pack)
CHECK(m.slotOf("a") == 0);
CHECK(m.slotOf("c") == 2); // c did NOT shift down
CHECK(m.idAt(1).empty()); // gap preserved
CHECK((m.orderedIds() == std::vector<std::string>{"a", "c"}));
CHECK(!m.remove("b")); // already gone
}
static void testSlotMapAppendAfterGapGoesToFrontier() {
SlotMap m;
m.append("a"); m.append("b"); m.append("c"); // 0,1,2
m.remove("a"); // slot 0 empty
m.append("d"); // append goes AFTER last occupied (2) -> 3
CHECK(m.slotOf("d") == 3); // did NOT fill the slot-0 gap
CHECK(m.idAt(0).empty());
}
static void testSlotMapReorderIntoEmpty() {
SlotMap m;
m.append("a"); m.append("b"); m.append("c"); // 0,1,2
m.remove("b"); // slot 1 empty
CHECK(m.reorder("c", 1)); // c -> empty slot 1; its slot 2 empties
CHECK(m.slotOf("c") == 1);
CHECK(m.idAt(2).empty());
CHECK(m.slotOf("a") == 0); // untouched
}
static void testSlotMapReorderOntoOccupiedInsertsAndShifts() {
SlotMap m;
m.append("a"); m.append("b"); m.append("c"); m.append("d"); // 0,1,2,3
CHECK(m.reorder("d", 1)); // d onto occupied slot 1 -> insert-before, shift b,c up
CHECK(m.slotOf("a") == 0); // before the target: unchanged
CHECK(m.slotOf("d") == 1); // took the target slot
CHECK(m.slotOf("b") == 2); // shifted +1
CHECK(m.slotOf("c") == 3); // shifted +1
CHECK((m.orderedIds() == std::vector<std::string>{"a", "d", "b", "c"}));
}
static void testSlotMapReorderPreservesInteriorGapAboveTarget() {
SlotMap m;
m.append("a"); m.append("b"); m.append("c"); // 0,1,2
m.remove("b"); // gap at 1: a@0, c@2
m.append("d"); // d@3
CHECK(m.reorder("d", 0)); // d onto occupied slot 0 -> a shifts to 1, c shifts to 3
CHECK(m.slotOf("d") == 0);
CHECK(m.slotOf("a") == 1); // shifted from 0 -> 1
CHECK(m.slotOf("c") == 3); // shifted from 2 -> 3 (gap at 2 preserved as a +1 of its own)
CHECK(m.idAt(2).empty()); // interior gap above the target survives
}
static void testSlotMapReorderUnmappedIsNoOp() {
SlotMap m;
m.append("a");
CHECK(!m.reorder("ghost", 0)); // not mapped -> false, no mutation
CHECK(m.slotOf("a") == 0);
}
static void testSlotMapNegativeTargetClampsToZero() {
SlotMap m;
m.append("a"); m.append("b"); // 0,1
CHECK(m.reorder("b", -3)); // clamp to 0 -> insert-before a
CHECK(m.slotOf("b") == 0);
CHECK(m.slotOf("a") == 1);
}
static void testSlotMapResetDenseSkipsDupesAndEmpties() {
SlotMap m;
m.resetDense({"a", "", "b", "a", "c"}); // "" and the second "a" dropped
CHECK((m.orderedIds() == std::vector<std::string>{"a", "b", "c"}));
CHECK(m.slotOf("a") == 0);
CHECK(m.slotOf("c") == 2);
}
static void testSlotMapReconcileDropsStaleAppendsNew() {
SlotMap m;
m.append("a"); m.append("b"); m.append("c"); // 0,1,2
m.reconcile({"a", "c", "d"}); // b left the index (drop), d is new (append)
CHECK(m.slotOf("a") == 0); // kept at its slot
CHECK(m.slotOf("c") == 2); // kept at its slot (gap where b was)
CHECK(m.slotOf("b") == -1); // stale marker dropped
CHECK(m.slotOf("d") == 3); // appended after the frontier
CHECK(m.idAt(1).empty()); // b's slot stays empty
}
static void testSlotMapEqualityAndFromEntries() {
SlotMap a;
a.append("x"); a.append("y");
SlotMap b = SlotMap::fromEntries({{"x", 0}, {"y", 1}});
CHECK(a == b);
// Defensive repair: duplicate id (first wins), slot conflict (later dropped),
// empty id / negative slot dropped.
SlotMap c = SlotMap::fromEntries({{"x", 0}, {"x", 5}, {"y", 0}, {"", 9}, {"z", -1}, {"w", 2}});
CHECK(c.slotOf("x") == 0); // first x wins
CHECK(c.slotOf("y") == -1); // slot 0 already taken -> dropped
CHECK(c.slotOf("w") == 2); // valid
CHECK(c.slotOf("z") == -1); // negative slot dropped
}
// --- BankBook L7: JSON round-trip WITH positions ----------------------------- // --- BankBook L7: JSON round-trip WITH positions -----------------------------
@@ -1081,6 +994,7 @@ static void testReplaceSampleInPoolPassesGuard() {
} }
int main() { int main() {
testSerializeGoldenLiteral();
testPoolSeededAndDefaults(); testPoolSeededAndDefaults();
testPoolPrivileges(); testPoolPrivileges();
testCreateRenameReorder(); testCreateRenameReorder();
@@ -1117,18 +1031,8 @@ int main() {
testRemoveAllBanksLatentScope(); testRemoveAllBanksLatentScope();
testUpdateSampleInPlace(); testUpdateSampleInPlace();
// L7 — SlotMap + ordering/reorder/replace + slot round-trip/migration. // L7 — BankBook ordering/reorder/replace + slot round-trip/migration.
testSlotMapDenseAppend(); // (Pure SlotMap-only unit behaviour lives in slot_map_tests.)
testSlotMapRemoveLeavesGap();
testSlotMapAppendAfterGapGoesToFrontier();
testSlotMapReorderIntoEmpty();
testSlotMapReorderOntoOccupiedInsertsAndShifts();
testSlotMapReorderPreservesInteriorGapAboveTarget();
testSlotMapReorderUnmappedIsNoOp();
testSlotMapNegativeTargetClampsToZero();
testSlotMapResetDenseSkipsDupesAndEmpties();
testSlotMapReconcileDropsStaleAppendsNew();
testSlotMapEqualityAndFromEntries();
testBankBookSlotsRoundTrip(); testBankBookSlotsRoundTrip();
testMigrationDefaultsToInsertionOrderDense(); testMigrationDefaultsToInsertionOrderDense();
testOrderedSampleIdsReconcilesLazily(); testOrderedSampleIdsReconcilesLazily();
+25
View File
@@ -104,6 +104,30 @@ static void testFullFieldRoundTrip() {
} }
} }
// Golden byte-literal (Q-W1 T?-05 follow-up): pins the EXACT serialized bytes for
// a small fixture, not just self-consistent re-serialization — a format drift
// that round-trips losslessly (e.g. a renamed key both writer and reader agree
// on) would slip past testFullFieldRoundTrip but not this. The format is frozen
// as-shipped; the literal below is the captured current output.
static void testSerializeGoldenLiteral() {
BankModel idx;
Sample s;
s.id = "g1";
s.relativePath = "bank/g1.wav";
s.contentHash = "hash-g1";
CHECK(idx.add(s) == AddResult::Added);
CHECK(idx.serialize() ==
"{\"version\":1,\"samples\":[{\"id\":\"g1\",\"displayName\":\"\","
"\"relativePath\":\"bank/g1.wav\",\"sourceMode\":0,\"sourceRange\":{"
"\"startSeconds\":0,\"endSeconds\":0,\"startPpq\":0,\"endPpq\":0},"
"\"trackGuids\":[],\"wetDry\":1,\"channelCount\":0,\"sampleRate\":0,"
"\"lengthSeconds\":0,\"lengthBeats\":0,\"captureTempo\":0,"
"\"captureTimeSigNum\":0,\"captureTimeSigDenom\":0,\"key\":null,"
"\"rootNote\":null,\"loop\":null,\"levels\":{\"peakDb\":0,\"rmsDb\":0,"
"\"lufs\":0},\"clipped\":false,\"tier\":0,\"contentHash\":\"hash-g1\","
"\"provenance\":null,\"createdTimestamp\":0}]}");
}
static void testDedupByHash() { static void testDedupByHash() {
BankModel idx; BankModel idx;
Sample a = fullSample("x"); Sample a = fullSample("x");
@@ -551,6 +575,7 @@ static void testSeamFieldsAdditiveInvariant() {
int main() { int main() {
testFullFieldRoundTrip(); testFullFieldRoundTrip();
testSerializeGoldenLiteral();
testDedupByHash(); testDedupByHash();
testTierFilterAndMove(); testTierFilterAndMove();
testRelativePathInvariant(); testRelativePathInvariant();
+13
View File
@@ -36,6 +36,18 @@ static void testEmptyManifest() {
CHECK(back->empty()); CHECK(back->empty());
} }
// Golden byte-literal (Q-W1 follow-up): pins the EXACT serialized bytes for a
// small fixture (two paths), not just self-consistent re-serialization — a
// format drift that both writer and reader agree on would slip past the
// round-trip tests but not this. The format is frozen as-shipped; the literal
// below is the captured current output.
static void testSerializeGoldenLiteral() {
OwnedFileManifest m;
m.add("reasampler_bank/a.wav");
m.add("reasampler_bank/b.wav");
CHECK(m.serialize() == "{\"owned\":[\"reasampler_bank/a.wav\",\"reasampler_bank/b.wav\"]}");
}
// --- add / contains / order -------------------------------------------------- // --- add / contains / order --------------------------------------------------
static void testAddAndContains() { static void testAddAndContains() {
@@ -159,6 +171,7 @@ static void testMalformedParse() {
} }
int main() { int main() {
testSerializeGoldenLiteral();
testEmptyManifest(); testEmptyManifest();
testAddAndContains(); testAddAndContains();
testDedupRepeatedAdds(); testDedupRepeatedAdds();
+228
View File
@@ -0,0 +1,228 @@
// Standalone tests for reasampler::model::SlotMap — no REAPER, no test framework.
// SlotMap is the L7 gap-preserving display-position carrier for one bank, extracted
// from bank_book (Q-W1, T4-05). These are the pure SlotMap-only assertions that
// previously lived inline in test_bank_book.cpp (the L7 "SlotMap unit behaviour"
// block); test_bank_book.cpp keeps its BankBook-level integration coverage
// (reorderSample / reconcileSlots / JSON round-trip WITH a full book), this file
// owns the module's own contract: add/remove/query, reorder gap-preservation,
// resetDense/reconcile, equality/fromEntries, and the serialize wire shape.
#include "../src/core/model/slot_map.h"
#include <cstdio>
#include <string>
#include <utility>
#include <vector>
#include "../src/core/json/json.h"
using namespace reasampler::model;
namespace json = reasampler::json;
static int g_fail = 0;
#define CHECK(cond) do { if(!(cond)) { \
std::printf("FAIL line %d: %s\n", __LINE__, #cond); ++g_fail; } } while(0)
// --- SlotMap unit behaviour --------------------------------------------------
static void testSlotMapDenseAppend() {
SlotMap m;
m.append("a");
m.append("b");
m.append("c");
CHECK(m.slotOf("a") == 0);
CHECK(m.slotOf("b") == 1);
CHECK(m.slotOf("c") == 2);
CHECK(m.maxSlot() == 2);
CHECK((m.orderedIds() == std::vector<std::string>{"a", "b", "c"}));
CHECK(m.idAt(1) == "b");
CHECK(m.slotOf("nope") == -1);
}
static void testSlotMapRemoveLeavesGap() {
SlotMap m;
m.append("a"); m.append("b"); m.append("c"); // 0,1,2
CHECK(m.remove("b")); // slot 1 now EMPTY (no re-pack)
CHECK(m.slotOf("a") == 0);
CHECK(m.slotOf("c") == 2); // c did NOT shift down
CHECK(m.idAt(1).empty()); // gap preserved
CHECK((m.orderedIds() == std::vector<std::string>{"a", "c"}));
CHECK(!m.remove("b")); // already gone
}
static void testSlotMapAppendAfterGapGoesToFrontier() {
SlotMap m;
m.append("a"); m.append("b"); m.append("c"); // 0,1,2
m.remove("a"); // slot 0 empty
m.append("d"); // append goes AFTER last occupied (2) -> 3
CHECK(m.slotOf("d") == 3); // did NOT fill the slot-0 gap
CHECK(m.idAt(0).empty());
}
static void testSlotMapReorderIntoEmpty() {
SlotMap m;
m.append("a"); m.append("b"); m.append("c"); // 0,1,2
m.remove("b"); // slot 1 empty
CHECK(m.reorder("c", 1)); // c -> empty slot 1; its slot 2 empties
CHECK(m.slotOf("c") == 1);
CHECK(m.idAt(2).empty());
CHECK(m.slotOf("a") == 0); // untouched
}
static void testSlotMapReorderOntoOccupiedInsertsAndShifts() {
SlotMap m;
m.append("a"); m.append("b"); m.append("c"); m.append("d"); // 0,1,2,3
CHECK(m.reorder("d", 1)); // d onto occupied slot 1 -> insert-before, shift b,c up
CHECK(m.slotOf("a") == 0); // before the target: unchanged
CHECK(m.slotOf("d") == 1); // took the target slot
CHECK(m.slotOf("b") == 2); // shifted +1
CHECK(m.slotOf("c") == 3); // shifted +1
CHECK((m.orderedIds() == std::vector<std::string>{"a", "d", "b", "c"}));
}
static void testSlotMapReorderPreservesInteriorGapAboveTarget() {
SlotMap m;
m.append("a"); m.append("b"); m.append("c"); // 0,1,2
m.remove("b"); // gap at 1: a@0, c@2
m.append("d"); // d@3
CHECK(m.reorder("d", 0)); // d onto occupied slot 0 -> a shifts to 1, c shifts to 3
CHECK(m.slotOf("d") == 0);
CHECK(m.slotOf("a") == 1); // shifted from 0 -> 1
CHECK(m.slotOf("c") == 3); // shifted from 2 -> 3 (gap at 2 preserved as a +1 of its own)
CHECK(m.idAt(2).empty()); // interior gap above the target survives
}
static void testSlotMapReorderUnmappedIsNoOp() {
SlotMap m;
m.append("a");
CHECK(!m.reorder("ghost", 0)); // not mapped -> false, no mutation
CHECK(m.slotOf("a") == 0);
}
static void testSlotMapNegativeTargetClampsToZero() {
SlotMap m;
m.append("a"); m.append("b"); // 0,1
CHECK(m.reorder("b", -3)); // clamp to 0 -> insert-before a
CHECK(m.slotOf("b") == 0);
CHECK(m.slotOf("a") == 1);
}
static void testSlotMapResetDenseSkipsDupesAndEmpties() {
SlotMap m;
m.resetDense({"a", "", "b", "a", "c"}); // "" and the second "a" dropped
CHECK((m.orderedIds() == std::vector<std::string>{"a", "b", "c"}));
CHECK(m.slotOf("a") == 0);
CHECK(m.slotOf("c") == 2);
}
static void testSlotMapReconcileDropsStaleAppendsNew() {
SlotMap m;
m.append("a"); m.append("b"); m.append("c"); // 0,1,2
m.reconcile({"a", "c", "d"}); // b left the index (drop), d is new (append)
CHECK(m.slotOf("a") == 0); // kept at its slot
CHECK(m.slotOf("c") == 2); // kept at its slot (gap where b was)
CHECK(m.slotOf("b") == -1); // stale marker dropped
CHECK(m.slotOf("d") == 3); // appended after the frontier
CHECK(m.idAt(1).empty()); // b's slot stays empty
}
static void testSlotMapEqualityAndFromEntries() {
SlotMap a;
a.append("x"); a.append("y");
SlotMap b = SlotMap::fromEntries({{"x", 0}, {"y", 1}});
CHECK(a == b);
// Defensive repair: duplicate id (first wins), slot conflict (later dropped),
// empty id / negative slot dropped.
SlotMap c = SlotMap::fromEntries({{"x", 0}, {"x", 5}, {"y", 0}, {"", 9}, {"z", -1}, {"w", 2}});
CHECK(c.slotOf("x") == 0); // first x wins
CHECK(c.slotOf("y") == -1); // slot 0 already taken -> dropped
CHECK(c.slotOf("w") == 2); // valid
CHECK(c.slotOf("z") == -1); // negative slot dropped
}
// --- serialize: golden byte-literal + round-trip -----------------------------
// Pins the exact wire shape (an array of {"id":..,"slot":..} objects, ascending
// slot, no whitespace) so a future format drift is caught here rather than only
// as a downstream bank_book diff. Mirrors the pre-extraction bank_book writer
// byte-for-byte (core/json emit helpers are shared, not reimplemented).
static void testSlotMapSerializeGoldenLiteral() {
SlotMap empty;
CHECK(empty.serialize() == "[]");
SlotMap m;
m.append("a");
m.append("b");
CHECK(m.serialize() == "[{\"id\":\"a\",\"slot\":0},{\"id\":\"b\",\"slot\":1}]");
}
// A local mirror of bank_book's private parseSlots (the "slots" array grammar):
// [{id, slot}, ...]. slot_map.cpp itself only emits — JSON parsing is a consumer
// concern (see slot_map.h) — so the round-trip proof below parses the emitted
// text back into pairs the same way bank_book does, then rebuilds via
// SlotMap::fromEntries and checks equality against the original.
static bool parseSlotsArray(json::Reader& r, std::vector<std::pair<std::string, int>>& out) {
out.clear();
if (!r.consume('[')) return false;
r.skipWs();
if (r.consume(']')) return true; // empty array
do {
if (!r.consume('{')) return false;
std::string id;
int slot = 0;
bool haveId = false, haveSlot = false;
do {
std::string k;
if (!r.parseKey(k)) return false;
if (k == "id") { if (!r.parseString(id)) return false; haveId = true; }
else if (k == "slot") { if (!r.parseInt(slot)) return false; haveSlot = true; }
else { if (!r.skipValue()) return false; }
} while (r.consume(','));
if (!r.consume('}')) return false;
if (!haveId || !haveSlot) return false;
out.emplace_back(std::move(id), slot);
} while (r.consume(','));
return r.consume(']');
}
static void testSlotMapSerializeRoundTrip() {
SlotMap m;
m.append("a"); m.append("b"); m.append("c");
m.remove("b"); // leave a gap: a@0, c@2
m.append("d"); // d@3
const std::string blob = m.serialize();
json::Reader r(blob);
std::vector<std::pair<std::string, int>> pairs;
CHECK(parseSlotsArray(r, pairs));
SlotMap round = SlotMap::fromEntries(pairs);
CHECK(round == m);
CHECK(round.slotOf("a") == 0);
CHECK(round.idAt(1).empty()); // gap survives the round trip
CHECK(round.slotOf("c") == 2);
CHECK(round.slotOf("d") == 3);
}
int main() {
testSlotMapDenseAppend();
testSlotMapRemoveLeavesGap();
testSlotMapAppendAfterGapGoesToFrontier();
testSlotMapReorderIntoEmpty();
testSlotMapReorderOntoOccupiedInsertsAndShifts();
testSlotMapReorderPreservesInteriorGapAboveTarget();
testSlotMapReorderUnmappedIsNoOp();
testSlotMapNegativeTargetClampsToZero();
testSlotMapResetDenseSkipsDupesAndEmpties();
testSlotMapReconcileDropsStaleAppendsNew();
testSlotMapEqualityAndFromEntries();
testSlotMapSerializeGoldenLiteral();
testSlotMapSerializeRoundTrip();
if (g_fail == 0) {
std::printf("slot_map_tests: all passed\n");
return 0;
}
std::printf("slot_map_tests: %d failure(s)\n", g_fail);
return 1;
}
+15
View File
@@ -56,6 +56,20 @@ static int flagValue(const TrackPlan& p, Flag f) {
return -999; // sentinel: flag absent return -999; // sentinel: flag absent
} }
// Golden byte-literal (Q-W1 follow-up): pins the EXACT serialized bytes for the
// default-seeded model (Arrange + Design, no membership), not just self-
// consistent re-serialization — a format drift that both writer and reader
// agree on would slip past the round-trip tests but not this. The format is
// frozen as-shipped; the literal below is the captured current output.
static void testSerializeGoldenLiteral() {
ViewModeModel vm;
CHECK(vm.serialize() ==
"{\"version\":1,\"activeMode\":\"arrange\",\"modes\":[{\"id\":\"arrange\","
"\"displayName\":\"Arrange\",\"ordinal\":0},{\"id\":\"design\","
"\"displayName\":\"Design\",\"ordinal\":1}],\"membership\":[],"
"\"snapshots\":[],\"lanes\":[]}");
}
// -- 1. N-mode proven -------------------------------------------------------- // -- 1. N-mode proven --------------------------------------------------------
static void testNModeRegistryAndMembership() { static void testNModeRegistryAndMembership() {
@@ -1787,6 +1801,7 @@ static void testLaneMalformedJson() {
} }
int main() { int main() {
testSerializeGoldenLiteral();
testNModeRegistryAndMembership(); testNModeRegistryAndMembership();
testParentDerivationMultiMode(); testParentDerivationMultiMode();
testParentOwnMembershipVisibility(); testParentOwnMembershipVisibility();